Mod 4.0 Bug Thread
Moderators: ALFA Administrators, NWN1 - WD DM
- Stormbringer
- Owlbear
- Posts: 587
- Joined: Mon Jan 05, 2004 6:45 am
- Location: USA GMT - 6
Re: Mod 4.0 Bug Thread
Still some unkillable undead in the Chauntea Crypt.. Skeltal Magacist and Rage zombie
Thank you for detailed report. Should be fixed now.
Thank you for detailed report. Should be fixed now.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
- ImStrokerAce
- Orc Champion
- Posts: 472
- Joined: Sun Jan 09, 2005 7:41 am
- Location: British Columbia, Canada
Re: Mod 4.0 Bug Thread
When attempting to Enchant an item with a scribed CCW scroll, it shows the spell level as 5th, not 4th.
Current PC:
Mephis the Awkward Mage
Mephis the Awkward Mage
Re: Mod 4.0 Bug Thread
Castle Ward:Castle Waterdeep - the door down in the square links to the wrong door (in the circle).
12.August.2015: Never forget.
Re: Mod 4.0 Bug Thread
Last night in the Crypt of Chauntea, Laird was level-drained and none of lesser restore potion, restore potion, restore spell (cast by Bran), or leeches fixed him.
Keryn was INT drained and neither lesser nor regular potion worked on her.
IIRC relogging fixes the issue, but this isn't amazing for me due to the ALFA subrace scripts nixing spell slots. Also not sure if it's relogging itself or if it's a combo of restore + relogging.
Status effects are just confusing and dumb.
Keryn was INT drained and neither lesser nor regular potion worked on her.
IIRC relogging fixes the issue, but this isn't amazing for me due to the ALFA subrace scripts nixing spell slots. Also not sure if it's relogging itself or if it's a combo of restore + relogging.
Status effects are just confusing and dumb.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Re: Mod 4.0 Bug Thread
Teleport script rolls for mishaps, but does not use canon rules to do so (rolling a d100 and using familiarity with the target location to determine difficulty). According to canon, when teleporting somewhere familiar there should be a 1/100 chance of being teleported somewhere nearby and thematically similar, and 0 chance of an actual mishap.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mod 4.0 Bug Thread
It just has the text in there anyway, it works 100% unless a DM decides otherwise.Senor T wrote:Teleport script rolls for mishaps, but does not use canon rules to do so (rolling a d100 and using familiarity with the target location to determine difficulty). According to canon, when teleporting somewhere familiar there should be a 1/100 chance of being teleported somewhere nearby and thematically similar, and 0 chance of an actual mishap.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- Stormbringer
- Owlbear
- Posts: 587
- Joined: Mon Jan 05, 2004 6:45 am
- Location: USA GMT - 6
Re: Mod 4.0 Bug Thread
Missing gear from Pchest. Used the Weapon smithing Apron Kal got from the Citadel of the Bloody Hand last weekend.. And it is now gone from Pchest.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Re: Mod 4.0 Bug Thread
A good time to remind folks to NEVER GO OVER 10 PAGES IN PCHEST INVENTORY.
It makes stuff disappear from other people’s chests.
It makes stuff disappear from other people’s chests.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
- Stormbringer
- Owlbear
- Posts: 587
- Joined: Mon Jan 05, 2004 6:45 am
- Location: USA GMT - 6
Re: Mod 4.0 Bug Thread
If there was ample storage in rooms..hehe.. but only have like 6 pages of stuff..Senor T wrote:A good time to remind folks to NEVER GO OVER 10 PAGES IN PCHEST INVENTORY.
It makes stuff disappear from other people’s chests.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
Re: Mod 4.0 Bug Thread
Has the Pchest in the Apprentices' room in the Lodge been reorganized?Senor T wrote:A good time to remind folks to NEVER GO OVER 10 PAGES IN PCHEST INVENTORY.
It makes stuff disappear from other people’s chests.
It needs a fair amount of attention to keep it under control with 4-5 PCs using it.
-Bill
- Currently NWN1 ALFA: Ryld Ky'bler
Currently NWN2: Gwindor Faelivrin, still not actually dead!
Formerly: Timyin Tim, Glorfindel Inglorion and Beleg Thalionestel amongst others.
- Cast_No_Shadow
- Wyvern
- Posts: 861
- Joined: Wed Jan 07, 2004 3:24 pm
Re: Mod 4.0 Bug Thread
Is this an issue that can be solved OOC with a few extra chests? Or does that cause other problems?wvincenti wrote:Has the Pchest in the Apprentices' room in the Lodge been reorganized?Senor T wrote:A good time to remind folks to NEVER GO OVER 10 PAGES IN PCHEST INVENTORY.
It makes stuff disappear from other people’s chests.
It needs a fair amount of attention to keep it under control with 4-5 PCs using it.
-Bill
Re: Mod 4.0 Bug Thread
The issue is purely a matter of how much material is in pchests. Arabel limits players to 3 items in persistent storage at once apparently and lets you increase up to a whopping 9 or something for various things you can do.
The more database entries, the more lag it causes when reading from it.
There have been rumors about beamdog reworking the default system but who knows.
The more database entries, the more lag it causes when reading from it.
There have been rumors about beamdog reworking the default system but who knows.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
- Cast_No_Shadow
- Wyvern
- Posts: 861
- Joined: Wed Jan 07, 2004 3:24 pm
Re: Mod 4.0 Bug Thread
We have an unidentified flying wagon in Amphail
I repeat an unidentified flying wagon in The Long Road 3 - Amphail
I repeat an unidentified flying wagon in The Long Road 3 - Amphail
Re: Mod 4.0 Bug Thread
I believe that is the abandoned wagon the rural teenagers hang out in to smoke dream weed, there is a reason it is higher then normal.
Current Characters: Aelenta Renvanith
Re: Mod 4.0 Bug Thread
Ghoul Lords do not return any XP to a (solo) lvl 3 monk.
12.August.2015: Never forget.