Skullport EE up for testing!

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Gaia_Nostra
Brown Bear
Posts: 231
Joined: Wed Jan 14, 2004 5:02 am
Location: Washington, DC

Re: Skullport EE up for testing!

Post by Gaia_Nostra »

Wild Wombat wrote:
ayergo wrote:
Wild Wombat wrote:
But are deaths on Skullport "real" or disconnected from what happens on Waterdeep and DF? (Meaning, no way am I play testing Skullport with the "real" Murgen! :D )

And is there a way to order an actual CD of NWN EE, or is it all via download?
All download. And yeah you can "really" die, but you ctearn "real" XP too
Bah. As a dinosaur, I want a CD!

But I'll get to downloading this week and make sure to have <insert name of Rumple's latest PC> scout for me! 8)
Most new laptops and tablets don't have cd drives anymore, so you better get used to it, you old curmudgeon.
If the enemy is an ass and a fool and a rating
coxcomb, is it meet, think you, that we should also,
look you, be an ass and a fool and a prating
coxcomb? in your own conscience, now?

Former Characters:
(Silverymoon): Q’arq Olafstenza Fry
(Waterdeep/Daggerford): Angus Porter, Cleric of Torm (aka the Slipshod Sergeant)
Wild Wombat
Frost Giant
Posts: 737
Joined: Sat Jan 03, 2004 5:35 pm
Location: Alexandria, Virginia, USA (DC 'burbs)

Re: Skullport EE up for testing!

Post by Wild Wombat »

Okay, I downloaded the game, moved all of the haks but when I try to connect to Multiplayer, it tells me that I do not have a CD-Key and that I need to contact customer support.

Well, I found myu CD-Key without contacting them, but can somebody here tell me where to put it?

Nevermind. This link was useful:

https://forums.beamdog.com/discussion/7 ... ultiplayer
Current NWN1: Murgen Kjarnisteinn (AKA Grumpy Scout)

Current NWN2: Muir Cheartach, AKA The Pale Faced Pie Man

R.I.P.: Croaker Lyosbarr, Knight of Yartar, Lord of Lhuvenhead (NWN1)

"In no uncertain terms, i am adamantly opposed to any ingame mechanics that penalize players for wanting to meet up with other players, when their goal is to roleplay." - White Warlock
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