Intimidate Guide
Posted: Thu Jul 18, 2019 6:47 pm
The new Intimidate Mechanic is very similar to the Fear Effect of the Barbarian's Rage, except that it is available to all Characters at all times, regardless of Class, Weapons Equipped or Armor worn, so long as the Character has invested skill ranks into Intimidate.
When an Enemy perceives the Character, the Enemy if they are capable of Fear will be forced to make a Will Save with a DC determined by the Character's Class Levels, Intimidate, and Equipment Equipped.
The basic formula is ...
Barbarian Levels + Intimidate + Weapon Value - Armor & Shield Value = The Will Save DC
If your Character has No Barbarian Levels then the formula for said Character looks like this....
Intimidate + Weapon Value - Armor & Shield Value = The Will Save DC
VALUE 3 WEAPONS
Dire Mace
Double Axe
Two Bladed Sword
VALUE 2 WEAPONS
Quarterstaff
Great Axe
Greatsword
Halberd
Heavy Flail
Trident
Great Hammer
Scythe
VALUE 1 WEAPONS
All other puny weapons
Shields
Small Shield 3
Large Shield 5
Tower Shield 6
Armor
None 0
Padded 1
Leather 2
Studded Leather / Hide 3
Chain Shirt / Scale Mail 4
Chainmail / Breastplate 5
Splint Mail / Banded Mail 6
Half-Plate 7
Full Plate 8
EXAMPLES.....
Thorne is 12th level Fighter who not only maxed out his cross class Skill ranks in Intimidate but also wears Full Plate, Wields a Bastardsword and Towershield Combo.
Intimidate 7 + Bastard Sword 1 - Full Plate 8 - Towershield 6 = Will Save DC -6
((Most Enemies Thorne our example 12th level Fighter will be facing will not flee or scatter at the sight of Thorne, but those that roll a natural 1 will))
Eva "Evil Eye" Evens is a 6th level Rogue, and she not only maxed Intimidate but has invested heavily in Charisma, wields a Rapier, and wears Leather Armor without using a Shield.
Intimidate 12 + Rapier 1 - Leather 2 = Will Save DC 10
(( Now she might break the nerve of some enemies because she is Intimidating))
Grak Turd da Half-Orc 5th level Barbarian has maxed Intimidate, Wields a Great Axe, and wearing minimal clothing.
Barbarian 5 + Intimidate 8 + Great Axe 2 - Clothing 0 = Will Save DC 15
((While he has Horrible AC, his Intimidating Savagery on the Battlefield will cause more foes then most to break and scatter, giving him the opportunity to put his Great Axe to use without to many distractions.))
When an Enemy perceives the Character, the Enemy if they are capable of Fear will be forced to make a Will Save with a DC determined by the Character's Class Levels, Intimidate, and Equipment Equipped.
The basic formula is ...
Barbarian Levels + Intimidate + Weapon Value - Armor & Shield Value = The Will Save DC
If your Character has No Barbarian Levels then the formula for said Character looks like this....
Intimidate + Weapon Value - Armor & Shield Value = The Will Save DC
VALUE 3 WEAPONS
Dire Mace
Double Axe
Two Bladed Sword
VALUE 2 WEAPONS
Quarterstaff
Great Axe
Greatsword
Halberd
Heavy Flail
Trident
Great Hammer
Scythe
VALUE 1 WEAPONS
All other puny weapons
Shields
Small Shield 3
Large Shield 5
Tower Shield 6
Armor
None 0
Padded 1
Leather 2
Studded Leather / Hide 3
Chain Shirt / Scale Mail 4
Chainmail / Breastplate 5
Splint Mail / Banded Mail 6
Half-Plate 7
Full Plate 8
EXAMPLES.....
Thorne is 12th level Fighter who not only maxed out his cross class Skill ranks in Intimidate but also wears Full Plate, Wields a Bastardsword and Towershield Combo.
Intimidate 7 + Bastard Sword 1 - Full Plate 8 - Towershield 6 = Will Save DC -6
((Most Enemies Thorne our example 12th level Fighter will be facing will not flee or scatter at the sight of Thorne, but those that roll a natural 1 will))
Eva "Evil Eye" Evens is a 6th level Rogue, and she not only maxed Intimidate but has invested heavily in Charisma, wields a Rapier, and wears Leather Armor without using a Shield.
Intimidate 12 + Rapier 1 - Leather 2 = Will Save DC 10
(( Now she might break the nerve of some enemies because she is Intimidating))
Grak Turd da Half-Orc 5th level Barbarian has maxed Intimidate, Wields a Great Axe, and wearing minimal clothing.
Barbarian 5 + Intimidate 8 + Great Axe 2 - Clothing 0 = Will Save DC 15
((While he has Horrible AC, his Intimidating Savagery on the Battlefield will cause more foes then most to break and scatter, giving him the opportunity to put his Great Axe to use without to many distractions.))