Mod 4.0 Bug Thread

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Senor T
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Re: Mod 4.0 Bug Thread

Post by Senor T »

First level of Umberlee’s Cache.

On entering everyone lost the icons for their buffs, but the buffs were still there. This made of very difficult to tell what I needed to recast once I got dispelled.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
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Stormbringer
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Re: Mod 4.0 Bug Thread

Post by Stormbringer »

Rat Hill's Trapped nest.. Have been seeing multi layered traps there.. So if one is triggered then all pop for an over whelming number of rats and dire rats for low levels.
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Stormbringer wrote:Rat Hill's Trapped nest.. Have been seeing multi layered traps there.. So if one is triggered then all pop for an over whelming number of rats and dire rats for low levels.
This should now be fixed. Will be slowly deploying this system to the other traps in dungeons.
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Relax child, you were there
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Senor T
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Re: Mod 4.0 Bug Thread

Post by Senor T »

When using the teleport crystal with the water summons blessing in inventory it gives both the Water summons on message along with the teleport message.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
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Stormbringer
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Re: Mod 4.0 Bug Thread

Post by Stormbringer »

As a human I am unable to pick Elven as a secondary language even though it says I can have it as a human.
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Senor T
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Re: Mod 4.0 Bug Thread

Post by Senor T »

Door in the start area is broken and I can get back to the chests currently. When walking back it says "Trap triggered," but doesn't stop me.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Senor T wrote:Door in the start area is broken and I can get back to the chests currently. When walking back it says "Trap triggered," but doesn't stop me.
Yeah, sounds like server is borked for some reason. I blame Keryn's spell casting.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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Senor T
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Re: Mod 4.0 Bug Thread

Post by Senor T »

No more spells for PGing wizards!

After talking to others I think it was just me that was having issues. I was somehow logged in as Senor_T.1. Not sure how that happened. I was getting duplicate explore xp and sometimes doors weren’t appearing.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
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Cleasor
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Re: Mod 4.0 Bug Thread

Post by Cleasor »

The dweomervore bounty XP award was reduced from 50 to 25 with the last update. The gold reward is the same at 150 gp. Just making sure that's intentional.
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
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Arianna
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Re: Mod 4.0 Bug Thread

Post by Arianna »

Cleasor wrote:The dweomervore bounty XP award was reduced from 50 to 25 with the last update. The gold reward is the same at 150 gp. Just making sure that's intentional.

Did you level up in that time frame? Awards go down as you level up I think
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Cleasor
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Re: Mod 4.0 Bug Thread

Post by Cleasor »

Arianna wrote:
Cleasor wrote:The dweomervore bounty XP award was reduced from 50 to 25 with the last update. The gold reward is the same at 150 gp. Just making sure that's intentional.

Did you level up in that time frame? Awards go down as you level up I think
:nay: Jack only levels down.
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
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Re: Mod 4.0 Bug Thread

Post by Cleasor »

Cleasor wrote:
Arianna wrote:
Cleasor wrote:The dweomervore bounty XP award was reduced from 50 to 25 with the last update. The gold reward is the same at 150 gp. Just making sure that's intentional.

Did you level up in that time frame? Awards go down as you level up I think
:nay: Jack only levels down.
Well, I reported when the xp was less than expected so now I better report when it was more than expected! Gave 75 xp on turn in and just making sure that was intentional.
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
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Re: Mod 4.0 Bug Thread

Post by Stormbringer »

Dwemovores Are in the sewers now?? Not sure if that was intentional or a fluke..2 of them had like like 30 golblins.. Was going to report it yesterday and forgot to.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
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Cleasor
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Re: Mod 4.0 Bug Thread

Post by Cleasor »

Stormbringer wrote:Dwemovores Are in the sewers now?? Not sure if that was intentional or a fluke..2 of them had like like 30 golblins.. Was going to report it yesterday and forgot to.
Let's go get em
"Having an adventure shows that someone is incompetent, that something has gone wrong. An adventure is interesting enough in retrospect, especially to the person who didn't have it; at the time it happens it usually constitutes an exceedingly disagreeable experience." Vilhjalmur Stefansson
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Stormbringer wrote:Dwemovores Are in the sewers now?? Not sure if that was intentional or a fluke..2 of them had like like 30 golblins.. Was going to report it yesterday and forgot to.
Shouldn't be, where was that?
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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