Code: Select all
XP Low End Average High End Warning Cutoff
3000 1925 3500 5100 13350
Moderators: ALFA Administrators, NWN1 - WD DM
Code: Select all
XP Low End Average High End Warning Cutoff
3000 1925 3500 5100 13350
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
Can you document where those doors are? Free traps should not be handed out.Fionn wrote: Seriously, not just the tanks. Alea can afford a single extra 2nd level scroll. If I can find Ramirez, I think we can trade both ours with trade scrolls, assuming that works, but it's still going to cost most of our gold. I expect the sneaks would like to afford traps, though they seem to be freely available 'round town on several doors.
What I am actually thinking is a little homage to a lost ALFAn, put an NPC Paladin named "Sir Belisarius" somewhere in the Adventurers quarters. If player HP is less than 50% he heals you to 50%.Mick wrote:One thing that would be very helpful would be some available daily use or wand-based healing. Most of the servers for NWN2 have such items (rings and amulets usually) that allow for CLW 2-3x/day. These are offered in various temples and they are very useful, particularly if your party does not have spell-based healing or if the spellcasters are not about.
Well, it's like DC 36 recover, so not exactly handing I'll try to get locations next I see them.ayergo wrote:Can you document where those doors are? Free traps should not be handed out.
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
For a Ftr 1 CON 18, that's still another 7 IC rests. 7 RL hours if you are seriously focused, or 4-5 days if you can only get in for an hour a night. We might be able to make a Bed placeable with an onUse() that checks rest state and does 100% level 1, and then lets rest script take over. Hard part is making sure folk don't cancel the rest.ayergo wrote:What I am actually thinking is a little homage to a lost ALFAn, put an NPC Paladin named "Sir Belisarius" somewhere in the Adventurers quarters. If player HP is less than 50% he heals you to 50%.Mick wrote:One thing that would be very helpful would be some available daily use or wand-based healing. Most of the servers for NWN2 have such items (rings and amulets usually) that allow for CLW 2-3x/day. These are offered in various temples and they are very useful, particularly if your party does not have spell-based healing or if the spellcasters are not about.
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(
I think just increasing CLW rewards should work. Additionally a healer who can cast discount CLW might help if needed. So far toons aren't too trashed, but might be after facing my updated sewers.Fionn wrote:For a Ftr 1 CON 18, that's still another 7 IC rests. 7 RL hours if you are seriously focused, or 4-5 days if you can only get in for an hour a night. We might be able to make a Bed placeable with an onUse() that checks rest state and does 100% level 1, and then lets rest script take over. Hard part is making sure folk don't cancel the rest.ayergo wrote:What I am actually thinking is a little homage to a lost ALFAn, put an NPC Paladin named "Sir Belisarius" somewhere in the Adventurers quarters. If player HP is less than 50% he heals you to 50%.Mick wrote:One thing that would be very helpful would be some available daily use or wand-based healing. Most of the servers for NWN2 have such items (rings and amulets usually) that allow for CLW 2-3x/day. These are offered in various temples and they are very useful, particularly if your party does not have spell-based healing or if the spellcasters are not about.
Indeed. I'm trying to keep all the core ALFA functionality there so we are 100% compliant. Wealth I think will improve after my PCs get their promised reward for fixing the rat problem!Stormbringer wrote: scripting nightmare I am sure.