Search found 2 matches

by Varon
Mon Aug 07, 2006 7:41 am
Forum: ALFA / NWN / D&D Discussion
Topic: Server proximity
Replies: 101
Views: 27661

Late as usual, but here are my two cents... Currently we are simulating distance either by making travel dangerous and/or expensive. In the former case travel is only possible for higher levels, and in the later it becomes a commodity, and because of our wealth standards, higher levels are more like...
by Varon
Tue Apr 11, 2006 9:33 pm
Forum: ALFA Library
Topic: Two Queer Hounds and The Green Dust Thing
Replies: 5
Views: 2518

Two Queer Hounds and The Green Dust Thing

What follows are excerpts from the logs of a session played somewhere along the Long Road . The dialogue has been edited to remove meta-information, spelling mistakes and the likes. Characters: Rogard Hammerstad: A dwarf who has a knack for falling down near death in battle. Von'nes: A she-elf warr...