Search found 9 matches
- Wed Mar 21, 2007 9:35 pm
- Forum: Brainstorming
- Topic: Gensai?
- Replies: 13
- Views: 3807
Well PRC wise I am not sure on that. Last time I checked none of the races were working. This would be a fairly simple project I think. I will take a look at making it over the next week. I am pretty sure it will be simple, although additional head models isn't something I can do. EDIT: I will start...
- Tue Mar 20, 2007 10:59 pm
- Forum: Brainstorming
- Topic: Gensai?
- Replies: 13
- Views: 3807
Gensai?
Ok, so now that I know the limits at ALFA I would like to discuss the Gensai. Is anyone interested in having this race? If so why? Also please comment why you wouldn't want it. I know races are touchy here, so please just post your thoughts. From the technical side it should be quite easy with the 1...
- Wed Feb 21, 2007 4:25 am
- Forum: Brainstorming
- Topic: Race Suggestions
- Replies: 10
- Views: 3491
Race Suggestions
What races would you like to see in ALFA2 that do not come standard in NWN2?
I will be looking at these to see which ones could be added. Please try to keep them to canon.
I will be looking at these to see which ones could be added. Please try to keep them to canon.
- Wed Feb 21, 2007 4:20 am
- Forum: Brainstorming
- Topic: Player Transition Classes
- Replies: 8
- Views: 3172
Player Transition Classes
This thread is for the discussion of transitioning a player from a certain "weaker" ECL race to different one. WOTC has an article on this located here: http://www.wizards.com/default.asp?x=dnd/sp/20040319a Here is for drugar: The Dwarf/Duergar Transition Class In some campaigns (such as t...
- Mon Feb 19, 2007 11:17 pm
- Forum: Brainstorming
- Topic: PRC - The Player Resource Consortium in ALFA2?
- Replies: 12
- Views: 3742
Well for that purpose I think it would be best to test with NWN1. I personally have used it with nwn1 and I really enjoyed the extra features. The issue with nwn1 though was that you had to use a separate program to create a race and prc class. This is not so in nwn2, which is why I think that it wo...
- Wed Feb 14, 2007 4:06 pm
- Forum: Brainstorming
- Topic: PRC - The Player Resource Consortium in ALFA2?
- Replies: 12
- Views: 3742
PRC - The Player Resource Consortium in ALFA2?
I am curious if there has been any discussion among the staff referring the Player Resource Consortium . I again am not sure which hakpacks are included in ALFA so forgive me if this has been discussed. Again as of now it is only in alpha stages, but I am sure it will reign just like it did in nwn1....
- Wed Feb 14, 2007 4:01 pm
- Forum: Brainstorming
- Topic: Planetouched Races
- Replies: 8
- Views: 2948
Planetouched Races
Forgive me if this has already been discussed, but I have read that Planetouched races in ALFA1 were not allowed. Has this been changed for ALFA2? If not is it possible to include perhaps a controlled amount of races? I know that Assimar and Tieflings both are multiple generations spanning hundreds ...
- Mon Feb 12, 2007 5:36 pm
- Forum: ALFA Core Rules
- Topic: Feature Specification: Travel System
- Replies: 25
- Views: 8352
For NWN2 again I must point to the
Persistent World Management System Project
With this during travel one could use the same basic outdoor tile, and then put random variables for travel as suggested by Fionn. [/url]
Persistent World Management System Project
With this during travel one could use the same basic outdoor tile, and then put random variables for travel as suggested by Fionn. [/url]
- Mon Feb 12, 2007 3:41 am
- Forum: ALFA Core Rules
- Topic: (In Development) Persistent World Management System Project
- Replies: 4
- Views: 2782
(In Development) Persistent World Management System Project
(The Original Thread can be found here: Here ) This has to be one of the greatest ideas I have seen in awhile. Hi, We've been developing a set of powerful data management tools for PW's. Please have a look at a quick glance of it here: http://www.nwn2forge.org/PWMS/ Comments can be provided here or ...