Search found 6 matches
- Thu Apr 26, 2007 12:21 am
- Forum: Custom Content
- Topic: Official hak suggestions thread
- Replies: 304
- Views: 101510
I assume theres no objection to a little gore, and I've found this to be very well done. It lets builders add blood stains to walls and floors, as well as bloody handprints. Could add alot of atmosphere to some evil lairs. It was developped by someone on the Avlis crew. Camb's Blood Splatter http://...
- Tue Aug 15, 2006 1:12 am
- Forum: Brainstorming
- Topic: NWN2: Heroic Durability
- Replies: 19
- Views: 5559
- Sun Apr 30, 2006 6:03 pm
- Forum: Brainstorming
- Topic: NWN2: Heroic Durability
- Replies: 19
- Views: 5559
Maybe we should simply make monster spawns exactly to match their base line CR's first, then mod their heriarchy with lvls as such, as the MM's allow, since Millia should, theoretically move down mobs of CR.25 Kobbies..... if she isn't wetting herself in fret over seeing dozens of them, that is :ro...
- Sun Apr 30, 2006 9:08 am
- Forum: Brainstorming
- Topic: NWN2: Heroic Durability
- Replies: 19
- Views: 5559
NWN2: Heroic Durability
This one has next to zero chance of drawing praise, but I'm going to suggest it nontheless so that it can be considered and discussed if need be. ALFA is harsh. ALFA2 will undoubtly be every bit as much. Many players are drawn away by the difficulty of overcoming the first few levels. A single crit ...
- Sun Apr 30, 2006 8:53 am
- Forum: Brainstorming
- Topic: NWN2: Automatic resting while offline
- Replies: 5
- Views: 2227
NWN2: Automatic resting while offline
As a mechanic to help players and show the effect of the passage of time, I believe it could be desirable to implement "auto-rest" of characters who's players are offline for extended periods. In other words, damaged characters or characters who used up their spells would get hit points ba...
- Tue Apr 11, 2006 5:19 pm
- Forum: Proposals
- Topic: ALFA 10--Sword Coast South
- Replies: 25
- Views: 20434