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		<updated>2026-09-27T11:54:29Z</updated>
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	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Basic_Host_Requirements&amp;diff=3290</id>
		<title>Basic Host Requirements</title>
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				<updated>2018-02-02T08:38:57Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
== System Requirements ==&lt;br /&gt;
ALFA strongly recommends that all game servers run a 64-bit OS for the operating system that runs nwn2server. A 32-bit OS does not provide enough address space for many modules to function reliably when hosted by nwn2server.&lt;br /&gt;
&lt;br /&gt;
If nwn2server is hosted in a virtual machine, ALFA recommends that either [http://www.vmware.com/ VMware] or [http://www.microsoft.com/hyper-v/‎ Hyper-V] be used for the virtualization infrastructure. Both of these products have both been validated and are functional in production use for live servers.&lt;br /&gt;
&lt;br /&gt;
Specifically noted, VirtualBox should not be used or the game will not function properly, on account of bugs in VirtualBox's timer handling (often manifests as perception not working over time or other time-based systems in the game malfunctioning).&lt;br /&gt;
&lt;br /&gt;
It is preferred that the Windows version (Windows 8.1 or Windows Server 2012 R2 or higher are recommended) used to host the game server be a version that supports acting as a Remote Desktop Protocol (RDP) host, typically Professional (or higher) editions. Server editions also include Remote Desktop Protocol host functionality. RDP provides a superior remote administration experience as compared to VNC.&lt;br /&gt;
&lt;br /&gt;
The recommended memory size to allocate to a game server instance is 4GB. This may be adjusted based on the actual memory consumption of a module, but 2GB provides plenty of headroom for most of our servers.&lt;br /&gt;
&lt;br /&gt;
== Prerequisites ==&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=26347 Microsoft Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=8328 Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)]&lt;br /&gt;
* [http://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ Redistributable Packages for Visual Studio 2013]&lt;br /&gt;
* [http://support.microsoft.com/kb/968929/en-us Windows Management Framework Core] -- For operating systems older than Windows 7. Only need Windows PowerShell 2.0.&lt;br /&gt;
&lt;br /&gt;
= NWNx4 =&lt;br /&gt;
ALFA uses [http://www.nwnx.org/index.php?id=nwnx4 NWNx4] to host all of its live servers.&lt;br /&gt;
&lt;br /&gt;
While this document cannot replace the documentation provided with NWNx4, a brief explanation can be offered: NWNx4 is an application which runs alongside the nwn2server application, communicating with, running processes for, and altering the data within to achieve functionality which cannot be created without such means.&lt;br /&gt;
&lt;br /&gt;
The NWNx4 application works with a number of community-generated plugins-- libraries of functions and hooks, which are either called from the NWN scripting language or which intercept standard functions or functionality to correct bugs-- which are required for the proper function of [[ALFA Core Rules | ALFA's core ruleset]].&lt;br /&gt;
&lt;br /&gt;
Download the files from ACR.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwn2server%20directory nwn2server directory] -- These files go in the same folder as nwn2server.exe.&lt;br /&gt;
* [https://github.com/ALandFarAway/ALFA-Base-Resources/tree/master/Server_Files/nwnx4%20directory nwnx4 directory] -- These files go into your NWNx4 folder.&lt;br /&gt;
&lt;br /&gt;
NWNx4 is configured through the nwnx.ini file, which is plain text and contains help text to describe the function of each setting, which is installed to the NWNx4 install directory. Once configured, a server is run through NWNx4 by running one of the NWNx4 executables. The started application will also start nwn2server.&lt;br /&gt;
&lt;br /&gt;
== Currently Used Plugins ==&lt;br /&gt;
=== Server Folder Files ===&lt;br /&gt;
* '''NWNScriptJIT.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''NWNScriptJITIntrinsics.dll''' -- NWScript JIT support, C# script support&lt;br /&gt;
* '''AuroraServerNetLayer.dll''' -- bug fixes&lt;br /&gt;
* '''NWNScriptCompiler.exe''' -- The script compiler should be somewhere in %PATH%, but it can be placed in the server install directory too.  Needed for the content patcher to automatically recompile modules on updates (required, or else the module could break after a content patch).&lt;br /&gt;
&lt;br /&gt;
=== NWNx4 Folder Files ===&lt;br /&gt;
* '''NWNx4_Hook.dll''' -- Allows script hooking in the first place.&lt;br /&gt;
* '''NWNScriptCompiler.exe -- Required to allow the content patcher to recompile a module. Take from AdvancedScriptCompiler\NWNScriptCompiler.exe on the ACR repository.&lt;br /&gt;
* '''xp_AuroraServerNWScript.dll''' -- Script improvements, C# support, allows workarounds of engine limitations.&lt;br /&gt;
* '''xp_bugfix.dll''' -- Bug fixes&lt;br /&gt;
* '''xp_craft.dll''' -- Customization of items during live play&lt;br /&gt;
* '''xp_mysql.dll''' -- Allows communication with SQL databases&lt;br /&gt;
* '''xp_objectattributes.dll''' -- Allows the modification of creatures during live play&lt;br /&gt;
* '''xp_ServerVault.dll''' -- Allows vault reads / writes to occur without stopping the main server process&lt;br /&gt;
* '''xp_srvadmin.dll''' -- Allows scripts to carry out server administration actions.&lt;br /&gt;
* '''xp_system.dll''' -- &lt;br /&gt;
* '''xp_time.dll''' --  &lt;br /&gt;
* '''MySql.Data.dll''' -- MySQL client library for CLR scripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As MySql.Data.dll is sometimes regarded as a remote assembly by Windows, you newer versions of windows may need to unblock the assembly. To do this, right click, pick properties, and then on the General tab, look for an Unblock button. If there is one, click it; if there is not, it's not being so regarded.&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
* AuroraServerNWScript.ini&lt;br /&gt;
*: &amp;lt;code&amp;gt;AllowManagedScripts=1&amp;lt;/code&amp;gt;&lt;br /&gt;
* xp_craft.ini&lt;br /&gt;
** Set the database directory to proper location of the Campaign Database on the machine&lt;br /&gt;
* AuroraServerVault.ini&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, players will be unable to see their vaults.&lt;br /&gt;
** Typical configuration is to set LocalServerVaultPath=C:\NWN2User\servervault , RemoteServerVaultPath=C:\NWN2User\remotevault , SpoolPath=C:\NWN2User\servervaultspool. All three of these can be anywhere, so long as it is clear to anyone doing maintenance what they are (&amp;quot;remote vault&amp;quot; is where bics will be downloaded to for verification, &amp;quot;spool&amp;quot; is where saved bics will be staged for upload, and &amp;quot;local server vault&amp;quot; is the directory from which characters will be played).&lt;br /&gt;
** The text within the configuration file explains how to configure the plugin. If this configuration fails, the server will default to inappropriate settings (such as PvP, download server, or custom GUIs) or requiring the module to be started manually after nwn2server.exe stops.&lt;br /&gt;
** Remember to ensure that the directories specified in the config file exist!  They have to be created manually (except for the LocalServerVaultPath which is automatically created by nwn2server.exe, though it can be manually created safely).  If the directories don't all exist, the vault won't work correctly and players will not be able to log in.&lt;br /&gt;
* nwnx.ini&lt;br /&gt;
** The ACR requires a temporary directory to run. It can be anywhere that the user who runs the NWNx4 process can write to. It is set in nwn2temp&lt;br /&gt;
* DatabaseConnector.ini&lt;br /&gt;
** DatabaseConnector has only one setting in it, which should look something like:&lt;br /&gt;
*** CommandLine=-batch -L 3306:127.0.0.1:3306 -x -a -T -2 -noagent -N -i C:\NWNX4\ssh.ppk alfa@sql.alandfaraway.org&lt;br /&gt;
*** C:\NWNX4\ssh.ppk is the private key that you're specified for this server.&lt;br /&gt;
**** To create a key pair, use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuttyGen] to create a new key with all of the default settings.&lt;br /&gt;
**** Save the private key to your NWNx4 directory, and specify that location in the command line&lt;br /&gt;
**** Use [http://www.chiark.greenend.org.uk/~sgtatham/putty/download.html PuTTy] to connect to alfa@sql.alandfaraway.org (as an HDM, you should have credentials for this) and edit (pico is the Linux command) .\alfa\.ssh\authorized_keys to add the public key to the bottom. Then, run (Windows+R) &amp;quot;&amp;lt;file location of putty&amp;gt; alfa@sql.alandfaraway.org -i &amp;lt;file location of your public key&amp;gt;&amp;quot; -- you will be prompted asking if you want to cache the public key from the server you're connecting to. Pick &amp;quot;yes&amp;quot; and close the connection.&lt;br /&gt;
* xp_mysql.ini&lt;br /&gt;
** Set the database credentials up as per standard for the central server.  TA, IA, or tech team can help provide credentials.  Use StandardQueryLog.txt (formerly xp_mysql.txt) to troubleshoot database connectivity or query problems.&lt;br /&gt;
** Set server = localhost to use the DatabaseConnector managed tunnel (all servers should generally use this).  If a Linux sshfs VM is in use instead, set server = linuxhost where linuxhost is the address of the Linux VM (this method is deprecated).&lt;br /&gt;
&lt;br /&gt;
If running multiple servers on one machine, the above configs need to change slightly. In DatabaseConnector.ini, change &amp;quot;3306:127.0.0.1:3306&amp;quot; to &amp;quot;3307:127.0.0.1:3306&amp;quot; and in xp_mysql.ini change &amp;quot;localhost&amp;quot; to &amp;quot;localhost;port=3307&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Installation checklist =&lt;br /&gt;
See [[Virtual Machine Setup]] for an end to end checklist for configuring a game server from scratch, using this guide for reference.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=MediaWiki:Sidebar&amp;diff=3289</id>
		<title>MediaWiki:Sidebar</title>
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				<updated>2017-12-29T03:01:34Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** http://www.alandfaraway.info/|Website&lt;br /&gt;
** http://www.alandfaraway.info/phpBB3|Forums&lt;br /&gt;
** IRC_Chat|IRC Chat&lt;br /&gt;
** https://www.facebook.com/ALandFarAway|Facebook Fan page&lt;br /&gt;
** https://www.facebook.com/groups/alandfaraway/|Facebook Group page&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
* SEARCH&lt;br /&gt;
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* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=3288</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=3288"/>
				<updated>2017-12-29T03:00:25Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: Update domain from .org to .info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 2.25em; text-align: center; margin: 25px;&amp;quot;&amp;gt;[[Joining ALFA|Join ALFA]] &amp;amp;bull; [[Getting Started|Get Started]] &amp;amp;bull; [[Help Wanted|Contribute]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; width: 100%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px; width: 66%;&amp;quot; | {{homeHeader|A Land Far Away}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px;&amp;quot;&amp;gt;''A land far away—a magical term that gives rise to mental images of exotic lands and exciting adventures. A land far away—the setting of countless fairy-tales and myriad bed-time stories. A land far away—that special place that we all go to when we need to escape the pressures and vicissitudes of life.''&lt;br /&gt;
&lt;br /&gt;
Welcome to ''[[A Land Far Away]]'', a persistent world where the vast, wondrous Dungeons &amp;amp; Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Spotlight}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Servers}}&lt;br /&gt;
* [[Baldur's Gate (Server) | Baldur's Gate]]&lt;br /&gt;
* [[Moonshae Isles (Server) | Moonshae Isles]]&lt;br /&gt;
* [[The Silver Marches (Server) | The Silver Marches]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|World}}&lt;br /&gt;
* [[Deity|Deities]]&lt;br /&gt;
* [[Event]]s&lt;br /&gt;
* [[Language]]s&lt;br /&gt;
* [[Location]]s&lt;br /&gt;
* [[People]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Community}}&lt;br /&gt;
* [http://www.alandfaraway.info/ Website]&lt;br /&gt;
* [http://www.alandfaraway.info/phpBB3 Forums]&lt;br /&gt;
* [https://discord.gg/9pZKj9Y Discord Channel]&lt;br /&gt;
* [[IRC Chat]]&lt;br /&gt;
* [https://www.facebook.com/ALandFarAway Fan] and [https://www.facebook.com/groups/alandfaraway/ Group] pages on Facebook &lt;br /&gt;
* [[ALFA Community Positions]]&lt;br /&gt;
* [[:Category:Player_Group|Player Groups]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Mechanics}}&lt;br /&gt;
* [[Class]]es&lt;br /&gt;
* [[Crafting_Guide|Crafting]]&lt;br /&gt;
* [[Feat]]s&lt;br /&gt;
* [[Race]]s&lt;br /&gt;
* [[Skill]]s&lt;br /&gt;
* [[Spell]]s&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Manuals}}&lt;br /&gt;
* [[Player Manual]]&lt;br /&gt;
* [[Dungeon Master Manual]]&lt;br /&gt;
* [[Technical Manual]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Links}}&lt;br /&gt;
* [http://www.gog.com/game/neverwinter_nights_2_complete Buy Neverwinter Nights 2]&lt;br /&gt;
* [http://ce-update.mst.valhallalegends.com/CE/Vault Skywing's Client Extension]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3007</id>
		<title>Pricing Documentation</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Pricing_Documentation&amp;diff=3007"/>
				<updated>2017-10-29T01:17:41Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Armor and Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:DM Guides]]&lt;br /&gt;
== Base Items ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1a: Weapon Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! Mundane&lt;br /&gt;
! Masterwork&lt;br /&gt;
|-&lt;br /&gt;
| [[Ammunition]] (x100) &amp;lt;sup&amp;gt;1,4&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 301&lt;br /&gt;
|-&lt;br /&gt;
| [[Bastard Sword]]&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Battleaxe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarven Waraxe]]&lt;br /&gt;
| 60&lt;br /&gt;
| 360&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Axe]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]]&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Sword]]&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Hand Axe]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 100&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Flail]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Kama]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Katana]]&lt;br /&gt;
| 80&lt;br /&gt;
| 380&lt;br /&gt;
|-&lt;br /&gt;
| [[Kukri]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Crossbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Flail]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Hammer]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Longbow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 150&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| [[Morningstar]]&lt;br /&gt;
| 16&lt;br /&gt;
| 316&lt;br /&gt;
|-&lt;br /&gt;
| [[Musical Instrument]]&lt;br /&gt;
| 5&lt;br /&gt;
| 305&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|-&lt;br /&gt;
| [[Scimitar]]&lt;br /&gt;
| 30&lt;br /&gt;
| 330&lt;br /&gt;
|-&lt;br /&gt;
| [[Scythe]]&lt;br /&gt;
| 36&lt;br /&gt;
| 336&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Bow]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
| 370&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Spear]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Staff]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Short Sword]]&lt;br /&gt;
| 20&lt;br /&gt;
| 320&lt;br /&gt;
|-&lt;br /&gt;
| [[Sickle]]&lt;br /&gt;
| 12&lt;br /&gt;
| 312&lt;br /&gt;
|-&lt;br /&gt;
| [[Sling]] &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| 4&lt;br /&gt;
| 304&lt;br /&gt;
|-&lt;br /&gt;
| [[Training Club]]&lt;br /&gt;
| 2&lt;br /&gt;
| 302&lt;br /&gt;
|-&lt;br /&gt;
| [[War Hammer]]&lt;br /&gt;
| 24&lt;br /&gt;
| 324&lt;br /&gt;
|-&lt;br /&gt;
| [[War Mace]]&lt;br /&gt;
| 40&lt;br /&gt;
| 340&lt;br /&gt;
|}&lt;br /&gt;
# Covers all thrown and launched, 100 is the stack size, and is used as baseline for all magical and material pricing.&lt;br /&gt;
# Mighty property is +75gp for light crossbow/short bow, +100gp for heavy crossbow/long bow for each +1 of mighty&lt;br /&gt;
# Requires unlimited ammunition property before effective plus &amp;gt;+1 is possible, all other restrictions apply.&lt;br /&gt;
# Masterwork versions do not confer a bonus but are required for enchantment, +1 physical counts as +1 enhancement.&lt;br /&gt;
&lt;br /&gt;
=== Armor and Shields ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1b: Armor and Shield Value (in gp)&lt;br /&gt;
! Item Name&lt;br /&gt;
! AC Bonus&lt;br /&gt;
! Max Dex&lt;br /&gt;
! Cost (Mundane)&lt;br /&gt;
! Cost (Masterwork)&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth]]&lt;br /&gt;
| 0&lt;br /&gt;
| n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 151&lt;br /&gt;
|-&lt;br /&gt;
| [[Padded]]&lt;br /&gt;
| 1&lt;br /&gt;
| 8&lt;br /&gt;
| 5&lt;br /&gt;
| 155&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather]]&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Studded Leather]] or [[Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
| 165&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale Mail]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Shirt]]&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain Mail]]&lt;br /&gt;
| 5&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Breastplate]]&lt;br /&gt;
| 5&lt;br /&gt;
| 3&lt;br /&gt;
| 200&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Banded]] or [[Splint Armor]]&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 250&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Half Plate]]&lt;br /&gt;
| 7&lt;br /&gt;
| 1&lt;br /&gt;
| 600&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Plate]]&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
| 1500&lt;br /&gt;
| 1650&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Shield]]&lt;br /&gt;
| 1&lt;br /&gt;
| n/a&lt;br /&gt;
| 10&lt;br /&gt;
| 160&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Shield]]&lt;br /&gt;
| 2&lt;br /&gt;
| n/a&lt;br /&gt;
| 50&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Shield]]&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
| 250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grenade-like Items ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 1c: Grenade-like (on use) items ( Base Value * Uses per Day * 25gp )&lt;br /&gt;
! Type&lt;br /&gt;
! Single-use&lt;br /&gt;
! 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Acid Flask]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist's Fire]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Caltrops]]&lt;br /&gt;
| 20&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| [[Choking Powder]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Bomb]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 37,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Holy Water]]&lt;br /&gt;
| 30&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| [[Tanglefoot Bag]]&lt;br /&gt;
| 60&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Thunderstone]]&lt;br /&gt;
| 40&lt;br /&gt;
| 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special Materials ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 2: Special Material Value Addition (in gp):&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Material&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Ammo &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Medium Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Heavy Armor&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Light Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 1-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | 2-Handed Weapons&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Shield&lt;br /&gt;
! style=&amp;quot;vertical-align: bottom;&amp;quot; | Masterwork &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Adamantine]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 800&lt;br /&gt;
| 1,400&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Alch. Silver]]&lt;br /&gt;
| 200&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 20&lt;br /&gt;
| 90&lt;br /&gt;
| 180&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Arandur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bluewood]]&lt;br /&gt;
|  &lt;br /&gt;
| 300&lt;br /&gt;
| 600&lt;br /&gt;
| 1,200&lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Iron]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| x2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
| x2&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Darksteel]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dlarun]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonfang]]&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonhide]] &amp;lt;sup&amp;gt;7,3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragonscale]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 6,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 11,000 &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 4,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Duskwood]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 3,000 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
| 400&lt;br /&gt;
| 600&lt;br /&gt;
| 900&lt;br /&gt;
| 300&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fever Iron]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Fiendbone]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Frystalline]]&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold]]&lt;br /&gt;
|  &lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Hizagkuur]]&lt;br /&gt;
| 1,000&lt;br /&gt;
| 15,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Metal]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 3,500&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithral]]&lt;br /&gt;
|  &lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 9,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 12,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum]]&lt;br /&gt;
| 4,000&lt;br /&gt;
| 3,000&lt;br /&gt;
| 6,000&lt;br /&gt;
| 10,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver]]&lt;br /&gt;
| 1,500&lt;br /&gt;
| 1,500&lt;br /&gt;
| 3,000&lt;br /&gt;
| 5,000&lt;br /&gt;
| 1,500&lt;br /&gt;
| 2,500&lt;br /&gt;
| 3,500&lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sondarr]]&lt;br /&gt;
|  &lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 1,000&lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Suzailian Chainweave]]&lt;br /&gt;
|  &lt;br /&gt;
| 28,000&lt;br /&gt;
| 35,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
| [[Zalantar]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
# Only breastplates.&lt;br /&gt;
# Increases the price of any enchantments by 2,000gp each.&lt;br /&gt;
# No chain armour types.&lt;br /&gt;
# Bows only.&lt;br /&gt;
# To determine the price of a Zalantar item, use the original weight but add 10gp per pound to the price of a masterwork version of that item.&lt;br /&gt;
# Per 100.&lt;br /&gt;
# Dragonhide costs twice as much as the base item.&lt;br /&gt;
&lt;br /&gt;
== Weapon Enchantments ==&lt;br /&gt;
; Effective Plus Weapon Enchantment Value Formula (in gp): '''x'''² * 2000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3a: Basic Enhancement Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Melee Weapons&lt;br /&gt;
! Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bonus Damage ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 3b: Bonus Damage Effective Plus Equivalents&lt;br /&gt;
! Damage&lt;br /&gt;
! Physical, Sonic, Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
! Positive, Divine, Magical&lt;br /&gt;
! Massive Critical&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.5&lt;br /&gt;
| +0.7&lt;br /&gt;
| +0.1&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.1&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| +1d4&lt;br /&gt;
| +1.0&lt;br /&gt;
| +1.1&lt;br /&gt;
| +1.3&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| +1.2&lt;br /&gt;
| +1.3&lt;br /&gt;
| +1.5&lt;br /&gt;
| +0.3&lt;br /&gt;
|-&lt;br /&gt;
| +1d6&lt;br /&gt;
| +1.5&lt;br /&gt;
| +1.7&lt;br /&gt;
| +2.0&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| +1.6&lt;br /&gt;
| +1.8&lt;br /&gt;
| +2.1&lt;br /&gt;
| +0.4&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| +2.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.5 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +1d8&lt;br /&gt;
| +2.2 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.4 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +2.7 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.6&lt;br /&gt;
|-&lt;br /&gt;
| +2d4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +3.0 &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +0.7&lt;br /&gt;
|-&lt;br /&gt;
| +6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +0.8 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +1d12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.0 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| +2d6&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| +1.1 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
# Minimum +2 base bonus.&lt;br /&gt;
# Restricted to racial/alignment specific.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3c: Miscellaneous Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Disarm]]&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Keen or Impact&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Amunition&lt;br /&gt;
| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Regeneration +'''x''' &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +'''x''' * 0.5&lt;br /&gt;
|}&lt;br /&gt;
# Maximum of Vampiric Regeneration +2.&lt;br /&gt;
&lt;br /&gt;
=== On Hit ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 3d: On Hit Ability Effective Plus Equivalents&lt;br /&gt;
! Property&lt;br /&gt;
! 5%&lt;br /&gt;
! 10%&lt;br /&gt;
! Every Additional +2 DC&lt;br /&gt;
|-&lt;br /&gt;
| [[Blindness]] DC 14&lt;br /&gt;
| +0.7&lt;br /&gt;
| +1.4&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Daze]] DC 14&lt;br /&gt;
| +0.8&lt;br /&gt;
| +1.6&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Deafness]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Doom]] DC 14&lt;br /&gt;
| +0.4&lt;br /&gt;
| +0.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] DC 14&lt;br /&gt;
| +0.6&lt;br /&gt;
| +1.2&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Sleep]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slow]] DC 14&lt;br /&gt;
| +0.9&lt;br /&gt;
| +1.8&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1 per 1d2 DC 14&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Wounding]] DC 14&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +1.5&lt;br /&gt;
| +0.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Slay Racial]] DC 14 &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | +2.0&lt;br /&gt;
| +1&lt;br /&gt;
|}&lt;br /&gt;
# Maximum DC18, no player races.&lt;br /&gt;
&lt;br /&gt;
== Armour and Shield Enchantments ==&lt;br /&gt;
; Effective Plus Armour and Shield Enchantment Value Formula (in gp): '''x'''² * 1000&lt;br /&gt;
''No squaring if '''x''' is less than 1.''&lt;br /&gt;
&lt;br /&gt;
=== Basic Enhancement ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Property&lt;br /&gt;
! Bonus Equivalent&lt;br /&gt;
|-&lt;br /&gt;
| Base AC Enhancement +'''x'''&lt;br /&gt;
| '''x''' * 1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deflect Arrows]]&lt;br /&gt;
| +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Dodge]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]] &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Focus]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; x1/ x2 / x3&lt;br /&gt;
| +1.0 / +1.5 / +2.0&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Spell Penetration]] &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| +1.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Glammered]]&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Invulnerability]]&lt;br /&gt;
| +3.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Spell Failure]] -10%&lt;br /&gt;
| +1.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Resistance]] 12 / 14 / 16 / 18&lt;br /&gt;
| +2.0 / +3.0 / +4.0 / +5.0&lt;br /&gt;
|}&lt;br /&gt;
# Armour only, up to three foci count as a single property.&lt;br /&gt;
# Shield with holy symbol only.&lt;br /&gt;
&lt;br /&gt;
== General Enchantments ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5a: General Property Value Formulae (in gp):&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Armor &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Deflection Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Natural Type AC +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Spell Slot Level &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Skill Bonus +'''x'''&lt;br /&gt;
| '''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 100&lt;br /&gt;
|-&lt;br /&gt;
| Spell Immunity Level &amp;lt;sup&amp;gt;2, 3&amp;lt;/sup&amp;gt; '''x'''&lt;br /&gt;
| ('''x''' &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; + 1) * 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Permanent Light '''x''' * 5m&lt;br /&gt;
| '''x''' * 100&lt;br /&gt;
|}&lt;br /&gt;
# Bracers only.&lt;br /&gt;
# Cantrips count as spell level ½.&lt;br /&gt;
# Specific spell only.&lt;br /&gt;
&lt;br /&gt;
=== Damage Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5b: Damage Resistance Value (in gp):&lt;br /&gt;
! Resist&lt;br /&gt;
! Elemental&lt;br /&gt;
! Negative Energy&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 4,000&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 12,000&lt;br /&gt;
| 18,000&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 20,000&lt;br /&gt;
| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 28,000&lt;br /&gt;
| 42,000&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| 36,000&lt;br /&gt;
| 54,000&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| 44,000&lt;br /&gt;
| 66,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saving Throw Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5c: Saving Throw Bonus Value (in gp):&lt;br /&gt;
! Bonus&lt;br /&gt;
! Fort/Refl/Will&lt;br /&gt;
! Mind&lt;br /&gt;
! Other&lt;br /&gt;
! Universal&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
| 250&lt;br /&gt;
| 500&lt;br /&gt;
| 250&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
| 1,000&lt;br /&gt;
| 2,000&lt;br /&gt;
| 1,000&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
| 2,250&lt;br /&gt;
| 4,500&lt;br /&gt;
| 2,250&lt;br /&gt;
| 9,000&lt;br /&gt;
|-&lt;br /&gt;
| +4&lt;br /&gt;
| 4,000&lt;br /&gt;
| 8,000&lt;br /&gt;
| 4,000&lt;br /&gt;
| 16,000&lt;br /&gt;
|-&lt;br /&gt;
| +5&lt;br /&gt;
| 6,250&lt;br /&gt;
| 12,500&lt;br /&gt;
| 6,250&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Resistance ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5d: Spell Resistance &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Value (in gp):&lt;br /&gt;
! Spell Resistance&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| 100,000&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| 140,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Immunity ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5e: Immunity Value (in gp):&lt;br /&gt;
! Immunity&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Magic]]&lt;br /&gt;
| 80,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Disease]]&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Fear]]&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Freedom of Movement]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Level Drain]] &amp;amp; [[Ability Drain]]&lt;br /&gt;
| 40,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Knockdown]]&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| [[Paralysis]]&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison]]&lt;br /&gt;
| 25,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ability/Feat ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5f: Feat Value (in gp):&lt;br /&gt;
! Ability&lt;br /&gt;
! Value&lt;br /&gt;
! Restriction&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkvision]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| Head, Ring, Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Combat Casting]]&lt;br /&gt;
| 5,000&lt;br /&gt;
| Head, Ring, Amulet, Armor&lt;br /&gt;
|-&lt;br /&gt;
| Feat: [[Extra Turning]]&lt;br /&gt;
| 7,500&lt;br /&gt;
| Ring, Amulet (Holy Symbol), Armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bag of Holding ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard boldFirstColumn&amp;quot;&lt;br /&gt;
|+ Table 5g: Bag of Holding Value (in gp):&lt;br /&gt;
! Reduction&lt;br /&gt;
! Value&lt;br /&gt;
|-&lt;br /&gt;
| 20%&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 40%&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| 60%&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| 80%&lt;br /&gt;
| 7,000&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tome/Manual ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 5h: Tomes &amp;amp; Manuals:&lt;br /&gt;
! Property&lt;br /&gt;
! Formula&lt;br /&gt;
|-&lt;br /&gt;
| Ability Bonus +'''x'''&lt;br /&gt;
| '''x''' * 27,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stored Spells ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 6: Cast Spell Value (in gp):&lt;br /&gt;
! Function&lt;br /&gt;
! Formula&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Spell Completion&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Scroll]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 25&lt;br /&gt;
|-&lt;br /&gt;
| Single Use Universal Use (e.g. [[Potion]]&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 50&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Spell Trigger&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; (e.g. [[Wand]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;, [[Staff]])&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 750 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| 50 Charges&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; Command Word (e.g. [[Rod]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 900 / '''Charges Per Use'''&lt;br /&gt;
|-&lt;br /&gt;
| Command Word '''x'''/day (e.g. [[Wondrous Items]]&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;)&lt;br /&gt;
| '''Spell Level''' * '''Casting Level''' * 360 * '''x'''&lt;br /&gt;
|}&lt;br /&gt;
# Active knowledge of the spell is required for activation (usually simulated through class restriction).&lt;br /&gt;
# If spell is available to several classes, always consider wizard or non-domain cleric first.&lt;br /&gt;
# If more than one spell share the charge pool, use 100% for the most expensive, 75% for the second most expensive and 50% for all other spells.&lt;br /&gt;
# No-slot penalty might apply.&lt;br /&gt;
# Except cure light wounds, which are priced at 50gp if level cast does not exceed 2.&lt;br /&gt;
&lt;br /&gt;
== Penalties ==&lt;br /&gt;
; Penalty Formula : Value of Property * ( 1 + affinity penalty + multiple property penalty )&lt;br /&gt;
&lt;br /&gt;
; Non-Affinite&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property Penalty : 50%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat).&lt;br /&gt;
# 100% if no slot is used.&lt;br /&gt;
; Multiple Property Penalty : Most Expensive&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; Property: 0%&lt;br /&gt;
: All Other Properties: 50%&lt;br /&gt;
# Determined before penalties&lt;br /&gt;
&lt;br /&gt;
=== Affinities ===&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 4: Armour and Shield Effective Plus Properties&lt;br /&gt;
! Body Slot (Item Types&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;)&lt;br /&gt;
! Enchantment Affinity&lt;br /&gt;
|-&lt;br /&gt;
| Head (Headband, Helmet)&lt;br /&gt;
| Mental Improvement, Ranged Attacks&lt;br /&gt;
|-&lt;br /&gt;
| Head (Hat)&lt;br /&gt;
| Interaction&lt;br /&gt;
|-&lt;br /&gt;
| Head (Lenses, Goggles)&lt;br /&gt;
| Vision&lt;br /&gt;
|-&lt;br /&gt;
| Cloak (Cloak, Cape, Mantle)&lt;br /&gt;
| Transformation, Protection&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Phylactery)&lt;br /&gt;
| Morale, Alignment&lt;br /&gt;
|-&lt;br /&gt;
| Neck (Amulet, Brooch, Medallion, Necklace, Periapt, Scarab)&lt;br /&gt;
| Protection, Discernment&lt;br /&gt;
|-&lt;br /&gt;
| Ring&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracers)&lt;br /&gt;
| Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Bracelets)&lt;br /&gt;
| Allies&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gauntlets)&lt;br /&gt;
| Destructive Power&lt;br /&gt;
|-&lt;br /&gt;
| Hand/Arm (Gloves)&lt;br /&gt;
| Quickness&lt;br /&gt;
|-&lt;br /&gt;
| Belt (Belt, Girdle)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Boots (Boots, Sandals)&lt;br /&gt;
| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Robe)&lt;br /&gt;
| Everything&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Shirt)&lt;br /&gt;
| Physical Improvement&lt;br /&gt;
|-&lt;br /&gt;
| Chest (Vestments)&lt;br /&gt;
| Class Ability Improvement&lt;br /&gt;
|}&lt;br /&gt;
# Wondrous Items only (items created with Craft Wondrous Item feat). &lt;br /&gt;
# Ring is listed as a reminder only, that affinity rules do not apply despite taking up a body (finger) slot (non-Wondrous Item, created by Forge Ring feat).&lt;br /&gt;
&lt;br /&gt;
=== Subgroup Bonuses ===&lt;br /&gt;
; Abridged effective plus formula, use for single subgroup property: (base affected effective plus * (1-CF)) + (subgroup effective plus * CF)&lt;br /&gt;
: (sum of base affected effective plus times one minus contribution factor and subgroup effective plus times contribution factor)&lt;br /&gt;
; Complete procedure, use for multiple subgroup properties: Effective Plus = (Sum of “Subgroup” Bonuses) / (Sum of Contribution Factors)&lt;br /&gt;
: Subgroup Bonus (alternate bonus) = (Effective Plus v that enemy type) * Contribution Factor (that type)&lt;br /&gt;
: Subgroup Bonus (base bonus) = Base Bonus * Contribution Factor (base)&lt;br /&gt;
: Contribution Factor (base) = 1 – (Sum of Contribution Factors for all alternate bonuses), minimum 1/3&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
|+ Table 8: Subgroup Contribution Factors&lt;br /&gt;
! Subgroup&lt;br /&gt;
! CF&lt;br /&gt;
|-&lt;br /&gt;
| vs. Evil&lt;br /&gt;
| 1/2&lt;br /&gt;
|-&lt;br /&gt;
| vs. Neutral&lt;br /&gt;
| 2/3&lt;br /&gt;
|-&lt;br /&gt;
| vs. Lawful, Chaotic, or Good&lt;br /&gt;
| 2/5&lt;br /&gt;
|-&lt;br /&gt;
| vs. Specific Alignment&lt;br /&gt;
| 1/6&lt;br /&gt;
|-&lt;br /&gt;
| vs. Race&lt;br /&gt;
| 1/3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3006</id>
		<title>Introduction to Git</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3006"/>
				<updated>2017-10-25T23:31:14Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Teach to GitHub */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
[https://en.wikipedia.org/wiki/Git_%28software%29 Git] is a piece of software that allows multiple developers to work together on a project. It provides you with methods of reverting changes through incremental backups, control who can/can't send changes, and more.&lt;br /&gt;
&lt;br /&gt;
In this article, you will be learning how to set your computer up to access repositories on [https://github.com/ GitHub].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== GitHub Registration ==&lt;br /&gt;
The first step is to create a GitHub account.&lt;br /&gt;
* [https://github.com/join Open the registration link].&lt;br /&gt;
* Provide a username, password, and email that you do not mind other builders knowing.&lt;br /&gt;
* You do not need a paid plan.&lt;br /&gt;
&lt;br /&gt;
Once registered, send a message to your HDM or a [https://github.com/orgs/ALandFarAway/people?utf8=%E2%9C%93&amp;amp;query=%20role%3Aowner GitHub tech team owner].&lt;br /&gt;
&lt;br /&gt;
== Installing Git Extensions ==&lt;br /&gt;
[https://code.google.com/p/gitextensions/ Git Extensions] is the software you will be using to interact with Git. It provides a clean user interface so that you will not have to learn any command line operation.&lt;br /&gt;
* [http://sourceforge.net/projects/gitextensions/ Download Git Extensions].&lt;br /&gt;
** Check the box to install Git for Windows&lt;br /&gt;
** Check the box to install Kdiff&lt;br /&gt;
** Use PuTTY instead of OpenSSH.&lt;br /&gt;
&lt;br /&gt;
== Creating SSH Keys ==&lt;br /&gt;
=== Generation ===&lt;br /&gt;
* Navigate to the folder where you installed Git Extensions.&lt;br /&gt;
* Open the PuTTY subfolder.&lt;br /&gt;
* Open puttygen.exe&lt;br /&gt;
* Click the generate button.&lt;br /&gt;
* Move the mouse around until the bar has finished filling.&lt;br /&gt;
* ''Optional: Type in a comment.''&lt;br /&gt;
* ''Optional: Type in a password.''&lt;br /&gt;
* Save the public key somewhere you'll remember. Your home directory in a ssh folder works. Save it as &amp;lt;comment above&amp;gt;.pub.&lt;br /&gt;
* Save the private key in the same place as &amp;lt;comment above&amp;gt;.ppk&lt;br /&gt;
* Do not close the window yet!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teach to GitHub ===&lt;br /&gt;
* Navigate to [https://github.com/settings/ssh Github's SSH Settings].&lt;br /&gt;
* Click New SSH Key.&lt;br /&gt;
* Give the title &amp;lt;comment above&amp;gt;.&lt;br /&gt;
* Go back to Putty Generator. Go to the top box and copy the contents.&lt;br /&gt;
* Paste the contents into the box on the GitHub website.&lt;br /&gt;
* Click Add Key.&lt;br /&gt;
* You may now close PuttyGen.&lt;br /&gt;
&lt;br /&gt;
== Clone ALFA Repository ==&lt;br /&gt;
=== Clone ===&lt;br /&gt;
* Open up Git Extensions.&lt;br /&gt;
* Select Clone GitGub repository from the common actions pane.&lt;br /&gt;
* Select the second tab to search.&lt;br /&gt;
* Search for alfa010_bg.&lt;br /&gt;
* Select the one from A Land Far Away.&lt;br /&gt;
* Near the bottom, use the Browse button to navigate to your &amp;lt;My Documents&amp;gt;\Neverwinter Nights 2\modules folder.&lt;br /&gt;
* Rename the local directory from alfa010_bg to alfa010_bg_build.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automatic Authentication ===&lt;br /&gt;
* In Git Extensions, navigate to Repository &amp;gt; Remote Repositories.&lt;br /&gt;
* Hit Browse and go to your .ppk file you saved earlier.&lt;br /&gt;
* Save changes.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3005</id>
		<title>Introduction to Git</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3005"/>
				<updated>2017-10-25T22:56:59Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Installing Git Extensions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
[https://en.wikipedia.org/wiki/Git_%28software%29 Git] is a piece of software that allows multiple developers to work together on a project. It provides you with methods of reverting changes through incremental backups, control who can/can't send changes, and more.&lt;br /&gt;
&lt;br /&gt;
In this article, you will be learning how to set your computer up to access repositories on [https://github.com/ GitHub].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== GitHub Registration ==&lt;br /&gt;
The first step is to create a GitHub account.&lt;br /&gt;
* [https://github.com/join Open the registration link].&lt;br /&gt;
* Provide a username, password, and email that you do not mind other builders knowing.&lt;br /&gt;
* You do not need a paid plan.&lt;br /&gt;
&lt;br /&gt;
Once registered, send a message to your HDM or a [https://github.com/orgs/ALandFarAway/people?utf8=%E2%9C%93&amp;amp;query=%20role%3Aowner GitHub tech team owner].&lt;br /&gt;
&lt;br /&gt;
== Installing Git Extensions ==&lt;br /&gt;
[https://code.google.com/p/gitextensions/ Git Extensions] is the software you will be using to interact with Git. It provides a clean user interface so that you will not have to learn any command line operation.&lt;br /&gt;
* [http://sourceforge.net/projects/gitextensions/ Download Git Extensions].&lt;br /&gt;
** Check the box to install Git for Windows&lt;br /&gt;
** Check the box to install Kdiff&lt;br /&gt;
** Use PuTTY instead of OpenSSH.&lt;br /&gt;
&lt;br /&gt;
== Creating SSH Keys ==&lt;br /&gt;
=== Generation ===&lt;br /&gt;
* Navigate to the folder where you installed Git Extensions.&lt;br /&gt;
* Open the PuTTY subfolder.&lt;br /&gt;
* Open puttygen.exe&lt;br /&gt;
* Click the generate button.&lt;br /&gt;
* Move the mouse around until the bar has finished filling.&lt;br /&gt;
* ''Optional: Type in a comment.''&lt;br /&gt;
* ''Optional: Type in a password.''&lt;br /&gt;
* Save the public key somewhere you'll remember. Your home directory in a ssh folder works. Save it as &amp;lt;comment above&amp;gt;.pub.&lt;br /&gt;
* Save the private key in the same place as &amp;lt;comment above&amp;gt;.ppk&lt;br /&gt;
* Do not close the window yet!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teach to GitHub ===&lt;br /&gt;
* Navigate to [https://github.com/settings/ssh Github's SSH Settings].&lt;br /&gt;
* Click Add SSH Key.&lt;br /&gt;
* Give the title &amp;lt;comment above&amp;gt;.&lt;br /&gt;
* Go back to Putty Generator. Go to the top box and copy the contents.&lt;br /&gt;
* Paste the contents into the box on the GitHub website.&lt;br /&gt;
* Click Add Key.&lt;br /&gt;
* You may now close PuttyGen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Clone ALFA Repository ==&lt;br /&gt;
=== Clone ===&lt;br /&gt;
* Open up Git Extensions.&lt;br /&gt;
* Select Clone GitGub repository from the common actions pane.&lt;br /&gt;
* Select the second tab to search.&lt;br /&gt;
* Search for alfa010_bg.&lt;br /&gt;
* Select the one from A Land Far Away.&lt;br /&gt;
* Near the bottom, use the Browse button to navigate to your &amp;lt;My Documents&amp;gt;\Neverwinter Nights 2\modules folder.&lt;br /&gt;
* Rename the local directory from alfa010_bg to alfa010_bg_build.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automatic Authentication ===&lt;br /&gt;
* In Git Extensions, navigate to Repository &amp;gt; Remote Repositories.&lt;br /&gt;
* Hit Browse and go to your .ppk file you saved earlier.&lt;br /&gt;
* Save changes.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3004</id>
		<title>Introduction to Git</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Introduction_to_Git&amp;diff=3004"/>
				<updated>2017-10-25T22:51:02Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* GitHub Registration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
[https://en.wikipedia.org/wiki/Git_%28software%29 Git] is a piece of software that allows multiple developers to work together on a project. It provides you with methods of reverting changes through incremental backups, control who can/can't send changes, and more.&lt;br /&gt;
&lt;br /&gt;
In this article, you will be learning how to set your computer up to access repositories on [https://github.com/ GitHub].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== GitHub Registration ==&lt;br /&gt;
The first step is to create a GitHub account.&lt;br /&gt;
* [https://github.com/join Open the registration link].&lt;br /&gt;
* Provide a username, password, and email that you do not mind other builders knowing.&lt;br /&gt;
* You do not need a paid plan.&lt;br /&gt;
&lt;br /&gt;
Once registered, send a message to your HDM or a [https://github.com/orgs/ALandFarAway/people?utf8=%E2%9C%93&amp;amp;query=%20role%3Aowner GitHub tech team owner].&lt;br /&gt;
&lt;br /&gt;
== Installing Git Extensions ==&lt;br /&gt;
[https://code.google.com/p/gitextensions/ Git Extensions] is the software you will be using to interact with Git. It provides a clean user interface so that you will not have to learn any command line operation.&lt;br /&gt;
* [http://sourceforge.net/projects/gitextensions/ Download Git Extensions].&lt;br /&gt;
** Check the box to install MysyGit&lt;br /&gt;
** Check the box to install Kiff&lt;br /&gt;
** Use PuTTY instead of OpenSSH.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating SSH Keys ==&lt;br /&gt;
=== Generation ===&lt;br /&gt;
* Navigate to the folder where you installed Git Extensions.&lt;br /&gt;
* Open the PuTTY subfolder.&lt;br /&gt;
* Open puttygen.exe&lt;br /&gt;
* Click the generate button.&lt;br /&gt;
* Move the mouse around until the bar has finished filling.&lt;br /&gt;
* ''Optional: Type in a comment.''&lt;br /&gt;
* ''Optional: Type in a password.''&lt;br /&gt;
* Save the public key somewhere you'll remember. Your home directory in a ssh folder works. Save it as &amp;lt;comment above&amp;gt;.pub.&lt;br /&gt;
* Save the private key in the same place as &amp;lt;comment above&amp;gt;.ppk&lt;br /&gt;
* Do not close the window yet!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teach to GitHub ===&lt;br /&gt;
* Navigate to [https://github.com/settings/ssh Github's SSH Settings].&lt;br /&gt;
* Click Add SSH Key.&lt;br /&gt;
* Give the title &amp;lt;comment above&amp;gt;.&lt;br /&gt;
* Go back to Putty Generator. Go to the top box and copy the contents.&lt;br /&gt;
* Paste the contents into the box on the GitHub website.&lt;br /&gt;
* Click Add Key.&lt;br /&gt;
* You may now close PuttyGen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Clone ALFA Repository ==&lt;br /&gt;
=== Clone ===&lt;br /&gt;
* Open up Git Extensions.&lt;br /&gt;
* Select Clone GitGub repository from the common actions pane.&lt;br /&gt;
* Select the second tab to search.&lt;br /&gt;
* Search for alfa010_bg.&lt;br /&gt;
* Select the one from A Land Far Away.&lt;br /&gt;
* Near the bottom, use the Browse button to navigate to your &amp;lt;My Documents&amp;gt;\Neverwinter Nights 2\modules folder.&lt;br /&gt;
* Rename the local directory from alfa010_bg to alfa010_bg_build.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Automatic Authentication ===&lt;br /&gt;
* In Git Extensions, navigate to Repository &amp;gt; Remote Repositories.&lt;br /&gt;
* Hit Browse and go to your .ppk file you saved earlier.&lt;br /&gt;
* Save changes.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Moon_Elf&amp;diff=2982</id>
		<title>Moon Elf</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Moon_Elf&amp;diff=2982"/>
				<updated>2017-10-19T07:01:39Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Moon_Elf.jpg|256px|Moon Elf]]&lt;br /&gt;
| Name = Moon Elf&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Languages = [[Common]], [[Elven]]&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| Dexterity = +2&lt;br /&gt;
| Constitution = -2&lt;br /&gt;
| Feats = [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Low-Light Vision]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]])&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/races.htm#elves}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Moon_elf}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Moon_elf}}&lt;br /&gt;
: ''&amp;quot;More so than other elves, moon elves are drawn to a variety of paths. They have a great love of music and make excellent bards. Moon elves do not possess the depth of reverence of the Seldarine the sun elves do, nor the bond with nature of the wood elves... moon elves are enamored of magic, and a great number take up the wizard's arts.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Moon Elves''', known as '''Teu-tel-quessir''' in their own [[Elven]] language, are the most common subrace of the [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Moon Elves are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Moon Elves share the following racial features:&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]].&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Low-Light Vision]]&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Fair skin, sometimes tinged with blue, and hair of silver-white, black, or blue distinguish Moon Elves from their cousins. Their eyes are typically blue or green, with gold flecks. Humanlikes colors are somewhat rare. Moon Elf males tend to stand between 5' (152.4 cm) and 6'6&amp;quot; (198.12 cm), with females averaging 5&amp;quot; (12.7 cm) shorter.&lt;br /&gt;
&lt;br /&gt;
=== Outlook ===&lt;br /&gt;
Moon Elves are more impulsive than the other elves, and dislike remaining in one place for any significant amount of time. Most moon elves are happiest when traveling, especially across the expanses of untrodden wilderness that still survive in Faerûn. This is probably the single greatest reason why they are so much more friendly and accommodating to other races than many other elves. They do not isolate themselves from the human lands behind impervious defenses. Moon elves have watched humankind for much longer than their sun or wood elf kin, and they know that nonelves aren't as foolish and unimportant as most other elves think. They feel that engaging promising human realms such as [[Silverymoon]] and instilling elven values and cultures in these young lands is a better way for the elven race to survive and thrive than hiding away and avoiding all contact with ambitious, grasping humans.&lt;br /&gt;
&lt;br /&gt;
They are drawn to adventure through sheer wanderlust. They desire to see and do everything possible during their long lives. Like their allies the [[Harpers]], moon elves believe that a single person of good heart who stands up to injustice or evil can make a big difference. The typical moon elf adventurer tends to be a wandering protector of the common folk, not a dungeon-plundering slayer of monsters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
More so than other elves, moon elves are drawn to a variety of paths. They have a great love for music and make excellent [[Bard]]s. Moon elves do not possess the depth of reverence for the [[Seldarine]] the [[Sun Elf|Sun Elves]] do, nor the bond with nature of the [[Wood Elf|Wood Elves]], but [[Cleric]]s and [[Druid]]s are not uncommon among the subrace. Many Moon Elves prefer stealth over strength, and often choose to become [[Ranger]]s or [[Rogue]]s instead. Like all elves, Moon Elves are enamored of magic, and a great number take up the [[Wizard]]'s arts.&lt;br /&gt;
&lt;br /&gt;
Moon elves share a natural affinity for arcane magic with the Sun Elves, although they tend to be more impulsive with their spells. Unlike their more disciplined kin, moon elves frequently pursue two or more paths at the same time, combining the study of magic with the arts of the swordmaster or the [[Rogue]]. Their favored class is [[Wizard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2981</id>
		<title>Drow</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2981"/>
				<updated>2017-10-19T06:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{MessageBox&lt;br /&gt;
| Type = Notice&lt;br /&gt;
| Title = [[Exceptional Character]] Race&lt;br /&gt;
| Message = Players must gain [[Head Dungeon Master]] approval prior to creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Drow.jpg|256px|Drow]]&lt;br /&gt;
| Name = Drow&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Languages = [[Drow (Language)|Drow]], [[Undercommon]]&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| LA = +2&lt;br /&gt;
| Dexterity = +2&lt;br /&gt;
| Constitution = -2&lt;br /&gt;
| Intelligence = +2&lt;br /&gt;
| Charisma = +2&lt;br /&gt;
| Weapon Proficiencies = [[Longsword]], [[Rapier]], [[Longbow]], [[Shortbow]]&lt;br /&gt;
| Feats = [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Darkvision]], [[Light Blindness]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]])&lt;br /&gt;
| SLAs = [[Darkness]], [[Light]], [[See Invisibility]])&lt;br /&gt;
| Other = [[Spell Resistance]]&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/monsters/elf.htm#drow}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Drow}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Drow}}&lt;br /&gt;
: ''&amp;quot;Of the various elven subraces, none are more notorious than the drow. Descended from the original dark-skinned elven subrace called the Ssri-tel-quessir, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Drow''' are one of the types of [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Drow are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Drow share the following racial features:&lt;br /&gt;
* [[Level Adjustment]]: +2&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]]&lt;br /&gt;
* [[Spell Resistance]] equal to 11 + character level.&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Darkvision]].&lt;br /&gt;
* [[Light Blindness]] imposes a -1 penalty to attack, save, and skill checks under the sun.&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
* They have [[Weapon Proficiency]] with the [[Longsword]], [[Rapier]], [[Longbow]], and [[Shortbow]].&lt;br /&gt;
* Drow possess [[Spell-Like Ability|Spell-Like Abilities]]:&lt;br /&gt;
** [[Darkness]] 1x/day&lt;br /&gt;
** [[Light]] 1x/day&lt;br /&gt;
** [[See Invisibility]] 1x/day&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
: ''&amp;quot;Drow are, on the whole, sadistic, destructive, and treacherous.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
Drow typically have skin that resembles polished obsidian, stark white or pale yellow hair, and blood-red eyes. They tend to be smaller and thinner than most Faerûnian elves.&lt;br /&gt;
&lt;br /&gt;
=== Outlook ===&lt;br /&gt;
Drow view themselves as the rightful heirs to Faerûn, and still remember the perceived injustice of their exile to the Underdark. They hate other races and either wish to make war upon them or view those others with contempt and tolerate them only as necessary for trade or temporarily military alliances. Even among their own kind, drow are cruel and suspicious. They are arrogant, ambitious, sadistic, treacherous and hedonistic. From birth, drow were taught they were superior to other races and should crush those beneath them. Children who resisted and showed kindness or love were brutally punished, so as to beat the instinct for cruelty into them.&lt;br /&gt;
&lt;br /&gt;
Most drow on the surface are evil, and worship [[Vhaeraun]], though the rare outcasts and renegades have more neutral attitudes. There are even groups of good drow who worship [[Eilistraee]] or other deities not of the traditional drow pantheon. &lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
Drow characters are rare on ''A Land Far Away'', outside of Underdark events. They require special permission to play, are treated hostile by PCs on the surface, and are typically treated as kill-on-sight by NPCs.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== Differences from D&amp;amp;D ===&lt;br /&gt;
* Drow have a favored class of Wizard, regardless of gender.&lt;br /&gt;
* Rather than blinding drow for one around, the sun imposes a penalty on most rolls. Unfortunately this happens even at night in NWN2.&lt;br /&gt;
* Instead of the spells faerie fire and dancing lights 1/day, Drow in NWN2 receive see invisibility.&lt;br /&gt;
&lt;br /&gt;
=== Differences from NWN2 ===&lt;br /&gt;
* Playing a Drow is restricted in ''A Land Far Away'', and requires the approval of the server's HDM. Drow are typically found in Underdark campaigns, or by extraordinary situations.&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2980</id>
		<title>Drow</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2980"/>
				<updated>2017-10-19T06:57:02Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{MessageBox&lt;br /&gt;
| Type = Notice&lt;br /&gt;
| Title = [[Exceptional Character]] Race&lt;br /&gt;
| Message = Players must gain [[Head Dungeon Master]] approval prior to creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Drow.jpg|256px|Drow]]&lt;br /&gt;
| Name = Drow&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Languages = [[Drow (Language)|Drow]], [[Undercommon]]&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| LA = +2&lt;br /&gt;
| Dexterity = +2&lt;br /&gt;
| Constitution = -2&lt;br /&gt;
| Intelligence = +2&lt;br /&gt;
| Charisma = +2&lt;br /&gt;
| Weapon Proficiencies = [[Longsword]], [[Rapier]], [[Longbow]], [[Shortbow]]&lt;br /&gt;
| Feats = [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Darkvision]], [[Light Blindness]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]])&lt;br /&gt;
| SLAs = [[Darkness]], [[Light]], [[See Invisibility]])&lt;br /&gt;
| Other = [[Spell Resistance]]&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/monsters/elf.htm#drow}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Drow}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Drow}}&lt;br /&gt;
: ''&amp;quot;Of the various elven subraces, none are more notorious than the drow. Descended from the original dark-skinned elven subrace called the Ssri-tel-quessir, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Drow''' are one of the types of [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Drow are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Drow share the following racial features:&lt;br /&gt;
* [[Level Adjustment]]: +2&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]]&lt;br /&gt;
* [[Spell Resistance]] equal to 11 + character level.&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Darkvision]].&lt;br /&gt;
* [[Light Blindness]] imposes a -1 penalty to attack, save, and skill checks under the sun.&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
* They have [[Weapon Proficiency]] with the [[Longsword]], [[Rapier]], [[Longbow]], and [[Shortbow]].&lt;br /&gt;
* Drow possess [[Spell-Like Ability|Spell-Like Abilities]]:&lt;br /&gt;
** [[Darkness]] 1x/day&lt;br /&gt;
** [[Light]] 1x/day&lt;br /&gt;
** [[See Invisibility]] 1x/day&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
: ''&amp;quot;Drow are, on the whole, sadistic, destructive, and treacherous.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
Drow typically have skin that resembles polished obsidian, stark white or pale yellow hair, and blood-red eyes. They tend to be smaller and thinner than most Faerûnian elves.&lt;br /&gt;
&lt;br /&gt;
=== Outlook ===&lt;br /&gt;
Drow view themselves as the rightful heirs to Faerûn, and still remember the perceived injustice of their exile to the Underdark. They hate other races and either wish to make war upon them or view those others with contempt and tolerate them only as necessary for trade or temporarily military alliances. Even among their own kind, drow are cruel and suspicious. They are arrogant, ambitious, sadistic, treacherous and hedonistic. From birth, drow were taught they were superior to other races and should crush those beneath them. Children who resisted and showed kindness or love were brutally punished, so as to beat the instinct for cruelty into them.&lt;br /&gt;
&lt;br /&gt;
Most drow on the surface are evil, and worship [[Vhaeraun]], though the rare outcasts and renegades have more neutral attitudes. There are even groups of good drow who worship [[Eilistraee]] or other deities not of the traditional drow pantheon. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
Drow characters are rare on ''A Land Far Away'', outside of Underdark events. They require special permission to play, are treated hostile by PCs on the surface, and are typically treated as kill-on-sight by NPCs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== Differences from D&amp;amp;D ===&lt;br /&gt;
* Drow have a favored class of Wizard, regardless of gender.&lt;br /&gt;
* Rather than blinding drow for one around, the sun imposes a penalty on most rolls. Unfortunately this happens even at night in NWN2.&lt;br /&gt;
* Instead of the spells faerie fire and dancing lights 1/day, Drow in NWN2 receive see invisibility.&lt;br /&gt;
&lt;br /&gt;
=== Differences from NWN2 ===&lt;br /&gt;
* Playing a Drow is restricted in ''A Land Far Away'', and requires the approval of the server's HDM. Drow are typically found in Underdark campaigns, or by extraordinary situations.&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2979</id>
		<title>Drow</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2979"/>
				<updated>2017-10-19T06:55:35Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{MessageBox&lt;br /&gt;
| Type = Notice&lt;br /&gt;
| Title = [[Exceptional Character]] Race&lt;br /&gt;
| Message = Players must gain [[Head Dungeon Master]] approval prior to creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Drow.jpg|256px|Drow]]&lt;br /&gt;
| Name = Drow&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Languages = [[Drow (Language)|Drow]], [[Undercommon]]&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| LA = +2&lt;br /&gt;
| Dexterity = +2&lt;br /&gt;
| Constitution = -2&lt;br /&gt;
| Intelligence = +2&lt;br /&gt;
| Charisma = +2&lt;br /&gt;
| Weapon Proficiencies = [[Longsword]], [[Rapier]], [[Longbow]], [[Shortbow]]&lt;br /&gt;
| Feats = [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Darkvision]], [[Light Blindness]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]])&lt;br /&gt;
| SLAs = [[Darkness]], [[Light]], [[See Invisibility]])&lt;br /&gt;
| Other = [[Spell Resistance]]&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/monsters/elf.htm#drow}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Drow}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Drow}}&lt;br /&gt;
: ''&amp;quot;Of the various elven subraces, none are more notorious than the drow. Descended from the original dark-skinned elven subrace called the Ssri-tel-quessir, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Drow''' are one of the types of [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Drow are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Drow share the following racial features:&lt;br /&gt;
* [[Level Adjustment]]: +2&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]]&lt;br /&gt;
* [[Spell Resistance]] equal to 11 + character level.&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Darkvision]].&lt;br /&gt;
* [[Light Blindness]] imposes a -1 penalty to attack, save, and skill checks under the sun.&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
* They have [[Weapon Proficiency]] with the [[Longsword]], [[Rapier]], [[Longbow]], and [[Shortbow]].&lt;br /&gt;
* Drow possess [[Spell-Like Ability|Spell-Like Abilities]]:&lt;br /&gt;
** [[Darkness]] 1x/day&lt;br /&gt;
** [[Light]] 1x/day&lt;br /&gt;
** [[See Invisibility]] 1x/day&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
: ''&amp;quot;Drow are, on the whole, sadistic, destructive, and treacherous.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
Drow typically have skin that resembles polished obsidian, stark white or pale yellow hair, and blood-red eyes. They tend to be smaller and thinner than most Faerûnian elves.&lt;br /&gt;
&lt;br /&gt;
=== Outlook ===&lt;br /&gt;
Drow view themselves as the rightful heirs to Faerûn, and still remember the perceived injustice of their exile to the Underdark. They hate other races and either wish to make war upon them or view those others with contempt and tolerate them only as necessary for trade or temporarily military alliances. Even among their own kind, drow are cruel and suspicious. They are arrogant, ambitious, sadistic, treacherous and hedonistic. From birth, drow were taught they were superior to other races and should crush those beneath them. Children who resisted and showed kindness or love were brutally punished, so as to beat the instinct for cruelty into them.&lt;br /&gt;
&lt;br /&gt;
Most drow on the surface are evil, and worship [[Vhaeraun]], though the rare outcasts and renegades have more neutral attitudes. There are even groups of good drow who worship [[Eilistraee]] or other deities not of the traditional drow pantheon. &lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== Differences from D&amp;amp;D ===&lt;br /&gt;
* Drow have a favored class of Wizard, regardless of gender.&lt;br /&gt;
* Rather than blinding drow for one around, the sun imposes a penalty on most rolls. Unfortunately this happens even at night in NWN2.&lt;br /&gt;
* Instead of the spells faerie fire and dancing lights 1/day, Drow in NWN2 receive see invisibility.&lt;br /&gt;
&lt;br /&gt;
=== Differences from NWN2 ===&lt;br /&gt;
* Playing a Drow is restricted in ''A Land Far Away'', and requires the approval of the server's HDM. Drow are typically found in Underdark campaigns, or by extraordinary situations.&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2978</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2978"/>
				<updated>2017-10-19T06:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Languages|}}}|{{!}} [[Language]]s {{!}}{{!}} {{{Languages}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|LA]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|- class=&amp;quot;section&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; {{!}} Features&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Weapon Proficiencies|}}}|{{!}} [[Weapon Proficiency|Proficiencies]] {{!}}{{!}} {{{Weapon Proficiencies}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Feats|}}}|{{!}} [[Feats]] {{!}}{{!}} {{{Feats}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{SLAs|}}}|{{!}} [[Spell-Like Ability|SLAs]] {{!}}{{!}} {{{SLAs}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Other|}}}|{{!}} Other {{!}}{{!}} {{{Other}}} }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Other = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Other = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2977</id>
		<title>Drow</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2977"/>
				<updated>2017-10-19T06:39:08Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{MessageBox&lt;br /&gt;
| Type = Notice&lt;br /&gt;
| Title = [[Exceptional Character]] Race&lt;br /&gt;
| Message = Players must gain [[Head Dungeon Master]] approval prior to creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Drow.jpg|256px|Drow]]&lt;br /&gt;
| Name = Drow&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| LA = +2&lt;br /&gt;
| Dexterity = +2&lt;br /&gt;
| Constitution = -2&lt;br /&gt;
| Intelligence = +2&lt;br /&gt;
| Charisma = +2&lt;br /&gt;
| Weapon Proficiencies = [[Longsword]], [[Rapier]], [[Longbow]], [[Shortbow]]&lt;br /&gt;
| Feats = [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Darkvision]], [[Light Blindness]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]])&lt;br /&gt;
| SLAs = [[Darkness]], [[Light]], [[See Invisibility]])&lt;br /&gt;
| Other = [[Spell Resistance]]&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/monsters/elf.htm#drow}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Drow}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Drow}}&lt;br /&gt;
: ''&amp;quot;Of the various elven subraces, none are more notorious than the drow. Descended from the original dark-skinned elven subrace called the Ssri-tel-quessir, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Drow''' are one of the types of [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Drow are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Drow share the following racial features:&lt;br /&gt;
* [[Level Adjustment]]: +2&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]]&lt;br /&gt;
* [[Spell Resistance]] equal to 11 + character level.&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Darkvision]].&lt;br /&gt;
* [[Light Blindness]] imposes a -1 penalty to attack, save, and skill checks under the sun.&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
* They have [[Weapon Proficiency]] with the [[Longsword]], [[Rapier]], [[Longbow]], and [[Shortbow]].&lt;br /&gt;
* Drow possess [[Spell-Like Ability|Spell-Like Abilities]]:&lt;br /&gt;
** [[Darkness]] 1x/day&lt;br /&gt;
** [[Light]] 1x/day&lt;br /&gt;
** [[See Invisibility]] 1x/day&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2976</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2976"/>
				<updated>2017-10-19T06:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|LA]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|- class=&amp;quot;section&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; {{!}} Features&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Weapon Proficiencies|}}}|{{!}} [[Weapon Proficiency|Proficiencies]] {{!}}{{!}} {{{Weapon Proficiencies}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Feats|}}}|{{!}} [[Feats]] {{!}}{{!}} {{{Feats}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{SLAs|}}}|{{!}} [[Spell-Like Ability|SLAs]] {{!}}{{!}} {{{SLAs}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Other|}}}|{{!}} Other {{!}}{{!}} {{{Other}}} }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Other = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Other = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2975</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2975"/>
				<updated>2017-10-19T06:36:40Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|Level Adjustment]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|- class=&amp;quot;section&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; {{!}} Features&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Weapon Proficiencies|}}}|{{!}} [[Weapon Proficiency|Proficiencies]] {{!}}{{!}} {{{Weapon Proficiencies}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Feats|}}}|{{!}} [[Feats]] {{!}}{{!}} {{{Feats}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{SLAs|}}}|{{!}} [[Spell-Like Ability|SLAs]] {{!}}{{!}} {{{SLAs}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Other|}}}|{{!}} Other {{!}}{{!}} {{{Other}}} }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Other = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Other = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2974</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2974"/>
				<updated>2017-10-19T06:36:19Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|LA]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|- class=&amp;quot;section&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; {{!}} Features&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Weapon Proficiencies|}}}|{{!}} [[Weapon Proficiency|Proficiencies]] {{!}}{{!}} {{{Weapon Proficiencies}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Feats|}}}|{{!}} [[Feats]] {{!}}{{!}} {{{Feats}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{SLAs|}}}|{{!}} [[Spell-Like Ability|SLAs]] {{!}}{{!}} {{{SLAs}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Other|}}}|{{!}} Other {{!}}{{!}} {{{Other}}} }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Other = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Other = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2973</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2973"/>
				<updated>2017-10-19T06:34:39Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|- class=&amp;quot;section&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; {{!}} Features&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|LA]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Weapon Proficiencies|}}}|{{!}} [[Weapon Proficiency|Proficiencies]] {{!}}{{!}} {{{Weapon Proficiencies}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Feats|}}}|{{!}} [[Feats]] {{!}}{{!}} {{{Feats}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{SLAs|}}}|{{!}} [[Spell-Like Ability|SLAs]] {{!}}{{!}} {{{SLAs}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Other|}}}|{{!}} Other {{!}}{{!}} {{{Other}}} }}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Other = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Other = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2972</id>
		<title>Template:Race</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Race&amp;diff=2972"/>
				<updated>2017-10-19T06:29:22Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;infoPane&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Image|}}}|{{!}} colspan=&amp;quot;2&amp;quot; {{!}} {{{Image}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{Name}}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Size]]&lt;br /&gt;
| {{{Size}}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Race#Favored Class|Favored Class]]&lt;br /&gt;
| {{{Favored Class}}}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{LA|}}}|{{!}} [[Race#Level Adjustment|LA]] {{!}}{{!}} {{{LA}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Strength|}}}|{{!}} [[Strength]] {{!}}{{!}} {{{Strength}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Dexterity|}}}|{{!}} [[Dexterity]] {{!}}{{!}} {{{Dexterity}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Constitution|}}}|{{!}} [[Constitution]] {{!}}{{!}} {{{Constitution}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Intelligence|}}}|{{!}} [[Intelligence]] {{!}}{{!}} {{{Intelligence}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Wisdom|}}}|{{!}} [[Wisdom]] {{!}}{{!}} {{{Wisdom}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{ #if:{{{Charisma|}}}|{{!}} [[Charisma]] {{!}}{{!}} {{{Charisma}}} }}&lt;br /&gt;
|-&lt;br /&gt;
| Features&lt;br /&gt;
| {{{Features|''None''}}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Content Templates]]&lt;br /&gt;
This template will display information on a [[Feat]] available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
= Usage =&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Note that ''italicized'' lines are optional. Content templates typically go at the top of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Feat&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ''| Image = &amp;lt;nowiki&amp;gt;[[Image:Race_Human.jpg|256px|Human]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 | Name = Human&lt;br /&gt;
 | Size = Medium&lt;br /&gt;
 | Favored Class = ''Any''&lt;br /&gt;
 ''| LA = +0''&lt;br /&gt;
 ''| Strength = +X&lt;br /&gt;
 ''| Dexterity = +X&lt;br /&gt;
 ''| Constitution = +X&lt;br /&gt;
 ''| Intelligence = +X&lt;br /&gt;
 ''| Wisdom = +X&lt;br /&gt;
 ''| Charisma = +X&lt;br /&gt;
 ''| Features = &amp;lt;nowiki&amp;gt;[[Quick to Master]], [[Skilled]]&amp;lt;/nowiki&amp;gt;''&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
= Preview =&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Human.jpg|256px|Human]]&lt;br /&gt;
| Name = Human&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = ''Any''&lt;br /&gt;
| Features = [[Quick to Master]], [[Skilled]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=File:Race_Drow.jpg&amp;diff=2971</id>
		<title>File:Race Drow.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=File:Race_Drow.jpg&amp;diff=2971"/>
				<updated>2017-10-19T06:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2970</id>
		<title>Drow</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Drow&amp;diff=2970"/>
				<updated>2017-10-19T00:52:31Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: Created page with &amp;quot;Category:Races Category:Elven Subraces {{MessageBox | Type = Notice | Title = Exceptional Character Race | Message = Players must gain Head Dungeon Master appr...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]]&lt;br /&gt;
[[Category:Elven Subraces]]&lt;br /&gt;
{{MessageBox&lt;br /&gt;
| Type = Notice&lt;br /&gt;
| Title = [[Exceptional Character]] Race&lt;br /&gt;
| Message = Players must gain [[Head Dungeon Master]] approval prior to creation.&lt;br /&gt;
}}&lt;br /&gt;
{{Race&lt;br /&gt;
| Image = [[Image:Race_Drow.jpg|256px|Drow]]&lt;br /&gt;
| Name = Drow&lt;br /&gt;
| Size = Medium&lt;br /&gt;
| Favored Class = [[Wizard]]&lt;br /&gt;
| LA = +2&lt;br /&gt;
| Features = +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]], [[Spell Resistance]] (11+CL), [[Hardiness vs. Enchantments]], [[Immunity to Sleep]], [[Darkvision]], [[Light Blindness]], [[Keen Sense]], [[Skill Affinity]] ([[Listen]], [[Search]], [[Spot]]), [[Weapon Proficiency]] ([[Longsword]], [[Rapier]], [[Longbow]], [[Shortbow]]), Spell-Like Abilities ([[Darkness]], [[Light]], [[See Invisibility]])&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/monsters/elf.htm#drow}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Drow}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Drow}}&lt;br /&gt;
: ''&amp;quot;Of the various elven subraces, none are more notorious than the drow. Descended from the original dark-skinned elven subrace called the Ssri-tel-quessir, the drow were cursed into their present appearance by the good elven deities for following the goddess Lolth down the path to evil and corruption.&amp;quot;'' -- [[Races of Faerûn]]&lt;br /&gt;
'''Drow''' are one of the types of [[Elf|Elves]] of [[Faerûn]].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
Drow are medium sized creatures, with a [[Favored Class]] of [[Wizard]]. All Drow share the following racial features:&lt;br /&gt;
* [[Level Adjustment]]: +2&lt;br /&gt;
* +2 [[Dexterity]], -2 [[Constitution]], +2 [[Intelligence]], +2 [[Charisma]]&lt;br /&gt;
* [[Spell Resistance]] equal to 11 + character level.&lt;br /&gt;
* [[Hardiness vs. Enchantments]] grants a +2 bonus on saving throws against mind-affecting spells.&lt;br /&gt;
* [[Immunity to Sleep]] renders them immune to all sleep spells and effects.&lt;br /&gt;
* [[Keen Sense]] allows Elves to apply their full [[Search]] skill even when making a passive search.&lt;br /&gt;
* [[Darkvision]].&lt;br /&gt;
* [[Light Blindness]] imposes a -1 penalty to attack, save, and skill checks under the sun.&lt;br /&gt;
* [[Skill Affinity]]: Elves gain a +2 racial bonus to [[Listen]], [[Search]], and [[Spot]] checks.&lt;br /&gt;
* They have [[Weapon Proficiency]] with the [[Longsword]], [[Rapier]], [[Longbow]], and [[Shortbow]].&lt;br /&gt;
* Drow possess [[Spell-Like Ability|Spell-Like Abilities]]:&lt;br /&gt;
** [[Darkness]] 1x/day&lt;br /&gt;
** [[Light]] 1x/day&lt;br /&gt;
** [[See Invisibility]] 1x/day&lt;br /&gt;
&lt;br /&gt;
{{Races}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Creating_RP_Spells&amp;diff=2965</id>
		<title>Creating RP Spells</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Creating_RP_Spells&amp;diff=2965"/>
				<updated>2017-10-16T23:03:23Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document covers how to add simple, dummy RP Spells to ALFA. An RP Spell is a spell that has no mechanical effect outside of a DM session.&lt;br /&gt;
&lt;br /&gt;
To help with the quick generation of spells, we have created the [http://www.alandfaraway.info/phpBB3/viewtopic.php?f=197&amp;amp;t=48938 Quick Spell Generator] tool. This GUI simplifies the experience slightly so that you don't have to do hexadecimal math or know the valid choices for certain columns.&lt;br /&gt;
&lt;br /&gt;
== Creating the TLK Entry ==&lt;br /&gt;
To edit TLK files, you'll need a third party program. In this example, we'll be using [https://neverwintervault.org/project/nwn2/other/tool/nwn2-tlk-editor NWN2 TLK Editor]. You will need to open ALFA-Base-Resources/tlk/alfa_acr02.tlk with the program.&lt;br /&gt;
&lt;br /&gt;
* Enter '16778568' and hit ''Find Ref''. Scroll down to the next empty entries.&lt;br /&gt;
* In the Quick Spell Generator tool, on the ''Text'' tab, copy or type the spell's name, and click ''Clean for NWN2''. Copy the text from that box to the empty 2DA line.&lt;br /&gt;
* Do the same for the spell's text. The text can usually be copied from SRD, cleaned, then put into the TLK file. Failing to clean the text results in boxes instead of valid characters.&lt;br /&gt;
* Note the two lines you used in the last two steps. You will use them in the Quick Spell Generator. You do not want the StrRef column number. Instead, click on the line, and you will see something like: &amp;quot;StrRef = 1352 0x548 16778568 0x1000548, StrSize = 1194, SndRes = N/A&amp;quot;. From this string, you want the first long number, e.g. 16778568.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating the spells.2da Entry ==&lt;br /&gt;
: ''See also: [[spells.2da]]''&lt;br /&gt;
Each spell in ''Neverwinter Nights 2'' is stored as a line in the spells.2da file. This line contains information about how the spell should function, what script is used by the spell, and who has access to the spells. See the spells.2da page for specifics on what each column means.&lt;br /&gt;
&lt;br /&gt;
Use the Quick Spell Generator to do the following:&lt;br /&gt;
&lt;br /&gt;
# Find the last entry in ALFA's spells.2da file, and set the ID to one after it.&lt;br /&gt;
# Set the ''Name'' column to the TLK line of the spell name created above.&lt;br /&gt;
# Set the ''SpellDesc'' column to the TLK line of the spell description created above.&lt;br /&gt;
# Set the ''ImpactScript'' column to 'acr_s0_rp'.&lt;br /&gt;
# Fill out all the information (again, see spells.2da for specifics about each column).&lt;br /&gt;
# Use the ''Output'' tab to ''Regenerate Output''.&lt;br /&gt;
# Copy the line in the text box to the bottom of ALFA's spells.2da].&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Spell_Progression_Level&amp;diff=2954</id>
		<title>Template:Spell Progression Level</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Spell_Progression_Level&amp;diff=2954"/>
				<updated>2017-10-16T20:11:40Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;| {{{1}}}&lt;br /&gt;
{{ #if: {{{2|}}} | {{ #ifeq: {{{2|}}} |-|{{!}}| {{!}} {{{2}}} }} }}&lt;br /&gt;
{{ #if: {{{3|}}} | {{ #ifeq: {{{3|}}} |-|{{!}}| {{!}} {{{3}}} }}&lt;br /&gt;
{{ #if: {{{4|}}} | {{ #ifeq: {{{4|}}} |-|{{!}}| {{!}} {{{4}}} }}&lt;br /&gt;
{{ #if: {{{5|}}} | {{ #ifeq: {{{5|}}} |-|{{!}}| {{!}} {{{5}}} }}&lt;br /&gt;
{{ #if: {{{6|}}} | {{ #ifeq: {{{6|}}} |-|{{!}}| {{!}} {{{6}}} }}&lt;br /&gt;
{{ #if: {{{7|}}} | {{ #ifeq: {{{7|}}} |-|{{!}}| {{!}} {{{7}}} }}&lt;br /&gt;
{{ #if: {{{8|}}} | {{ #ifeq: {{{8|}}} |-|{{!}}| {{!}} {{{8}}} }}&lt;br /&gt;
{{ #if: {{{9|}}} | {{ #ifeq: {{{9|}}} |-|{{!}}| {{!}} {{{9}}} }}&lt;br /&gt;
{{ #if: {{{10|}}} | {{ #ifeq: {{{10|}}} |-|{{!}}| {{!}} {{{10}}}&lt;br /&gt;
{{ #if: {{{11|}}} | {{ #ifeq: {{{11|}}} |-|{{!}}| {{!}} {{{11}}} }} }} }} }} }} }} }} }} }} }} }}&lt;br /&gt;
{{ #if: {{{12|}}} | {{ #ifeq: {{{12|}}} |-|{{!}}| {{!}} {{{12}}} }} }}&lt;br /&gt;
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{{ #if: {{{14|}}} | {{ #ifeq: {{{14|}}} |-|{{!}}| {{!}} {{{14}}} }}&lt;br /&gt;
{{ #if: {{{15|}}} | {{ #ifeq: {{{15|}}} |-|{{!}}| {{!}} {{{15}}} }}&lt;br /&gt;
{{ #if: {{{16|}}} | {{ #ifeq: {{{16|}}} |-|{{!}}| {{!}} {{{16}}} }}&lt;br /&gt;
{{ #if: {{{17|}}} | {{ #ifeq: {{{17|}}} |-|{{!}}| {{!}} {{{17}}} }}&lt;br /&gt;
{{ #if: {{{18|}}} | {{ #ifeq: {{{18|}}} |-|{{!}}| {{!}} {{{18}}} }}&lt;br /&gt;
{{ #if: {{{19|}}} | {{ #ifeq: {{{19|}}} |-|{{!}}| {{!}} {{{19}}} }}&lt;br /&gt;
{{ #if: {{{20|}}} | {{ #ifeq: {{{20|}}} |-|{{!}}| {{!}} {{{20}}} }}&lt;br /&gt;
{{ #if: {{{21|}}} | {{ #ifeq: {{{21|}}} |-|{{!}}| {{!}} {{{21}}} }}&lt;br /&gt;
{{ #if: {{{22|}}} | {{ #ifeq: {{{22|}}} |-|{{!}}| {{!}} {{{22}}} }} }} }} }} }} }} }} }} }} }} }}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Spell_Progression_Level&amp;diff=2953</id>
		<title>Template:Spell Progression Level</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Spell_Progression_Level&amp;diff=2953"/>
				<updated>2017-10-16T20:09:57Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;| {{{1}}}&lt;br /&gt;
{{ #if: {{{2|}}} | {{ #ifeq: {{{2|}}} |-|{{!}}| {{!}} {{{2}}} }} }}&lt;br /&gt;
{{ #if: {{{3|}}} | {{ #ifeq: {{{3|}}} |-|{{!}}| {{!}} {{{3}}} }}&lt;br /&gt;
{{ #if: {{{4|}}} | {{ #ifeq: {{{4|}}} |-|{{!}}| {{!}} {{{4}}} }}&lt;br /&gt;
{{ #if: {{{5|}}} | {{ #ifeq: {{{5|}}} |-|{{!}}| {{!}} {{{5}}} }}&lt;br /&gt;
{{ #if: {{{6|}}} | {{ #ifeq: {{{6|}}} |-|{{!}}| {{!}} {{{6}}} }}&lt;br /&gt;
{{ #if: {{{7|}}} | {{ #ifeq: {{{7|}}} |-|{{!}}| {{!}} {{{7}}} }}&lt;br /&gt;
{{ #if: {{{8|}}} | {{ #ifeq: {{{8|}}} |-|{{!}}| {{!}} {{{8}}} }}&lt;br /&gt;
{{ #if: {{{9|}}} | {{ #ifeq: {{{9|}}} |-|{{!}}| {{!}} {{{9}}} }}&lt;br /&gt;
{{ #if: {{{10|}}} | {{ #ifeq: {{{10|}}} |-|{{!}}| {{!}} {{{10}}}&lt;br /&gt;
{{ #if: {{{11|}}} | {{ #ifeq: {{{11|}}} |-|{{!}}| {{!}} {{{11}}} }} }} }} }} }} }} }} }} }} }} }}&lt;br /&gt;
{{ #if: {{{12|}}} | {{ #ifeq: {{{12|}}} |-|{{!}}| {{!}} {{{12}}} }} }}&lt;br /&gt;
{{ #if: {{{13|}}} | {{ #ifeq: {{{13|}}} |-|{{!}}| {{!}} {{{13}}} }}&lt;br /&gt;
{{ #if: {{{14|}}} | {{ #ifeq: {{{14|}}} |-|{{!}}| {{!}} {{{14}}} }}&lt;br /&gt;
{{ #if: {{{15|}}} | {{ #ifeq: {{{15|}}} |-|{{!}}| {{!}} {{{15}}} }}&lt;br /&gt;
{{ #if: {{{16|}}} | {{ #ifeq: {{{16|}}} |-|{{!}}| {{!}} {{{16}}} }}&lt;br /&gt;
{{ #if: {{{17|}}} | {{ #ifeq: {{{17|}}} |-|{{!}}| {{!}} {{{17}}} }}&lt;br /&gt;
{{ #if: {{{18|}}} | {{ #ifeq: {{{18|}}} |-|{{!}}| {{!}} {{{18}}} }}&lt;br /&gt;
{{ #if: {{{19|}}} | {{ #ifeq: {{{19|}}} |-|{{!}}| {{!}} {{{19}}} }}&lt;br /&gt;
{{ #if: {{{20|}}} | {{ #ifeq: {{{20|}}} |-|{{!}}| {{!}} {{{20}}} }}&lt;br /&gt;
{{ #if: {{{21|}}} | {{ #ifeq: {{{21|}}} |-|{{!}}| {{!}} {{{21}}} }}&lt;br /&gt;
{{ #if: {{{22|}}} | {{ #ifeq: {{{22|}}} |-|{{!}}| {{!}} {{{22}}} }} }} }} }} }} }} }} }} }} }}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Creating_RP_Spells&amp;diff=2944</id>
		<title>Creating RP Spells</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Creating_RP_Spells&amp;diff=2944"/>
				<updated>2017-10-16T19:17:08Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: Created page with &amp;quot;Category:Technical Manuals This document covers how to add simple, dummy RP Spells to ALFA. An RP Spell is a spell that has no mechanical effect outside of a DM session.  ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
This document covers how to add simple, dummy RP Spells to ALFA. An RP Spell is a spell that has no mechanical effect outside of a DM session.&lt;br /&gt;
&lt;br /&gt;
To help with the quick generation of spells, we have created the [http://www.alandfaraway.info/phpBB3/viewtopic.php?f=197&amp;amp;t=48938 Quick Spell Generator] tool. This GUI simplifies the experience slightly so that you don't have to do hexadecimal math or know the valid choices for certain columns.&lt;br /&gt;
&lt;br /&gt;
== Creating the TLK Entry ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Creating the spells.2da Entry ==&lt;br /&gt;
: ''See also: [[spells.2da]]''&lt;br /&gt;
Each spell in ''Neverwinter Nights 2'' is stored as a line in the spells.2da file. This line contains information about how the spell should function, what script is used by the spell, and who has access to the spells. See the spells.2da page for specifics on what each column means.&lt;br /&gt;
&lt;br /&gt;
Use the Quick Spell Generator to do the following:&lt;br /&gt;
&lt;br /&gt;
# Find the last entry in ALFA's spells.2da file, and set the ID to one after it.&lt;br /&gt;
# Set the ''SpellDesc'' column to the TLK line created above.&lt;br /&gt;
# Set the ''ImpactScript'' column to 'acr_s0_rp'.&lt;br /&gt;
# Fill out all the information (again, see spells.2da for specifics about each column).&lt;br /&gt;
# Use the ''Output'' tab to ''Regenerate Output''.&lt;br /&gt;
# Copy the line in the text box to the bottom of ALFA's spells.2da] If you do not have ACR/ABR cloned, contact a tech team member, or read the [[Technical Manual]] entries for git.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Technical_Manual&amp;diff=2943</id>
		<title>Technical Manual</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Technical_Manual&amp;diff=2943"/>
				<updated>2017-10-16T18:19:03Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Scripters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manuals]]&lt;br /&gt;
This section is intended to help those interested in building, or just wanting to know how things like the core scripts work. Most of this information is NWN2-specific, though we will have some NWN1 technical documents listed here as well in the days to come. In the meantime, much of this information is outdated or at least in need of organization and qualification.&lt;br /&gt;
&lt;br /&gt;
== For Everyone ==&lt;br /&gt;
* [[Reporting Bugs]]&lt;br /&gt;
* [[Crafting Guide]]&lt;br /&gt;
* [[Introduction to Git]] (How to use [https://github.com/ GitHub])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hosts and HDMs ==&lt;br /&gt;
* [[Virtual Machine Setup]]&lt;br /&gt;
* [[Basic Host Requirements]] - NWNx4 and nwn2server, basic requirements to host a module.&lt;br /&gt;
* [[Setting Up MySQL Workbench]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Builders ==&lt;br /&gt;
* [[ALFA Build Module]]&lt;br /&gt;
* Guide to [[Writing ACR Quests]], as well as an [[Quest Creation Example]].&lt;br /&gt;
* [[ALFA Base Resources]] (ABR) Basics&lt;br /&gt;
* [[Toolset Guide]]&lt;br /&gt;
* [[Using Local Variables]]&lt;br /&gt;
* [[Building Areas]]&lt;br /&gt;
** [[Creating Terrain with L3DT and YATT]]&lt;br /&gt;
* [[Building Doors]]&lt;br /&gt;
* [[Building Items]]&lt;br /&gt;
* [[Building Placeables]]&lt;br /&gt;
* [[Building Creatures]]&lt;br /&gt;
* [[Building Triggers]]&lt;br /&gt;
* [[Building Portals]]&lt;br /&gt;
* [[Writing Conversations &amp;amp; Quests]]&lt;br /&gt;
* [[ACR Spawn]] System: The complete manual&lt;br /&gt;
* [[ACR Encounter]] System&lt;br /&gt;
* [[ACR Rest]]ing &amp;amp; Healing Bonuses&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scripters ==&lt;br /&gt;
* [[ALFA Core Rules]] (ACR) Basics&lt;br /&gt;
* [[Data Persistence]]&lt;br /&gt;
* [[Rewarding Experience]]&lt;br /&gt;
* [[Spell Scripting]]&lt;br /&gt;
** [[Creating RP Spells]]&lt;br /&gt;
* [[Scripting Items]]&lt;br /&gt;
* [[Scripting Feats]]&lt;br /&gt;
* [[Script Library]] (General)&lt;br /&gt;
* [[Developing for ALFA]]&lt;br /&gt;
* [[Creating CLR Programs]]&lt;br /&gt;
* [[Creating Instanced Areas]]&lt;br /&gt;
* [[Running Scripts Remotely]]&lt;br /&gt;
&lt;br /&gt;
Reference Documents:&lt;br /&gt;
* [[GetEffectInteger]] return values&lt;br /&gt;
&lt;br /&gt;
== Technical Documentation ==&lt;br /&gt;
* [[Core Content Release Process]]&lt;br /&gt;
* [[ACR and Core Content Addition Policies]]&lt;br /&gt;
* [[TLK]] Information&lt;br /&gt;
* [[2DA]] Information&lt;br /&gt;
* [[GUI]] Information&lt;br /&gt;
* [[ACR Configuration Settings]]&lt;br /&gt;
* [[Creating a Content Patch]]&lt;br /&gt;
* [[Updating Azure Client Libraries]]&lt;br /&gt;
* [[Release Notes]]&lt;br /&gt;
* [[Server Vault]]&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Spell_Scripting&amp;diff=2942</id>
		<title>Spell Scripting</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Spell_Scripting&amp;diff=2942"/>
				<updated>2017-10-16T18:18:20Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Manuals]]&lt;br /&gt;
&amp;quot;Spells&amp;quot; may be many things, from an ability, an item property, to an actual [[Spell]].&lt;br /&gt;
&lt;br /&gt;
Creating a spell typically starts with adding a new row to the relevant [[2DA]] file. See the [[spells.2da]] information for specifics for each column.&lt;br /&gt;
&lt;br /&gt;
== Impact Script ==&lt;br /&gt;
The value of the ''ImpactScript'' column is the name of the script that will fire when this spell is triggered. The [[acr_spells_i.nss]] library contains many useful functions for defining spells.&lt;br /&gt;
&lt;br /&gt;
A typical impact script will follow this shell:&lt;br /&gt;
&amp;lt;pre&amp;gt;// Required includes.&lt;br /&gt;
#include &amp;quot;acr_spells_i&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// The entry point for our spell impact script.&lt;br /&gt;
void main() {&lt;br /&gt;
	// Precast event. Required to return TRUE to proceed.&lt;br /&gt;
	if ( !ACR_PrecastEvent() ) return;&lt;br /&gt;
	&lt;br /&gt;
	// Get who is casting the spell.&lt;br /&gt;
	object oCaster = OBJECT_SELF;&lt;br /&gt;
	&lt;br /&gt;
	// Get who or what they are casting the spell at.&lt;br /&gt;
	object oTarget = GetSpellTargetObject();&lt;br /&gt;
	&lt;br /&gt;
	// Get the caster level for the spell.&lt;br /&gt;
	int iCasterLevel = ACR_GetCorrectCasterLevel( oCaster );&lt;br /&gt;
	&lt;br /&gt;
	// Our spell will last 1 hour per caster level.&lt;br /&gt;
	float fDuration = ACR_GetSpellDuration( oCaster, ACR_DURATION_TYPE_PER_CL, ACR_DURATION_1H );&lt;br /&gt;
	&lt;br /&gt;
	// Do our fancy spell effects...&lt;br /&gt;
	[...]&lt;br /&gt;
	&lt;br /&gt;
	// Post-cast event. Cleans up spell data.&lt;br /&gt;
	ACR_PostcastEvent();&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Bard&amp;diff=2941</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Bard&amp;diff=2941"/>
				<updated>2017-10-16T18:06:16Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: Added notes on perform and stealth w/bard song.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Classes]]&lt;br /&gt;
[[Category:Base Classes]]&lt;br /&gt;
{{Class&lt;br /&gt;
| Image = [[Image:Class_Bard.jpg|256px|Bard]]&lt;br /&gt;
| Name = Bard&lt;br /&gt;
| HitDie = d6&lt;br /&gt;
| Skills = 6&lt;br /&gt;
| Proficiencies = [[Simple Weapons]], [[Longsword]], [[Rapier]], [[Shortbow]], [[Shortsword]], [[Light Armor]], [[Shield]]&lt;br /&gt;
| ClassSkills = [[Appraise]], [[Balance]], [[Bluff]], [[Climb]], [[Concentration]], [[Craft]] (All), [[Decipher Script]], [[Diplomacy]], [[Disguise]], [[Escape Artist]], [[Gather Information]], [[Hide]], [[Jump (Skill)|Jump]], [[Knowledge]] (All), [[Listen]], [[Move Silently]], [[Parry]], [[Perform]], [[Profession]], [[Sense Motive]], [[Sleight of Hand]], [[Spellcraft]], [[Swim]], [[Tumble]], [[Use Magic Device]]&lt;br /&gt;
| Requirements = Yes&lt;br /&gt;
| ReqAlignment = {{AlignmentGrid|n|y|y|n|y|y|n|y|y}}&lt;br /&gt;
| Source = [[Player's Handbook]]&lt;br /&gt;
| SourcePage = 26-30&lt;br /&gt;
}}&lt;br /&gt;
{{ExternalSource_d20srd|http://www.d20srd.org/srd/classes/bard.htm}}&lt;br /&gt;
{{ExternalSource_nwn2wiki|http://nwn2.wikia.com/wiki/Bard}}&lt;br /&gt;
{{ExternalSource_frwiki|http://forgottenrealms.wikia.com/wiki/Bard}}&lt;br /&gt;
: ''&amp;quot;It is said that music has a special magic, and the bard proves that saying true. Wandering across the land, gathering lore, telling stories, working magic with his music, and living on the gratitude of his audience—such is the life of a bard. When chance or opportunity draws them into a conflict, bards serve as diplomats, negotiators, messengers, scouts, and spies.''&lt;br /&gt;
: ''A bard's magic comes from the heart. If his heart is good, a bard brings hope and courage to the downtrodden and uses his tricks, music, and magic to thwart the schemes of evildoers. If the nobles of the land are corrupt, the good bard is an enemy of the state, cunningly evading capture and raising the spirits of the oppressed. But music can spring from an evil heart as well. Evil bards forego blatant violence in favor of manipulation, holding sway over the hearts and minds of others and taking what enraptured audiences &amp;quot;willingly&amp;quot; give.&amp;quot;'' -- [[Player's Handbook]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Features ==&lt;br /&gt;
{{ClassProgression&lt;br /&gt;
| BAB = Medium&lt;br /&gt;
| Fortitude = Low&lt;br /&gt;
| Reflex = High&lt;br /&gt;
| Will = High&lt;br /&gt;
| Special1 = [[#Bardic Knowledge | Bardic Knowledge]], [[Bardic Music]], [[Countersong]], [[Fascinate]], [[Inspire Courage]] (+1)&lt;br /&gt;
| Special2 = [[Inspire Competence]] (+2)&lt;br /&gt;
| Special3 = [[Haven Song]]&lt;br /&gt;
| Special5 = [[Inspire Defense]] (+2)&lt;br /&gt;
| Special6 = [[Cloud Mind]]&lt;br /&gt;
| Special8 = Inspire Courage (+2), [[Inspire Toughness]] (+1)&lt;br /&gt;
| Special9 = [[Ironskin Chant]]&lt;br /&gt;
| Special10 = Inspire Defense (+3)&lt;br /&gt;
| Special11 = Inspire Competence (+4), [[Inspire Slowing]] (15%)&lt;br /&gt;
| Special12 = [[Song of Freedom]]&lt;br /&gt;
| Special13 = Inspire Toughness (+2)&lt;br /&gt;
| Special14 = Inspire Courage (+3), [[Inspire Jarring]]&lt;br /&gt;
| Special15 = Inspire Defense (+4), [[Inspire Heroics]]&lt;br /&gt;
| Special16 = Inspire Slowing (30%)&lt;br /&gt;
| Special18 = [[Inspire Legion]], Inspire Toughness (+3)&lt;br /&gt;
| Special19 = Inspire Competence (+6)&lt;br /&gt;
| Special20 = Inspire Courage (+4), Inspire Defense (+5)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spellcasting ===&lt;br /&gt;
: ''See also: [[:Category:Bard Spells | Bard Spells]].''&lt;br /&gt;
A bard casts arcane spells, which are drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level ([[Charisma]] 10 for 0-level spells, 11 for 1st-level spells, and so forth). Starting at 8th level, and every three levels after, bards can replace one known spell with a new spell of the same level. The replaced spell must be two spell levels below what the bard can currently cast (1st level spell at 8, 1st or 2nd level spell at 11, 1st or 2nd or 3rd level spell at 14, and so forth). Bards do not suffer from arcane spell failure when wearing light armor. Medium and heavy armor, as well as all shields, still incur the normal failure chance.&lt;br /&gt;
&lt;br /&gt;
{{Spell Progression&lt;br /&gt;
| Spell Levels = 7&lt;br /&gt;
| Spells per Day = TRUE&lt;br /&gt;
| Spells Known = TRUE&lt;br /&gt;
| SL0 = [[:Category:0th Level Bard Spells|0]]&lt;br /&gt;
| SL1 = [[:Category:1st Level Bard Spells|1st]]&lt;br /&gt;
| SL2 = [[:Category:2nd Level Bard Spells|2nd]]&lt;br /&gt;
| SL3 = [[:Category:3rd Level Bard Spells|3rd]]&lt;br /&gt;
| SL4 = [[:Category:4th Level Bard Spells|4th]]&lt;br /&gt;
| SL5 = [[:Category:5th Level Bard Spells|5th]]&lt;br /&gt;
| SL6 = [[:Category:6th Level Bard Spells|6th]]&lt;br /&gt;
| Level 1 =  {{Spell Progression Level|  1 | 2 | - | - | - | - | - | - |   |   |   | 4 | - | - | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 2 =  {{Spell Progression Level|  2 | 3 | 0 | - | - | - | - | - |   |   |   | 5 | 2 | - | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 3 =  {{Spell Progression Level|  3 | 3 | 1 | - | - | - | - | - |   |   |   | 6 | 3 | - | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 4 =  {{Spell Progression Level|  4 | 3 | 2 | 0 | - | - | - | - |   |   |   | 6 | 3 | 2 | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 5 =  {{Spell Progression Level|  5 | 3 | 3 | 1 | - | - | - | - |   |   |   | 6 | 4 | 3 | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 6 =  {{Spell Progression Level|  6 | 3 | 3 | 2 | - | - | - | - |   |   |   | 6 | 4 | 3 | - | - | - | - |   |   |   }}&lt;br /&gt;
| Level 7 =  {{Spell Progression Level|  7 | 3 | 3 | 2 | 0 | - | - | - |   |   |   | 6 | 4 | 4 | 2 | - | - | - |   |   |   }}&lt;br /&gt;
| Level 8 =  {{Spell Progression Level|  8 | 3 | 3 | 3 | 1 | - | - | - |   |   |   | 6 | 4 | 4 | 3 | - | - | - |   |   |   }}&lt;br /&gt;
| Level 9 =  {{Spell Progression Level|  9 | 3 | 3 | 3 | 2 | - | - | - |   |   |   | 6 | 4 | 4 | 3 | - | - | - |   |   |   }}&lt;br /&gt;
| Level 10 = {{Spell Progression Level| 10 | 3 | 3 | 3 | 2 | 0 | - | - |   |   |   | 6 | 4 | 4 | 4 | 2 | - | - |   |   |   }}&lt;br /&gt;
| Level 11 = {{Spell Progression Level| 11 | 3 | 3 | 3 | 3 | 1 | - | - |   |   |   | 6 | 4 | 4 | 4 | 3 | - | - |   |   |   }}&lt;br /&gt;
| Level 12 = {{Spell Progression Level| 12 | 3 | 3 | 3 | 3 | 2 | - | - |   |   |   | 6 | 4 | 4 | 4 | 3 | - | - |   |   |   }}&lt;br /&gt;
| Level 13 = {{Spell Progression Level| 13 | 3 | 3 | 3 | 3 | 2 | 0 | - |   |   |   | 6 | 4 | 4 | 4 | 4 | 2 | - |   |   |   }}&lt;br /&gt;
| Level 14 = {{Spell Progression Level| 14 | 4 | 3 | 3 | 3 | 3 | 1 | - |   |   |   | 6 | 4 | 4 | 4 | 4 | 3 | - |   |   |   }}&lt;br /&gt;
| Level 15 = {{Spell Progression Level| 15 | 4 | 4 | 3 | 3 | 3 | 2 | - |   |   |   | 6 | 4 | 4 | 4 | 4 | 3 | - |   |   |   }}&lt;br /&gt;
| Level 16 = {{Spell Progression Level| 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |   |   |   | 6 | 5 | 4 | 4 | 4 | 4 | 2 |   |   |   }}&lt;br /&gt;
| Level 17 = {{Spell Progression Level| 17 | 4 | 4 | 4 | 4 | 3 | 3 | 1 |   |   |   | 6 | 5 | 5 | 4 | 4 | 4 | 3 |   |   |   }}&lt;br /&gt;
| Level 18 = {{Spell Progression Level| 18 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |   |   |   | 6 | 5 | 5 | 5 | 4 | 4 | 3 |   |   |   }}&lt;br /&gt;
| Level 19 = {{Spell Progression Level| 19 | 4 | 4 | 4 | 4 | 4 | 4 | 3 |   |   |   | 6 | 5 | 5 | 5 | 5 | 4 | 4 |   |   |   }}&lt;br /&gt;
| Level 20 = {{Spell Progression Level| 20 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |   |   |   | 6 | 5 | 5 | 5 | 5 | 5 | 4 |   |   |   }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bardic Knowledge ===&lt;br /&gt;
A bard may make a special bardic knowledge check with a bonus equal to his bard level + his [[Intelligence]] modifier to see whether he knows some relevant information about local notable people, legendary items, or noteworthy places.&lt;br /&gt;
: ''If the bard has 5 or more ranks in [[Knowledge]] (history), he gains a +2 bonus on this check.''&lt;br /&gt;
&lt;br /&gt;
A successful bardic knowledge check will not reveal the powers of a magic item but may give a hint as to its general function. A bard may not take 10 or take 20 on this check; this sort of knowledge is essentially random.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable_standard twoColumn&amp;quot;&lt;br /&gt;
! [[Difficulty Class | DC]]&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; | Type of Knowledge&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | 10&lt;br /&gt;
| Common, known by at least a substantial minority of the local population.&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | 20&lt;br /&gt;
| Uncommon but available, known by only a few people.&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | 25&lt;br /&gt;
| Obscure, known by few, hard to come by.&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | 30&lt;br /&gt;
| Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the significance of the knowledge.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
=== Differences from NWN2 ===&lt;br /&gt;
* The [[Perform]] is modified to closer fit SRD. Your highest Perform skill is used for all bardic abilities.&lt;br /&gt;
* Bards cannot stealth while using bard songs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_EADM&amp;diff=2938</id>
		<title>Template:TSM EADM</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:TSM_EADM&amp;diff=2938"/>
				<updated>2017-10-16T04:14:50Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]][[Category:Community Position Templates]]&amp;lt;/noinclude&amp;gt;[[User:Swift|Swift]]&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2937</id>
		<title>The Silver Marches (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2937"/>
				<updated>2017-10-16T04:14:23Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 3&lt;br /&gt;
| Name = The Silver Marches&lt;br /&gt;
| HDM = {{TSM HDM}}&lt;br /&gt;
| EADM = {{TSM EADM}}&lt;br /&gt;
| DirectConnect = tsm.alandfaraway.info:5121&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== '''Welcome to the Silver Marches!''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;This is a land like no other in Faerun.  Home to a diverse population of folk dedicated to carving prosperity and order from the forbidding wilderness, the area remains a little-explored and largely unconquered territory inhabited by war-hungry orc hordes, hostile giants, and an array of bloodthirsty monsters.&amp;quot;''''' –From &amp;quot;''Silver Marches''&amp;quot; by Ed Greenwood and Jason Carl&lt;br /&gt;
&lt;br /&gt;
ALFA's Silver Marches server (&amp;quot;TSM&amp;quot;) includes the city of Silverymoon, the dwarven stronghold of Citadel Felbarr, and a number of towns and villages along the Rauvin River and the surrounding lands. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Starting Locations:'''===&lt;br /&gt;
&lt;br /&gt;
Characters created on TSM have three options for where they will begin their adventures: Rivermoot, Silverymoon, and Citadel Felbarr.&lt;br /&gt;
&lt;br /&gt;
'''Rivermoot''' is a small village at the confluence of the Rauvin and Surbrin Rivers.  At the edge of the wilderness, it is surrounded by a wooden palisade, built in the hope of fending off the goblins, orcs, and other foes in the area.  There are many opportunities for an adventurer in Rivermoot – speak to the townsfolk.  Paths lead eastward along the Rauvin towards Silverymoon, and northward into the hills towards the wilds.  All characters have the option to begin their adventures here.&lt;br /&gt;
&lt;br /&gt;
'''Silverymoon''' is a large walled city at the center of  the Marches.  Called &amp;quot;the Gem of the North&amp;quot; by many, Silvy is a center of civilization and culture in the midst of wilderness.  Humans, elves, halflings, gnomes, and dwarves all live together here in peace.  The arts, learning, craftsmanship, and hospitality are valued here.  Magic is especially valued in Silvy – the city itself is protected by magical wards; the river that divides it is spanned by the Moonbridge, an arch of pure magical force; and the  Ladies College is the foremost school of arcane learning in the North.  Opportunities abound here for adventurers.  Characters of all sorts may start in Silverymoon.&lt;br /&gt;
&lt;br /&gt;
'''Citadel Felbarr''' is a dwarven fortress perched in the snowy foothills of the Nether Mountains.  Felbarr was wrestled from the control of orcish hordes by dwarves fighting under the banner of Emerus Warcrown.  While the market areas of Felbarr are usually open to all visitors, but the deeper chambers are only open to dwarves, gnomes, or those who have proven themselves to be true friends.  Gnome and dwarf characters may choose Citadel Felbarr as their starting point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=2936</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=2936"/>
				<updated>2017-10-16T04:13:36Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 2.25em; text-align: center; margin: 25px;&amp;quot;&amp;gt;[[Joining ALFA|Join ALFA]] &amp;amp;bull; [[Getting Started|Get Started]] &amp;amp;bull; [[Help Wanted|Contribute]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; width: 100%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px; width: 66%;&amp;quot; | {{homeHeader|A Land Far Away}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px;&amp;quot;&amp;gt;''A land far away—a magical term that gives rise to mental images of exotic lands and exciting adventures. A land far away—the setting of countless fairy-tales and myriad bed-time stories. A land far away—that special place that we all go to when we need to escape the pressures and vicissitudes of life.''&lt;br /&gt;
&lt;br /&gt;
Welcome to ''[[A Land Far Away]]'', a persistent world where the vast, wondrous Dungeons &amp;amp; Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Spotlight}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Servers}}&lt;br /&gt;
* [[Baldur's Gate (Server) | Baldur's Gate]]&lt;br /&gt;
* [[Moonshae Isles (Server) | Moonshae Isles]]&lt;br /&gt;
* [[The Silver Marches (Server) | The Silver Marches]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|World}}&lt;br /&gt;
* [[Deity|Deities]]&lt;br /&gt;
* [[Event]]s&lt;br /&gt;
* [[Language]]s&lt;br /&gt;
* [[Location]]s&lt;br /&gt;
* [[People]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Community}}&lt;br /&gt;
* [http://www.alandfaraway.org/ Website]&lt;br /&gt;
* [http://www.alandfaraway.org/phpBB3 Forums]&lt;br /&gt;
* [https://discord.gg/9pZKj9Y Discord Channel]&lt;br /&gt;
* [[IRC Chat]]&lt;br /&gt;
* [https://www.facebook.com/ALandFarAway Fan] and [https://www.facebook.com/groups/alandfaraway/ Group] pages on Facebook &lt;br /&gt;
* [[ALFA Community Positions]]&lt;br /&gt;
* [[:Category:Player_Group|Player Groups]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Mechanics}}&lt;br /&gt;
* [[Class]]es&lt;br /&gt;
* [[Crafting_Guide|Crafting]]&lt;br /&gt;
* [[Feat]]s&lt;br /&gt;
* [[Race]]s&lt;br /&gt;
* [[Skill]]s&lt;br /&gt;
* [[Spell]]s&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Manuals}}&lt;br /&gt;
* [[Player Manual]]&lt;br /&gt;
* [[Dungeon Master Manual]]&lt;br /&gt;
* [[Technical Manual]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Links}}&lt;br /&gt;
* [http://www.gog.com/game/neverwinter_nights_2_complete Buy Neverwinter Nights 2]&lt;br /&gt;
* [http://ce-update.mst.valhallalegends.com/CE/Vault Skywing's Client Extension]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=2935</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Main_Page&amp;diff=2935"/>
				<updated>2017-10-16T04:12:59Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 2.25em; text-align: center; margin: 25px;&amp;quot;&amp;gt;[[Joining ALFA|Join ALFA]] &amp;amp;bull; [[Getting Started|Get Started]] &amp;amp;bull; [[Help Wanted|Contribute]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; width: 100%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px; width: 66%;&amp;quot; | {{homeHeader|A Land Far Away}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 7px;&amp;quot;&amp;gt;''A land far away—a magical term that gives rise to mental images of exotic lands and exciting adventures. A land far away—the setting of countless fairy-tales and myriad bed-time stories. A land far away—that special place that we all go to when we need to escape the pressures and vicissitudes of life.''&lt;br /&gt;
&lt;br /&gt;
Welcome to ''[[A Land Far Away]]'', a persistent world where the vast, wondrous Dungeons &amp;amp; Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Spotlight}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Servers}}&lt;br /&gt;
* [[Baldur's Gate (Server) | Baldur's Gate]]&lt;br /&gt;
* [[Moonshae Isles (Server) | Moonshae Isles]]&lt;br /&gt;
* [[The Silver Marches (Server) | The Silver Marches]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|World}}&lt;br /&gt;
* [[Deity|Deities]]&lt;br /&gt;
* [[Event]]s&lt;br /&gt;
* [[Language]]s&lt;br /&gt;
* [[Location]]s&lt;br /&gt;
* [[People]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Community}}&lt;br /&gt;
* [http://www.alandfaraway.org/ Website]&lt;br /&gt;
* [http://www.alandfaraway.org/phpBB3 Forums]&lt;br /&gt;
* [[IRC Chat]]&lt;br /&gt;
* [https://www.facebook.com/ALandFarAway Fan] and [https://www.facebook.com/groups/alandfaraway/ Group] pages on Facebook &lt;br /&gt;
* [[ALFA Community Positions]]&lt;br /&gt;
* [[:Category:Player_Group|Player Groups]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Mechanics}}&lt;br /&gt;
* [[Class]]es&lt;br /&gt;
* [[Crafting_Guide|Crafting]]&lt;br /&gt;
* [[Feat]]s&lt;br /&gt;
* [[Race]]s&lt;br /&gt;
* [[Skill]]s&lt;br /&gt;
* [[Spell]]s&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Manuals}}&lt;br /&gt;
* [[Player Manual]]&lt;br /&gt;
* [[Dungeon Master Manual]]&lt;br /&gt;
* [[Technical Manual]]&lt;br /&gt;
* [[Frequently Asked Questions]]&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;border: 1px solid #462415; padding: 7px;&amp;quot; | {{homeHeader|Links}}&lt;br /&gt;
* [http://www.gog.com/game/neverwinter_nights_2_complete Buy Neverwinter Nights 2]&lt;br /&gt;
* [http://ce-update.mst.valhallalegends.com/CE/Vault Skywing's Client Extension]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Template:Servers&amp;diff=2934</id>
		<title>Template:Servers</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Template:Servers&amp;diff=2934"/>
				<updated>2017-10-16T04:11:57Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| class=&amp;quot;navTable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Servers&lt;br /&gt;
|-&lt;br /&gt;
| Live&lt;br /&gt;
| &lt;br /&gt;
* [[Baldur's Gate (Server) | Baldur's Gate]] ([[Baldur's Gate (Server)/House Rules|House Rules]])&lt;br /&gt;
* [[Moonshae Isles (Server) | Moonshae Isles]]&lt;br /&gt;
* [[The Silver Marches (Server) | The Silver Marches]]&lt;br /&gt;
|-&lt;br /&gt;
| Beta&lt;br /&gt;
| &lt;br /&gt;
* [[Amn (Server) | Amn]]&lt;br /&gt;
* [[Western Heartlands (Server) | Western Heartlands]]&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&lt;br /&gt;
[[Category:Navigation Templates]]&lt;br /&gt;
This template displays a list of all servers available in ''[[A Land Far Away]]''.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To include this template on a page, simply type the following where you want it to display. Navigation templates typically go at the bottom of pages.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;{{PAGENAME}}&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Preview ==&lt;br /&gt;
{{ {{PAGENAME}} }}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Baldur%27s_Gate_(Server)&amp;diff=2933</id>
		<title>Baldur's Gate (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Baldur%27s_Gate_(Server)&amp;diff=2933"/>
				<updated>2017-10-16T04:11:21Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
[[Category:Open Application Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| Image = [[Image:Server_BG.png|256px|BG Area Map]]&lt;br /&gt;
| ID = 10&lt;br /&gt;
| Name = Baldur's Gate&lt;br /&gt;
| HDM = {{BG HDM}}&lt;br /&gt;
| EADM = {{BG EADM}}&lt;br /&gt;
| DirectConnect = bg.alandfaraway.info:5122&lt;br /&gt;
| ForumIC = 242&lt;br /&gt;
| ForumOOC = 293&lt;br /&gt;
}}&lt;br /&gt;
: ''Not to be confused with city of [[Baldur's Gate]]. This article is about the server.''&lt;br /&gt;
&lt;br /&gt;
The server of Baldur's Gate is centered geographically with the [[Sword Coast]] and [[Sea of Swords]] to the west. It extends as far north as the [[Fields of the Dead]], and as far south as the [[Cloud Peaks]]. Eastern areas include [[Durlag's Tower]] and the [[Wood of Sharp Teeth]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
=== Cities and Structures ===&lt;br /&gt;
Baldur's Gate contains the following notable areas, which can be traveled on mainly by route of the [[Trade Way]]:&lt;br /&gt;
* [[Baldur's Gate]]&lt;br /&gt;
* [[Beregost]]&lt;br /&gt;
* [[Candlekeep]]&lt;br /&gt;
* [[Gullykin]]&lt;br /&gt;
* [[Nashkel]]&lt;br /&gt;
* [[Ruqel]]&lt;br /&gt;
* [[Tempus's Tears]]&lt;br /&gt;
* The [[Friendly Arm Inn]]&lt;br /&gt;
* [[Ulgoth's Beard]]&lt;br /&gt;
&lt;br /&gt;
=== Wilderness ===&lt;br /&gt;
* [[Cloak Wood]]&lt;br /&gt;
* [[Cloud Peaks]]&lt;br /&gt;
* [[Durlag's Tower]]&lt;br /&gt;
* [[Firewine Ruins]]&lt;br /&gt;
* [[Uldoon's Trail]]&lt;br /&gt;
* [[Wood of the Sharp Teeth]]&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
The current Head Dungeon Master is {{BG HDM}}, with executive assistant {{BG EADM}}. Current BG DMs include:&lt;br /&gt;
{{BG DM List}}&lt;br /&gt;
&lt;br /&gt;
If you wish to DM on BG please contact the HDM before applying. BG DMs are expected to abide by all ALFA and BG house rules. Additionally, DMs should have a working knowledge of the [[Forgotten Realms Campaign Setting]] and three [[Core Rulebooks]]: [[Player's Handbook]], [[Dungeon Master's Guide]], and [[Monster Manual]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
: ''Main article: [[Baldur's Gate (Server)/House Rules|Baldur's Gate House Rules]]''&lt;br /&gt;
A house rule is a difference in practice between an individual server and ALFA in general. See the main article for full details. Some rules provide guidelines for increasing wealth and experience rewards for new (1st/2nd level) characters,and  allow new characters to submit bios for a small boost in experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Moonshae_Isles_(Server)&amp;diff=2932</id>
		<title>Moonshae Isles (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Moonshae_Isles_(Server)&amp;diff=2932"/>
				<updated>2017-10-16T04:11:15Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
[[Category:Open Application Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 9&lt;br /&gt;
| Image = [[Image:Server_MS.jpg|256px|Moonshae Travel Map]]&lt;br /&gt;
| Name = Moonshae Isles&lt;br /&gt;
| HDM = {{MS HDM}}&lt;br /&gt;
| EADM = {{MS EADM}}&lt;br /&gt;
| DirectConnect = ms.alandfaraway.info:5121&lt;br /&gt;
}}&lt;br /&gt;
: ''&amp;quot;Our land is beautiful, the life it gives us good. How could it be otherwise? The land is the Goddess. But the Goddess serves the Balance, and as goodness grows in power, so must evil have its day. Wherefore all who live in the Moonshaes have felt the bite of evil as it rises again and again to threaten us.''&lt;br /&gt;
&lt;br /&gt;
: ''What can vanquish it, for a time? The forces of good. And what are they? They have a thousand faces and a thousand names. We call them heroes.&amp;quot;'' -- Andabbar Meihklann, Bard of the Snows&lt;br /&gt;
&lt;br /&gt;
== Welcome ==&lt;br /&gt;
Welcome to the Moonshae Isles, or &amp;quot;The Isles&amp;quot; as they are commonly called by their inhabitants, where light and dark struggle for dominance in a never ending conflict. Here various human and demihuman cultures meet, sometimes warring, sometimes living in peace.&lt;br /&gt;
&lt;br /&gt;
A cold cluster of rocky islands cloaked in mists and deep woods, sprinkled with abundant beasts, bogs and soaring mountains, the Moonshae Isles are shared by two dominant races of [[Human]]s, recently and loosely united by oaths into a single kingdom ruled by High Queen [[Alicia Kendrick]] from the seaside mountain citadel of [[Caer Callidyrr]]. The northern parts of this kingdom are dominated by seafaring Northmen descended from the raiders of [[Ruathym]], while the [[Ffolk]], the Isle's original human inhabitants control the south. Both races are shaped by the rugged striking landscape and harsh weather. The Ffolk, who reside in dozens of small kingdoms, or cantrevs, revere the land, and the Goddess who is the land, long aware of the divine power present in every rushing stream, secret pool and mist wreathed forest on the Isles. The Northmen, organized into petty kingdoms, are less moved by the land, fearing the interior reaches. Instead, they turn their hearts to the sea and the bounty it provides, whether fish or the booty from a raid. Relations between these peoples are often strained, though the recent peace has led both to a more genteel lifestyle, at least on the more populous Isles. The outer cantrevs are still troubled by pirates, mainly from the infamous [[Nelanthar Isles]].&lt;br /&gt;
&lt;br /&gt;
[[Halfling]] settlements can be found anywhere where humans have settled in the Isles, for they build their burrows near enough to man to benefit from the protection of neighboring castles and far enough to be outside the reach of the law. The most populous, [[Lowhill]], lies within a few miles of [[Corwell]].&lt;br /&gt;
&lt;br /&gt;
[[Bard]]s and [[Druid]]s find special welcome in the isles, being revered in all towns and villages as story tellers and protectors of the land, respectively. Magic users must remain on guard in the more rural regions, as many villagers still recall the near total destruction of [[Flamsterd Isle]] and its school of magic many years ago, but they are grudgingly welcomed in the cities of Corwell and Callidyrr as well as the courts of some Northmen kings, so long as they keep to themselves. [[Cleric]]s of the mainland deities are making inroads, having established temples in the major towns and cities, but may be met with distrust amongst the rual population who still fiercely cling to their worship of the Goddess. Demi-humans, with the exception of [[Drow]] and [[Dueregar]] (where Dueregar would even be recognized), are welcome anywhere in the Isles. Though, mainland elves will elicit extreme curiosity outside of major trading towns, due to their rarity in the Isles, and are often mistaken for the native Llewyrr elves.&lt;br /&gt;
&lt;br /&gt;
Outside the regions inhabited by man and halfling, the Isles retain their original wild nature, disturbed only by the halls of the dwarves, ruined human settlements raised in wars long since past, and the few remaining native Llewyrr elven settlements deep in wooded valleys unknown to man. Tales of the fabled elven city of Chrysalis have long been dismissed as the stuff of bard storytelling. Likewise, few venture into Myrloch Vale, a wooded valley surround the [[Myrloch]], a large cold body of water at the center of [[Gwynneth]] Isle.&lt;br /&gt;
&lt;br /&gt;
Watching over this all the land, both settled and wild, the druids of the Goddess maintain their groves surrounding fabled magical pools known as [[Moonwells]]. Druid groves can be found throughout the Isles, even just outside of many towns, and serve as sites of religious worship for the Ffolk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Starting Locations ==&lt;br /&gt;
=== Corwell Town on Gwynneth Isle ===&lt;br /&gt;
Sitting proudly at the base of the coastal citadel of Caer Corwell, this town, oldest of the Ffolk settlements, boasts a full complement of shops, lying as it does on the important trade routes north from Calisham and Lantan, routes which avoid going through the pirate infested Nelathar Isles, or try to at least. Corwell lies on the Isle of Gwynneth, home to Myrloch Vale, Lyrrath Forest and its haunted surrounds, Winterglen Forest, and High Home, the dwarf hold.&lt;br /&gt;
&lt;br /&gt;
From Corwell Town, travel to the other isles can easily be arranged, with ships coming and going at a steady clip and a well patrolled road linking the city to the eastern port of Kingsbay, with its sea-link to the capital at Caer Callidyrr, and from thence east to Waterdeep and Baldur’s Gate. Those traveling north to the lands of the Northmen may depart directly from Corwell on one of the many ships sailing north. Travel overland, especially to the wilder regions of the Isles, can be somewhat difficult, as roads are few, though there is usually a hamlet to provide shelter along the way.&lt;br /&gt;
&lt;br /&gt;
Those brave, greedy or downright evil souls wishing to seek their fortune among or against the pirates of the Nelanthar Isles also have options for reaching their final destination, to be found amongst seedier dockside elements.&lt;br /&gt;
&lt;br /&gt;
=== Port Skaug - Nelanthar Isles ===&lt;br /&gt;
For those who prefer or require a more tolerant port city Skaug is the best place to start or base a character, if by tolerant you mean one which welcomes with open arms (or other appendages) ruffians, pirates, drow, gray dwarves, and all manner of monsters and other undesirables.  The town boasts a full complement of shops, lying as it does near enough to raid the important trade routes north from Calisham and Amn.  Shopping is plentiful if one does not mind where the items came from.&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
The Moonshae Isles server is composed of many islands and island groups, each having unique geography, settlements and surface and underground wilderness areas:&lt;br /&gt;
&lt;br /&gt;
* [[Alaron]]&lt;br /&gt;
* [[Gwynneth]]&lt;br /&gt;
* [[Korinn Archipelago]]&lt;br /&gt;
* [[Moray]]&lt;br /&gt;
* [[Norheim Isles]]&lt;br /&gt;
* [[Skaug]]&lt;br /&gt;
* [[Snowdown]]&lt;br /&gt;
* [[Ruathym]]&lt;br /&gt;
&lt;br /&gt;
A larger scale [https://dl.dropboxusercontent.com/u/20787240/MSCastanomap.jpg map] is available to players.  Depending upon your player character's in-character knowledge, they may know some or many of the details on this map.  So please rely upon it with caution.&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
The current Head Dungeon Master is {{MS HDM}}, with EADM {{MS EADM}}. Current MS DMs include:&lt;br /&gt;
{{MS DM List}}&lt;br /&gt;
&lt;br /&gt;
If you wish to DM on MS please contact the HDM before applying. MS DMs are expected to abide by all ALFA and MS house rules. Additionally, DMs should have a working knowledge of the [[Forgotten Realms Campaign Setting]] and three [[Core Rulebooks]]: [[Player's Handbook]], [[Dungeon Master's Guide]], and [[Monster Manual]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Baldur%27s_Gate_(Server)&amp;diff=2931</id>
		<title>Baldur's Gate (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Baldur%27s_Gate_(Server)&amp;diff=2931"/>
				<updated>2017-10-16T04:10:28Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| Image = [[Image:Server_BG.png|256px|BG Area Map]]&lt;br /&gt;
| ID = 10&lt;br /&gt;
| Name = Baldur's Gate&lt;br /&gt;
| HDM = {{BG HDM}}&lt;br /&gt;
| EADM = {{BG EADM}}&lt;br /&gt;
| DirectConnect = bg.alandfaraway.info:5122&lt;br /&gt;
| ForumIC = 242&lt;br /&gt;
| ForumOOC = 293&lt;br /&gt;
}}&lt;br /&gt;
: ''Not to be confused with city of [[Baldur's Gate]]. This article is about the server.''&lt;br /&gt;
&lt;br /&gt;
The server of Baldur's Gate is centered geographically with the [[Sword Coast]] and [[Sea of Swords]] to the west. It extends as far north as the [[Fields of the Dead]], and as far south as the [[Cloud Peaks]]. Eastern areas include [[Durlag's Tower]] and the [[Wood of Sharp Teeth]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
=== Cities and Structures ===&lt;br /&gt;
Baldur's Gate contains the following notable areas, which can be traveled on mainly by route of the [[Trade Way]]:&lt;br /&gt;
* [[Baldur's Gate]]&lt;br /&gt;
* [[Beregost]]&lt;br /&gt;
* [[Candlekeep]]&lt;br /&gt;
* [[Gullykin]]&lt;br /&gt;
* [[Nashkel]]&lt;br /&gt;
* [[Ruqel]]&lt;br /&gt;
* [[Tempus's Tears]]&lt;br /&gt;
* The [[Friendly Arm Inn]]&lt;br /&gt;
* [[Ulgoth's Beard]]&lt;br /&gt;
&lt;br /&gt;
=== Wilderness ===&lt;br /&gt;
* [[Cloak Wood]]&lt;br /&gt;
* [[Cloud Peaks]]&lt;br /&gt;
* [[Durlag's Tower]]&lt;br /&gt;
* [[Firewine Ruins]]&lt;br /&gt;
* [[Uldoon's Trail]]&lt;br /&gt;
* [[Wood of the Sharp Teeth]]&lt;br /&gt;
&lt;br /&gt;
== Team ==&lt;br /&gt;
The current Head Dungeon Master is {{BG HDM}}, with executive assistant {{BG EADM}}. Current BG DMs include:&lt;br /&gt;
{{BG DM List}}&lt;br /&gt;
&lt;br /&gt;
If you wish to DM on BG please contact the HDM before applying. BG DMs are expected to abide by all ALFA and BG house rules. Additionally, DMs should have a working knowledge of the [[Forgotten Realms Campaign Setting]] and three [[Core Rulebooks]]: [[Player's Handbook]], [[Dungeon Master's Guide]], and [[Monster Manual]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
: ''Main article: [[Baldur's Gate (Server)/House Rules|Baldur's Gate House Rules]]''&lt;br /&gt;
A house rule is a difference in practice between an individual server and ALFA in general. See the main article for full details. Some rules provide guidelines for increasing wealth and experience rewards for new (1st/2nd level) characters,and  allow new characters to submit bios for a small boost in experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Western_Heartlands_(Server)&amp;diff=2930</id>
		<title>Western Heartlands (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Western_Heartlands_(Server)&amp;diff=2930"/>
				<updated>2017-10-16T04:10:07Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Beta Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 11&lt;br /&gt;
| HDM = N/A&lt;br /&gt;
| EADM = N/A&lt;br /&gt;
| Name = Western Heartlands&lt;br /&gt;
| DirectConnect = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Please have a read through the following info for how 011 works;&lt;br /&gt;
&lt;br /&gt;
== Server Bounds ==&lt;br /&gt;
The current server bounds are from Dragonspear Castle in the West to Hillsedge in the East and from Soubar in the South to Highstar Lake in the North.&lt;br /&gt;
The exterior part of the server is made from Travel Areas which are at 25% scale (named x02, x03, etc). There are no restrictions on where you can move within the areas. Travelling between areas is seamless, so to cross an area boundary walk &amp;quot;through&amp;quot; the edge. Some areas such as towns are cut out of the scaled version, so to enter e.g. Soubar or Dragonspear Castle you need to use the normal ATs. These are marked as map points.&lt;br /&gt;
&lt;br /&gt;
== Encounters ==&lt;br /&gt;
The travel areas have a looping script that can trigger encounters. If an encounter is triggered you and your party will be jumped to another area to resolve the encounter. To exit the encounter area you need to use the AT marked on the minimap. The encounter areas are quite large so you should have time to sneak or buff if required. One thing to note; the encounter system steps through all PCs in the area and checks for an encounter on solo PCs and PARTY LEADERS. If you are not partied up with your current group you may have to face an encounter alone.&lt;br /&gt;
&lt;br /&gt;
== Starting Areas ==&lt;br /&gt;
There are currently 3 choices for where to start for new characters;&lt;br /&gt;
Gnomes may choose to start as part of the mining village of Silverborough.&lt;br /&gt;
Human Barbarians, Druids and Spirit Shamen may choose to start as High Moor tribespeople at their winter gathering place. This is a more risky option as it's a long walk to civilisation. &lt;br /&gt;
All other new characters start in Soubar.&lt;br /&gt;
&lt;br /&gt;
== DM Quests ==&lt;br /&gt;
There are a few built-in quests that can be triggered by being the right person (race/gender/class/deity etc). If you trigger such a quest you will get a Journal entry with a reference number. Please contact a DM and quote the reference number to accept the quest.&lt;br /&gt;
&lt;br /&gt;
== Heartlands Achievements ==&lt;br /&gt;
There are a number of *persistent* encounters to be found that give extra XP and loot when defeated approximated to what you would have received if DMed at the time. Each one is &amp;quot;one-shot&amp;quot; and will notify you by a Journal entry when complete. There are no restrictions to where you can explore, but I have implemented a system where if you are entering an area that is obviously too dangerous for your party you should be warned. Disclaimer: If you feel like exploring holes in the ground and get iced don't complain that the warning system didn't work, k?&lt;br /&gt;
&lt;br /&gt;
== Look Behind You ==&lt;br /&gt;
In a lot of cases the bad guys are set to walk about the place. Don't assume that because you're standing still you're not going to bump into something.&lt;br /&gt;
&lt;br /&gt;
== Skywing Client Extender ==&lt;br /&gt;
Please try and avoid the temptation of using the map function of the client extender. Please. The underground areas are supposed to be mazey, claustrophobic and uncharted. Waltzing straight across them with one click makes most of my work pointless.&lt;br /&gt;
&lt;br /&gt;
== New Character Friendly ==&lt;br /&gt;
As an extension of the old OAS2 WHL has quite a few statics that are aimed at beginning PCs and the few roads are relatively safe for &amp;quot;ducklings&amp;quot;. The wilderness and underground parts of the server are sometimes rather less forgiving.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Western_Heartlands_(Server)&amp;diff=2929</id>
		<title>Western Heartlands (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Western_Heartlands_(Server)&amp;diff=2929"/>
				<updated>2017-10-16T04:09:16Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Beta Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 11&lt;br /&gt;
| Name = Western Heartlands&lt;br /&gt;
| DirectConnect = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Please have a read through the following info for how 011 works;&lt;br /&gt;
&lt;br /&gt;
== Server Bounds ==&lt;br /&gt;
The current server bounds are from Dragonspear Castle in the West to Hillsedge in the East and from Soubar in the South to Highstar Lake in the North.&lt;br /&gt;
The exterior part of the server is made from Travel Areas which are at 25% scale (named x02, x03, etc). There are no restrictions on where you can move within the areas. Travelling between areas is seamless, so to cross an area boundary walk &amp;quot;through&amp;quot; the edge. Some areas such as towns are cut out of the scaled version, so to enter e.g. Soubar or Dragonspear Castle you need to use the normal ATs. These are marked as map points.&lt;br /&gt;
&lt;br /&gt;
== Encounters ==&lt;br /&gt;
The travel areas have a looping script that can trigger encounters. If an encounter is triggered you and your party will be jumped to another area to resolve the encounter. To exit the encounter area you need to use the AT marked on the minimap. The encounter areas are quite large so you should have time to sneak or buff if required. One thing to note; the encounter system steps through all PCs in the area and checks for an encounter on solo PCs and PARTY LEADERS. If you are not partied up with your current group you may have to face an encounter alone.&lt;br /&gt;
&lt;br /&gt;
== Starting Areas ==&lt;br /&gt;
There are currently 3 choices for where to start for new characters;&lt;br /&gt;
Gnomes may choose to start as part of the mining village of Silverborough.&lt;br /&gt;
Human Barbarians, Druids and Spirit Shamen may choose to start as High Moor tribespeople at their winter gathering place. This is a more risky option as it's a long walk to civilisation. &lt;br /&gt;
All other new characters start in Soubar.&lt;br /&gt;
&lt;br /&gt;
== DM Quests ==&lt;br /&gt;
There are a few built-in quests that can be triggered by being the right person (race/gender/class/deity etc). If you trigger such a quest you will get a Journal entry with a reference number. Please contact a DM and quote the reference number to accept the quest.&lt;br /&gt;
&lt;br /&gt;
== Heartlands Achievements ==&lt;br /&gt;
There are a number of *persistent* encounters to be found that give extra XP and loot when defeated approximated to what you would have received if DMed at the time. Each one is &amp;quot;one-shot&amp;quot; and will notify you by a Journal entry when complete. There are no restrictions to where you can explore, but I have implemented a system where if you are entering an area that is obviously too dangerous for your party you should be warned. Disclaimer: If you feel like exploring holes in the ground and get iced don't complain that the warning system didn't work, k?&lt;br /&gt;
&lt;br /&gt;
== Look Behind You ==&lt;br /&gt;
In a lot of cases the bad guys are set to walk about the place. Don't assume that because you're standing still you're not going to bump into something.&lt;br /&gt;
&lt;br /&gt;
== Skywing Client Extender ==&lt;br /&gt;
Please try and avoid the temptation of using the map function of the client extender. Please. The underground areas are supposed to be mazey, claustrophobic and uncharted. Waltzing straight across them with one click makes most of my work pointless.&lt;br /&gt;
&lt;br /&gt;
== New Character Friendly ==&lt;br /&gt;
As an extension of the old OAS2 WHL has quite a few statics that are aimed at beginning PCs and the few roads are relatively safe for &amp;quot;ducklings&amp;quot;. The wilderness and underground parts of the server are sometimes rather less forgiving.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Amn_(Server)&amp;diff=2928</id>
		<title>Amn (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Amn_(Server)&amp;diff=2928"/>
				<updated>2017-10-16T04:08:48Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Beta Servers]]&lt;br /&gt;
***Project on hold for now - sorry***&lt;br /&gt;
&lt;br /&gt;
Server is up.&lt;br /&gt;
&lt;br /&gt;
All the basic needs for DMd adventures should be there. (Areas, Creatures, Items, Shops) Most tile conflicts have been fixed.&lt;br /&gt;
Reverting this status to things that still are pending:&lt;br /&gt;
&lt;br /&gt;
1) Fix placeable conflicts left over from Exodus. Or remove placeables and/or areas that ruined due to this. (Ronan is script-wizzing on this)&lt;br /&gt;
&lt;br /&gt;
2) Final touches on shops. (T-Ice is doing this, on hold pending items and campaign folder is sorted (needs tagging schemes))&lt;br /&gt;
&lt;br /&gt;
3) Static spawns. Handful of hunting areas using environment encounter tables (+ local specialties), plus a couple low-level areas (T-Ice is building these, hunting areas pending campaign folder creature tagging scheme)&lt;br /&gt;
&lt;br /&gt;
4) Setting up &amp;quot;legends systems&amp;quot; static quests MySQL database to get static quests up (MaxBogs is on this with Basilica and/or Hialmar.)&lt;br /&gt;
&lt;br /&gt;
5) Porting and adapting lore and player handbook from old Exodus sources (MaxBogs/T-ice. If any old Exodus players/DMs have ideas for what story elements they'd like to carry over, please contact MaxBogs). Setting up DM and player versions of &amp;quot;setting lore at day 0 of ALFA:Amn&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Special thanks to Basilica, Tridisus and Javajutsu for help with the port so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2927</id>
		<title>The Silver Marches (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2927"/>
				<updated>2017-10-16T04:04:14Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 3&lt;br /&gt;
| Name = The Silver Marches&lt;br /&gt;
| HDM = Curmudgeon&lt;br /&gt;
| EADM = Swift&lt;br /&gt;
| DirectConnect = tsm.alandfaraway.info:5121&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== '''Welcome to the Silver Marches!''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;This is a land like no other in Faerun.  Home to a diverse population of folk dedicated to carving prosperity and order from the forbidding wilderness, the area remains a little-explored and largely unconquered territory inhabited by war-hungry orc hordes, hostile giants, and an array of bloodthirsty monsters.&amp;quot;''''' –From &amp;quot;''Silver Marches''&amp;quot; by Ed Greenwood and Jason Carl&lt;br /&gt;
&lt;br /&gt;
ALFA's Silver Marches server (&amp;quot;TSM&amp;quot;) includes the city of Silverymoon, the dwarven stronghold of Citadel Felbarr, and a number of towns and villages along the Rauvin River and the surrounding lands. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Starting Locations:'''===&lt;br /&gt;
&lt;br /&gt;
Characters created on TSM have three options for where they will begin their adventures: Rivermoot, Silverymoon, and Citadel Felbarr.&lt;br /&gt;
&lt;br /&gt;
'''Rivermoot''' is a small village at the confluence of the Rauvin and Surbrin Rivers.  At the edge of the wilderness, it is surrounded by a wooden palisade, built in the hope of fending off the goblins, orcs, and other foes in the area.  There are many opportunities for an adventurer in Rivermoot – speak to the townsfolk.  Paths lead eastward along the Rauvin towards Silverymoon, and northward into the hills towards the wilds.  All characters have the option to begin their adventures here.&lt;br /&gt;
&lt;br /&gt;
'''Silverymoon''' is a large walled city at the center of  the Marches.  Called &amp;quot;the Gem of the North&amp;quot; by many, Silvy is a center of civilization and culture in the midst of wilderness.  Humans, elves, halflings, gnomes, and dwarves all live together here in peace.  The arts, learning, craftsmanship, and hospitality are valued here.  Magic is especially valued in Silvy – the city itself is protected by magical wards; the river that divides it is spanned by the Moonbridge, an arch of pure magical force; and the  Ladies College is the foremost school of arcane learning in the North.  Opportunities abound here for adventurers.  Characters of all sorts may start in Silverymoon.&lt;br /&gt;
&lt;br /&gt;
'''Citadel Felbarr''' is a dwarven fortress perched in the snowy foothills of the Nether Mountains.  Felbarr was wrestled from the control of orcish hordes by dwarves fighting under the banner of Emerus Warcrown.  While the market areas of Felbarr are usually open to all visitors, but the deeper chambers are only open to dwarves, gnomes, or those who have proven themselves to be true friends.  Gnome and dwarf characters may choose Citadel Felbarr as their starting point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2926</id>
		<title>The Silver Marches (Server)</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=The_Silver_Marches_(Server)&amp;diff=2926"/>
				<updated>2017-10-16T04:03:50Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Servers]]&lt;br /&gt;
[[Category:Live Servers]]&lt;br /&gt;
{{Server&lt;br /&gt;
| ID = 3&lt;br /&gt;
| Name = The Silver Marches&lt;br /&gt;
| HDM = Curmudgeon&lt;br /&gt;
| EADM = Swift&lt;br /&gt;
| DirectConnect = tsm.alandfaraway.info:5121&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== '''Welcome to the Silver Marches!''' ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;This is a land like no other in Faerun.  Home to a diverse population of folk dedicated to carving prosperity and order from the forbidding wilderness, the area remains a little-explored and largely unconquered territory inhabited by war-hungry orc hordes, hostile giants, and an array of bloodthirsty monsters.&amp;quot;''''' –From &amp;quot;''Silver Marches''&amp;quot; by Ed Greenwood and Jason Carl&lt;br /&gt;
&lt;br /&gt;
ALFA's Silver Marches server (&amp;quot;TSM&amp;quot;) includes the city of Silverymoon, the dwarven stronghold of Citadel Felbarr, and a number of towns and villages along the Rauvin River and the surrounding lands. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''Starting Locations:'''===&lt;br /&gt;
&lt;br /&gt;
Characters created on TSM have three options for where they will begin their adventures: Rivermoot, Silverymoon, and Citadel Felbarr.&lt;br /&gt;
&lt;br /&gt;
'''Rivermoot''' is a small village at the confluence of the Rauvin and Surbrin Rivers.  At the edge of the wilderness, it is surrounded by a wooden palisade, built in the hope of fending off the goblins, orcs, and other foes in the area.  There are many opportunities for an adventurer in Rivermoot – speak to the townsfolk.  Paths lead eastward along the Rauvin towards Silverymoon, and northward into the hills towards the wilds.  All characters have the option to begin their adventures here.&lt;br /&gt;
&lt;br /&gt;
'''Silverymoon''' is a large walled city at the center of  the Marches.  Called &amp;quot;the Gem of the North&amp;quot; by many, Silvy is a center of civilization and culture in the midst of wilderness.  Humans, elves, halflings, gnomes, and dwarves all live together here in peace.  The arts, learning, craftsmanship, and hospitality are valued here.  Magic is especially valued in Silvy – the city itself is protected by magical wards; the river that divides it is spanned by the Moonbridge, an arch of pure magical force; and the  Ladies College is the foremost school of arcane learning in the North.  Opportunities abound here for adventurers.  Characters of all sorts may start in Silverymoon.&lt;br /&gt;
&lt;br /&gt;
'''Citadel Felbarr''' is a dwarven fortress perched in the snowy foothills of the Nether Mountains.  Felbarr was wrestled from the control of orcish hordes by dwarves fighting under the banner of Emerus Warcrown.  While the market areas of Felbarr are usually open to all visitors, but the deeper chambers are only open to dwarves, gnomes, or those who have proven themselves to be true friends.  Gnome and dwarf characters may choose Citadel Felbarr as their starting point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Curmudgeon|Curmudgeon]] ([[User talk:Curmudgeon|talk]]) 22:29, 11 February 2015 (UTC)&lt;br /&gt;
{{Servers}}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Getting_Started&amp;diff=2925</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Getting_Started&amp;diff=2925"/>
				<updated>2017-10-16T04:00:56Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Connecting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: ''Welcome to ''[[A Land Far Away]]'', a persistent world where the vast, wondrous Dungeons &amp;amp; Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.''&lt;br /&gt;
&lt;br /&gt;
''A Land Far Away'' is an online community focused around offering ''Dungeons and Dragons'' style gameplay through the [[Neverwinter Nights 2]] engine. Players may don the hat of a [[Dungeon Master]], or play characters. We aim to span [[Faerûn]], through our various servers.&lt;br /&gt;
&lt;br /&gt;
To get started, you need [[Neverwinter Nights 2]], and a community-made [[Client Extension]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Start ==&lt;br /&gt;
* Buy [[Neverwinter Nights 2]] from [http://www.gog.com/game/neverwinter_nights_2_complete Good Old Games].&lt;br /&gt;
* Download and install the [[Client Extension]]&lt;br /&gt;
* Connect to an open ALFA server, such as Baldur's Gate at bg.alandfaraway.org or The Moonshae Isles at ms.alandfaraway.org.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Neverwinter Nights 2 ==&lt;br /&gt;
''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari. It provides a platform based on Dungeons and Dragons 3.5 Edition. ''A Land Far Away'' further customizes the game to bring it closer to the 3.5e ruleset, provide tools for both players and [[Dungeon Masters]], and add extra content.&lt;br /&gt;
&lt;br /&gt;
Neverwinter Nights 2 is best purchased from [http://www.gog.com/game/neverwinter_nights_2_complete Good Old Games].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Client Extension ==&lt;br /&gt;
''A Land Far Away'' relies on restored functionality and additional features provided by Skywing's [[Client Extension]]. It may be downloaded [http://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?file=http://www.nynaeve.net/Skywing/NWN2/cliext/ClientExtension_Latest.zip here]. For installation instructions, please see the CE's page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Connecting ==&lt;br /&gt;
With the [[Client Extension]] installed, ALFA servers may be found under the ''Role Playing'' category. Alternatively, direct connect can be pointed to the following addresses:&lt;br /&gt;
* bg.alandfaraway.info:5122 for [[Baldur's Gate (Server)|Baldur's Gate]]&lt;br /&gt;
* ms.alandfaraway.org:5121 for [[Moonshae Isles (Server)|Moonshae Isles]]&lt;br /&gt;
* tsm.alandfaraway.org:5121 for [[The Silver Marches (Server)|The Silver Marches]]&lt;br /&gt;
&lt;br /&gt;
Other [[Server]]s are available, and the direct connect addresses are given on the individual server pages.&lt;br /&gt;
&lt;br /&gt;
== Membership Application ==&lt;br /&gt;
Anyone may play on ALFA up to level 3, on the [[Baldur's Gate (Server)|Baldur's Gate]] or [[Moonshae Isles (Server)|Moonshae Isles]] servers. To play on other servers, level beyond the cap, or join as a Dungeon Master, one must first [http://www.alandfaraway.org/applications/player_new apply to join].&lt;br /&gt;
&lt;br /&gt;
== Character Guide ==&lt;br /&gt;
If you are familiar with [[Neverwinter Nights 2]], you may be interested in just what has changed from vanilla NWN2 in ALFA. Read the [[Guide to ALFA Character Changes]] for a list of what has changed.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=ACR_Builder_Helper&amp;diff=2879</id>
		<title>ACR Builder Helper</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=ACR_Builder_Helper&amp;diff=2879"/>
				<updated>2015-07-11T19:05:24Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Toolset Plugins]]&lt;br /&gt;
The ACR Builder Helper project is a Neverwinter Nights 2 toolset plugin to help make the lives of ALFA builders and HDMs easier.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* '''Module Validation''': The helper will check (and in some cases, fix) common issues found in modules. Currently it handles:&lt;br /&gt;
** Areas&lt;br /&gt;
*** (Auto-fixed) Bloom values of 0.0 can cause issues on some graphic cards.&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** Warns of creature/item instances manually placed, as [[ACR Spawn]] should be used instead.&lt;br /&gt;
** Creatures&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** Warns of invalid faction IDs.&lt;br /&gt;
*** Warns of perception ranges that aren't PC-5 or PC-10.&lt;br /&gt;
*** Warns of PC walk rate (this will cause infinite attacks of opportunity on retreating creatures/PCs).&lt;br /&gt;
** Items&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** (Auto-fixed) Adjusts base costs that were incorrectly calculated.&lt;br /&gt;
*** Warns of negative cost items.&lt;br /&gt;
** Placeables&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
** Triggers&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
** Waypoints&lt;br /&gt;
*** Checks for compliance with [[ACR Spawn]], including variable types and bounds.&lt;br /&gt;
* '''Editor Windows''': These floating windows help you edit various NWN2 resources.&lt;br /&gt;
** Variable manager. Exposes variables as simple dropdown menus, toggle switches, or inputs. Handles complex arrays and other ACR-specific data types. Provides a list of what special variables are useful, as well as descriptions for each.&lt;br /&gt;
** Property pane persistence. Sections do not expand with each selection change.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=ACR_Builder_Helper&amp;diff=2878</id>
		<title>ACR Builder Helper</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=ACR_Builder_Helper&amp;diff=2878"/>
				<updated>2015-07-11T19:04:23Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ACR Builder Helper project is a Neverwinter Nights 2 toolset plugin to help make the lives of ALFA builders and HDMs easier.&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
* '''Module Validation''': The helper will check (and in some cases, fix) common issues found in modules. Currently it handles:&lt;br /&gt;
** Areas&lt;br /&gt;
*** (Auto-fixed) Bloom values of 0.0 can cause issues on some graphic cards.&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** Warns of creature/item instances manually placed, as [[ACR Spawn]] should be used instead.&lt;br /&gt;
** Creatures&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** Warns of invalid faction IDs.&lt;br /&gt;
*** Warns of perception ranges that aren't PC-5 or PC-10.&lt;br /&gt;
*** Warns of PC walk rate (this will cause infinite attacks of opportunity on retreating creatures/PCs).&lt;br /&gt;
** Items&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
*** (Auto-fixed) Adjusts base costs that were incorrectly calculated.&lt;br /&gt;
*** Warns of negative cost items.&lt;br /&gt;
** Placeables&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
** Triggers&lt;br /&gt;
*** (Auto-fixed) Set to use ACR scripts if it currently has none.&lt;br /&gt;
** Waypoints&lt;br /&gt;
*** Checks for compliance with [[ACR Spawn]], including variable types and bounds.&lt;br /&gt;
* '''Editor Windows''': These floating windows help you edit various NWN2 resources.&lt;br /&gt;
** Variable manager. Exposes variables as simple dropdown menus, toggle switches, or inputs. Handles complex arrays and other ACR-specific data types. Provides a list of what special variables are useful, as well as descriptions for each.&lt;br /&gt;
** Property pane persistence. Sections do not expand with each selection change.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Guide_to_ALFA_Character_Changes&amp;diff=2870</id>
		<title>Guide to ALFA Character Changes</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Guide_to_ALFA_Character_Changes&amp;diff=2870"/>
				<updated>2015-06-13T20:14:14Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: Created page with &amp;quot;Here you will find what has changed in Neverwinter Nights 2, usually to make ALFA closer to the pen and paper experience.  == Skills == : ''See Skills for more informa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you will find what has changed in [[Neverwinter Nights 2]], usually to make ALFA closer to the pen and paper experience.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
: ''See [[Skill]]s for more information.''&lt;br /&gt;
ALFA adjusts the stock Neverwinter Nights 2 skill selection.&lt;br /&gt;
&lt;br /&gt;
* We have removed certain skills, such as Lore, Taunt, and Set Trap, with some of their functionality coming over to other skills.&lt;br /&gt;
** Parry has been preserved.&lt;br /&gt;
* We have added the full range of PnP skills, such Knowledge, Appraise, Ride, Climb, and Swim.&lt;br /&gt;
** Knowledge and Perform have been split into multiple subskills.&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Classes ==&lt;br /&gt;
&lt;br /&gt;
=== Prestige Classes ===&lt;br /&gt;
&lt;br /&gt;
== Deities ==&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Getting_Started&amp;diff=2869</id>
		<title>Getting Started</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Getting_Started&amp;diff=2869"/>
				<updated>2015-06-13T19:44:13Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;: ''Welcome to ''[[A Land Far Away]]'', a persistent world where the vast, wondrous Dungeons &amp;amp; Dragons™ universe takes on a life all of its own. A place where like-minded role-players of all races, cultures and creeds gather to delight in the wonder and joy of a thousand shared imaginations. A place where the raconteur holds others spellbound; a place where every decision has consequences; a place where the games unfold before your eyes.''&lt;br /&gt;
&lt;br /&gt;
''A Land Far Away'' is an online community focused around offering ''Dungeons and Dragons'' style gameplay through the [[Neverwinter Nights 2]] engine. Players may don the hat of a [[Dungeon Master]], or play characters. We aim to span [[Faerûn]], through our various servers.&lt;br /&gt;
&lt;br /&gt;
To get started, you need [[Neverwinter Nights 2]], and a community-made [[Client Extension]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Start ==&lt;br /&gt;
* Buy [[Neverwinter Nights 2]] from [http://www.gog.com/game/neverwinter_nights_2_complete Good Old Games].&lt;br /&gt;
* Download and install the [[Client Extension]]&lt;br /&gt;
* Connect to an open ALFA server, such as Baldur's Gate at bg.alandfaraway.org or The Moonshae Isles at ms.alandfaraway.org.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Neverwinter Nights 2 ==&lt;br /&gt;
''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari. It provides a platform based on Dungeons and Dragons 3.5 Edition. ''A Land Far Away'' further customizes the game to bring it closer to the 3.5e ruleset, provide tools for both players and [[Dungeon Masters]], and add extra content.&lt;br /&gt;
&lt;br /&gt;
Neverwinter Nights 2 is best purchased from [http://www.gog.com/game/neverwinter_nights_2_complete Good Old Games].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Client Extension ==&lt;br /&gt;
''A Land Far Away'' relies on restored functionality and additional features provided by Skywing's [[Client Extension]]. It may be downloaded [http://neverwintervault.org/sites/all/modules/pubdlcnt/pubdlcnt.php?file=http://www.nynaeve.net/Skywing/NWN2/cliext/ClientExtension_Latest.zip here]. For installation instructions, please see the CE's page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Connecting ==&lt;br /&gt;
With the [[Client Extension]] installed, ALFA servers may be found under the ''Role Playing'' category. Alternatively, direct connect can be pointed to the following addresses:&lt;br /&gt;
* bg.alandfaraway.org for [[Baldur's Gate (Server)|Baldur's Gate]]&lt;br /&gt;
* ms.alandfaraway.org for [[Moonshae Isles (Server)|Moonshae Isles]]&lt;br /&gt;
&lt;br /&gt;
Other [[Server]]s are available, and the direct connect addresses are given on the individual server pages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Membership Application ==&lt;br /&gt;
Anyone may play on ALFA up to level 3, on the [[Baldur's Gate (Server)|Baldur's Gate]] or [[Moonshae Isles (Server)|Moonshae Isles]] servers. To play on other servers, level beyond the cap, or join as a Dungeon Master, one must first [http://www.alandfaraway.org/applications/player_new apply to join].&lt;br /&gt;
&lt;br /&gt;
== Character Guide ==&lt;br /&gt;
If you are familiar with [[Neverwinter Nights 2]], you may be interested in just what has changed from vanilla NWN2 in ALFA. Read the [[Guide to ALFA Character Changes]] for a list of what has changed.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2857</id>
		<title>Financial Log</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2857"/>
				<updated>2015-05-24T18:03:09Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: /* Non-Owned Donations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A Land Far Away'''s financial information. Donations can be sent to [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;amp;hosted_button_id=QLQ9UER8DBHM4 donations@alandfaraway.info].&lt;br /&gt;
&lt;br /&gt;
'''Current Balance''': $232.18 USD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
Donation money goes to providing for the following services:&lt;br /&gt;
* ALFA's central server, an [http://www.ubuntu.com/ Ubuntu Linux] VM hosted by [http://azure.microsoft.com/en-us/ Microsoft Azure].&lt;br /&gt;
* The [http://alandfaraway.pw alandfaraway.pw] domain name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
! Date&lt;br /&gt;
! Name&lt;br /&gt;
! Net&lt;br /&gt;
! Balance&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-17&lt;br /&gt;
| Initial transition from Hialmar via Castano.&lt;br /&gt;
| $325.88&lt;br /&gt;
| $325.88&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-21&lt;br /&gt;
| Reservation of [http://alandfaraway.pw alandfaraway.pw].&lt;br /&gt;
| -$3.98&lt;br /&gt;
| $321.90&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 12/23/2014 - 1/22/2015&lt;br /&gt;
| -$12.21&lt;br /&gt;
| $309.69&lt;br /&gt;
|-&lt;br /&gt;
| 2015-02-22&lt;br /&gt;
| Azure payment, 1/23/2014 - 2/22/2015&lt;br /&gt;
| -$17.63&lt;br /&gt;
| $292.06&lt;br /&gt;
|-&lt;br /&gt;
| 2015-03-22&lt;br /&gt;
| Azure payment, 2/23/2014 - 3/22/2015&lt;br /&gt;
| -$15.21&lt;br /&gt;
| $276.85&lt;br /&gt;
|-&lt;br /&gt;
| 2015-04-22&lt;br /&gt;
| Azure payment, 3/23/2014 - 4/22/2015&lt;br /&gt;
| -$20.87&lt;br /&gt;
| $255.98&lt;br /&gt;
|-&lt;br /&gt;
| 2015-05-22&lt;br /&gt;
| Azure payment, 4/23/2014 - 5/22/2015&lt;br /&gt;
| -$23.80&lt;br /&gt;
| $232.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Owned Donations ==&lt;br /&gt;
* alandfaraway.org, courtesy of Murky.&lt;br /&gt;
* alandfaraway.info, courtesy of Hialmar.&lt;br /&gt;
* Central vault storage (Azure Blob), courtesy of Basilica.&lt;br /&gt;
* Invision Power Community Suite, courtesy of shad0wfax.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2856</id>
		<title>Financial Log</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2856"/>
				<updated>2015-05-24T17:57:41Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A Land Far Away'''s financial information. Donations can be sent to [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;amp;hosted_button_id=QLQ9UER8DBHM4 donations@alandfaraway.info].&lt;br /&gt;
&lt;br /&gt;
'''Current Balance''': $232.18 USD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
Donation money goes to providing for the following services:&lt;br /&gt;
* ALFA's central server, an [http://www.ubuntu.com/ Ubuntu Linux] VM hosted by [http://azure.microsoft.com/en-us/ Microsoft Azure].&lt;br /&gt;
* The [http://alandfaraway.pw alandfaraway.pw] domain name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
! Date&lt;br /&gt;
! Name&lt;br /&gt;
! Net&lt;br /&gt;
! Balance&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-17&lt;br /&gt;
| Initial transition from Hialmar via Castano.&lt;br /&gt;
| $325.88&lt;br /&gt;
| $325.88&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-21&lt;br /&gt;
| Reservation of [http://alandfaraway.pw alandfaraway.pw].&lt;br /&gt;
| -$3.98&lt;br /&gt;
| $321.90&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 12/23/2014 - 1/22/2015&lt;br /&gt;
| -$12.21&lt;br /&gt;
| $309.69&lt;br /&gt;
|-&lt;br /&gt;
| 2015-02-22&lt;br /&gt;
| Azure payment, 1/23/2014 - 2/22/2015&lt;br /&gt;
| -$17.63&lt;br /&gt;
| $292.06&lt;br /&gt;
|-&lt;br /&gt;
| 2015-03-22&lt;br /&gt;
| Azure payment, 2/23/2014 - 3/22/2015&lt;br /&gt;
| -$15.21&lt;br /&gt;
| $276.85&lt;br /&gt;
|-&lt;br /&gt;
| 2015-04-22&lt;br /&gt;
| Azure payment, 3/23/2014 - 4/22/2015&lt;br /&gt;
| -$20.87&lt;br /&gt;
| $255.98&lt;br /&gt;
|-&lt;br /&gt;
| 2015-05-22&lt;br /&gt;
| Azure payment, 4/23/2014 - 5/22/2015&lt;br /&gt;
| -$23.80&lt;br /&gt;
| $232.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Owned Donations ==&lt;br /&gt;
* alandfaraway.org, courtesy of Murky.&lt;br /&gt;
* alandfaraway.info, courtesy of Hialmar.&lt;br /&gt;
* Invision Power Community Suite, courtesy of shad0wfax.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2855</id>
		<title>Financial Log</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2855"/>
				<updated>2015-05-24T17:57:11Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A Land Far Away'''s financial information. Donations can be sent to [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;amp;hosted_button_id=QLQ9UER8DBHM4 donations@alandfaraway.info].&lt;br /&gt;
&lt;br /&gt;
'''Current Balance''': $232.18 USD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
Donation money goes to providing for the following services:&lt;br /&gt;
* ALFA's central server, an [http://www.ubuntu.com/ Ubuntu Linux] VM hosted by [http://azure.microsoft.com/en-us/ Microsoft Azure].&lt;br /&gt;
* The [http://alandfaraway.pw alandfaraway.pw] domain name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
! Date&lt;br /&gt;
! Name&lt;br /&gt;
! Net&lt;br /&gt;
! Balance&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-17&lt;br /&gt;
| Initial transition from Hialmar via Castano.&lt;br /&gt;
| $325.88&lt;br /&gt;
| $325.88&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-21&lt;br /&gt;
| Reservation of [http://alandfaraway.pw alandfaraway.pw].&lt;br /&gt;
| -$3.98&lt;br /&gt;
| $321.90&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 12/23/2014 - 1/22/2015&lt;br /&gt;
| -$12.21&lt;br /&gt;
| $309.69&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 1/23/2014 - 2/22/2015&lt;br /&gt;
| -$17.63&lt;br /&gt;
| $292.06&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 2/23/2014 - 3/22/2015&lt;br /&gt;
| -$15.21&lt;br /&gt;
| $276.85&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 3/23/2014 - 4/22/2015&lt;br /&gt;
| -$20.87&lt;br /&gt;
| $255.98&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 4/23/2014 - 5/22/2015&lt;br /&gt;
| -$23.80&lt;br /&gt;
| $232.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Owned Donations ==&lt;br /&gt;
* alandfaraway.org, courtesy of Murky.&lt;br /&gt;
* alandfaraway.info, courtesy of Hialmar.&lt;br /&gt;
* Invision Power Community Suite, courtesy of shad0wfax.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2854</id>
		<title>Financial Log</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Financial_Log&amp;diff=2854"/>
				<updated>2015-05-24T17:56:52Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''A Land Far Away'''s financial information. Donations can be sent to [https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&amp;amp;hosted_button_id=QLQ9UER8DBHM4 donations@alandfaraway.info].&lt;br /&gt;
&lt;br /&gt;
'''Current Balance''': $309.69 USD&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Costs ==&lt;br /&gt;
Donation money goes to providing for the following services:&lt;br /&gt;
* ALFA's central server, an [http://www.ubuntu.com/ Ubuntu Linux] VM hosted by [http://azure.microsoft.com/en-us/ Microsoft Azure].&lt;br /&gt;
* The [http://alandfaraway.pw alandfaraway.pw] domain name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2015 ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard&amp;quot;&lt;br /&gt;
! Date&lt;br /&gt;
! Name&lt;br /&gt;
! Net&lt;br /&gt;
! Balance&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-17&lt;br /&gt;
| Initial transition from Hialmar via Castano.&lt;br /&gt;
| $325.88&lt;br /&gt;
| $325.88&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-21&lt;br /&gt;
| Reservation of [http://alandfaraway.pw alandfaraway.pw].&lt;br /&gt;
| -$3.98&lt;br /&gt;
| $321.90&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 12/23/2014 - 1/22/2015&lt;br /&gt;
| -$12.21&lt;br /&gt;
| $309.69&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 1/23/2014 - 2/22/2015&lt;br /&gt;
| -$17.63&lt;br /&gt;
| $292.06&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 2/23/2014 - 3/22/2015&lt;br /&gt;
| -$15.21&lt;br /&gt;
| $276.85&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 3/23/2014 - 4/22/2015&lt;br /&gt;
| -$20.87&lt;br /&gt;
| $255.98&lt;br /&gt;
|-&lt;br /&gt;
| 2015-01-22&lt;br /&gt;
| Azure payment, 4/23/2014 - 5/22/2015&lt;br /&gt;
| -$23.80&lt;br /&gt;
| $232.18&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-Owned Donations ==&lt;br /&gt;
* alandfaraway.org, courtesy of Murky.&lt;br /&gt;
* alandfaraway.info, courtesy of Hialmar.&lt;br /&gt;
* Invision Power Community Suite, courtesy of shad0wfax.&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

	<entry>
		<id>https://www.alandfaraway.info/Wiki/index.php?title=Server_Admin_Remote_Scriptlet&amp;diff=2837</id>
		<title>Server Admin Remote Scriptlet</title>
		<link rel="alternate" type="text/html" href="https://www.alandfaraway.info/Wiki/index.php?title=Server_Admin_Remote_Scriptlet&amp;diff=2837"/>
				<updated>2015-02-15T18:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;Foambats4all: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Server Admin Remote Scripelets''' are tools to access [http://en.wikipedia.org/wiki/PowerShell PowerShell], [[NWScript]], and other useful tools.&lt;br /&gt;
&lt;br /&gt;
Only those who have server admin access, as defined in SQL, may use the following commands. &lt;br /&gt;
&lt;br /&gt;
== General Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable_standard leftLastColumn&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Example&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''rs [scriptlet]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.GetTag( $OBJECT_TARGET );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Run a PowerShell/NWScript scriptlet.  The $s object can be used to access NWScript functions, like $s.SendMessageToPC($OBJECT_SELF, 'Message');.  The $sql object (an ALFA.Database) can be used to make database accesses.  The $CreatureAI object can be used to interface with the creature AI system. See ''Remote Scriptlets'' below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''runscript [scriptname]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa runscript 010_kill_all_pcs&amp;lt;/code&amp;gt;&lt;br /&gt;
| Run a script by name.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''getglobalint [var]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa getglobalint ACR_IMPORTANT_VARIABLE&amp;lt;/code&amp;gt;&lt;br /&gt;
| Read a variable. &amp;lt;code&amp;gt;'''getglobalint'''&amp;lt;/code&amp;gt; may be replaced by getglobalfloat, getglobalstring, getmoduleint, getmodulefloat, getmodulestring, or getmoduleobject.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''loadscript [C# Script DLL Path]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| Load a C# script assembly and call its main function.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''boot [accountname]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa boot FoamBats4All&amp;lt;/code&amp;gt;&lt;br /&gt;
| Boot a PC by account name (insensitive).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''dumpvars [object]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa dumpvars #module&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dump variables on an object (by hex object id, tag, #module, #self, or #area).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''dumpareas'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa dumpareas&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dump a list of areas in the module.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''dumpareaobjects [area]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa dumpareaobjects  #area&amp;lt;/code&amp;gt;&lt;br /&gt;
| Dump objects in an area (area specified by hex object id, tag, #module, #self, or #area).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''runupdater'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa runupdater&amp;lt;/code&amp;gt;&lt;br /&gt;
| Run the ACR_UpdaterScript.cmd batch file in the NWNX4 installation directory (if it exists).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''jump [object]'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa jump 010_wp_bg_docks_start&amp;lt;/code&amp;gt;&lt;br /&gt;
| Jump to an object (by hex object id or tag).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa '''compilerlog'''&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa compilerlog&amp;lt;/code&amp;gt;&lt;br /&gt;
| Show last module recompilation log file.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Remote Scriptlets ==&lt;br /&gt;
The &amp;lt;code&amp;gt;#sa rs&amp;lt;/code&amp;gt; command is rather powerful, able to accomplishing anything on a server, with enough technical knowledge. [[NWScript]] functions can be called by using &amp;lt;code&amp;gt;$s.'''[FunctionName]'''( '''[Parameters]''' );&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Special Words ===&lt;br /&gt;
Placing these in your scriptlet will provide a special target or value.&lt;br /&gt;
{| class=&amp;quot;wikitable_standard leftLastColumn&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$CreatureAI&amp;lt;/code&amp;gt;&lt;br /&gt;
| Refers to the AIServer object.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$OBJECT_SELF&amp;lt;/code&amp;gt;&lt;br /&gt;
| Refers to you, or what you are currently controlling.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$OBJECT_TARGET&amp;lt;/code&amp;gt;&lt;br /&gt;
| Refers to the currently selected target. A target can be defined by right clicking them, as you would as a player.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$OBJECT_INVALID&amp;lt;/code&amp;gt;&lt;br /&gt;
| An invalid object.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$s&amp;lt;/code&amp;gt;&lt;br /&gt;
| The scripting environment. This can be used to reference NWScript constants and functions.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;$sql&amp;lt;/code&amp;gt;&lt;br /&gt;
| References the SQL database object, for calling queries. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Useful Commands ===&lt;br /&gt;
Below are some commands used by HDMs, as well as a description of what they do.&lt;br /&gt;
{| class=&amp;quot;wikitable_standard leftLastColumn&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.ClearScriptParams(); $s.AddScriptParameterObject( $OBJECT_TARGET ); $s.AddScriptParameterInt( 0 ); $s.AddScriptParameterInt( '''[X]''' ); $s.AddScriptParameterInt( 0 ); $s.ExecuteScriptEnhanced( &amp;quot;ACR_Items&amp;quot;, $OBJECT_SELF, 1 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alters an item's price by '''[X]'''. For instance, a value of -1283 would adjust the item's value by negative 1283 gold. The total price must be a 32 bit integer (-2,147,483,648 to 2,147,483,647) as must the amount to adjust by. Going beyond these values will corrupt the item and either cause it to be destroyed or cause instability in the server.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.ApplyEffectToObject( $s.DURATION_TYPE_INSTANT, $s.EffectDamage( '''[DAMAGE]''', $s.DAMAGE_TYPE_MAGICAL, $s.DAMAGE_POWER_NORMAL, $s.TRUE ), $OBJECT_TARGET, 0.0 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Deals '''[DAMAGE]''' damage to the currently selected object.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.CreateItemOnObject( &amp;quot;'''[ITEM_RESREF]'''&amp;quot;, $OBJECT_SELF, 1, &amp;quot;&amp;quot;, 1 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Creates a single item with ResRef '''[ITEM_RESREF]''' on the currently controlled character.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.GetResRef( $OBJECT_TARGET );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Returns the ResRef of the currently selected object.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.NWNXSetString( &amp;quot;OBJECTATTRIBUTES&amp;quot;,&amp;quot;SetWingVariation&amp;quot;,&amp;quot;&amp;quot;,$s.ObjectToInt($OBJECT_TARGET), 16 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| As an example, this would provide wings of ID 16 to the currently selected object. With tweaking, this command could set a hair style, or head variation.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.SetCollision( $OBJECT_TARGET, 0 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Turns collision off on the currently selected targets.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs $s.SetWeather( $s.GetArea( $OBJECT_SELF ), 0, 0 );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Make it stop raining in the current area. Change the last parameter to 0-15 to indicate the strength of rain, with 0 being none and 15 being stormy.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs foreach( $object in $s.GetItemPropertiesOnItem( $s.GetPlayerCurrentTarget( $OBJECT_SELF ) ) ) { if( $s.GetItemPropertyType( $object ) -eq 21 ) { $s.RemoveItemProperty( $s.GetPlayerCurrentTarget( $OBJECT_SELF ), $object); } } $s.DeleteLocalInt( $OBJECT_TARGET, &amp;quot;ACR_NLD_DAMAGE_PENALTY&amp;quot; );&amp;lt;/code&amp;gt;&lt;br /&gt;
| Strip the damage penalty properties from a targeted item.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs foreach( $object in $s.GetItemPropertiesOnItem( $s.GetPlayerCurrentTarget( $OBJECT_SELF ) ) ) { if( $s.GetItemPropertyType( $object ) -eq 82 ) { $s.RemoveItemProperty( $s.GetPlayerCurrentTarget( $OBJECT_SELF ), $object ); } }&amp;lt;/code&amp;gt;&lt;br /&gt;
| Strip on hit cast spell (like, say, a subdual item's unique power) from a targeted item.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;#sa rs foreach($object in $s.GetEffects($OBJECT_TARGET)) { $s.RemoveEffect($OBJECT_TARGET, $object); }&amp;lt;/code&amp;gt;&lt;br /&gt;
| Remove all effects from the selected object.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;#sa rs $s.ClearScriptParams(); $s.AddScriptParameterInt(999); $s.AddScriptParameterString(&amp;quot;&amp;quot;); $s.AddScriptParameterInt(0); $s.AddScriptParameterString(&amp;quot;&amp;quot;); $s.ExecuteScriptEnhanced(&amp;quot;ACR_Quest&amp;quot;, $OBJECT_SELF, 1);&amp;lt;/code&amp;gt;&lt;br /&gt;
| Send the details about all infestations currently on the server to the DM channel.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;#sa rs $s.ClearScriptParams(); $s.AddScriptParameterInt(2); $s.ExecuteScriptEnhanced(&amp;quot;ACR_Candlekeep&amp;quot;, $OBJECT_SELF, 1);&amp;lt;/code&amp;gt;&lt;br /&gt;
| Send the details about all areas and their connecting transitions to the DM channel.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;code&amp;gt;#sa rs $sql.ACR_SQLQuery(&amp;quot;SELECT pwdata.Name, pwdata.Tag, pwdata.Value, characters.ID, characters.Status, characters.PlayerID FROM characters JOIN players on players.ID=characters.PlayerID JOIN pwdata on pwdata.Name=characters.Name WHERE pwdata.Tag=players.CDKey and pwdata.`Key`='ACR_DTH_LOCATION' and characters.ServerID='10' and characters.Status=characters.Status&amp;amp;#124;1;&amp;quot;); while($sql.ACR_SQLFetch()) { $object = $s.CreateObject(64, &amp;quot;abr_pl_co_so_pccorpse&amp;quot;, $sql.ACR_StringToLocation($sql.ACR_SQLGetData(2)), 0, $sql.ACR_SQLGetData(1)); $s.SetLocalInt($object, &amp;quot;ACR_CID&amp;quot;, $s.StringToInt($sql.ACR_SQLGetData(3))); $s.SetLocalInt($object, &amp;quot;ACR_PID&amp;quot;, $s.StringToInt($sql.ACR_SQLGetData(5))); $s.SetLocalString($object, &amp;quot;ACR_PSO_NAME&amp;quot;, $sql.ACR_SQLGetData(1) + &amp;quot;_&amp;quot; + $sql.ACR_SQLGetData(3)); $s.SetFirstName($object, $sql.ACR_SQLGetData(0)); }&amp;lt;/code&amp;gt;&lt;br /&gt;
| Place all known corpses into play, if they failed to spawn on server startup. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Foambats4all</name></author>	</entry>

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