Power Attack

Ideas and suggestions for game mechanics and rules.
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Glabro
Skeleton's Knuckle
Posts: 12
Joined: Sun Feb 01, 2004 2:53 am
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Power Attack

Post by Glabro »

I was just wondering if there are any plans with regards to the abovementioned feat.

It´s just one feat, right? Why worry? Well, since it happens to be a feat most dedicated melee combatants have to take for cleave, and because it´s THE most important feat for a two-handed weapon damage dealers.

The 1 per 1 rate that NWN2 gives for all weapons is unacceptable for two-handed use. Is there any chance of rigging this feat to give double the damage bonus for two-handers, or would that require another feat (which could be granted to you at the same time you choose Power Attack).

Also, "Improved" Power Attack should be free once you reach BAB +6.
Also, intervals of 2 rather than 3 would be much better as well.
Any thoughts?
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witch
Orc Champion
Posts: 456
Joined: Tue Jan 13, 2004 11:42 pm
Location: gmt+1

Post by witch »

i agree.

Powerattack is a lot more interesting for 2handers then single handed in PnP one of the reasons was to make 2handed weapons more appealing then the shield and sword combination
'
So making it more like pnp is a need i think.

(one thing to keep in mind is the monkey grip feat, which allows you to use a 2 handed weapon in one hand. in this case double damage shouldnt apply when pwattack is used)
Witch

current character: Denna Shota
"Soldiers never sleep"
Ronan
Dungeon Master
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Joined: Sun Feb 20, 2005 9:48 am

Post by Ronan »

Power Attack is currently hard-coded. I can try to replace it with something closer to PnP, but I'm not sure how much we can customize the modal part of the GUI with different feats and things.
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