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		<id>https://www.alandfaraway.info/Wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Paazin</id>
		<title>ALFA - User contributions [en]</title>
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		<updated>2026-05-06T19:47:19Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_DM_List&amp;diff=3574</id>
		<title>Template:TSM DM List</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_DM_List&amp;diff=3574"/>
				<updated>2021-02-21T14:31:56Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]][[Category:Community Position Templates]]&amp;lt;/noinclude&amp;gt;* Wynna - By appointment (US based)&lt;br /&gt;
* Paazin - By appointment (US based)&lt;br /&gt;
* Tamlin - By appointment (US based)&lt;br /&gt;
* mick - By appointment (US based)&lt;br /&gt;
* Dergon - By appointment (US based)&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Staff&amp;diff=3572</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Staff&amp;diff=3572"/>
				<updated>2021-02-19T19:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Administrators &amp;amp; Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to provide a complete, and up-to-date list of current staff. Instructions on how to edit these lists can be found at the bottom of this page. Unauthorized alteration is logged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Administrators &amp;amp; Staff ==&lt;br /&gt;
* '''[[Dungeon Master Administrator]]:''' {{DM Admin}}&lt;br /&gt;
** Standards: ''Unfilled''&lt;br /&gt;
** Tech Liaison: ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
* '''[[Infrastructure Administrator]]:''' {{Infra Admin}}&lt;br /&gt;
** Head Moderator: Veilan&lt;br /&gt;
** Documentation (Wiki): Perle&lt;br /&gt;
** Website: bartleby&lt;br /&gt;
* '''[[Lead Administrator]]''': {{Lead Admin}}&lt;br /&gt;
** Public Relations: Arianna&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
* '''[[Player Administrator]]:''' {{Player Admin}}&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
* '''[[Technical Administrator]]:''' {{Tech Admin}}&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
** ''Unfilled''&lt;br /&gt;
&lt;br /&gt;
== Dungeon Masters ==&lt;br /&gt;
=== Baldur's Gate ===&lt;br /&gt;
: ''See also: [[Baldur's Gate (Server)]]&lt;br /&gt;
HDM {{BG HDM}}, EADM {{BG EADM}}. DMs:&lt;br /&gt;
{{BG DM List}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Moonshae Isles ===&lt;br /&gt;
: ''See also: [[Moonshae Isles (Server)]]&lt;br /&gt;
HDM {{MS HDM}}, EADM {{MS EADM}}. DMs:&lt;br /&gt;
{{MS DM List}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Silver Marches ===&lt;br /&gt;
: ''See also: [[The Silver Marches (Server)]]&lt;br /&gt;
HDM {{TSM HDM}}, EADM {{TSM EADM}}. DMs:&lt;br /&gt;
{{TSM DM List}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Editing Lists ==&lt;br /&gt;
The above lists can be edited using the following templates and links. Click the '''Edit''' button at the top of a template's page to edit it.&lt;br /&gt;
* Administrators: [[Template:DM_Admin|Dungeon Master]], [[Template:Infra_Admin|Infrastructure]], [[Template:Lead_Admin|Lead]], [[Template:Player_Admin|Player]], [[Template:Tech_Admin|Technical]]&lt;br /&gt;
** ''Note: Staff may be edited directly on this page.''&lt;br /&gt;
* Head Dungeon Masters: [[Template:BG HDM|Baldur's Gate]], [[Template:MS HDM|Moonshae Isles]], [[Template:TSM HDM|The Silver Marches]], [[Template:WHL HDM|Western Heartlands]]&lt;br /&gt;
* Executive Assistant Dungeon Masters: [[Template:BG EADM|Baldur's Gate]], [[Template:MS EADM|Moonshae Isles]], [[Template:TSM EADM|The Silver Marches]], [[Template:WHL EADM|Western Heartlands]]&lt;br /&gt;
* Dungeon Masters: [[Template:BG DM List|Baldur's Gate]], [[Template:MS DM List|Moonshae Isles]], [[Template:TSM DM List|The Silver Marches]], [[Template:WHL DM List|Western Heartlands]]&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:MS_DM_List&amp;diff=3571</id>
		<title>Template:MS DM List</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:MS_DM_List&amp;diff=3571"/>
				<updated>2021-02-19T19:34:27Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]][[Category:Community Position Templates]]&amp;lt;/noinclude&amp;gt;* Arianna (HDM) - (US based)&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_DM_List&amp;diff=3570</id>
		<title>Template:TSM DM List</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_DM_List&amp;diff=3570"/>
				<updated>2021-02-19T19:33:57Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]][[Category:Community Position Templates]]&amp;lt;/noinclude&amp;gt;* Wynna - By appointment (US based)&lt;br /&gt;
* Duck One - By appointment (US based)&lt;br /&gt;
* Paazin - By appointment (US based)&lt;br /&gt;
* Tamlin - By appointment (US based)&lt;br /&gt;
* mick - By appointment (US based)&lt;br /&gt;
* Dergon - By appointment (US based)&lt;br /&gt;
* AnaIogKid - By appointment (US based)&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3569</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3569"/>
				<updated>2021-02-05T23:07:52Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* NWNX4 Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over:&lt;br /&gt;
## [https://www.chiark.greenend.org.uk/~sgtatham/putty/latest.html putty]&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.info&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over (or just simply install it)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit] or [https://docs.microsoft.com/en-us/windows-hardware/test/wpt/ Windows 10 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1] or [https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/debugger-download-tools Windows 10].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user:&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Chat_logging&amp;diff=3568</id>
		<title>Chat logging</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Chat_logging&amp;diff=3568"/>
				<updated>2021-01-29T05:19:05Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's actually pretty straightforward to set this up.&lt;br /&gt;
&lt;br /&gt;
First, make sure NWN2 isn't running.&lt;br /&gt;
&lt;br /&gt;
Then you need to find your nwn2player.ini file NWN2 documents folder:&lt;br /&gt;
&lt;br /&gt;
[[File:Nwn2player_ini_folder.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then you need to open it up and add the line '''ClientChatLogging=1''' (or change it to '''1''' if it is '''0''')&lt;br /&gt;
&lt;br /&gt;
[[File:Nwn2player_ini_file.png]]&lt;br /&gt;
&lt;br /&gt;
Then finally save the file, start NWN2 and your chats should be logged.&lt;br /&gt;
&lt;br /&gt;
You'll find them here:&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;C:\Users\&amp;lt;Your User Name&amp;gt;\AppData\Local\Temp\NWN2\LOGS\nwclientLog1.txt&amp;quot;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Chat_logging&amp;diff=3567</id>
		<title>Chat logging</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Chat_logging&amp;diff=3567"/>
				<updated>2021-01-29T04:52:27Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Created page with &amp;quot;It's actually pretty straightforward to set this up.  First, make sure NWN2 isn't running.  Then you need to find your nwn2player.ini file NWN2 documents folder:  File:Nwn2p...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's actually pretty straightforward to set this up.&lt;br /&gt;
&lt;br /&gt;
First, make sure NWN2 isn't running.&lt;br /&gt;
&lt;br /&gt;
Then you need to find your nwn2player.ini file NWN2 documents folder:&lt;br /&gt;
&lt;br /&gt;
[[File:Nwn2player_ini_folder.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then you need to open it up and add the line '''ClientChatLogging=1''' (or change it to '''1''' if it is '''0''')&lt;br /&gt;
&lt;br /&gt;
[[File:Nwn2player_ini_file.png]]&lt;br /&gt;
&lt;br /&gt;
Then finally save the file, start NWN2 and your chats should be logged.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Nwn2player_ini_file.png&amp;diff=3566</id>
		<title>File:Nwn2player ini file.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Nwn2player_ini_file.png&amp;diff=3566"/>
				<updated>2021-01-29T04:47:38Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Nwn2player_ini_folder.png&amp;diff=3565</id>
		<title>File:Nwn2player ini folder.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Nwn2player_ini_folder.png&amp;diff=3565"/>
				<updated>2021-01-29T04:46:50Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Frequently_Asked_Questions&amp;diff=3564</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Frequently_Asked_Questions&amp;diff=3564"/>
				<updated>2021-01-29T04:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Player Client */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are frequently asked questions, and the answers.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
These locations are often important to resolving issues.&lt;br /&gt;
; NWN2 Home Directory : The Neverwinter Nights 2 folder inside of your documents folder.&lt;br /&gt;
:: ''Example:'' &amp;quot;&amp;lt;code&amp;gt;C:\Users\'''&amp;lt;User&amp;gt;'''\Documents\Neverwinter Nights 2&amp;lt;/code&amp;gt;&amp;quot;&lt;br /&gt;
; NWN2 Install Directory : The Neverwinter Nights 2 installation directory.&lt;br /&gt;
:: ''Example:'' &amp;quot;&amp;lt;code&amp;gt;C:\Program Files (x86)\Atari\Neverwinter Nights 2&amp;lt;/code&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Player Client ==&lt;br /&gt;
&lt;br /&gt;
=== How do I turn on chat logging? ===&lt;br /&gt;
It requires changing the nwn2player.ini file. [[Chat_logging|See more information here.]]&lt;br /&gt;
&lt;br /&gt;
=== What is this PC tools thing everyone talks about? ===&lt;br /&gt;
It's a window that pops up with a bunch of useful tools/options. [[PC_Tools|Check it out here.]]&lt;br /&gt;
&lt;br /&gt;
=== I don't see party invites. ===&lt;br /&gt;
To solve this, find your ''NWN2 Home Directory'', and locate ''nwn2player.ini''. Change ''DisablePartyInvitePopup'' to 0.&lt;br /&gt;
&lt;br /&gt;
=== Why can't I play a Warlock? ===&lt;br /&gt;
[[Warlock]]s have been deemed critically broken in a way that we cannot entirely fix. Until we find a way to correctly balance them for both ALFA's persistent world and towards canon, we do not allow new Warlocks to be created.&lt;br /&gt;
&lt;br /&gt;
=== I rolled a Cleric, why are my domain powers different? ===&lt;br /&gt;
ALFA heavily canonized its [[Domain]]s. You can head to the class or domain page for an accurate list of what is given.&lt;br /&gt;
&lt;br /&gt;
=== How do I send messages to other players? ===&lt;br /&gt;
Private messages, called ''tells'' in Neverwinter Nights 2, can be sent a variety of ways. First, you can click on the eye icon, and open the ''Player Chat'' UI. Clicking on a name will set the right text on your chat bar. You can manually type this yourself. For instance, ''&amp;lt;code&amp;gt;/'''t''' &amp;quot;Character Name&amp;quot; Hello!&amp;lt;/code&amp;gt;'' will send a message of &amp;quot;Hello!&amp;quot; to a character with the name of &amp;quot;Character Name&amp;quot;. To send a message to a player, type ''&amp;lt;code&amp;gt;/'''tp''' &amp;quot;TheAwesomePlayer&amp;quot; Hello!&amp;lt;/code&amp;gt;''. Finally, you can right click on the green text from a message sent to you, and select the ''/t [...]'' option that shows up.&lt;br /&gt;
&lt;br /&gt;
=== Where can I find NPCs, merchants, and quests? ===&lt;br /&gt;
This can vary heavily from server to server. Ask around, or check out the individual [[Server]] articles for more information.&lt;br /&gt;
&lt;br /&gt;
=== How do I roll my skills? ===&lt;br /&gt;
: ''See also: [[Chat Commands]]''&lt;br /&gt;
You may roll a skill check at any time by typing ''&amp;lt;code&amp;gt;#skillname&amp;lt;/code&amp;gt;''. Only the first few letters of the skill are important. For instance, you can type &amp;lt;code&amp;gt;#hide&amp;lt;/code&amp;gt; to make a hide check. Special commands &amp;lt;code&amp;gt;#stealth&amp;lt;/code&amp;gt; (rolls both [[Hide]] and [[Move Silently]]) and #track (rolls [[Survival]], capped at 10 if you do not have the tracking feat) are available.&lt;br /&gt;
&lt;br /&gt;
Skills can also be rolled via [[PC Tools]].&lt;br /&gt;
&lt;br /&gt;
=== How do I check the date or time? ===&lt;br /&gt;
Check out [[PC Tools]] -- that will let you do that and more.&lt;br /&gt;
&lt;br /&gt;
=== How do I save my character? ===&lt;br /&gt;
Take a look at [[PC Tools]] to save your character at any time. Otherwise, simply logging out will save your character too.&lt;br /&gt;
&lt;br /&gt;
=== How do I destroy items? ===&lt;br /&gt;
Mundane, junk items may be destroyed using the campfire from [[PC Tools]]. Simply place the items into the campfire, select ''Remove'' from under the ''Miscellaneous'' section, and target the campfire.&lt;br /&gt;
&lt;br /&gt;
=== How do I rename items? ===&lt;br /&gt;
Locate the ''DMFI Tool'' in your character's inventory. Right click it, select ''Activate Item'' and target the item you wish to rename.&lt;br /&gt;
&lt;br /&gt;
=== I logged in to a strange area, and can't play. ===&lt;br /&gt;
You have been [[Quarantine]]d. This is typically because you are logging onto another server without legitimately traveling. You will be restricted until a DM de-quarantines you, or you log into your normal server.&lt;br /&gt;
&lt;br /&gt;
=== How do I set up macros? ===&lt;br /&gt;
Follow the arrows of the graphic below:&lt;br /&gt;
&lt;br /&gt;
[[File:Macros.png]]&lt;br /&gt;
&lt;br /&gt;
=== How do I roll so only a DM can see it? ===&lt;br /&gt;
Follow the arrows of the graphic below:&lt;br /&gt;
&lt;br /&gt;
[[File:Roll_Privately.png]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Master Client ==&lt;br /&gt;
: ''None currently. Pose, or answer some!''&lt;br /&gt;
&lt;br /&gt;
== Toolset ==&lt;br /&gt;
=== How can I build areas for ALFA? ===&lt;br /&gt;
See our [[Building|Builder's Guide]]! You will need our HAKs, and our [[ALFA Build Module|Build Module]].&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
: ''None currently. Pose, or answer some!''&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Frequently_Asked_Questions&amp;diff=3563</id>
		<title>Frequently Asked Questions</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Frequently_Asked_Questions&amp;diff=3563"/>
				<updated>2021-01-17T18:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Add PC tools /* Player Client */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are frequently asked questions, and the answers.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
These locations are often important to resolving issues.&lt;br /&gt;
; NWN2 Home Directory : The Neverwinter Nights 2 folder inside of your documents folder.&lt;br /&gt;
:: ''Example:'' &amp;quot;&amp;lt;code&amp;gt;C:\Users\'''&amp;lt;User&amp;gt;'''\Documents\Neverwinter Nights 2&amp;lt;/code&amp;gt;&amp;quot;&lt;br /&gt;
; NWN2 Install Directory : The Neverwinter Nights 2 installation directory.&lt;br /&gt;
:: ''Example:'' &amp;quot;&amp;lt;code&amp;gt;C:\Program Files (x86)\Atari\Neverwinter Nights 2&amp;lt;/code&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Player Client ==&lt;br /&gt;
=== What is this PC tools thing everyone talks about? ===&lt;br /&gt;
It's a window that pops up with a bunch of useful tools/options. [[PC_Tools|Check it out here.]]&lt;br /&gt;
&lt;br /&gt;
=== I don't see party invites. ===&lt;br /&gt;
To solve this, find your ''NWN2 Home Directory'', and locate ''nwn2player.ini''. Change ''DisablePartyInvitePopup'' to 0.&lt;br /&gt;
&lt;br /&gt;
=== Why can't I play a Warlock? ===&lt;br /&gt;
[[Warlock]]s have been deemed critically broken in a way that we cannot entirely fix. Until we find a way to correctly balance them for both ALFA's persistent world and towards canon, we do not allow new Warlocks to be created.&lt;br /&gt;
&lt;br /&gt;
=== I rolled a Cleric, why are my domain powers different? ===&lt;br /&gt;
ALFA heavily canonized its [[Domain]]s. You can head to the class or domain page for an accurate list of what is given.&lt;br /&gt;
&lt;br /&gt;
=== How do I send messages to other players? ===&lt;br /&gt;
Private messages, called ''tells'' in Neverwinter Nights 2, can be sent a variety of ways. First, you can click on the eye icon, and open the ''Player Chat'' UI. Clicking on a name will set the right text on your chat bar. You can manually type this yourself. For instance, ''&amp;lt;code&amp;gt;/'''t''' &amp;quot;Character Name&amp;quot; Hello!&amp;lt;/code&amp;gt;'' will send a message of &amp;quot;Hello!&amp;quot; to a character with the name of &amp;quot;Character Name&amp;quot;. To send a message to a player, type ''&amp;lt;code&amp;gt;/'''tp''' &amp;quot;TheAwesomePlayer&amp;quot; Hello!&amp;lt;/code&amp;gt;''. Finally, you can right click on the green text from a message sent to you, and select the ''/t [...]'' option that shows up.&lt;br /&gt;
&lt;br /&gt;
=== Where can I find NPCs, merchants, and quests? ===&lt;br /&gt;
This can vary heavily from server to server. Ask around, or check out the individual [[Server]] articles for more information.&lt;br /&gt;
&lt;br /&gt;
=== How do I roll my skills? ===&lt;br /&gt;
: ''See also: [[Chat Commands]]''&lt;br /&gt;
You may roll a skill check at any time by typing ''&amp;lt;code&amp;gt;#skillname&amp;lt;/code&amp;gt;''. Only the first few letters of the skill are important. For instance, you can type &amp;lt;code&amp;gt;#hide&amp;lt;/code&amp;gt; to make a hide check. Special commands &amp;lt;code&amp;gt;#stealth&amp;lt;/code&amp;gt; (rolls both [[Hide]] and [[Move Silently]]) and #track (rolls [[Survival]], capped at 10 if you do not have the tracking feat) are available.&lt;br /&gt;
&lt;br /&gt;
Skills can also be rolled via [[PC Tools]].&lt;br /&gt;
&lt;br /&gt;
=== How do I check the date or time? ===&lt;br /&gt;
Check out [[PC Tools]] -- that will let you do that and more.&lt;br /&gt;
&lt;br /&gt;
=== How do I save my character? ===&lt;br /&gt;
Take a look at [[PC Tools]] to save your character at any time. Otherwise, simply logging out will save your character too.&lt;br /&gt;
&lt;br /&gt;
=== How do I destroy items? ===&lt;br /&gt;
Mundane, junk items may be destroyed using the campfire from [[PC Tools]]. Simply place the items into the campfire, select ''Remove'' from under the ''Miscellaneous'' section, and target the campfire.&lt;br /&gt;
&lt;br /&gt;
=== How do I rename items? ===&lt;br /&gt;
Locate the ''DMFI Tool'' in your character's inventory. Right click it, select ''Activate Item'' and target the item you wish to rename.&lt;br /&gt;
&lt;br /&gt;
=== I logged in to a strange area, and can't play. ===&lt;br /&gt;
You have been [[Quarantine]]d. This is typically because you are logging onto another server without legitimately traveling. You will be restricted until a DM de-quarantines you, or you log into your normal server.&lt;br /&gt;
&lt;br /&gt;
=== How do I set up macros? ===&lt;br /&gt;
Follow the arrows of the graphic below:&lt;br /&gt;
&lt;br /&gt;
[[File:Macros.png]]&lt;br /&gt;
&lt;br /&gt;
=== How do I roll so only a DM can see it? ===&lt;br /&gt;
Follow the arrows of the graphic below:&lt;br /&gt;
&lt;br /&gt;
[[File:Roll_Privately.png]]&lt;br /&gt;
&lt;br /&gt;
== Dungeon Master Client ==&lt;br /&gt;
: ''None currently. Pose, or answer some!''&lt;br /&gt;
&lt;br /&gt;
== Toolset ==&lt;br /&gt;
=== How can I build areas for ALFA? ===&lt;br /&gt;
See our [[Building|Builder's Guide]]! You will need our HAKs, and our [[ALFA Build Module|Build Module]].&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
: ''None currently. Pose, or answer some!''&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Technical_Manual&amp;diff=3559</id>
		<title>Technical Manual</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Technical_Manual&amp;diff=3559"/>
				<updated>2020-11-29T23:04:17Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Builders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manuals]]&lt;br /&gt;
This section is intended to help those interested in building, or just wanting to know how things like the core scripts work. Most of this information is NWN2-specific, though we will have some NWN1 technical documents listed here as well in the days to come. In the meantime, much of this information is outdated or at least in need of organization and qualification.&lt;br /&gt;
&lt;br /&gt;
== For Everyone ==&lt;br /&gt;
* [[Reporting Bugs]]&lt;br /&gt;
* [[Crafting Guide]]&lt;br /&gt;
* [[Introduction to Git]] (How to use [https://github.com/ GitHub])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hosts and HDMs ==&lt;br /&gt;
* [[Virtual Machine Setup]]&lt;br /&gt;
* [[Basic Host Requirements]] - NWNx4 and nwn2server, basic requirements to host a module.&lt;br /&gt;
* [[Setting Up MySQL Workbench]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Builders ==&lt;br /&gt;
* [[ALFA Build Module]]&lt;br /&gt;
* Guide to [[Writing ACR Quests]], as well as an [[Quest Creation Example]].&lt;br /&gt;
* [[ALFA Base Resources]] (ABR) Basics&lt;br /&gt;
* [[Toolset Guide]]&lt;br /&gt;
* [[Using Local Variables]]&lt;br /&gt;
* [[Building Areas]]&lt;br /&gt;
** [[Creating Terrain with L3DT and YATT]]&lt;br /&gt;
* [[Building Doors]]&lt;br /&gt;
* [[Building Items]]&lt;br /&gt;
* [[Building Placeables]]&lt;br /&gt;
* [[Building Conversations]]&lt;br /&gt;
* [[Building Creatures]]&lt;br /&gt;
* [[Building Triggers]]&lt;br /&gt;
* [[Building Portals]]&lt;br /&gt;
* [[Writing Conversations &amp;amp; Quests]]&lt;br /&gt;
* [[ACR Spawn]] System: The complete manual&lt;br /&gt;
* [[ACR Encounter]] System&lt;br /&gt;
* [[ACR Rest]]ing &amp;amp; Healing Bonuses&lt;br /&gt;
&lt;br /&gt;
== Scripters ==&lt;br /&gt;
* [[ALFA Core Rules]] (ACR) Basics&lt;br /&gt;
* [[Data Persistence]]&lt;br /&gt;
* [[Rewarding Experience]]&lt;br /&gt;
* [[Spell Scripting]]&lt;br /&gt;
** [[Creating RP Spells]]&lt;br /&gt;
* [[Scripting Items]]&lt;br /&gt;
* [[Scripting Feats]]&lt;br /&gt;
* [[Script Library]] (General)&lt;br /&gt;
* [[Developing for ALFA]]&lt;br /&gt;
* [[Creating CLR Programs]]&lt;br /&gt;
* [[Creating Instanced Areas]]&lt;br /&gt;
* [[Running Scripts Remotely]]&lt;br /&gt;
&lt;br /&gt;
Reference Documents:&lt;br /&gt;
* [[GetEffectInteger]] return values&lt;br /&gt;
&lt;br /&gt;
== Technical Documentation ==&lt;br /&gt;
* [[Core Content Release Process]]&lt;br /&gt;
* [[ACR and Core Content Addition Policies]]&lt;br /&gt;
* [[TLK]] Information&lt;br /&gt;
* [[2DA]] Information&lt;br /&gt;
* [[GUI]] Information&lt;br /&gt;
* [[ACR Configuration Settings]]&lt;br /&gt;
* [[Creating a Content Patch]]&lt;br /&gt;
* [[Updating Azure Client Libraries]]&lt;br /&gt;
* [[Release Notes]]&lt;br /&gt;
* [[Server Vault]]&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3543</id>
		<title>Basic Host Requirements</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3543"/>
				<updated>2020-11-29T19:29:32Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* NWNx4 Folder Files */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
== System Requirements ==&lt;br /&gt;
ALFA strongly recommends that all game servers run a 64-bit OS for the operating system that runs nwn2server. A 32-bit OS does not provide enough address space for many modules to function reliably when hosted by nwn2server.&lt;br /&gt;
&lt;br /&gt;
If nwn2server is hosted in a virtual machine, ALFA recommends that either [http://www.vmware.com/ VMware] or [http://www.microsoft.com/hyper-v/‎ Hyper-V] be used for the virtualization infrastructure. Both of these products have both been validated and are functional in production use for live servers.&lt;br /&gt;
&lt;br /&gt;
Specifically noted, VirtualBox should not be used or the game will not function properly, on account of bugs in VirtualBox's timer handling (often manifests as perception not working over time or other time-based systems in the game malfunctioning).&lt;br /&gt;
&lt;br /&gt;
It is preferred that the Windows version (Windows 8.1 or Windows Server 2012 R2 or higher are recommended) used to host the game server be a version that supports acting as a Remote Desktop Protocol (RDP) host, typically Professional (or higher) editions. Server editions also include Remote Desktop Protocol host functionality. RDP provides a superior remote administration experience as compared to VNC.&lt;br /&gt;
&lt;br /&gt;
The recommended memory size to allocate to a game server instance is 4GB. This may be adjusted based on the actual memory consumption of a module, but 2GB provides plenty of headroom for most of our servers.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=8328 Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable Packages for Visual Studio 2013]&lt;br /&gt;
* [http://support.microsoft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.&lt;br /&gt;
&lt;br /&gt;
= NWNx4 =&lt;br /&gt;
ALFA uses [https://neverwintervault.org/project/nwn2/other/nwnx4-v109 NWNx4] to host all of its live servers.&lt;br /&gt;
&lt;br /&gt;
While this document cannot replace the documentation provided with NWNx4, a brief explanation can be offered: NWNx4 is an application which runs alongside the nwn2server application, communicating with, running processes for, and altering the data within to achieve functionality which cannot be created without such means.&lt;br /&gt;
&lt;br /&gt;
The NWNx4 application works with a number of community-generated plugins-- libraries of functions and hooks, which are either called from the NWN scripting language or which intercept standard functions or functionality to correct bugs-- which are required for the proper function of [[ALFA Core Rules | ALFA's core ruleset]].&lt;br /&gt;
&lt;br /&gt;
== ACR plugin downloads ==&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwn2server%20directory nwn2server directory] -- These files go in the same folder as nwn2server.exe.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwnx4%20directory nwnx4 directory] -- These files go into your NWNx4 folder.&lt;br /&gt;
&lt;br /&gt;
NWNx4 is configured through the nwnx.ini file, which is plain text and contains help text to describe the function of each setting, which is installed to the NWNx4 install directory. Once configured, a server is run through NWNx4 by running one of the NWNx4 executables. The started application will also start nwn2server.&lt;br /&gt;
&lt;br /&gt;
== Currently Used Plugins ==&lt;br /&gt;
=== Server Folder Files ===&lt;br /&gt;
* '''NWNScriptJIT.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''NWNScriptJITIntrinsics.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''AuroraServerNetLayer.dll''' -- bug fixes&lt;br /&gt;
* '''NWNScriptCompiler.exe''' -- The script compiler should be somewhere in %PATH%, but it can be placed in the server install directory too.  Needed for the content patcher to automatically recompile modules on updates (required, or else the module could break after a content patch).&lt;br /&gt;
&lt;br /&gt;
=== NWNx4 Folder Files ===&lt;br /&gt;
* '''NWNx4_Hook.dll''' -- Allows script hooking in the first place.&lt;br /&gt;
* '''NWNScriptCompiler.exe -- Required to allow the content patcher to recompile a module. Take from AdvancedScriptCompiler\NWNScriptCompiler.exe on the ACR repository.&lt;br /&gt;
* '''xp_AuroraServerNWScript.dll''' -- Script improvements, C# support, allows workarounds of engine limitations.&lt;br /&gt;
* '''xp_bugfix.dll''' -- Bug fixes&lt;br /&gt;
* '''xp_craft.dll''' -- Customization of items during live play&lt;br /&gt;
* '''xp_mysql.dll''' -- Allows communication with SQL databases&lt;br /&gt;
* '''xp_objectattributes.dll''' -- Allows the modification of creatures during live play&lt;br /&gt;
* '''xp_ServerVault.dll''' -- Allows vault reads / writes to occur without stopping the main server process&lt;br /&gt;
* '''xp_srvadmin.dll''' -- Allows scripts to carry out server administration actions.&lt;br /&gt;
* '''xp_system.dll''' -- &lt;br /&gt;
* '''xp_time.dll''' --  &lt;br /&gt;
* '''MySql.Data.dll''' -- MySQL client library for CLR scripts.&lt;br /&gt;
* '''madChook.dll''' --&lt;br /&gt;
* '''xp_fastboot.dll''' --&lt;br /&gt;
* '''xp_profiler_Hialmar.dll''' --&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As MySql.Data.dll is sometimes regarded as a remote assembly by Windows, you newer versions of windows may need to unblock the assembly. To do this, right click, pick properties, and then on the General tab, look for an Unblock button. If there is one, click it; if there is not, it's not being so regarded.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
* AuroraServerNWScript.ini&lt;br /&gt;
*: &amp;lt;code&amp;gt;AllowManagedScripts=1&amp;lt;/code&amp;gt;&lt;br /&gt;
* xp_craft.ini&lt;br /&gt;
** Set the database directory to proper location of the Campaign Database on the machine&lt;br /&gt;
* AuroraServerVault.ini&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, players will be unable to see their vaults.&lt;br /&gt;
** Typical configuration is to set LocalServerVaultPath=C:\NWN2User\servervault , RemoteServerVaultPath=C:\NWN2User\remotevault , SpoolPath=C:\NWN2User\servervaultspool. All three of these can be anywhere, so long as it is clear to anyone doing maintenance what they are (&amp;quot;remote vault&amp;quot; is where bics will be downloaded to for verification, &amp;quot;spool&amp;quot; is where saved bics will be staged for upload, and &amp;quot;local server vault&amp;quot; is the directory from which characters will be played).&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, the server will default to inappropriate settings (such as PvP, download server, or custom GUIs) or requiring the module to be started manually after nwn2server.exe stops.&lt;br /&gt;
** Remember to ensure that the directories specified in the config file exist!  They have to be created manually (except for the LocalServerVaultPath which is automatically created by nwn2server.exe, though it can be manually created safely).  If the directories don't all exist, the vault won't work correctly and players will not be able to log in.&lt;br /&gt;
* nwnx.ini&lt;br /&gt;
** The ACR requires a temporary directory to run. It can be anywhere that the user who runs the NWNx4 process can write to. It is set in nwn2temp&lt;br /&gt;
* DatabaseConnector.ini&lt;br /&gt;
** DatabaseConnector has only one setting in it, which should look something like:&lt;br /&gt;
*** CommandLine=-batch -L 3306:127.0.0.1:3306 -x -a -T -2 -noagent -N -i C:\NWNX4\ssh.ppk alfa@sql.alandfaraway.info&lt;br /&gt;
*** C:\NWNX4\ssh.ppk is the private key that you're specified for this server.&lt;br /&gt;
**** To create a key pair, use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuttyGen] to create a new key with all of the default settings.&lt;br /&gt;
**** Save the private key to your NWNx4 directory, and specify that location in the command line&lt;br /&gt;
**** Use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuTTy] to connect to alfa@sql.alandfaraway.info (as an HDM, you should have credentials for this) and edit (pico is the Linux command) .\alfa\.ssh\authorized_keys to add the public key to the bottom. Then, run (Windows+R) &amp;quot;&amp;lt;file location of putty&amp;gt; alfa@sql.alandfaraway.info -i &amp;lt;file location of your public key&amp;gt;&amp;quot; -- you will be prompted asking if you want to cache the public key from the server you're connecting to. Pick &amp;quot;yes&amp;quot; and close the connection.&lt;br /&gt;
* xp_mysql.ini&lt;br /&gt;
** Set the database credentials up as per standard for the central server.  TA, IA, or tech team can help provide credentials.  Use StandardQueryLog.txt (formerly xp_mysql.txt) to troubleshoot database connectivity or query problems.&lt;br /&gt;
** Set server = localhost to use the DatabaseConnector managed tunnel (all servers should generally use this).  If a Linux sshfs VM is in use instead, set server = linuxhost where linuxhost is the address of the Linux VM (this method is deprecated).&lt;br /&gt;
&lt;br /&gt;
If running multiple servers on one machine, the above configs need to change slightly. In DatabaseConnector.ini, change &amp;quot;3306:127.0.0.1:3306&amp;quot; to &amp;quot;3307:127.0.0.1:3306&amp;quot; and in xp_mysql.ini change &amp;quot;localhost&amp;quot; to &amp;quot;localhost;port=3307&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Installation checklist =&lt;br /&gt;
See [[Virtual Machine Setup]] for an end to end checklist for configuring a game server from scratch, using this guide for reference.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3542</id>
		<title>Basic Host Requirements</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3542"/>
				<updated>2020-11-29T19:24:14Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* NWNx4 Folder Files */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
== System Requirements ==&lt;br /&gt;
ALFA strongly recommends that all game servers run a 64-bit OS for the operating system that runs nwn2server. A 32-bit OS does not provide enough address space for many modules to function reliably when hosted by nwn2server.&lt;br /&gt;
&lt;br /&gt;
If nwn2server is hosted in a virtual machine, ALFA recommends that either [http://www.vmware.com/ VMware] or [http://www.microsoft.com/hyper-v/‎ Hyper-V] be used for the virtualization infrastructure. Both of these products have both been validated and are functional in production use for live servers.&lt;br /&gt;
&lt;br /&gt;
Specifically noted, VirtualBox should not be used or the game will not function properly, on account of bugs in VirtualBox's timer handling (often manifests as perception not working over time or other time-based systems in the game malfunctioning).&lt;br /&gt;
&lt;br /&gt;
It is preferred that the Windows version (Windows 8.1 or Windows Server 2012 R2 or higher are recommended) used to host the game server be a version that supports acting as a Remote Desktop Protocol (RDP) host, typically Professional (or higher) editions. Server editions also include Remote Desktop Protocol host functionality. RDP provides a superior remote administration experience as compared to VNC.&lt;br /&gt;
&lt;br /&gt;
The recommended memory size to allocate to a game server instance is 4GB. This may be adjusted based on the actual memory consumption of a module, but 2GB provides plenty of headroom for most of our servers.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=8328 Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable Packages for Visual Studio 2013]&lt;br /&gt;
* [http://support.microsoft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.&lt;br /&gt;
&lt;br /&gt;
= NWNx4 =&lt;br /&gt;
ALFA uses [https://neverwintervault.org/project/nwn2/other/nwnx4-v109 NWNx4] to host all of its live servers.&lt;br /&gt;
&lt;br /&gt;
While this document cannot replace the documentation provided with NWNx4, a brief explanation can be offered: NWNx4 is an application which runs alongside the nwn2server application, communicating with, running processes for, and altering the data within to achieve functionality which cannot be created without such means.&lt;br /&gt;
&lt;br /&gt;
The NWNx4 application works with a number of community-generated plugins-- libraries of functions and hooks, which are either called from the NWN scripting language or which intercept standard functions or functionality to correct bugs-- which are required for the proper function of [[ALFA Core Rules | ALFA's core ruleset]].&lt;br /&gt;
&lt;br /&gt;
== ACR plugin downloads ==&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwn2server%20directory nwn2server directory] -- These files go in the same folder as nwn2server.exe.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwnx4%20directory nwnx4 directory] -- These files go into your NWNx4 folder.&lt;br /&gt;
&lt;br /&gt;
NWNx4 is configured through the nwnx.ini file, which is plain text and contains help text to describe the function of each setting, which is installed to the NWNx4 install directory. Once configured, a server is run through NWNx4 by running one of the NWNx4 executables. The started application will also start nwn2server.&lt;br /&gt;
&lt;br /&gt;
== Currently Used Plugins ==&lt;br /&gt;
=== Server Folder Files ===&lt;br /&gt;
* '''NWNScriptJIT.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''NWNScriptJITIntrinsics.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''AuroraServerNetLayer.dll''' -- bug fixes&lt;br /&gt;
* '''NWNScriptCompiler.exe''' -- The script compiler should be somewhere in %PATH%, but it can be placed in the server install directory too.  Needed for the content patcher to automatically recompile modules on updates (required, or else the module could break after a content patch).&lt;br /&gt;
&lt;br /&gt;
=== NWNx4 Folder Files ===&lt;br /&gt;
* '''NWNx4_Hook.dll''' -- Allows script hooking in the first place.&lt;br /&gt;
* '''NWNScriptCompiler.exe -- Required to allow the content patcher to recompile a module. Take from AdvancedScriptCompiler\NWNScriptCompiler.exe on the ACR repository.&lt;br /&gt;
* '''xp_AuroraServerNWScript.dll''' -- Script improvements, C# support, allows workarounds of engine limitations.&lt;br /&gt;
* '''xp_bugfix.dll''' -- Bug fixes&lt;br /&gt;
* '''xp_craft.dll''' -- Customization of items during live play&lt;br /&gt;
* '''xp_mysql.dll''' -- Allows communication with SQL databases&lt;br /&gt;
* '''xp_objectattributes.dll''' -- Allows the modification of creatures during live play&lt;br /&gt;
* '''xp_ServerVault.dll''' -- Allows vault reads / writes to occur without stopping the main server process&lt;br /&gt;
* '''xp_srvadmin.dll''' -- Allows scripts to carry out server administration actions.&lt;br /&gt;
* '''xp_system.dll''' -- &lt;br /&gt;
* '''xp_time.dll''' --  &lt;br /&gt;
* '''MySql.Data.dll''' -- MySQL client library for CLR scripts.&lt;br /&gt;
* '''madChook.dll''' --&lt;br /&gt;
* '''xp_fastboot.dll''' --&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As MySql.Data.dll is sometimes regarded as a remote assembly by Windows, you newer versions of windows may need to unblock the assembly. To do this, right click, pick properties, and then on the General tab, look for an Unblock button. If there is one, click it; if there is not, it's not being so regarded.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
* AuroraServerNWScript.ini&lt;br /&gt;
*: &amp;lt;code&amp;gt;AllowManagedScripts=1&amp;lt;/code&amp;gt;&lt;br /&gt;
* xp_craft.ini&lt;br /&gt;
** Set the database directory to proper location of the Campaign Database on the machine&lt;br /&gt;
* AuroraServerVault.ini&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, players will be unable to see their vaults.&lt;br /&gt;
** Typical configuration is to set LocalServerVaultPath=C:\NWN2User\servervault , RemoteServerVaultPath=C:\NWN2User\remotevault , SpoolPath=C:\NWN2User\servervaultspool. All three of these can be anywhere, so long as it is clear to anyone doing maintenance what they are (&amp;quot;remote vault&amp;quot; is where bics will be downloaded to for verification, &amp;quot;spool&amp;quot; is where saved bics will be staged for upload, and &amp;quot;local server vault&amp;quot; is the directory from which characters will be played).&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, the server will default to inappropriate settings (such as PvP, download server, or custom GUIs) or requiring the module to be started manually after nwn2server.exe stops.&lt;br /&gt;
** Remember to ensure that the directories specified in the config file exist!  They have to be created manually (except for the LocalServerVaultPath which is automatically created by nwn2server.exe, though it can be manually created safely).  If the directories don't all exist, the vault won't work correctly and players will not be able to log in.&lt;br /&gt;
* nwnx.ini&lt;br /&gt;
** The ACR requires a temporary directory to run. It can be anywhere that the user who runs the NWNx4 process can write to. It is set in nwn2temp&lt;br /&gt;
* DatabaseConnector.ini&lt;br /&gt;
** DatabaseConnector has only one setting in it, which should look something like:&lt;br /&gt;
*** CommandLine=-batch -L 3306:127.0.0.1:3306 -x -a -T -2 -noagent -N -i C:\NWNX4\ssh.ppk alfa@sql.alandfaraway.info&lt;br /&gt;
*** C:\NWNX4\ssh.ppk is the private key that you're specified for this server.&lt;br /&gt;
**** To create a key pair, use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuttyGen] to create a new key with all of the default settings.&lt;br /&gt;
**** Save the private key to your NWNx4 directory, and specify that location in the command line&lt;br /&gt;
**** Use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuTTy] to connect to alfa@sql.alandfaraway.info (as an HDM, you should have credentials for this) and edit (pico is the Linux command) .\alfa\.ssh\authorized_keys to add the public key to the bottom. Then, run (Windows+R) &amp;quot;&amp;lt;file location of putty&amp;gt; alfa@sql.alandfaraway.info -i &amp;lt;file location of your public key&amp;gt;&amp;quot; -- you will be prompted asking if you want to cache the public key from the server you're connecting to. Pick &amp;quot;yes&amp;quot; and close the connection.&lt;br /&gt;
* xp_mysql.ini&lt;br /&gt;
** Set the database credentials up as per standard for the central server.  TA, IA, or tech team can help provide credentials.  Use StandardQueryLog.txt (formerly xp_mysql.txt) to troubleshoot database connectivity or query problems.&lt;br /&gt;
** Set server = localhost to use the DatabaseConnector managed tunnel (all servers should generally use this).  If a Linux sshfs VM is in use instead, set server = linuxhost where linuxhost is the address of the Linux VM (this method is deprecated).&lt;br /&gt;
&lt;br /&gt;
If running multiple servers on one machine, the above configs need to change slightly. In DatabaseConnector.ini, change &amp;quot;3306:127.0.0.1:3306&amp;quot; to &amp;quot;3307:127.0.0.1:3306&amp;quot; and in xp_mysql.ini change &amp;quot;localhost&amp;quot; to &amp;quot;localhost;port=3307&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Installation checklist =&lt;br /&gt;
See [[Virtual Machine Setup]] for an end to end checklist for configuring a game server from scratch, using this guide for reference.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3541</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3541"/>
				<updated>2020-11-20T23:36:00Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Special Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch._Silver|Silver, Alchemical]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Pandemonic Silver|Silver, Pandemonic]]&lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 9,000&lt;br /&gt;
| 11,000&lt;br /&gt;
| 13,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
[[File:Price_Penalty.png]]&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
A +1 longsword enchanted with +2 vs Good has a final Effective Plus calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged_Example.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That means the effective plus for this longsword is +1.4&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' a ''specific'' subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pandemonic_Silver&amp;diff=3540</id>
		<title>Pandemonic Silver</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pandemonic_Silver&amp;diff=3540"/>
				<updated>2020-11-20T23:35:07Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;Silver, Pandemonic&amp;lt;/h3&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Mined from thin veins of ore on the plane of Pandemonium, pandemonic silver has all the properties of [[Alch. Silver|alchemical silver]]. In addition, a thin, unearthly scream issues forth from a bladed weapon made of pandemonic silver whenever it's unsheathed in at least a light breeze. This scream is a sonic, mind-affecting compulsion that is a fear effect. Other than the wielder, those within 30 feet who hear the scream must succeed on a Will save or cower for 1d4 rounds. The DC of the Will save depends on the strength of the wind, as indicated on the table below.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wind Force&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Save DC&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Light (0-10 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moderate (11-20 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strong (21-30 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Severe (31-50 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Windstorm (51-74 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hurricane (75-154 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tornado (175-300 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Pandemonic silver can be used to coat the striking surface of any slashing or piercing weapon made of steel. The cost of the weapon increases as shown below.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Type of Pandemonic Silver Item&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Item Cost Modifier&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Light slashing or piercing weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+9,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;One-handed slashing or piercing weapon, or one head of a slashing or piercing double weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+11,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Two-handed slashing or piercing weapon, or both heads of a slashing or piercing double weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+13,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pandemonic_Silver&amp;diff=3539</id>
		<title>Pandemonic Silver</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pandemonic_Silver&amp;diff=3539"/>
				<updated>2020-11-20T23:31:40Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Created page with &amp;quot;&amp;lt;h3&amp;gt;Silver, Pandemonic&amp;lt;/h3&amp;gt;         &amp;lt;p&amp;gt;Mined from thin veins of ore on the plane of Pandemonium, pandemonic silver has all the properties of &amp;lt;a href=&amp;quot;#alchemical_silver&amp;quot;&amp;gt;alche...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;h3&amp;gt;Silver, Pandemonic&amp;lt;/h3&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Mined from thin veins of ore on the plane of Pandemonium, pandemonic silver has all the properties of &amp;lt;a href=&amp;quot;#alchemical_silver&amp;quot;&amp;gt;alchemical silver&amp;lt;/a&amp;gt;. In addition, a thin, unearthly scream issues forth from a bladed weapon made of pandemonic silver whenever it's unsheathed in at least a light breeze. This scream is a sonic, mind-affecting compulsion that is a fear effect. Other than the wielder, those within 30 feet who hear the scream must succeed on a Will save or cower for 1d4 rounds. The DC of the Will save depends on the strength of the wind, as indicated on the table below.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wind Force&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Save DC&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Light (0-10 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moderate (11-20 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Strong (21-30 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Severe (31-50 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Windstorm (51-74 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hurricane (75-154 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tornado (175-300 mph)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;/table&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Pandemonic silver can be used to coat the striking surface of any slashing or piercing weapon made of steel. The cost of the weapon increases as shown below.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Type of Pandemonic Silver Item&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Item Cost Modifier&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Light slashing or piercing weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+9,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;One-handed slashing or piercing weapon, or one head of a slashing or piercing double weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+11,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Two-handed slashing or piercing weapon, or both heads of a slashing or piercing double weapon&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;vertical-align:top&amp;quot;&amp;gt;+13,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Platinum&amp;diff=3538</id>
		<title>Platinum</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Platinum&amp;diff=3538"/>
				<updated>2020-11-20T23:28:42Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This silvery-white metal superficially resembles aluminum but is extremely heavy. Because it is so malleable, it must be magically altered to the rigidity of steel so it can maintain its shape even when used in combat. This process also  catalyzes its magical properties. The following information refers to magically treated platinum.&lt;br /&gt;
&lt;br /&gt;
Armor made from treated platinum grants cold and sonic resistance 2. Platinum armors are one category heavier than normal for purposes of movement and other limitations (for example, whether a barbarian can use his fast movement ability while wearing the armor or not). Light armors are treated as medium, and medium and heavy armors are treated as heavy. Spell failure chances for armor and shields made from platinum are increased by 10%, the maximum Dexterity bonus is decreased by 2 (which may bring it below 0), and armor check penalties are increased by 3. Armor not primarily of metal is not meaningfully affected. (A suit of chainmail is affected, while a suit of studded leather is not.)&lt;br /&gt;
&lt;br /&gt;
Platinum weapons are considered [[Heavy Weapons]].&lt;br /&gt;
&lt;br /&gt;
Magically treated platinum weighs twice as much as steel, has hardness 10, and has 30 hit points per inch of thickness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Cost&lt;br /&gt;
! Weapon damage&lt;br /&gt;
! Market Price Modifier&lt;br /&gt;
|-&lt;br /&gt;
| up to 1d3&lt;br /&gt;
| +1,100 gp&lt;br /&gt;
|-&lt;br /&gt;
| 1d4 or 1d6&lt;br /&gt;
| +2,100 gp&lt;br /&gt;
|-&lt;br /&gt;
| 1d8 or higher&lt;br /&gt;
| +7,000 gp&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Silver&amp;diff=3537</id>
		<title>Silver</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Silver&amp;diff=3537"/>
				<updated>2020-11-20T23:23:58Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Long valued for its purity and beauty, silver is also used to make weapons and armor. It is commonly used in items involving light and moon magic, as well as bane weapons dedicated to battling shapechangers. With the proper magical treatments, silver gains the rigidity of steel. The following information refers to magically treated silver.&lt;br /&gt;
&lt;br /&gt;
Armor made from silver grants electricity resistance 2. Weapons forged of treated silver can damage creatures whose damage reduction type is silver, and they deal +1 damage to such creatures. Items whose striking point or surface is not primarily metal are not meaningfully affected. (A longsword or a spear is affected, while a club is not.)&lt;br /&gt;
Magically treated silver weighs as much as steel, has hardness 10, and has 30 hit points per inch of thickness.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Platinum&amp;diff=3536</id>
		<title>Platinum</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Platinum&amp;diff=3536"/>
				<updated>2020-11-20T23:12:52Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Update link to Heavy Weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
        &amp;lt;h3&amp;gt;Platinum&amp;lt;/h3&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;This silvery-white metal superficially resembles aluminum but is extremely heavy. Because it is so malleable, it must be magically altered to the rigidity of steel so it can maintain its shape even when used in combat. This process also  catalyzes its magical properties. The following information refers to magically treated platinum.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Armor made from treated platinum grants cold and sonic resistance 2. Platinum armors are one category heavier than normal for purposes of movement and other limitations (for example, whether a barbarian can use his fast movement ability while wearing the armor or not). Light armors are treated as medium, and medium and heavy armors are treated as heavy. Spell failure chances for armor and shields made from platinum are increased by 10%, the maximum Dexterity bonus is decreased by 2 (which may bring it below 0), and armor check penalties are increased by 3. Armor not primarily of metal is not meaningfully affected. (A suit of chainmail is affected, while a suit of studded leather is not.)&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Platinum weapons are considered [[Heavy Weapons]].&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Magically treated platinum weighs twice as much as steel, has hardness 10, and has 30 hit points per inch of thickness.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Item&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Market Price Modifier&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Armor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+5,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage up to 1d3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+1,100 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage 1d4 or 1d6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+2,100 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage 1d8 or higher&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+7,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Gold&amp;diff=3535</id>
		<title>Gold</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Gold&amp;diff=3535"/>
				<updated>2020-11-20T23:12:11Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Update link to Heavy Weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p&amp;gt;While most use gold as a currency, spellcasters know of gold's magical properties. When magically refined and treated, gold can be made as hard as steel. The following information refers to magically treated gold.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Armor made from treated gold grants acid and fire resistance 2. Gold armors are one category heavier than normal for purposes of movement and other limitations (for example, whether a barbarian can use his fast movement ability while wearing the armor or not). Light armors are treated as medium, and medium and heavy armors are treated as heavy. Spell failure chances for armor and shields made from gold are increased by 10%, maximum Dexterity bonus is decreased by 2 (which may bring it below 0), and armor check penalties are increased by 3.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Gold weapons are considered [[Heavy Weapons]].&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Magically treated gold weighs twice as much as steel, has hardness 10, and has 30 hit points per inch of thickness.&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;table class=&amp;quot;table&amp;quot; style=&amp;quot;width:50em&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Item&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Market Price Modifier&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Armor&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;4,000 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage up to 1d3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+1,500 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage 1d4 or 1d6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+2,500 gp&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
            &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Weapon damage 1d8 or higher&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;+7,000 gp&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Heavy_Weapons&amp;diff=3534</id>
		<title>Heavy Weapons</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Heavy_Weapons&amp;diff=3534"/>
				<updated>2020-11-20T23:10:57Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Create entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heavy weapons, such as those made from gold or platinum, are unwieldy but inflict additional damage. Without the proper Exotic Weapon Proficiency feat (for instance, ''heavy longsword''), you suffer a –4 penalty on  attack rolls with a heavy weapon. Only weapons made entirely or largely of metal (such as swords or axes) are affected; other weapons (such as spears) are not. A character can wield a heavy weapon one size category smaller than his own in two hands to avoid the attack penalty. For instance, a human swinging a light mace made of gold with both hands, or an ogre wielding a platinum longsword with two hands, does not suffer the attack penalty.&lt;br /&gt;
&lt;br /&gt;
You can never use the Weapon Finesse feat with a weapon made of a heavy metal.  Weapons made of a heavy metal inflict increased damage, as shown in the following table:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Heavy Weapon Upgraded Damage&lt;br /&gt;
! Old Damage (Each Die)&lt;br /&gt;
! New Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 1d2&lt;br /&gt;
|-&lt;br /&gt;
| 1d2&lt;br /&gt;
| 1d3&lt;br /&gt;
|-&lt;br /&gt;
| 1d3&lt;br /&gt;
| 1d4&lt;br /&gt;
|-&lt;br /&gt;
| 1d6&lt;br /&gt;
| 1d8&lt;br /&gt;
|-&lt;br /&gt;
| 1d8 or 1d10&lt;br /&gt;
| 2d6&lt;br /&gt;
|-&lt;br /&gt;
| 1d12&lt;br /&gt;
| 2d8&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Trickery_(Domain)&amp;diff=3533</id>
		<title>Trickery (Domain)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Trickery_(Domain)&amp;diff=3533"/>
				<updated>2020-11-09T14:20:58Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Domains]]&lt;br /&gt;
{{Domain&lt;br /&gt;
| Name = Trickery&lt;br /&gt;
| Spell1 = Disguise Self&lt;br /&gt;
| Spell2 = Invisibility&lt;br /&gt;
| Spell3 = Nondetection&lt;br /&gt;
| Spell4 = Confusion&lt;br /&gt;
| Spell5 = False Vision&lt;br /&gt;
| Spell6 = Mislead&lt;br /&gt;
| Spell7 = Screen&lt;br /&gt;
| Spell8 = Polymorph Any Object&lt;br /&gt;
| Spell9 = Time Stop&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/spellLists/clericDomains.htm#trickeryDomain}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Trickery_%28domain%29}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Trickery_domain}}&lt;br /&gt;
: ''See also: [[:Category:Trickery Domain Deities|Trickery Domain Deities]]''&lt;br /&gt;
&lt;br /&gt;
Clerics with the trickery domain are well-suited to acts of deption, throwing others off of their trail with exceptional ease.&lt;br /&gt;
&lt;br /&gt;
In the core rules Hide, Disguise, and Bluff are added as class skills but as that is not possible in the NWN2 engine instead the cleric gets a button that allows temporary raising of those skills for a time.&lt;br /&gt;
&lt;br /&gt;
{{Domains}}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3532</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3532"/>
				<updated>2020-11-09T03:59:17Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Abridged effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
[[File:Price_Penalty.png]]&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Example ====&lt;br /&gt;
&lt;br /&gt;
A +1 longsword enchanted with +2 vs Good has a final Effective Plus calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged_Example.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That means the effective plus for this longsword is +1.4&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' a ''specific'' subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged_Example.png&amp;diff=3531</id>
		<title>File:Crafting Effective Plus Abridged Example.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged_Example.png&amp;diff=3531"/>
				<updated>2020-11-09T03:56:51Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Latex source:

\begin{align}
EP_{base} &amp;amp; = +1 \\
EP_{subgroup} &amp;amp; = +2 \\
CF &amp;amp; = \frac{2}{5} \\
\\
EP_{final} &amp;amp; = (EP_{base} \times (1 - CF)) + (EP_{subgroup} \times CF) \\
EP_{final} &amp;amp; = (1 \times (1 - \frac{2}{5})) + (2 \times \frac{2}{5}) \\
EP_{fina...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Latex source:&lt;br /&gt;
&lt;br /&gt;
\begin{align}&lt;br /&gt;
EP_{base} &amp;amp; = +1 \\&lt;br /&gt;
EP_{subgroup} &amp;amp; = +2 \\&lt;br /&gt;
CF &amp;amp; = \frac{2}{5} \\&lt;br /&gt;
\\&lt;br /&gt;
EP_{final} &amp;amp; = (EP_{base} \times (1 - CF)) + (EP_{subgroup} \times CF) \\&lt;br /&gt;
EP_{final} &amp;amp; = (1 \times (1 - \frac{2}{5})) + (2 \times \frac{2}{5}) \\&lt;br /&gt;
EP_{final} &amp;amp; = \frac{7}{5} = 1.4\\&lt;br /&gt;
\end{align}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3530</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3530"/>
				<updated>2020-11-09T01:21:42Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Penalties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
[[File:Price_Penalty.png]]&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' a ''specific'' subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Price_Penalty.png&amp;diff=3529</id>
		<title>File:Price Penalty.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Price_Penalty.png&amp;diff=3529"/>
				<updated>2020-11-09T01:21:05Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Latex formula: Price_{final} = Price_{base} \times (1 + AffinityPenalty + MultiplePropertyPenalty)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Latex formula: Price_{final} = Price_{base} \times (1 + AffinityPenalty + MultiplePropertyPenalty)&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3528</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3528"/>
				<updated>2020-11-09T01:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Complete effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' a ''specific'' subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3527</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3527"/>
				<updated>2020-11-09T01:05:46Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Complete effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3526</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3526"/>
				<updated>2020-11-09T01:05:22Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Abridged effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: '''EP''' (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: '''CF''' (Contribution Factor) is found in the table below&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''without'' any subgroup bonus&lt;br /&gt;
: '''EP'''&amp;lt;sub&amp;gt;subgroup&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment ''with'' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3525</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3525"/>
				<updated>2020-11-09T01:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Complete effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (subgroup) is the plus bonus of the enchantment '''with''' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP&amp;lt;sub&amp;gt;type&amp;lt;/sub&amp;gt; is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3524</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3524"/>
				<updated>2020-11-09T00:58:51Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Abridged effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (subgroup) is the plus bonus of the enchantment '''with''' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (type) is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3523</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3523"/>
				<updated>2020-11-09T00:58:18Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Complete effective plus formula */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (subgroup) is the plus bonus of the enchantment '''with''' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item (the final number calculated used for pricing)&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (type) is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3522</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3522"/>
				<updated>2020-11-09T00:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
== Subgroup Bonuses ==&lt;br /&gt;
&lt;br /&gt;
=== Abridged effective plus formula ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (subgroup) is the plus bonus of the enchantment '''with''' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
=== Complete effective plus formula ===&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (type) is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
=== Contribution Factors ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3521</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3521"/>
				<updated>2020-11-09T00:54:44Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Subgroup Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
=== Subgroup Bonuses ===&lt;br /&gt;
&lt;br /&gt;
==== Abridged effective plus formula ====&lt;br /&gt;
&lt;br /&gt;
[[File:Crafting_Effective_Plus_Abridged.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the abridged effective plus formula, use for single subgroup property. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (subgroup) is the plus bonus of the enchantment '''with''' the single subgroup bonus&lt;br /&gt;
&lt;br /&gt;
==== Complete effective plus formula ====&lt;br /&gt;
[[File:Crafting_Effective_Plus_Complete.png]]&lt;br /&gt;
&lt;br /&gt;
The above is the complete formula, used for multiple subgroup properties. The variables are defined as below:&lt;br /&gt;
&lt;br /&gt;
: EP (Effective Plus) is the full plus bonus of all enchantments on the item&lt;br /&gt;
: CF (Contribution Factor) is found in the table below&lt;br /&gt;
: EP (base) is the plus bonus of the enchantment '''without''' any subgroup bonus&lt;br /&gt;
: EP (type) is the plus bonus of the enchantment '''with''' a specific subgroup type bonus&lt;br /&gt;
&lt;br /&gt;
==== Contribution Factors ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged.png&amp;diff=3520</id>
		<title>File:Crafting Effective Plus Abridged.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged.png&amp;diff=3520"/>
				<updated>2020-11-09T00:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Latex definition: {EP} = ({EP}_{base} \times ({1 - {CF}})) + ({EP}_{subgroup} \times {CF})&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Complete.png&amp;diff=3519</id>
		<title>File:Crafting Effective Plus Complete.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Complete.png&amp;diff=3519"/>
				<updated>2020-11-09T00:47:40Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: Latex definition:

\begin{align}{EP} &amp;amp; = \frac{\sum{SB}}{\sum{CF}} \\
{CF}_{base} &amp;amp; = 1 - \min(\sum{CF_{type}}, \frac{1}{3}) \\
{SB}_{base} &amp;amp; = {EP}_{base} \times {CF}_{base} \\
{SB}_{type} &amp;amp; = {EP}_{type} \times {CF}_{type} \\
\end{align}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Latex definition:&lt;br /&gt;
&lt;br /&gt;
\begin{align}{EP} &amp;amp; = \frac{\sum{SB}}{\sum{CF}} \\&lt;br /&gt;
{CF}_{base} &amp;amp; = 1 - \min(\sum{CF_{type}}, \frac{1}{3}) \\&lt;br /&gt;
{SB}_{base} &amp;amp; = {EP}_{base} \times {CF}_{base} \\&lt;br /&gt;
{SB}_{type} &amp;amp; = {EP}_{type} \times {CF}_{type} \\&lt;br /&gt;
\end{align}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged.png&amp;diff=3518</id>
		<title>File:Crafting Effective Plus Abridged.png</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Crafting_Effective_Plus_Abridged.png&amp;diff=3518"/>
				<updated>2020-11-09T00:34:08Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3517</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3517"/>
				<updated>2020-11-09T00:10:19Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Subgroup Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
=== Subgroup Bonuses ===&lt;br /&gt;
; Abridged effective plus formula, use for single subgroup property: (base affected effective plus * (1-CF)) + (subgroup effective plus * CF)&lt;br /&gt;
: (sum of base affected effective plus times one minus contribution factor and subgroup effective plus times contribution factor)&lt;br /&gt;
; Complete procedure, use for multiple subgroup properties: Effective Plus = (Sum of “Subgroup” Bonuses) / (Sum of Contribution Factors)&lt;br /&gt;
: Subgroup Bonus (alternate bonus) = (Effective Plus v that enemy type) * Contribution Factor (that type)&lt;br /&gt;
: Subgroup Bonus (base bonus) = Base Bonus * Contribution Factor (base)&lt;br /&gt;
: Contribution Factor (base) = 1 – (Sum of Contribution Factors for all alternate bonuses), minimum 1/3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| ½&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| ⅔&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| ⅖&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| ⅙&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| ⅓&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3516</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3516"/>
				<updated>2020-10-08T23:18:52Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Stored Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Daylight Adaptation]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50 * 0.4&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 * 0.4 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 20gp if level cast does not exceed 2.&lt;br /&gt;
# Note: All consumables were changed to be 40% of the original 3.5 SRD pricing&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
=== Subgroup Bonuses ===&lt;br /&gt;
; Abridged effective plus formula, use for single subgroup property: (base affected effective plus * (1-CF)) + (subgroup effective plus * CF)&lt;br /&gt;
: (sum of base affected effective plus times one minus contribution factor and subgroup effective plus times contribution factor)&lt;br /&gt;
; Complete procedure, use for multiple subgroup properties: Effective Plus = (Sum of “Subgroup” Bonuses) / (Sum of Contribution Factors)&lt;br /&gt;
: Subgroup Bonus (alternate bonus) = (Effective Plus v that enemy type) * Contribution Factor (that type)&lt;br /&gt;
: Subgroup Bonus (base bonus) = Base Bonus * Contribution Factor (base)&lt;br /&gt;
: Contribution Factor (base) = 1 – (Sum of Contribution Factors for all alternate bonuses), minimum 1/3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| 1/2&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| 2/3&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| 2/5&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| 1/6&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| 1/3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3512</id>
		<title>Basic Host Requirements</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3512"/>
				<updated>2020-10-02T02:30:37Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* ACR plugins */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
== System Requirements ==&lt;br /&gt;
ALFA strongly recommends that all game servers run a 64-bit OS for the operating system that runs nwn2server. A 32-bit OS does not provide enough address space for many modules to function reliably when hosted by nwn2server.&lt;br /&gt;
&lt;br /&gt;
If nwn2server is hosted in a virtual machine, ALFA recommends that either [http://www.vmware.com/ VMware] or [http://www.microsoft.com/hyper-v/‎ Hyper-V] be used for the virtualization infrastructure. Both of these products have both been validated and are functional in production use for live servers.&lt;br /&gt;
&lt;br /&gt;
Specifically noted, VirtualBox should not be used or the game will not function properly, on account of bugs in VirtualBox's timer handling (often manifests as perception not working over time or other time-based systems in the game malfunctioning).&lt;br /&gt;
&lt;br /&gt;
It is preferred that the Windows version (Windows 8.1 or Windows Server 2012 R2 or higher are recommended) used to host the game server be a version that supports acting as a Remote Desktop Protocol (RDP) host, typically Professional (or higher) editions. Server editions also include Remote Desktop Protocol host functionality. RDP provides a superior remote administration experience as compared to VNC.&lt;br /&gt;
&lt;br /&gt;
The recommended memory size to allocate to a game server instance is 4GB. This may be adjusted based on the actual memory consumption of a module, but 2GB provides plenty of headroom for most of our servers.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=8328 Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable Packages for Visual Studio 2013]&lt;br /&gt;
* [http://support.microsoft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.&lt;br /&gt;
&lt;br /&gt;
= NWNx4 =&lt;br /&gt;
ALFA uses [https://neverwintervault.org/project/nwn2/other/nwnx4-v109 NWNx4] to host all of its live servers.&lt;br /&gt;
&lt;br /&gt;
While this document cannot replace the documentation provided with NWNx4, a brief explanation can be offered: NWNx4 is an application which runs alongside the nwn2server application, communicating with, running processes for, and altering the data within to achieve functionality which cannot be created without such means.&lt;br /&gt;
&lt;br /&gt;
The NWNx4 application works with a number of community-generated plugins-- libraries of functions and hooks, which are either called from the NWN scripting language or which intercept standard functions or functionality to correct bugs-- which are required for the proper function of [[ALFA Core Rules | ALFA's core ruleset]].&lt;br /&gt;
&lt;br /&gt;
== ACR plugin downloads ==&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwn2server%20directory nwn2server directory] -- These files go in the same folder as nwn2server.exe.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwnx4%20directory nwnx4 directory] -- These files go into your NWNx4 folder.&lt;br /&gt;
&lt;br /&gt;
NWNx4 is configured through the nwnx.ini file, which is plain text and contains help text to describe the function of each setting, which is installed to the NWNx4 install directory. Once configured, a server is run through NWNx4 by running one of the NWNx4 executables. The started application will also start nwn2server.&lt;br /&gt;
&lt;br /&gt;
== Currently Used Plugins ==&lt;br /&gt;
=== Server Folder Files ===&lt;br /&gt;
* '''NWNScriptJIT.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''NWNScriptJITIntrinsics.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''AuroraServerNetLayer.dll''' -- bug fixes&lt;br /&gt;
* '''NWNScriptCompiler.exe''' -- The script compiler should be somewhere in %PATH%, but it can be placed in the server install directory too.  Needed for the content patcher to automatically recompile modules on updates (required, or else the module could break after a content patch).&lt;br /&gt;
&lt;br /&gt;
=== NWNx4 Folder Files ===&lt;br /&gt;
* '''NWNx4_Hook.dll''' -- Allows script hooking in the first place.&lt;br /&gt;
* '''NWNScriptCompiler.exe -- Required to allow the content patcher to recompile a module. Take from AdvancedScriptCompiler\NWNScriptCompiler.exe on the ACR repository.&lt;br /&gt;
* '''xp_AuroraServerNWScript.dll''' -- Script improvements, C# support, allows workarounds of engine limitations.&lt;br /&gt;
* '''xp_bugfix.dll''' -- Bug fixes&lt;br /&gt;
* '''xp_craft.dll''' -- Customization of items during live play&lt;br /&gt;
* '''xp_mysql.dll''' -- Allows communication with SQL databases&lt;br /&gt;
* '''xp_objectattributes.dll''' -- Allows the modification of creatures during live play&lt;br /&gt;
* '''xp_ServerVault.dll''' -- Allows vault reads / writes to occur without stopping the main server process&lt;br /&gt;
* '''xp_srvadmin.dll''' -- Allows scripts to carry out server administration actions.&lt;br /&gt;
* '''xp_system.dll''' -- &lt;br /&gt;
* '''xp_time.dll''' --  &lt;br /&gt;
* '''MySql.Data.dll''' -- MySQL client library for CLR scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As MySql.Data.dll is sometimes regarded as a remote assembly by Windows, you newer versions of windows may need to unblock the assembly. To do this, right click, pick properties, and then on the General tab, look for an Unblock button. If there is one, click it; if there is not, it's not being so regarded.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
* AuroraServerNWScript.ini&lt;br /&gt;
*: &amp;lt;code&amp;gt;AllowManagedScripts=1&amp;lt;/code&amp;gt;&lt;br /&gt;
* xp_craft.ini&lt;br /&gt;
** Set the database directory to proper location of the Campaign Database on the machine&lt;br /&gt;
* AuroraServerVault.ini&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, players will be unable to see their vaults.&lt;br /&gt;
** Typical configuration is to set LocalServerVaultPath=C:\NWN2User\servervault , RemoteServerVaultPath=C:\NWN2User\remotevault , SpoolPath=C:\NWN2User\servervaultspool. All three of these can be anywhere, so long as it is clear to anyone doing maintenance what they are (&amp;quot;remote vault&amp;quot; is where bics will be downloaded to for verification, &amp;quot;spool&amp;quot; is where saved bics will be staged for upload, and &amp;quot;local server vault&amp;quot; is the directory from which characters will be played).&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, the server will default to inappropriate settings (such as PvP, download server, or custom GUIs) or requiring the module to be started manually after nwn2server.exe stops.&lt;br /&gt;
** Remember to ensure that the directories specified in the config file exist!  They have to be created manually (except for the LocalServerVaultPath which is automatically created by nwn2server.exe, though it can be manually created safely).  If the directories don't all exist, the vault won't work correctly and players will not be able to log in.&lt;br /&gt;
* nwnx.ini&lt;br /&gt;
** The ACR requires a temporary directory to run. It can be anywhere that the user who runs the NWNx4 process can write to. It is set in nwn2temp&lt;br /&gt;
* DatabaseConnector.ini&lt;br /&gt;
** DatabaseConnector has only one setting in it, which should look something like:&lt;br /&gt;
*** CommandLine=-batch -L 3306:127.0.0.1:3306 -x -a -T -2 -noagent -N -i C:\NWNX4\ssh.ppk alfa@sql.alandfaraway.info&lt;br /&gt;
*** C:\NWNX4\ssh.ppk is the private key that you're specified for this server.&lt;br /&gt;
**** To create a key pair, use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuttyGen] to create a new key with all of the default settings.&lt;br /&gt;
**** Save the private key to your NWNx4 directory, and specify that location in the command line&lt;br /&gt;
**** Use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuTTy] to connect to alfa@sql.alandfaraway.info (as an HDM, you should have credentials for this) and edit (pico is the Linux command) .\alfa\.ssh\authorized_keys to add the public key to the bottom. Then, run (Windows+R) &amp;quot;&amp;lt;file location of putty&amp;gt; alfa@sql.alandfaraway.info -i &amp;lt;file location of your public key&amp;gt;&amp;quot; -- you will be prompted asking if you want to cache the public key from the server you're connecting to. Pick &amp;quot;yes&amp;quot; and close the connection.&lt;br /&gt;
* xp_mysql.ini&lt;br /&gt;
** Set the database credentials up as per standard for the central server.  TA, IA, or tech team can help provide credentials.  Use StandardQueryLog.txt (formerly xp_mysql.txt) to troubleshoot database connectivity or query problems.&lt;br /&gt;
** Set server = localhost to use the DatabaseConnector managed tunnel (all servers should generally use this).  If a Linux sshfs VM is in use instead, set server = linuxhost where linuxhost is the address of the Linux VM (this method is deprecated).&lt;br /&gt;
&lt;br /&gt;
If running multiple servers on one machine, the above configs need to change slightly. In DatabaseConnector.ini, change &amp;quot;3306:127.0.0.1:3306&amp;quot; to &amp;quot;3307:127.0.0.1:3306&amp;quot; and in xp_mysql.ini change &amp;quot;localhost&amp;quot; to &amp;quot;localhost;port=3307&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Installation checklist =&lt;br /&gt;
See [[Virtual Machine Setup]] for an end to end checklist for configuring a game server from scratch, using this guide for reference.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3511</id>
		<title>Basic Host Requirements</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3511"/>
				<updated>2020-10-02T02:30:23Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* NWNx4 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
== System Requirements ==&lt;br /&gt;
ALFA strongly recommends that all game servers run a 64-bit OS for the operating system that runs nwn2server. A 32-bit OS does not provide enough address space for many modules to function reliably when hosted by nwn2server.&lt;br /&gt;
&lt;br /&gt;
If nwn2server is hosted in a virtual machine, ALFA recommends that either [http://www.vmware.com/ VMware] or [http://www.microsoft.com/hyper-v/‎ Hyper-V] be used for the virtualization infrastructure. Both of these products have both been validated and are functional in production use for live servers.&lt;br /&gt;
&lt;br /&gt;
Specifically noted, VirtualBox should not be used or the game will not function properly, on account of bugs in VirtualBox's timer handling (often manifests as perception not working over time or other time-based systems in the game malfunctioning).&lt;br /&gt;
&lt;br /&gt;
It is preferred that the Windows version (Windows 8.1 or Windows Server 2012 R2 or higher are recommended) used to host the game server be a version that supports acting as a Remote Desktop Protocol (RDP) host, typically Professional (or higher) editions. Server editions also include Remote Desktop Protocol host functionality. RDP provides a superior remote administration experience as compared to VNC.&lt;br /&gt;
&lt;br /&gt;
The recommended memory size to allocate to a game server instance is 4GB. This may be adjusted based on the actual memory consumption of a module, but 2GB provides plenty of headroom for most of our servers.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=8328 Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable Packages for Visual Studio 2013]&lt;br /&gt;
* [http://support.microsoft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.&lt;br /&gt;
&lt;br /&gt;
= NWNx4 =&lt;br /&gt;
ALFA uses [https://neverwintervault.org/project/nwn2/other/nwnx4-v109 NWNx4] to host all of its live servers.&lt;br /&gt;
&lt;br /&gt;
While this document cannot replace the documentation provided with NWNx4, a brief explanation can be offered: NWNx4 is an application which runs alongside the nwn2server application, communicating with, running processes for, and altering the data within to achieve functionality which cannot be created without such means.&lt;br /&gt;
&lt;br /&gt;
The NWNx4 application works with a number of community-generated plugins-- libraries of functions and hooks, which are either called from the NWN scripting language or which intercept standard functions or functionality to correct bugs-- which are required for the proper function of [[ALFA Core Rules | ALFA's core ruleset]].&lt;br /&gt;
&lt;br /&gt;
== ACR plugins ==&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwn2server%20directory nwn2server directory] -- These files go in the same folder as nwn2server.exe.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwnx4%20directory nwnx4 directory] -- These files go into your NWNx4 folder.&lt;br /&gt;
&lt;br /&gt;
NWNx4 is configured through the nwnx.ini file, which is plain text and contains help text to describe the function of each setting, which is installed to the NWNx4 install directory. Once configured, a server is run through NWNx4 by running one of the NWNx4 executables. The started application will also start nwn2server.&lt;br /&gt;
&lt;br /&gt;
== Currently Used Plugins ==&lt;br /&gt;
=== Server Folder Files ===&lt;br /&gt;
* '''NWNScriptJIT.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''NWNScriptJITIntrinsics.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''AuroraServerNetLayer.dll''' -- bug fixes&lt;br /&gt;
* '''NWNScriptCompiler.exe''' -- The script compiler should be somewhere in %PATH%, but it can be placed in the server install directory too.  Needed for the content patcher to automatically recompile modules on updates (required, or else the module could break after a content patch).&lt;br /&gt;
&lt;br /&gt;
=== NWNx4 Folder Files ===&lt;br /&gt;
* '''NWNx4_Hook.dll''' -- Allows script hooking in the first place.&lt;br /&gt;
* '''NWNScriptCompiler.exe -- Required to allow the content patcher to recompile a module. Take from AdvancedScriptCompiler\NWNScriptCompiler.exe on the ACR repository.&lt;br /&gt;
* '''xp_AuroraServerNWScript.dll''' -- Script improvements, C# support, allows workarounds of engine limitations.&lt;br /&gt;
* '''xp_bugfix.dll''' -- Bug fixes&lt;br /&gt;
* '''xp_craft.dll''' -- Customization of items during live play&lt;br /&gt;
* '''xp_mysql.dll''' -- Allows communication with SQL databases&lt;br /&gt;
* '''xp_objectattributes.dll''' -- Allows the modification of creatures during live play&lt;br /&gt;
* '''xp_ServerVault.dll''' -- Allows vault reads / writes to occur without stopping the main server process&lt;br /&gt;
* '''xp_srvadmin.dll''' -- Allows scripts to carry out server administration actions.&lt;br /&gt;
* '''xp_system.dll''' -- &lt;br /&gt;
* '''xp_time.dll''' --  &lt;br /&gt;
* '''MySql.Data.dll''' -- MySQL client library for CLR scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As MySql.Data.dll is sometimes regarded as a remote assembly by Windows, you newer versions of windows may need to unblock the assembly. To do this, right click, pick properties, and then on the General tab, look for an Unblock button. If there is one, click it; if there is not, it's not being so regarded.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
* AuroraServerNWScript.ini&lt;br /&gt;
*: &amp;lt;code&amp;gt;AllowManagedScripts=1&amp;lt;/code&amp;gt;&lt;br /&gt;
* xp_craft.ini&lt;br /&gt;
** Set the database directory to proper location of the Campaign Database on the machine&lt;br /&gt;
* AuroraServerVault.ini&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, players will be unable to see their vaults.&lt;br /&gt;
** Typical configuration is to set LocalServerVaultPath=C:\NWN2User\servervault , RemoteServerVaultPath=C:\NWN2User\remotevault , SpoolPath=C:\NWN2User\servervaultspool. All three of these can be anywhere, so long as it is clear to anyone doing maintenance what they are (&amp;quot;remote vault&amp;quot; is where bics will be downloaded to for verification, &amp;quot;spool&amp;quot; is where saved bics will be staged for upload, and &amp;quot;local server vault&amp;quot; is the directory from which characters will be played).&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, the server will default to inappropriate settings (such as PvP, download server, or custom GUIs) or requiring the module to be started manually after nwn2server.exe stops.&lt;br /&gt;
** Remember to ensure that the directories specified in the config file exist!  They have to be created manually (except for the LocalServerVaultPath which is automatically created by nwn2server.exe, though it can be manually created safely).  If the directories don't all exist, the vault won't work correctly and players will not be able to log in.&lt;br /&gt;
* nwnx.ini&lt;br /&gt;
** The ACR requires a temporary directory to run. It can be anywhere that the user who runs the NWNx4 process can write to. It is set in nwn2temp&lt;br /&gt;
* DatabaseConnector.ini&lt;br /&gt;
** DatabaseConnector has only one setting in it, which should look something like:&lt;br /&gt;
*** CommandLine=-batch -L 3306:127.0.0.1:3306 -x -a -T -2 -noagent -N -i C:\NWNX4\ssh.ppk alfa@sql.alandfaraway.info&lt;br /&gt;
*** C:\NWNX4\ssh.ppk is the private key that you're specified for this server.&lt;br /&gt;
**** To create a key pair, use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuttyGen] to create a new key with all of the default settings.&lt;br /&gt;
**** Save the private key to your NWNx4 directory, and specify that location in the command line&lt;br /&gt;
**** Use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuTTy] to connect to alfa@sql.alandfaraway.info (as an HDM, you should have credentials for this) and edit (pico is the Linux command) .\alfa\.ssh\authorized_keys to add the public key to the bottom. Then, run (Windows+R) &amp;quot;&amp;lt;file location of putty&amp;gt; alfa@sql.alandfaraway.info -i &amp;lt;file location of your public key&amp;gt;&amp;quot; -- you will be prompted asking if you want to cache the public key from the server you're connecting to. Pick &amp;quot;yes&amp;quot; and close the connection.&lt;br /&gt;
* xp_mysql.ini&lt;br /&gt;
** Set the database credentials up as per standard for the central server.  TA, IA, or tech team can help provide credentials.  Use StandardQueryLog.txt (formerly xp_mysql.txt) to troubleshoot database connectivity or query problems.&lt;br /&gt;
** Set server = localhost to use the DatabaseConnector managed tunnel (all servers should generally use this).  If a Linux sshfs VM is in use instead, set server = linuxhost where linuxhost is the address of the Linux VM (this method is deprecated).&lt;br /&gt;
&lt;br /&gt;
If running multiple servers on one machine, the above configs need to change slightly. In DatabaseConnector.ini, change &amp;quot;3306:127.0.0.1:3306&amp;quot; to &amp;quot;3307:127.0.0.1:3306&amp;quot; and in xp_mysql.ini change &amp;quot;localhost&amp;quot; to &amp;quot;localhost;port=3307&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Installation checklist =&lt;br /&gt;
See [[Virtual Machine Setup]] for an end to end checklist for configuring a game server from scratch, using this guide for reference.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3510</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3510"/>
				<updated>2020-10-02T02:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over:&lt;br /&gt;
## [https://www.chiark.greenend.org.uk/~sgtatham/putty/latest.html putty]&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over (or just simply install it)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit] or [https://docs.microsoft.com/en-us/windows-hardware/test/wpt/ Windows 10 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1] or [https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/debugger-download-tools Windows 10].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3509</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3509"/>
				<updated>2020-10-02T02:14:54Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over:&lt;br /&gt;
## [https://www.chiark.greenend.org.uk/~sgtatham/putty/latest.html putty]&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over (or just simply install it)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1] or [https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/debugger-download-tools Windows 10].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3508</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3508"/>
				<updated>2020-10-02T02:12:05Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over:&lt;br /&gt;
## [https://www.chiark.greenend.org.uk/~sgtatham/putty/latest.html putty]&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over (or just simply install it)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3507</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3507"/>
				<updated>2020-10-02T02:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over:&lt;br /&gt;
## [https://www.chiark.greenend.org.uk/~sgtatham/putty/latest.html putty]&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3506</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3506"/>
				<updated>2020-10-02T01:59:34Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Run this in a command window: &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user and open up a command window)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3505</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3505"/>
				<updated>2020-10-02T01:58:36Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# &amp;lt;code&amp;gt;Runas /profile /user:NWN2Server cmd.exe&amp;lt;/code&amp;gt; (or log in as the NWN2Server user)&lt;br /&gt;
## &amp;lt;code&amp;gt;cd /d &amp;quot;%userprofile%\Documents&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&amp;lt;/code&amp;gt;&lt;br /&gt;
## &amp;lt;code&amp;gt;putty -ssh alfa@sql.alandfaraway.org&amp;lt;/code&amp;gt;&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3504</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3504"/>
				<updated>2020-09-30T02:49:38Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg (only if not installing NWN2)&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Runas /profile /user:NWN2Server cmd.exe&lt;br /&gt;
## cd /d &amp;quot;%userprofile%\Documents&amp;quot;&lt;br /&gt;
## mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&lt;br /&gt;
## putty -ssh alfa@sql.alandfaraway.org&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3503</id>
		<title>Virtual Machine Setup</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Virtual_Machine_Setup&amp;diff=3503"/>
				<updated>2020-09-30T02:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;Paazin: /* NWNX4 Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document describes in rough detail the recommended checklist for setting up a new game server host VM in the standard configuration.  This configuration is suitable for running nwn2server.exe as a limited user account.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
.NET 3.5 and the DirectX End-User Runtime are optional unless the toolset will be run locally on the game server host machine.&lt;br /&gt;
&lt;br /&gt;
* If running the toolset on the host is desired (optional), enable .NET 3.5 in Add/Remove Windows Features before installing DirectX&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=35 DirectX End-User Runtime]  (required only if the toolset will be used to stage content on the game server)&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=17851 Microsoft .NET Framework 4]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26999 Microsoft Visual C++ 2010 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
# Install Windows Server (or Windows 10)&lt;br /&gt;
# Copy standard tools over&lt;br /&gt;
# Create SG &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create SG &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Create user &amp;quot;NWN2Server&amp;quot;&lt;br /&gt;
## Add to &amp;quot;NWN2 Servers&amp;quot; SG (if using Windows Server)&lt;br /&gt;
# Create C:\NWN2, xcopy NWN2 install over (or just install NWN2)&lt;br /&gt;
## Grant &amp;quot;NWN2 Servers&amp;quot; create files, create folders to &amp;quot;This folder only&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant &amp;quot;NWN2 Admins&amp;quot; modify to folder, subfolders, and files (if using Windows Server)&lt;br /&gt;
## Import NWN2.reg&lt;br /&gt;
# Create C:\NWN2User&lt;br /&gt;
## Grant full control to &amp;quot;NWN2 Servers&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
# Runas /profile /user:NWN2Server cmd.exe&lt;br /&gt;
## cd /d &amp;quot;%userprofile%\Documents&amp;quot;&lt;br /&gt;
## mklink /j &amp;quot;Neverwinter Nights 2&amp;quot; C:\NWN2User&lt;br /&gt;
## putty -ssh alfa@sql.alandfaraway.org&lt;br /&gt;
### Confirm and accept central server public key for vault tunnel to work&lt;br /&gt;
# Create C:\NWNX4, xcopy NWNX4 installation over&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Admins&amp;quot; (if using Windows Server)&lt;br /&gt;
## Grant modify/execute/list/read/write to &amp;quot;NWN2 Servers&amp;quot; for: (if using Windows Server)&lt;br /&gt;
### AuroraServerNWScript.log&lt;br /&gt;
### AuroraServerVault.log&lt;br /&gt;
### nwnx.txt&lt;br /&gt;
### nwnx_controller.txt&lt;br /&gt;
### StandardQueryLog.txt&lt;br /&gt;
### xp_mysql.txt&lt;br /&gt;
### xp_bugfix.txt&lt;br /&gt;
### xp_objectattributes.txt&lt;br /&gt;
### xp_srvadmin.txt&lt;br /&gt;
### xp_system.txt&lt;br /&gt;
### xp_time.txt&lt;br /&gt;
# Create C:\Users\Public\Desktop\Credentials.txt&lt;br /&gt;
# Copy standard links to C:\Users\Public\Desktop&lt;br /&gt;
# Copy standard links to C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Tools&lt;br /&gt;
# Copy standard scripts to C:\Scripts&lt;br /&gt;
# Copy standard NWN2 tools to C:\Tools&lt;br /&gt;
# Copy NWNServerConsole to C:\NWN2\Console&lt;br /&gt;
# Fix PowerShell signing&lt;br /&gt;
## Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Install [http://git-scm.com/ Git]&lt;br /&gt;
# Install [https://filezilla-project.org/ FileZilla]&lt;br /&gt;
# Install [http://msdn.microsoft.com/en-us/windows/apps/br229516 Win8 Performance Toolkit]&lt;br /&gt;
# Install [http://www.7-zip.org/ 7-zip]&lt;br /&gt;
# Install [http://gvim.en.softonic.com/ gvim]&lt;br /&gt;
# Install WinDbg for [http://www.microsoft.com/en-us/download/details.aspx?id=8279 Windows 7] or [http://msdn.microsoft.com/en-US/windows/desktop/bg162891 Windows 8.1].&lt;br /&gt;
# Set &amp;lt;code&amp;gt;_NT_SYMBOL_PATH&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SRV*C:\Symbols*http://msdl.microsoft.com/download/symbols&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== NWNX4 Installation ==&lt;br /&gt;
# nwnx4_controller.exe -installservice&lt;br /&gt;
# Configure NWNX4-1 service to run as the &amp;quot;NWN2Server&amp;quot; user (if using Windows Server)&lt;br /&gt;
## If using a Microsoft account (user@email) for the server user, use Computername\Username where Username is the value that %USERNAME% shows from &amp;quot;echo %USERNAME%&amp;quot; in cmd.exe and Computername is the value that %COMPUTERNAME% shows from &amp;quot;echo %COMPUTERNAME%&amp;quot; in cmd.exe.  Also, in this case, you have to manually grant this user &amp;quot;Log on as a service&amp;quot; rights by going to Local Security Policy, Local Policies, User Rights Assignment, Log on as a service, and adding Computername\Username to the list.  This only applies to accounts set up as a Microsoft account initially, not to local accounts that a Microsoft account was connected to afterwards.&lt;br /&gt;
# Get SID for NWN2Server user with PowerShell:  (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;([wmi]&amp;quot;win32_Group.Domain='$env:ComputerName',Name='NWN2 Admins'&amp;quot;).sid&amp;lt;/code&amp;gt;&lt;br /&gt;
# Set SD on nwnx4-1 service to allow NWN2 Admins to start/stop: (if using Windows Server)&lt;br /&gt;
::: &amp;lt;code&amp;gt;sc sdset nwnx4-1 D:(A;;CCLCSWRPWPDTLOCRRC;;;SY)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWLOCRRC;;;IU)(A;;CCLCSWLOCRRC;;;SU)(A;;RPWP;;;&amp;lt;NWN2 Admins SID from above command&amp;gt;)S:(AU;FA;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;WD)&amp;lt;/code&amp;gt;&lt;br /&gt;
# Install SSH private key to C:\NWNX4\sshfs.ppk&lt;br /&gt;
# Add SSH public key to alfa@sql.alandfaraway.org:~/.ssh/authorized_keys&lt;br /&gt;
# Set configuration in C:\NWNX4\nwnx.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerNWScript.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\xp_mysql.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\DatabaseConnector.ini&lt;br /&gt;
# Set configuration in C:\NWNX4\AuroraServerVault.ini&lt;br /&gt;
&lt;br /&gt;
== Module preparation ==&lt;br /&gt;
# If the module is being cloned directly from source control or copied from a very old backup, it may be necessary to recompile the module against a current alfa2_acr.hak to ensure that the database connection (and self-update) work at module startup.  If the module never loads acr_databaseconnector in AuroraServerNWScript.log and no &amp;quot;DatabaseConnector&amp;quot; log messages in nwserverLog1.txt are seen before the ACR_OnModuleLoad: log line then this may be the problem (but also check for errors in AuroraServerNWScript.log that might indicate a misconfigured NWScript Accelerator installation).&lt;br /&gt;
# Make sure that alfa2_acr.hak is recent.  An extremely old build predating the DatabaseConnector integration may not be able to self-update the rest of the ACR.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
Fixes for some problems encountered during server deployment are listed here.&lt;br /&gt;
# Module didn't load or server doesn't start up?&lt;br /&gt;
## Look at the server log file and C:\NWNX4\AuroraServerNWScript.log for errors/exceptions for next troubleshooting steps.&lt;br /&gt;
# Database doesn't connect, or many exceptions in server log about the database, or PCs (but not DM's) are booted at log on?&lt;br /&gt;
## Make sure that plink.exe was run once as the user that the NWNX4-1 service runs as in order to accept the SSH key of the central server.&lt;br /&gt;
# Monitor Server Uptime script closes immediately?&lt;br /&gt;
## Make sure that the following command was run from an administrator privileged PowerShell session: Set-ExecutionPolicy -Scope LocalMachine -ExecutionPolicy Unrestricted -Force&lt;br /&gt;
# Game server starts with NWNX4_GUI.exe but not as a service?&lt;br /&gt;
## Make sure that the service is running as the right user.  Go to services.msc and configure it to run as the user whose %userprofile%\Documents\Neverwinter Nights 2 has the module, server vault, etc. present.&lt;br /&gt;
# Toolset doesn't start/work properly?&lt;br /&gt;
## Make sure that .NET Framework v3.5 (sometimes called .NET Framework v2.0) is installed, and then the DirectX End-User Runtime is installed.  If the DirectX End-User Runtime was installed first, it's installer has to be re-run after installing .NET Framework v3.5.&lt;br /&gt;
# Database or scripts don't work, or NWNX4 plugins didn't load?&lt;br /&gt;
## Make sure that all Visual C++ and .NET runtime dependencies were installed.&lt;br /&gt;
## Make sure that NWNScriptJIT.dll, NWNScriptJITIntrinsics.dll are installed in the NWN2 installation directory (not necessarily the NWNX4 installation directory).&lt;br /&gt;
## Make sure that plink.exe was run once as the service user (see above).&lt;br /&gt;
# Using a Microsoft account for the service account and the service fails to start with &amp;quot;The service dependency failed to start.&amp;quot;?&lt;br /&gt;
## Configure the service to log on using Computername\Username and ensure that from Local Security Policy, Local Policies, User Rights Assignment, that Computername\Username was granted &amp;quot;Log on as a service&amp;quot; rights.&lt;/div&gt;</summary>
		<author><name>Paazin</name></author>	</entry>

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