"I can't seem to face up to the facts
I'm tense and nervous and I can't relax
I can't sleep 'cause my bed's on fire
Don't touch me I'm a real live wire
Psycho Killer
Qu'est-ce que c'est"
Standing there looking at the corpse, Aeldre Feyblade could not help but think about how wrong it had all gone. On a scale of perfection to all wrong, there were only some small saving graces that kept things from being totally, completely, unmistakably well and truly horribly wrong. Why a more vulgar person looking at the very same series of events might have said it was fucked, or even well fucked. This hypothetical vulgar individual would not have been wrong in their assessment.
A band of Adventurers who called themselves the Divine Ones, had a large treasure chest they needed opened, and word had gotten to the Forsaken, and a few of their members were dispatched to collect the service fee and spring the lock box open. This was supposed to be a really simple and straightforward customer service job, completely above board. It of course in turn, ended with four people dead. Well six people if you count the two companions of the Divine Ones who died orginally securing the chest.
Having talked it over a little in advance, it was agreed Milo Goodbarrel would lead the negotiations, and Aeldre Feyblade would back the Hin's play. They wanted to learn where the box came from, what was in it, and what they could about the Divine Ones, as well as collect their service fee. Squint showed up late, after introductions and pleasantries had been exchanged, and posted himself in a sentry position prepared to stabbed anyone he thought needed it. Not that there was any need for anyone to be stabbed. The Divine Ones had the fee on hand, paid in advance, and there were no signs of double crossing or threats.
Just some Heroes who needed a skilled set of hands to trick a lock open, and a small bag of gold to pay them for their time and efforts. Everything was as smooth and easy as a cool breeze on a summer's eve, right up until the chest in question was unlocked and found to be empty. Then all of a sudden alot of people got really emotional really fast, and previously silent and sulky Squint decided this was his opportunity to speak up.
Having felt cheated, having felt their two dead friends had died fighting for treasures that never existed. Having carried this box out of the Sewers and to the Bloody Fist Tavern, and then having paid gold to have it opened and found empty. The Divine Ones were noticeable upset. They accused us of some how having stole the treasure from the box, we had not. They demanded a refund, and we would have gave them one.
When considering one's status in the Adventurering community, good reputations, the potential for repeat customers, avoiding needless violence, and the potential legal troubles that could come from this scene turning into a blood bath, over what after being divided into shares and the Forsaken getting their cut was simply nothing more then enough to cover a good night's worth of rabble rousing, giving them their gold back was clearly the play to be made. We would be out some pocket change, and that would be that. Easy come, easy go. Win some, lose some.
Then Squint called the Divine Ones cunts, and suggested they use the empty box to bury their dead friends.
That is when the beginning of the end, began. We could have collectively made a break for it and gotten away with the purse, putting distance between ourselves and the Divine Ones. They would have been left sore and angry with no one to take their frustrations out on, and we would have been dividing the small spoils we had. Maybe they would have gone to the Watch and filed a complaint, likely not, and if they did....well there is a good chance it would not be taken seriously.
"So you got this Locked Chest from the Sewers, and you hired lock pickers to open it for you, and it was empty? What exactly do you want us to do about? Hey you all members of the Plumber's Guild, because there is a fine for going down there if you ain't."
The Divine Ones reached for their weapons, Milo Goodbarrel reached for the door, and Squint and I both reached for Potions. Mine was invisablity, and his was stone skin. Apparently Squint was not of a mind to make a clean break, and wanted to make a mess. He wanted to maybe kill all of the Divine Ones, loot their corpses, stuff all eight of them into the one box, carry them out through the bar, down the street and toss them in the ocean? Not a good plan.
The entire bar had seen them go upstairs, Milo and Aeldre had had a conversation with the bartender. Even if they killed every one of the Divine Ones, people were going to talk. Someone was going to remember there being an albino Hin and an Elf with red hair. This once simple service job had just turned into a blood bath, possible murder charges, and far more trouble then anyone needed over an empty box and a handful of coins.
While there was no time to exchange words, Aeldre Feyblade had imagined Milo Goodbarrel was internally asking himself the same series of questions. What now? How bad is going to break? How do we mitigate this? If they all kill eachother up there, maybe that is for the best? Maybe we can just walk away?
That is when badly wounded and blood soaked, Squint came running up bragging that he managed to kill three of the Divine Ones. Then suggested he ought to stab them both Milo and Aeldre for being such cowardly cunts. All of this with his twin Daggers, the Sisters, out in his hands ready for more of the old stabby stabby.
Not everyone was dead. There were survivors who would want justice, and they had enough corpses to get the attention of the Watch. This was about the worst scenario imaginable for what was suppose to be an easy peasy, open lock job. It was time to grab his things and go, it was time to flee Waterdeep and not look back. It had been a good run, he had meet some interesting people, made some good friends, lost some good friends, had some adventures, got to wear a few different hats in his time here.
That is when the routine Watch patrol rounded the corner and Feyblade had an idea. It was almost an out of body experience as his arm raised and his finger pointed at Squint. It was almost as if he could hear someone else shouting the words that left his mouth.
"THAT HIN MURDERED THREE PEOPLE INSIDE THE BLOODY FIST! I AM CONSTABLE FEYBLADE AND I NEED YOUR HELP TO ARREST HIM!"
The idea was Squint would go down in that street, knives out and lights out. Feyblade could write up a report, the Divine Ones would have their justice, the Watch would have their murderer, and nothing would come back on Milo, Feyblade or the Forsaken. That was the idea any way. Though when Squint decided to flee instead of fight, things got complicated fast.
Taking off in pursuit Feyblade left the Watchmen, murder scene, and Milo far behind him. There was no sign of Squint though, the little murderous hin had made a clean break and could be anywhere. Knowing there was only so long Feyblade had to tell his story before Squint showed up at the Forsaken to tell his, Feyblade used the failed chase as an opportunity to speak with the Forsaken. Time was short in every direction and he needed to move fast, talk fast, and try to think fast.
The new plan, the ever adapting plan, let's call it the ever evolving plan was something like as follows.
Step One, Explain to the Forsaken what happened, before Squint tells his side of the story. If he could get them leaning his way, that would be a boon.
Step Two, report back to the Watch House empty handed and start spinning the yarn that would prevent himself and Milo from being suspects or tied to Squint's antics.
Step Three? Well, step three was still in the development phase as Feyblade was trying to explain to the fat bastard Whyo what went wrong. Actually talking through what happened only made it all seem even worse then it had when it orginally happened, which was impressive when considering how wrong it all seemed at the time it happened.
That is when the curtain to the kitchen opened and Squint came in with his Sisters drawn. Now maybe there was a way to talk this out? Maybe there was some way to spin this where no one else needed to die?
If there was a way to un-ring the bell, Feyblade did not see it. He had fingered Squint to the Watch. He had declared Squint guilty of killing three people inside the Bloody Fist. The Watch were gonna have questions, and Squint's corpse was the answer. Unleashing a burst of Magical Missles from the ring on his left hand, Aeldre Feyblade reached for his Rapier with his right hand.
Now that he had killed a fellow Forsaken, inside the Guild House where there was to be absolutely no violence between members, and he had done it without permission. The conversation he had in Doxon's office afterwards went about as well as it could of, in that he was allowed to walk out of the office instead of being carried out. This was mostly due to everyone having known Squint was a murderous rabid dog, Feyblade's side of the story being the only one told, and Squint having been seen coming into the kitchen with his Daggers out and at the ready.
After stripping Squint of anything that might connect him to the Forsaken, and forfeiting his meager share to the Forsaken as part of his probation, there still remained the whole other part of this mess to see resolved. Carrying Squint's corpse into the Dock Ward Watch House, Feyblade declared he caught the murderer, and set to putting ink to page writing up his official report of what had happened.
Constable Aeldre Feyblade Dock Ward Precinct wrote:
Case: Bloody Knives inside the Bloody Fist
Name: Constable Aeldre Feyblade
Location of Incident: Dock Wards City Section 3O
Description of Incident: I had over heard rumors of a band of "Adventurers" named "the Divine Ones" at the Bloody Fist Tavern looking to hire a lock smith to open a treasure chest they had recovered from an "Adventure." I went to investigate to insure this "Treasure" was not stolen property and that the "Adventurers" were not criminals. I arrived there with two others who answered the call for lock Smith work, a Hin named Milo Goodbarrel, and a Hin named Squint, both are Adventurers I had seen in Kerrigan Court in the past.
Upon opening the locked chest and finding it empty, accusations were thrown about by the Divine Ones that they had been cheated. In response to this the Hin Milo Goodbarrel tried to peacefully leave the scene, while the Hin Squint began to insult the Divine Ones and provoking them to violence. It was clear to me that despite Milo Goodbarrel and Squint both being Hins, they were not working together.
Upon seeing Squint cut down three of the members of the Divine Ones Adventuring Company, I quickly ran to the street to use my Watch issued horn to summon support. It was then that Squint emerged from the Bloody Fist Tavern with his still bloody Daggers in hand and I pointed him out to the nearby Watch patrol. Unfortunately Squint was well prepared to make an escape and turned himself invisable and hastened his movement through magical Potions.
Fortunately I was able to respond by hastening my movement and see the invisable because of the Potions I carried. The following foot chase lead us through several cramped and dark alleyways of the Dock Ward until I finally cornered Squint to bring him in to stand trail for his crimes.
It is then that he began to turn into a wererat, as is common practice amongst the Plague Rats, and I was forced to run him through with an enchanted rapier. Afterwards I brought the corpse to the Dock Ward Watch House to report in.