I would like to see a change made to the script of "a specific key is required to open that".
PnP D&D has a very well developed set of rules regarding opening of locks and breaking doors. If those are followed the world will be more immersive. I hate having to see a high level rogue roleplay that the lock on some flimsy farmhouse door barely hanging by a hinge "is beyond my skills to understand" when in order to be beyond the rogue's skills it would have to be magically locked by the farmer/archmage or have some gnomish device to keep it shut worth a few thousand gold pieces.
Now, I know there a times when builders and DMs don't want PCs to have potential access to all areas. In these cases I would like to see a script that says: "This is area is only to be entered undered DM supervision" or something to that that effect. But still leave the doors with an appropriate hardness and Open Lock DC as per their PnP recommendations.
Anyway ...........just my thoughts on a subject that probably very few people care about
