Favored Soul

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Exceptional Character Class
Players must gain Head Dungeon Master approval prior to creation.
Favored Soul
Favored Soul
Hit Die d8
Skills 2 + INT
Proficiencies Simple Weapons, Deity's Favored Weapon, Light Armor, Medium Armor, Shield
Class Skills Concentration, Craft, Diplomacy, Heal, Jump, Knowledge (Arcana), Profession, Sense Motive, Spellcraft

Source: Complete Divine, p. 6-10
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"The favored soul follows the path of the cleric but is able to channel divine power with surprising ease. She is able to perform the same tasks as her fellow divine spellcasters but with virtually no study; to her, it comes naturally. Scholars wonder if favored souls have traces of outsider blood from unions, holy or unholy, centuries ago and generations removed. Others suggest that divine training of the proper type awakens the ability, or that favored souls are simply imbued with their gifts by their gods when they begin the cleric's path. In any case, favored souls cast their spells naturally, as much through force of personality as through study. Though this gives them extraordinary divine abilities no normal person could ever match, they see their gift as a call to action, and so in some ways may lag behind their more studious colleagues." -- Complete Divine


Class Features

Level BAB Fortitude Reflex Will Special
1 +0 +2 +2 +2 Weapon Proficiency (Deity's Favored Weapon)
2 +1 +3 +3 +3
3 +2 +3 +3 +3 Weapon Focus (Deity's Favored Weapon)
4 +3 +4 +4 +4
5 +3 +4 +4 +4 Energy Resistance (10/-)
6 +4 +5 +5 +5
7 +5 +5 +5 +5
8 +6/+1 +6 +6 +6
9 +6/+1 +6 +6 +6
10 +7/+2 +7 +7 +7 Energy Resistance (10/-)
11 +8/+3 +7 +7 +7
12 +9/+4 +8 +8 +8 Weapon Specialization (Deity's Favored Weapon)
13 +9/+4 +8 +8 +8
14 +10/+5 +9 +9 +9
15 +11/+6/+1 +9 +9 +9 Energy Resistance (10/-)
16 +12/+7/+2 +10 +10 +10
17 +12/+7/+2 +10 +10 +10
18 +13/+8/+3 +11 +11 +11
19 +14/+9/+4 +11 +11 +11
20 +15/+10/+5 +12 +12 +12 Damage Reduction (10/Alchemical Silver or 10/Cold Iron)