ANIMAL CRAFTING

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Magile
Otyugh
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ANIMAL CRAFTING

Post by Magile »

Animal Crafting makes use of the skill Animal Empathy to allow the courageous adventurer to tame and keep at their side a plethora of very unique animals. It requires being a Druid or Ranger to use (Use Magic Device may allow this to work?),skill investment into Animal Empathy, a Bridle (50gp, one use only), an animal and lucky rolling! This isn't too difficult to explain compared to Armour/Weapon Crafting, but I'll give you a break down as best I can.

The raw formula is as follows:
DC = 15 + crAttitude + crLevel

To explain a bit further...
The initial DC is 15 + Creature's Attitude (Friendly -5, Hostile +5, Neutral +0) + Creature's Level (+1 to DC per level)
As an example, if you were to attempt to use a Bridle on a level 1 deer, the formula would look like the following...
DC = 15 + 0 + 1 for a DC 16 to beat.

It will roll a die and then add to your Animal Empathy for the final roll value. If you fail the Bridle use, you are stunned for 15 seconds and the creature you were trying to tame will shift one attitude direction toward hostile (and yes, the one use of the Bridle is used). This means a Friendly creature will become Neutral and a Neutral creature will become Hostile to the tamer.

What You Can Tame
Animals (ex. Raccoon, Deer)
Beasts (ex. Eagles)
Magical Beasts (ex. Worg)
Vermin (ex. Beetles)

Now to note here, as some of you may see Vermin and go, "Magile, you cannot use Animal Empathy on a vermin!" That is where the most important part of information I left until here to type comes into play. It's as follows:
THE CREATURE YOU WISH TO TAME CANNOT BE IN COMBAT!

Ways to Prepare the Taming
Animal Empathy.
Charm Animal.
Charm Monster.
Hold Animal.
Hold Monster.
Hide/Move Silently.
Invisibility/Improved Invisibility.

If it's a neutral animal, you need only attempt to use the Bridle on the animal as it will not be in combat.
Animal Empathy, if successful, will make the animal Friendly toward you. This makes the DC much easier.
Charm Animal, if successful, acts similar to Animal Empathy.
Hold Animal/Hold Monster is best used in cases where you cannot actually Charm or Empathize with the animal you wish to tame. A proper Hold spell will treat the animal as not being in combat, allowing you attempts to tame (but it will still be considered hostile).
Hide/Move Silently. Even if the animal is hostile, if it hasn't spotted you to begin combat, you can use a Bridle and pray. If you fail, you will be stunned and possibly murdered.

The Cost
The act of taming a creature is not just a 50gp sink for the Bridle and a DC roll. Similar to all crafting, it will cost XP to complete the taming (to the point of de-leveling you, so be careful!).

The formula is as follows...
(CR^3) + (3*(DC+15))
DC cubed + 3 multiplied by DC+15
ex. A level 7 Animal that is hostile toward you will yield the following cost if you tame it as is:
(7^3)+(3*(27+15)) = 469xp
It's very expensive if you do not have means of lowering the DC!

How It Functions without Math:
  • 1. Purchase a Bridle (50gp), be a Ranger or Druid and have skill points invested in Animal Empathy.
  • 2. Find an animal you wish to tame.
  • 3.Use the Bridle on the animal, following the information on preparing to tame and the DC involved.
  • 4a.If a failure, you are stunned for 15 seconds and the animal goes on tier lower with its attitude toward you (Friendly/Neutral/Hostile).
  • 4b.If successful, you will receive a small summon orb in your back pack and lose XP based on the formula prior to this section.
  • 5.The item allows you to summon that companion once per rest.
Other Information
  • If your animal companion dies while it is summoned, you lose the summoning item and you must spend XP and GP to do it all over again.
  • You can have up to four of the tamed animals active (summoned) at the same time.
  • You can have up to one regular animal companion (Druid/Ranger Ability) active at any given time. It does not take up a slot for tamed animals.
  • You can have one summoned creature from a spell available at any given time. It does not take up a slot for tamed animals.
  • You can have one dominated animal via Animal Empathy or Charm Animal active at any given time. It does not take up a slot for tamed animals.
  • In total, this means you can have up to seven animals surrounding you at once!
Last edited by Magile on Sun Apr 28, 2019 10:35 pm, edited 10 times in total.
Part of ALFA since May 2000.
NWN 2 PC (BG): Layali Mae (Arcane Trickster)
NWN 2 PC (MS): Marius Lobhdain (Druid)
Curmudgeon in IRC wrote:(2:29:40 PM) Curmudgeon: The community wants 24/7 DM coverage, free xp, and a suit of mithral plate mail in every pchest.
Magile
Otyugh
Posts: 920
Joined: Wed Jan 07, 2004 7:00 pm
Location: The Big Nowhere

Re: ANIMAL TAMING

Post by Magile »

About Animals...
Not every animal you tame is meant for combat! A raccoon will have next to no HP, but will have an amazing Search and ability to Hide (good ole Trash Pandas, always scavenging their meals!). An eagle may provide significantly high Spot, while a Dog perhaps has a very high Listen. Animals are as much about combat as they are utility and roleplay!

Known Animal Specialties
Black Bear (Animal): Cleave, Power Attack
Deer (Animal): Nothing
Dog (Animal): Jump, Listen, Spot
Goblin Guard Dog (Animal): Jump, Listen, Spot, Knockdown
Grizzly Bear (Animal): Discipline, Cleave, Power Attack
Rabbit (Animal): Hide, Move Silently
Raccoon (Animal): Hide, Move Silently, Search, Sneak Attack
Skunk (Animal): Stinking Cloud (Fort Save vs. Poison DC 10)
White Stag (Animal): Aura (Will Save vs. Stun DC11)
Wolf (Animal): Listen, Evasion

Known Beast Specialties
Dire Wolf (Magical Beast): Listen, Spot, Knockdown
Eagle (Beast): Spot
Manticore (Magical Beast): Cleave, Fly (Reflex vs. DC11), Spikes
Owlbear (Magical Beast): Cleave, Knockdown
Worg (Magical Beast): Spot, Listen, Fear Howl (Will vs. DC13), Improved Knockdown

Known Vermin Specialties
Phase Spider (Vermin): Move Silently, Spot, Phase
Spitting Fire Beetle (Vermin): Bolt Attack (Ranged Fire Attack)
Stink Beetle (Vermin): Parry, Bolt Attack (Fort vs. Diseased DC13), Called Shot, Cone Attack (Fort vs Diseased DC13)
Last edited by Magile on Sat May 25, 2019 12:05 am, edited 15 times in total.
Part of ALFA since May 2000.
NWN 2 PC (BG): Layali Mae (Arcane Trickster)
NWN 2 PC (MS): Marius Lobhdain (Druid)
Curmudgeon in IRC wrote:(2:29:40 PM) Curmudgeon: The community wants 24/7 DM coverage, free xp, and a suit of mithral plate mail in every pchest.
Magile
Otyugh
Posts: 920
Joined: Wed Jan 07, 2004 7:00 pm
Location: The Big Nowhere

Re: ANIMAL TAMING

Post by Magile »

Known Bugs/Issues
  • Animals whose faction is default set to Hostile (ex. Worgs) will return to being hostile upon unsummoning them. Do not remove them from party in the middle of combat, nor near any neutral NPC, and you will be fine. It will disappear shortly after.
  • Killing any animal that has already been unsummoned, but refuses to disappear, will result in the stone being destroyed.
  • You cannot summon your class-ability Animal Companion when a tamed animal is summoned. This is a bug in sequencing. To avoid this issue, summon your class-ability Animal Companion first.
  • Some animal companions have issues ATing. They will AT eventually, so long as you do not go across multiple zones without it.
Last edited by Magile on Mon Jun 10, 2019 1:41 pm, edited 2 times in total.
Part of ALFA since May 2000.
NWN 2 PC (BG): Layali Mae (Arcane Trickster)
NWN 2 PC (MS): Marius Lobhdain (Druid)
Curmudgeon in IRC wrote:(2:29:40 PM) Curmudgeon: The community wants 24/7 DM coverage, free xp, and a suit of mithral plate mail in every pchest.
Magile
Otyugh
Posts: 920
Joined: Wed Jan 07, 2004 7:00 pm
Location: The Big Nowhere

Re: ANIMAL CRAFTING

Post by Magile »

If anyone happens to do some Animal "Crafting" and have some animals I don't have listed, let me know and I'll edit my post.
Part of ALFA since May 2000.
NWN 2 PC (BG): Layali Mae (Arcane Trickster)
NWN 2 PC (MS): Marius Lobhdain (Druid)
Curmudgeon in IRC wrote:(2:29:40 PM) Curmudgeon: The community wants 24/7 DM coverage, free xp, and a suit of mithral plate mail in every pchest.
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ayergo
Penguin AKA Vile Sea Tiger
Posts: 3503
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Re: ANIMAL CRAFTING

Post by ayergo »

Really great guide to pokemon, thanks!
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
User avatar
ayergo
Penguin AKA Vile Sea Tiger
Posts: 3503
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Re: ANIMAL CRAFTING

Post by ayergo »

Lowered XP costs on this a lot, and only based on Creature Level (CL) now.

Cost is now 5CL^2 + 20CL + 100

Values look like:

Creature Level 1 : 125
2 : 160
3 : 205
4 : 260
5 : 325
6 : 400
7 : 485
8 : 580
9 : 685
10 : 800
11 : 925
12 : 1060
13 : 1205
14 : 1360
15 : 1525
16 : 1700
17 : 1885
18 : 2080
19 : 2285
20 : 2500

Thanks all who gave me great numbers feedback!

Also the herbs for enhancing animal companions should now also work on captured animal buddies.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
User avatar
Galadorn
Haste Bear
Posts: 2483
Joined: Sat Feb 07, 2004 9:10 am
Location: Hefei, China

Re: ANIMAL CRAFTING

Post by Galadorn »

cool..... 2500xp.... for a level TWENTY pet?!? good gravy

IS a Purple Worm a level 20 pet? :eek:
Rumple C
Bard
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Location: The ceiling.

Re: ANIMAL CRAFTING

Post by Rumple C »

Purple worm makes you its pet
12.August.2015: Never forget.
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