Building ALFA NWN1 compliant Areas

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Galadorn
Haste Bear
Posts: 2483
Joined: Sat Feb 07, 2004 9:10 am
Location: Hefei, China

Building ALFA NWN1 compliant Areas

Post by Galadorn »

Hello, does anyone have a base template module for wilderness, and urban areas, for NWN1, to open and build on in the toolset, should one be inclined to perhaps build something for ALFA NWN1 servers?

Just looking for the bare minimal template that has all those scripts embedded already, etc.
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ayergo
Penguin AKA Vile Sea Tiger
Posts: 3503
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Re: Building ALFA NWN1 compliant Areas

Post by ayergo »

Will hopefully have something after I get 4.0 done. Right now the haks we are using are a bit borked.

*sends his invisible haste bears after Galadorn*
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
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Galadorn
Haste Bear
Posts: 2483
Joined: Sat Feb 07, 2004 9:10 am
Location: Hefei, China

Re: Building ALFA NWN1 compliant Areas

Post by Galadorn »

Toliv already has a phobia of Gnolls... he can't be waking at night afraid of Bears if he's a natural born hunter...
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