What is the area name?Senor T wrote:
The bottom AT on the right side of the map jumped me somewhere nearby but wrong, and if I recall correctly, I jumped a little before I hit the AT.
Mod 3.0 Bug Thread
Moderators: ALFA Administrators, invalid group 3
- ayergo
- Penguin AKA Vile Sea Tiger
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- Location: Germany (But frequent world travels)
Re: Mod 3.0 Bug Thread
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Re: Mod 3.0 Bug Thread
I never think to pay attention to those numbers when they flash up on the loading screen. I believe it’s the area durectly east of the east side of the market. It’s two areas north of the Dripping Dagger.
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Re: Mod 3.0 Bug Thread
If you mouse over your Picture it will tell you what area your inSenor T wrote:I never think to pay attention to those numbers when they flash up on the loading screen. I believe it’s the area durectly east of the east side of the market. It’s two areas north of the Dripping Dagger.
Current NWN2 PC: TSM- Lessa
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
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HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech/DMA Admin - in charge of all the things
Re: Mod 3.0 Bug Thread
Lolol! Am noob.If you mouse over your Picture it will tell you what area your in
Currently laying the smackdown on Faerun as: Keryn Tel'Jora, who is XXX-TREME!!!.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Currently explaining the meaninglessness of it all as Vizian Nazyr.
Currently pointing out all other characters' shortcomings as Stephen the Archer.
Re: Mod 3.0 Bug Thread
When I used the Blessed Helm of Lathander for Neutralize poison, I got these messages:
[CHAT WINDOW TEXT] [Fri Jan 05 22:24:32] Bran uses Blessed Helm of Lathander
[CHAT WINDOW TEXT] [Fri Jan 05 22:24:32] Your spell cast ID is read as 126.
Nothing happened. But I did lose two charges...
[CHAT WINDOW TEXT] [Fri Jan 05 22:24:32] Bran uses Blessed Helm of Lathander
[CHAT WINDOW TEXT] [Fri Jan 05 22:24:32] Your spell cast ID is read as 126.
Nothing happened. But I did lose two charges...
NWN1 PC:
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.
NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.
Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
Now (2017): Bran, naive servant of Lathander, currently thinking about opening a potion shop.
circa 2000: JenWa, proud mother duck and half-crazed sorceress of Shadowdale.
NW2 PC: Kasil Trueforger, dwarven scholar of Felbarr.
Garlus Ironbeard: [d] I was sure there was a reason we brought you along.
Kevorn Trueforger: [d] I'm da funny one and ye're da smart one.
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Pelauvir's Counter (Area 4H): The weapon inventory includes several items with "X" for the image. This issue includes all of the items on this inventory page except the walking stick.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Waterdeep Castle (area 3F). At at bottom of stairs on the right (west) as you face the animal licensing desk goes to the same area as the stairs going down on the left (east) side of the room.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Confirmed. All of these transitions are now working correctly.ayergo wrote:I think this one is fixed, but the problem was that the tags in 1X are all borked. I suspect other ATs from this area might be borked so take a look if you get a chance.Gaia_Nostra wrote:All of the transition south from area 1Q should go to 1W, but actually go to 1X (see image).
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
North bound transitions in area 2C should go to area 1W. The western most transition is fine, but the other three transition into 1X. This could be a side effect of the clean-up you did earlier in 1X.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Don't know if anyone answered, but that is area 2I.ayergo wrote:What is the area name?Senor T wrote:
The bottom AT on the right side of the map jumped me somewhere nearby but wrong, and if I recall correctly, I jumped a little before I hit the AT.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Area 2O, the transition to the City of the Dead does not work. It is visible, but when you click it, nothing happens.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
I apologize if this has been posted already, but the transition to the City of the Dead from area 3H does not appear to be working. I opened the gates, but I can't remember now if there simply is no transition or if it is not working.


If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Spires of the Morning: Monastery of the Sun Soul. I'm not sure how to describe this, so please let me know if you need more details. If you exit from the lower level of the monastery via the western most set of stairs you end up in the upper level (Marked as #1) instead of the entry level (marked as #2). Hopefully this image will help illustrate the location of the problem.


If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
- Gaia_Nostra
- Brown Bear
- Posts: 231
- Joined: Wed Jan 14, 2004 5:02 am
- Location: Washington, DC
Re: Mod 3.0 Bug Thread
Also, I know a merchant can spell the name of their business as they see fit, but I would have spelled the Galloping Minotuar as Galloping Minotaur (area 2H).
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?
Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
Re: Mod 3.0 Bug Thread
Pretty positive that is NOT a entry into the CoD which is further north, its the River Gate which is suppose to Lead OUT of the city but was never expanded upon so it does not lead anywhere currentlyGaia_Nostra wrote:I apologize if this has been posted already, but the transition to the City of the Dead from area 3H does not appear to be working. I opened the gates, but I can't remember now if there simply is no transition or if it is not working.
Current NWN2 PC: TSM- Lessa
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech/DMA Admin - in charge of all the things
HDM of Moonshae Server
DM on BG
Builder Everywhere
DM times - 6:00-9 PM Saturdays PDT on BG. . other times as I show up
PM me on Discord if you want to be DMd on MS
I have Monday nights available for adhoc
Talk to me if you want to learn to build for NWN2
Tech/DMA Admin - in charge of all the things

