Search found 10 matches
- Mon Feb 06, 2006 6:25 pm
- Forum: Brainstorming
- Topic: Crafting system
- Replies: 84
- Views: 23143
In my opinion, Haze allowed me to see the good and the bad side of crafting. When players used it well, it constructively contributed to the setting. When treated as an end in and of itself (rather than as a means by which to roleplay) it diluted the setting. It became a race to farm the required ra...
- Fri Feb 03, 2006 2:55 pm
- Forum: ALFA Library
- Topic: An old pic for a new PC
- Replies: 4
- Views: 2744
- Thu Feb 02, 2006 6:51 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: Time Poll #3: How long is your normal in-game log-in?
- Replies: 15
- Views: 7412
- Tue Jan 31, 2006 7:03 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: The Second Big Player Density Poll
- Replies: 49
- Views: 16031
If a HDM is willing to build a server from scratch, and is quite content to see it sit empty for the majority of the time, apart from a regular group playing once or twice a week*, then that server is serving its purpose, and thats a group of players we might not otherwise have, and is thus valuabl...
- Tue Jan 31, 2006 5:28 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: The Second Big Player Density Poll
- Replies: 49
- Views: 16031
At ALFA Gold + 16 weeks, we will have had enough time to generate some player number trends. If those trends show that we have achieved an average of 1-6 players on for 10 hours a day across a period of 28 days and the scope of all servers, density targets will be considered met for the first Expan...
- Fri Jan 27, 2006 5:25 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: The Big Player Density Poll
- Replies: 35
- Views: 12507
The Realms are big. Even before I joined ALFA I was impressed that a Persistent World team had the bottle to attempt to model the greater proportion of it. Looking at what you have achieved, I think it is quite remarkable. However, the larger a Persistent World becomes, the more tedious travel becom...
- Fri Jan 27, 2006 2:07 pm
- Forum: Player Introductions
- Topic: Greetings
- Replies: 10
- Views: 3608
Hi. Welcome. You might wish to post some pertinent details about your timezone and intended play hours so those in the know can make an informed recommendation. That said, it seems relatively easy to move from server to server, so any initial choice isn't crippling. The Shadowdale server seems to ha...
- Thu Jan 26, 2006 12:50 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: The Big Player Density Poll
- Replies: 35
- Views: 12507
Thanks for the clarification. The only thing I can suggest then with regard to improving player density is: - ALFA wide, determine which servers are most in need of maintenance. Develop sweeping plots which close traffic to those servers for a period of time, as determined by need or IC actions. - D...
- Thu Jan 26, 2006 12:00 pm
- Forum: ALFA / NWN / D&D Discussion
- Topic: The Big Player Density Poll
- Replies: 35
- Views: 12507
As a newcomer to ALFA, I'm not well-versed in DM policy, so may I ask a question to clarify this discussion in my own mind: Are DM's 'connected' solely to one server, or are they allowed to log-in as DM's across several servers? If its the case that DMs are currently restricted, might there be a cas...
- Tue Jan 24, 2006 7:08 pm
- Forum: Player Introductions
- Topic: Greetings from Tath
- Replies: 14
- Views: 5730
Greetings from Tath
I have recently been accepted as a member of this communty. I'd like to say thank you for the opportunity. A little info about myself: UK resident. (Play Hours 6pm - midnight GMT typically) Old git. First played D&D *tries to remember* about twenty one years ago. Formerly a player and occasional...