Neverwinter Nights: Enhanced Edition

This is a general open discussion for all ALFA, Neverwinter Nights, and Dungeons & Dragons topics.

Moderator: ALFA Administrators

User avatar
KalevD
Gelatinous Cube
Posts: 333
Joined: Mon Oct 25, 2004 5:16 pm
Location: Ontario, Canada

Neverwinter Nights: Enhanced Edition

Post by KalevD »

Greetings Everyone,

Pardon my dropping in unannounced *brushes off dust from ALFA account*, but I happened across an announcement from Beamdog Games that I thought the rest of you might be interested in:

Neverwinter Nights: Enhanced Edition

There is also a FAQ that goes into greater detail on the new features and changes.

I'm unsure of the current state of the ALFA community, though I noticed some threads discussing a possible official move away from NWN/NWN2 to a new game platform. I personally don't have much time in general to game these days myself, but I would be curious to know if there is any interest or intent in restoring one or two of the old "original" ALFA servers on the NWN:EE platform, given that it looks like it will support all the modules, haks, and other custom files?
User avatar
Mick
Beholder
Posts: 1946
Joined: Mon May 30, 2005 2:19 am
Location: Why do you want to know?

Re: Neverwinter Nights: Enhanced Edition

Post by Mick »

Good to see you, Kalev. The current state of our community is that it needs you to roll up a PC and log in!
Talk less. Listen more.

Current PCs: ?
User avatar
dergon darkhelm
Fionn In Disguise
Posts: 4258
Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States

Re: Neverwinter Nights: Enhanced Edition

Post by dergon darkhelm »

And two old NWN1 servers are up and running as we speak .... WD and DF :)
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
User avatar
Stormbringer
Owlbear
Posts: 587
Joined: Mon Jan 05, 2004 6:45 am
Location: USA GMT - 6

Re: Neverwinter Nights: Enhanced Edition

Post by Stormbringer »

KalevD.. install nwn and get you rear on WD and play!
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
User avatar
ayergo
Penguin AKA Vile Sea Tiger
Posts: 3503
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Re: Neverwinter Nights: Enhanced Edition

Post by ayergo »

I am watching to see what happens with the new enhanced version, but would likely be a major overhaul to make work.

More likely I will try and get a second server up (undermountain) and see if we can transfer chars between.
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
User avatar
Stormbringer
Owlbear
Posts: 587
Joined: Mon Jan 05, 2004 6:45 am
Location: USA GMT - 6

Re: Neverwinter Nights: Enhanced Edition

Post by Stormbringer »

ayergo wrote:I am watching to see what happens with the new enhanced version, but would likely be a major overhaul to make work.

More likely I will try and get a second server up (undermountain) and see if we can transfer chars between.
My machine could host if needed.. it's not running anything but DF.
Current PC:
Former PC's
Saman Barb/Sorcerer
Kal Rogue/Ranger of Selune
Aiden Ketter Priest of Kelemvor
Kree (ubber not smart Barb)
Past PC: Jena Steel | Hamar Marrion (Marcus)and many other dead PC's
User avatar
Mick
Beholder
Posts: 1946
Joined: Mon May 30, 2005 2:19 am
Location: Why do you want to know?

Re: Neverwinter Nights: Enhanced Edition

Post by Mick »

I better get to PGing, if we are going into UM.
Talk less. Listen more.

Current PCs: ?
User avatar
Galadorn
Haste Bear
Posts: 2483
Joined: Sat Feb 07, 2004 9:10 am
Location: Hefei, China

Re: Neverwinter Nights: Enhanced Edition

Post by Galadorn »

Mick wrote:I better get to PGing, if we are going into UM.
:P :P :P :shock:
Veilan
Lead Admin
Posts: 6148
Joined: Mon Jan 05, 2004 3:33 pm
Location: UTC+1
Contact:

Re: Neverwinter Nights: Enhanced Edition

Post by Veilan »

Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.
Seems what it boils down to is simply some changes to the available graphics mode and some other minor polishes. I am still very excited, I never really warmed up as much to NWN 2 as 1, and this may be a real shot at growing, exciting and especially involving our player base. NWN 1 has the far bigger community and the sustained success of WD makes a compelling argument.
The power of concealment lies in revelation.
User avatar
ayergo
Penguin AKA Vile Sea Tiger
Posts: 3503
Joined: Sun Jan 11, 2004 8:50 pm
Location: Germany (But frequent world travels)

Re: Neverwinter Nights: Enhanced Edition

Post by ayergo »

Veilan wrote:
Backwards Compatibility: Works with save games, modules, and mods from the original Neverwinter Nights. A galaxy of community created content awaits.
Seems what it boils down to is simply some changes to the available graphics mode and some other minor polishes. I am still very excited, I never really warmed up as much to NWN 2 as 1, and this may be a real shot at growing, exciting and especially involving our player base. NWN 1 has the far bigger community and the sustained success of WD makes a compelling argument.
I doubt the changes will apply to our custom tilesets, but may be mistaken. As such I will probably need to rework a number of areas
There's a place I like to hide
A doorway that I run through in the night
Relax child, you were there
But only didn't realize and you were scared
It's a place where you will learn
To face your fears, retrace the years
And ride the whims of your mind
Rick7475
Haste Bear
Posts: 2095
Joined: Tue Jan 06, 2004 1:59 am
Location: Ottawa
Contact:

Re: Neverwinter Nights: Enhanced Edition

Post by Rick7475 »

WD didn't use as many custom tilesets as later mods like Daggerford.
User avatar
KalevD
Gelatinous Cube
Posts: 333
Joined: Mon Oct 25, 2004 5:16 pm
Location: Ontario, Canada

Re: Neverwinter Nights: Enhanced Edition

Post by KalevD »

Mick wrote:Good to see you, Kalev. The current state of our community is that it needs you to roll up a PC and log in!
Heh, if you can make it so that there are an additional 8-12 hours in a standard day, permanently remove my need to sleep, and/or make me independently wealthy; then maybe I'll be able to do just that ;) :P

Really good to see familiar names still kicking around though. Hope you're all well!
User avatar
Rotku
Iron Fist Tyrant
Posts: 6948
Joined: Tue Jan 06, 2004 1:09 am
Location: New Zealand (+13 GMT)

Re: Neverwinter Nights: Enhanced Edition

Post by Rotku »

dergon darkhelm wrote:And two old NWN1 servers are up and running as we speak .... WD and DF :)
What?! Crazy! Old NWN1 servers? That almost sounds tempting over the summer holidays. Time to see if I've still got my old CDKeys.
< Signature Free Zone >
User avatar
Galadorn
Haste Bear
Posts: 2483
Joined: Sat Feb 07, 2004 9:10 am
Location: Hefei, China

Re: Neverwinter Nights: Enhanced Edition

Post by Galadorn »

holy sheete a rotku
User avatar
dergon darkhelm
Fionn In Disguise
Posts: 4258
Joined: Fri Jul 08, 2005 1:21 pm
Location: Cleveland, Ohio, United States

Re: Neverwinter Nights: Enhanced Edition

Post by dergon darkhelm »

Get in fookin' game, Rotku
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
Post Reply