Search found 47 matches

by JspecWip
Sun Jan 14, 2007 1:59 am
Forum: Realmslore
Topic: Order of the Everwatchers
Replies: 1
Views: 2409

Order of the Everwatchers

A Helmite monk order I found its not in the APM is it canon? if so can it be played and used?
by JspecWip
Thu Jan 11, 2007 3:39 am
Forum: Realmslore
Topic: Non denominational monks
Replies: 2
Views: 10229

Non denominational monks

Is it alfa canon that monks come from founded orders? Or can a player use the monk class for a pc that is single mindedly dedicated to whatever it is that player so chooses? reason being I'm thinking of a using the monk class as my starting point for a swordsmen type of pc aiming at WM, he isn't ded...
by JspecWip
Thu Jan 11, 2007 3:35 am
Forum: Realmslore
Topic: Kozakuran Character builds in ALFA2
Replies: 33
Views: 16033

Wiki thesk and you get alot of stuff, I played a character from there kinda a wana be sammy, IMO a monk fighter is the best combo for a sam, they get nerf'd though because you can't wield a bastard sword/katana in two hands but i just used a GS. I got sick of see'n the koza's in plate armour because...
by JspecWip
Thu May 25, 2006 7:42 am
Forum: ALFA Library
Topic: The Call of Clangeddin
Replies: 129
Views: 46833

Wow..... :shock:

Great writting and great Illustrations...Those black tooths were a ..*deleted explative here*

btw Ryanns the chick with the bow.... simply amazing

Can't wait to hear more
by JspecWip
Thu May 11, 2006 1:49 am
Forum: Brainstorming
Topic: xp for rogues
Replies: 56
Views: 15527

I think locks as well, taking 20 would be fine in a dungeon/cave you cleared out or if you killed everyone in the house, but if some one is in the room, or even the next room a rouge doesn't have 3 hours to spend trying to pick a lock making noise as he does it.
by JspecWip
Wed May 10, 2006 1:45 am
Forum: Brainstorming
Topic: Localized pause
Replies: 23
Views: 7523

One AoOp per round, unless you have combat reflexes, then you get extra ones according to your dex bonus. Even then if in FP you would get two max becaues armour limits dex bonus. So kill the one first attacked, then two others that leaves seven others that can attempt a grapple on him. Since you've...
by JspecWip
Tue May 09, 2006 8:10 pm
Forum: Brainstorming
Topic: Localized pause
Replies: 23
Views: 7523

Being able to pause or not would not alter the confidence of a midlevel fighter to take on 10 bog-standard orcs, either silently, thru quickslotted emotes, or by simply targetting a likely orc then starting an essay in the Talk or Party channel... letting plain slugging away, cleaving, auto-attacki...
by JspecWip
Tue May 09, 2006 4:45 am
Forum: Brainstorming
Topic: Localized pause
Replies: 23
Views: 7523

I understand and appreciate that not everyone would enjoy playing in this style, and am not advicating that ALFA wide combat policy should be changed, I'm simply saying that if time stop is capable of accomplishing a localized pause then I believe it should be explored as a tool availible to DMs. Th...
by JspecWip
Tue May 09, 2006 2:42 am
Forum: Brainstorming
Topic: Localized pause
Replies: 23
Views: 7523

An adventure wouldn't really take longer, what you see as an adventure would change there would only be 1 or 2 "fights" in this type of play in a given adventure, much more like PnP. Thus the fights take longer but the adventure isn't just combat, its an adventure. A localized system, eith...
by JspecWip
Tue May 09, 2006 2:23 am
Forum: Brainstorming
Topic: Localized pause
Replies: 23
Views: 7523

When I think of making combat Rp i don't really mean Emotes... I mean more of a tactical PNP style of combat over the click fest ping wars we have now. Example. A small party is faced with a single foe that could overwhelm them say a much higher level caster. As is now the fighter can try to get in ...
by JspecWip
Mon May 08, 2006 5:40 pm
Forum: Brainstorming
Topic: Combat & PC armor class
Replies: 139
Views: 36839

*I just wanted to see the thread go to ten....* Back on topic This thread has wondered and meandered around alot, but I think this is because there is no *easy* fix to a problem like "inflated PC AC". The solution lies in the problems with combat in NWN, and from reading this thread its ea...
by JspecWip
Mon May 08, 2006 2:15 am
Forum: Brainstorming
Topic: Combat & PC armor class
Replies: 139
Views: 36839

I don't see why more mobs have to be spawned, or understand why PC's on Alfa have to be subject to more combat than in PNP. The fact that the mobs have lower xp rewards I understand, but I don't see why A Dm run encounter shouldn't give equal XP to a session in PNP. I'm not a DM and don't know polic...
by JspecWip
Thu Apr 27, 2006 4:20 pm
Forum: Brainstorming
Topic: Combat & PC armor class
Replies: 139
Views: 36839

Not a viable option in a PW. Ruins immersion....

This is guna go to lock WOOT.
by JspecWip
Thu Apr 27, 2006 3:36 pm
Forum: ALFA Core Rules
Topic: Rolling up a PC [pen and paper vs. NWN(2)]
Replies: 49
Views: 14790

I don't see why its one or the other, some people have a concept and make there char according to it. Others want to take the risk of rolling, or want to make a concept from what they get to simulate the randomness of reality then having both acomidates to both types of players. Abuse of this wouldn...
by JspecWip
Thu Apr 27, 2006 2:43 pm
Forum: Brainstorming
Topic: Combat & PC armor class
Replies: 139
Views: 36839

I don't see your point here. Clerics and mages are supposed to buff up before fighting if they can. If they don't they are dumb. Thiefs and fighters don't have access to spells, but that doesn't stop them from having potions. I played a fighter before and I made sure he was properly equiped before ...