Pillars of eternity

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Rumple C
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Pillars of eternity

Post by Rumple C »

Amirite?
12.August.2015: Never forget.
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Heero
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Re: Pillars of eternity

Post by Heero »

What is?
Heero just pawn in game of life.

12.August.2013: Never forget.
15.December.2014: Never forget.

The Glorious 12.August.2015: Always Remember the Glorious 12th.
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Heero
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Re: Pillars of eternity

Post by Heero »

Googled. Looks neat, will buy.
Heero just pawn in game of life.

12.August.2013: Never forget.
15.December.2014: Never forget.

The Glorious 12.August.2015: Always Remember the Glorious 12th.
Hialmar
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Re: Pillars of eternity

Post by Hialmar »

Got it. I was in the Kickstarter. I didn't have time to check it yesterday evening as the download was quite long.
Rumple C
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Re: Pillars of eternity

Post by Rumple C »

It plays a bit like a cross between planescape:torment and bg2.
12.August.2015: Never forget.
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Swift
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Re: Pillars of eternity

Post by Swift »

Combat system takes a little getting used to (the split between health and endurance) but I have enjoyed it quite a bit so far (around 6 hours in). Playing rogue, quite fun at the moment.
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Heero
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Re: Pillars of eternity

Post by Heero »

Yeah really good.
Heero just pawn in game of life.

12.August.2013: Never forget.
15.December.2014: Never forget.

The Glorious 12.August.2015: Always Remember the Glorious 12th.
HEEGZ
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Re: Pillars of eternity

Post by HEEGZ »

been tempted to get it. just hard to get any game time lately.
Rumple C
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Re: Pillars of eternity

Post by Rumple C »

One thing of note. A lot of the mechanics would transition real easy into 3.5/4th/5th ed dnd/pathfinder...
12.August.2015: Never forget.
HEEGZ
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Re: Pillars of eternity

Post by HEEGZ »

If I convert anything to 5e it would be Mass Effect... Sadly no time :cry:
Rumple C
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Re: Pillars of eternity

Post by Rumple C »

Played and finished. Cool story, I guess. One grievance. Missed a fair bit of side-content in the third act by responding to the sense of urgency the game creates. Side-quests ignored in favor of pursuit of the BBEG.

I'd have to say I prefer the scope and pacing of BG1, the companions and banter of BG2, and the story/mechanics of POE. If only they could combine all three.

I'm a hard one to please, it seems.
12.August.2015: Never forget.
Zelknolf
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Re: Pillars of eternity

Post by Zelknolf »

Clearly the only option is to figure out how to pay some full-time developers to make your ideal game.
Rumple C
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Re: Pillars of eternity

Post by Rumple C »

Zelknolf wrote:Clearly the only option is to figure out how to pay some full-time developers to make your ideal game.
I'll give you $5, and not a penny more, gypsy.
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Zelknolf
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Re: Pillars of eternity

Post by Zelknolf »

Rumple C wrote:I'll give you $5, and not a penny more, gypsy.
Well, OK... I guess you get what you pay for. Here's the source for your game--

Code: Select all

int main() { cout << "A winner is you!"; return 0; }
Rumple C
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Re: Pillars of eternity

Post by Rumple C »

best game, ever
12.August.2015: Never forget.
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