Mage Guild Seeks Spell Components
Moderators: ALFA Administrators, NWN1 - WD DM
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Mage Guild Seeks Spell Components
With the recent goblin troubles, the mage guild of Waterdeep has been unable to get the necessary spell components for their operations. As such they have stopped subcontracting to the plumbers guild and now are offering direct awards to members of the guild and increased the amount of pay. Additionally, in effort to expand their ranks they have now offered membership to the local bard community. Rust monster antennae are especially sought after!
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mage Guild Seeks Spell Components
So, Plumbers guild no longer pays for weird stuff, only ears? But Mage's guild pays more if you are one of 4 classes (and don't mind turning Good)?
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
Re: Mage Guild Seeks Spell Components
No alignment adjustments for me upon handoff.
Talk less. Listen more.
Current PCs: ?
Current PCs: ?
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mage Guild Seeks Spell Components
Yup, only ears. Mage guild does pay more but does not give good points, as Mick said.Fionn wrote:So, Plumbers guild no longer pays for weird stuff, only ears? But Mage's guild pays more if you are one of 4 classes (and don't mind turning Good)?
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mage Guild Seeks Spell Components
Nice, well, since I have the privilege of one of those 4, I'll visit them should I live through another dive. Do we have any IC PoC for the Thieves' guild?ayergo wrote:Yup, only ears. Mage guild does pay more but does not give good points, as Mick said.
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mage Guild Seeks Spell Components
Several other PCs know, publically there is no thieves guild.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mage Guild Seeks Spell Components
*adventuring Clerics band together and decide to now charge 5gp per hit point cured across the board*
"Hell No We Won't Cure!!
"Hell No We Won't Cure!!
"Hell No We Won't Cure!!"
------- call out Clerics from around the city!
"Hell No We Won't Cure!!
"Hell No We Won't Cure!!
"Hell No We Won't Cure!!"
------- call out Clerics from around the city!
Re: Mage Guild Seeks Spell Components
Mage's guild appears to have no dialog option for more work (already turned in death cheese). Spider glands & beetle shell are not taken for GP. Is there a 3rd NPC I missed?
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mage Guild Seeks Spell Components
Are you a member of the guild? Did Badger take a level of wiz/sorc/bard?Fionn wrote:Mage's guild appears to have no dialog option for more work (already turned in death cheese). Spider glands & beetle shell are not taken for GP. Is there a 3rd NPC I missed?
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mage Guild Seeks Spell Components
No - you told me this was available to all above .... err, not all, but the 4 melee classes (plus assumably the prior mage classes). I'm guessing it's mage only then - so.... Plumbers is ears only now or ....?
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mage Guild Seeks Spell Components
Ah, miscommunication then. To clarify:Fionn wrote:No - you told me this was available to all above .... err, not all, but the 4 melee classes (plus assumably the prior mage classes).
Plumber's guild: Buys only ears, now does them all at once instead of one at a time as before. Works for all characters.
Mage's guild: Buys sewers spell components. Must be Wiz/Sorc/Bard
I'm considering opening all static options to those with ranks in persuade, but as yet our only PC who has done that is also a bard so they can cross into other groups anyway.
If folks would be interested in spending points in persuade to be able to join groups that normally won't allow them we can figure something out.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
- dergon darkhelm
- Fionn In Disguise
- Posts: 4258
- Joined: Fri Jul 08, 2005 1:21 pm
- Location: Cleveland, Ohio, United States
Re: Mage Guild Seeks Spell Components
Not a big deal, but just a comment.
It seems like a weird construct for a static. I can understand only selling to casters.
But only buying components from arcanists is kind of like Toyota deciding that it will only source its steel from current Formula One drivers.
It seems like a weird construct for a static. I can understand only selling to casters.
But only buying components from arcanists is kind of like Toyota deciding that it will only source its steel from current Formula One drivers.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed
NWN2: ??
gsid: merado_1
NWN2: ??
gsid: merado_1
- ayergo
- Penguin AKA Vile Sea Tiger
- Posts: 3503
- Joined: Sun Jan 11, 2004 8:50 pm
- Location: Germany (But frequent world travels)
Re: Mage Guild Seeks Spell Components
A fair point, to which I'd say perhaps they'll only buy from people with proper arcane training. Its closer to a mushroom vendor only buying from people who know what they're doing, because some random schmuck could get people killed. Will consider adding a spellcraft skill check to it as well.dergon darkhelm wrote:Not a big deal, but just a comment.
It seems like a weird construct for a static. I can understand only selling to casters.
But only buying components from arcanists is kind of like Toyota deciding that it will only source its steel from current Formula One drivers.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mage Guild Seeks Spell Components
And maybe outside the many bars, a drunken fool got his nose broken randomly, and lies in a ditch nearby, and Clerics who come across them, can cure them, and maybe the drunken cured fool gives the Cleric some gold?
AWESOME STATIC IDEA! ((har har har!))
AWESOME STATIC IDEA! ((har har har!))