Mod 4.0 Bug Thread

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ImStrokerAce
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Re: Mod 4.0 Bug Thread

Post by ImStrokerAce »

Once I find this azure alley I shall be pleased to test.
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Twilighteyes
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Re: Mod 4.0 Bug Thread

Post by Twilighteyes »

Not really sure where to post this...tried going from Daggerford to Waterdeep yesterday and ended up in Quarantine. I’m still able to do things in Daggerford, but Waterdeep side I am stuck.

I shouldn’t bother doing things on Daggerford until I can get this resolved, right?

Sorry to be a pain, but I will need some kind of help
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Wild Wombat
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Re: Mod 4.0 Bug Thread

Post by Wild Wombat »

ImStrokerAce wrote:Once I find this azure alley I shall be pleased to test.
:oops: I was embarrassed to admit that I don't know its location either. Thanks for breaking the ice, Ace!

I will also be pleased to test.
Retired NWN1: Murgen Kjarnisteinn (AKA Grumpy Scout)

NWN2 (Failed Experiment): Muir Cheartach, AKA The Pale Faced Pie Man

R.I.P.: Croaker Lyosbarr, Knight of Yartar, Lord of Lhuvenhead (NWN1)

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valn99
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Re: Mod 4.0 Bug Thread

Post by valn99 »

Twilighteyes wrote:Not really sure where to post this...tried going from Daggerford to Waterdeep yesterday and ended up in Quarantine. I’m still able to do things in Daggerford, but Waterdeep side I am stuck.

I shouldn’t bother doing things on Daggerford until I can get this resolved, right?

Sorry to be a pain, but I will need some kind of help
Did you use the portal to WD ( you can take the caravan there), and get the Visa? Only after that can you log on WD
NWN1 PC:
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.


NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.

Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
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Twilighteyes
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Re: Mod 4.0 Bug Thread

Post by Twilighteyes »

It is working for me again. All good!
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Twilighteyes wrote:It is working for me again. All good!
Make sure you wait five minutes after logging off from one server to log on to another.
There's a place I like to hide
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Relax child, you were there
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Senor T
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Re: Mod 4.0 Bug Thread

Post by Senor T »

Sewers: area 0302

Locked door at about the center of the map has a broken AT that goes nowhere.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
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oldgrayrogue
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Re: Mod 4.0 Bug Thread

Post by oldgrayrogue »

There appears to be a walkmesh issue in the rat hills -- first area where the fort is -- on the right side beyond the wall there is a straight line that runs parallel to the stockade wall that cannot be crossed. You can walk around it but not over it. It is like the line of the stockade fence got expanded a few tiles out.
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Twilighteyes
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Re: Mod 4.0 Bug Thread

Post by Twilighteyes »

I’m not sure if this is a bug or something I shouldn’t have done.

I took a Skill Focus: Tumble feat with my Druid which, when combined with regular skill scores, adds up to 6 points. According to the skill, you are supposed to get 1 point of dodge AC for every five ranks of Tumble. But I am not getting he +1 to AC. Maybe it is because part of the score is for. Dear, I don’t know.
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Twilighteyes wrote:I’m not sure if this is a bug or something I shouldn’t have done.

I took a Skill Focus: Tumble feat with my Druid which, when combined with regular skill scores, adds up to 6 points. According to the skill, you are supposed to get 1 point of dodge AC for every five ranks of Tumble. But I am not getting he +1 to AC. Maybe it is because part of the score is for. Dear, I don’t know.
Unfortunately it is for 5 ranks, not points. So raising it with cats grace also won't work.
There's a place I like to hide
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Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
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Gaia_Nostra
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Re: Mod 4.0 Bug Thread

Post by Gaia_Nostra »

This is probably an issue with the game engine...

The duration of Continual Flame should be permanent, but in game, it only lasts until you exit the game.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?

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valn99
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Re: Mod 4.0 Bug Thread

Post by valn99 »

Gaia_Nostra wrote:This is probably an issue with the game engine...

The duration of Continual Flame should be permanent, but in game, it only lasts until you exit the game.
If I remember correctly, this was intentionnally modified, because if permanent, you could exploit it to sell the enchanted items back to merchants....
But yeah, I was disappointed as well. ;)
NWN1 PC:
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.


NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.

Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
Rumple C
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Re: Mod 4.0 Bug Thread

Post by Rumple C »

I learned something.

If you don't level in the session when you get xp, you get bumped down to the xp required to level. eg I had 7500xp. I leveled. Now I have 6000xp.
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Wild Wombat
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Re: Mod 4.0 Bug Thread

Post by Wild Wombat »

Rumple C wrote:I learned something.

If you don't level in the session when you get xp, you get bumped down to the xp required to level. eg I had 7500xp. I leveled. Now I have 6000xp.
Damn. That happened to me a loooong time ago. I accused Ayergo of being a math whiz since he must have given me exactly what I needed to reach another level. I think I probably only lost a few hundred XP though.
Retired NWN1: Murgen Kjarnisteinn (AKA Grumpy Scout)

NWN2 (Failed Experiment): Muir Cheartach, AKA The Pale Faced Pie Man

R.I.P.: Croaker Lyosbarr, Knight of Yartar, Lord of Lhuvenhead (NWN1)

"In no uncertain terms, i am adamantly opposed to any ingame mechanics that penalize players for wanting to meet up with other players, when their goal is to roleplay." - White Warlock
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ayergo
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Re: Mod 4.0 Bug Thread

Post by ayergo »

Rumple C wrote:I learned something.

If you don't level in the session when you get xp, you get bumped down to the xp required to level. eg I had 7500xp. I leveled. Now I have 6000xp.
Yeah, this is done to avoid an exploit of banking XP before taking a class level that will give you an XP penalty.

Level up right away!
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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