Looking for Players, play by chat, 5th edition
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Looking for Players, play by chat, 5th edition
The topic pretty well says it. I'm keen on DMing a 5th edition campaign. I don't have any fancy newfangled anything in mind in terms of software, but we have multiple kinds of chat software, and roll20 continues to be a thing (though I wouldn't be using voice, so that'd be more for the dice and character sheet features).
I haven't selected a particular time slot, though I do have a couple games already and a regular day job, living in U.S. central time, so that'd need to be taken into account.
Setting would be homebrewed, trying to be a little bit grimmer than your typical D&D world. To match, there would be some house rules that prevent building cities on magic (so non-repeated use of spells like Goodberry works as written, but trying to survive exclusively Goodberries would result in some serious problems) and some mild alterations to resting (specifically, I'm going to make people roll medicine to spend hit dice on a short rest -- getting care lets you extend your vitality, but sipping beer and joking about farts just makes you drunk and giggly). I'd like to use the 5e SRD for as much of the rest as is possible, because a PHB is still like fifty bucks and I don't want to ask a table full of people to each buy one (and I'd certainly never be in public suggesting that people steal one) -- but that also means I'm totally going to have to house rule the mechanical part of your character's background (unless you pick Acolyte), potentially your subclass (because having a choice of any item from a list of one item is better known as "not a choice"), and any feats (unless you pick Grappler).
Of course, we're in a regular ol' DMed campaign, so trusting the DM's judgment is hopefully less of an ask than it would be in the context of a many-DM world, and the most-complex technology used is text in a chat, so if my judgment sucks, I can adjust more or less as soon as I notice.
Ideally I'd fill my virtual table; I usually view six players as the correct number for this purpose. I don't require that they all be from ALFA, if you know someone who would play in this but not in our NWN2 offerings. Post here if you're interested; a whenisgood will follow if there's enough interest for us to coordinate.
I haven't selected a particular time slot, though I do have a couple games already and a regular day job, living in U.S. central time, so that'd need to be taken into account.
Setting would be homebrewed, trying to be a little bit grimmer than your typical D&D world. To match, there would be some house rules that prevent building cities on magic (so non-repeated use of spells like Goodberry works as written, but trying to survive exclusively Goodberries would result in some serious problems) and some mild alterations to resting (specifically, I'm going to make people roll medicine to spend hit dice on a short rest -- getting care lets you extend your vitality, but sipping beer and joking about farts just makes you drunk and giggly). I'd like to use the 5e SRD for as much of the rest as is possible, because a PHB is still like fifty bucks and I don't want to ask a table full of people to each buy one (and I'd certainly never be in public suggesting that people steal one) -- but that also means I'm totally going to have to house rule the mechanical part of your character's background (unless you pick Acolyte), potentially your subclass (because having a choice of any item from a list of one item is better known as "not a choice"), and any feats (unless you pick Grappler).
Of course, we're in a regular ol' DMed campaign, so trusting the DM's judgment is hopefully less of an ask than it would be in the context of a many-DM world, and the most-complex technology used is text in a chat, so if my judgment sucks, I can adjust more or less as soon as I notice.
Ideally I'd fill my virtual table; I usually view six players as the correct number for this purpose. I don't require that they all be from ALFA, if you know someone who would play in this but not in our NWN2 offerings. Post here if you're interested; a whenisgood will follow if there's enough interest for us to coordinate.
Re: Looking for Players, play by chat, 5th edition
I would be up for it..could bring another player if theres room
"Cast in his unlikely role....ill equipped to act"
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- Githyanki
- Posts: 1289
- Joined: Sat Feb 04, 2012 6:00 pm
Re: Looking for Players, play by chat, 5th edition
Two responses and a promise from Rumple to be fickle is a bit light (provided we can find a timeslot that's reasonable for America and New Zealand, but we'd likely clash with other running sessions); definitely room if AK's bringing in another person (bringing the kid in?), but that gets us up to 3-4 players... probably 2-3, because the schedule demon usually eats someone early. I've already prodded the non-ALFA folk I know, and their dance cards are already full.
Do we know other folk to poke?
Do we know other folk to poke?
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- Githyanki
- Posts: 1289
- Joined: Sat Feb 04, 2012 6:00 pm
Re: Looking for Players, play by chat, 5th edition
I'd invite jerks from my local games, but they're jerks, and can't assemble a game due to schedules anyway. College gaming buddies were more fun when they didn't have to hold down a job or three, each with schedules determined by dart throws.
Re: Looking for Players, play by chat, 5th edition
I am interested. My schedule is really busy these days, so that is the clincher for me I think.
Re: Looking for Players, play by chat, 5th edition
yeah the other player is my older son ...but hes pretty good in RP
"Cast in his unlikely role....ill equipped to act"
Re: Looking for Players, play by chat, 5th edition
Very cool.
I'd love too but scheduling and not enough time and rather play at a table will count me out.
Good luck I wish I could.
I'd love too but scheduling and not enough time and rather play at a table will count me out.
Good luck I wish I could.
Re: Looking for Players, play by chat, 5th edition
Hmm... this makes it sound like I was sounding accusatory in my mention. Sorry if that's so. Your son is welcome to join us. I just brought it up because I'd remembered previous conversations where you'd mentioned enjoying gaming with your son and the struggle of looking for group.Analogkid wrote:yeah the other player is my older son ...but hes pretty good in RP
I'll try to poke a couple more people still; I don't have high hopes, but I don't have zero hopes either. Will post a whenisgood and a setting hook tomorrow regardless. I think we can avoid an empty table with five people interested.
Re: Looking for Players, play by chat, 5th edition
Definitely enough interest, with shad0wfax responding in chat as well, so folk please respond to the whenisgood:
http://whenisgood.net/ctjn5j2
Foam also offers to set up a Discord channel, so players can use voice if they like even if the DM doesn't.
As promised, a post containing the setting we'll start with:
Definitions of Terms, which might add context to the above:
And religions, in the likelihood that we have divine spellcasters (all gods bless all kinds of divine spellcasters -- to them, it's the difference between shredded paper and wood chips in the bottom of your adorable little hamster cage *pinches cheeks*)
http://whenisgood.net/ctjn5j2
Foam also offers to set up a Discord channel, so players can use voice if they like even if the DM doesn't.
As promised, a post containing the setting we'll start with:
Spoiler:
Spoiler:
Spoiler:
Re: Looking for Players, play by chat, 5th edition
[edit]
My idea at the moment is towards some sort of oracle/seer type of PC. Could go with human, dwarf, aasimar, half elf, or tiefling. Looking at Warlock (tome/old one), druid, cleric, bard, or maybe wizard. What about a weird sort of cleric/warlock multiclass? Are we starting at level one?
My idea at the moment is towards some sort of oracle/seer type of PC. Could go with human, dwarf, aasimar, half elf, or tiefling. Looking at Warlock (tome/old one), druid, cleric, bard, or maybe wizard. What about a weird sort of cleric/warlock multiclass? Are we starting at level one?
Re: Looking for Players, play by chat, 5th edition
I could play something more on the human fighter/melee end of things....though the particulars are still be up in the air.
Voice chat always is more fun for me as I tend to be more expressive that way....I guess....who isnt?
As for my son, hes considering some manner of arcane user....possibly a warlock
Voice chat always is more fun for me as I tend to be more expressive that way....I guess....who isnt?
As for my son, hes considering some manner of arcane user....possibly a warlock
"Cast in his unlikely role....ill equipped to act"
Re: Looking for Players, play by chat, 5th edition
Unfortunately, the whenisgood puts red everywhere (and I learned this time that whenisgood stops putting dots on cells and just goes over to numbers at a certain point; the schedules of people on this thread aren't terribly compatible). The fewest number of people that I can cut is two, by putting it Friday at 8p Central/6p Pacific/Saturday@3p New Zealand, which would be outside of AK's/Robert's availability. I can't do much but apologize there; I had to let someone down, so I have to pick the one that lets the fewest people down.
// edit -- double negatives mean the opposite of what you probably mean, and nobody on this thread speaks a dialect of English where they're normal.
// edit -- double negatives mean the opposite of what you probably mean, and nobody on this thread speaks a dialect of English where they're normal.
Re: Looking for Players, play by chat, 5th edition
So, next step would be getting characters rolled.
Starting at level 1; going to ask to skip any planetouched or dragonborn. I'd have some trouble working out how those characters would get to Versberg, looking as dramatic as 5e makes them. Stats are 4d6, drop the lowest, arrange as you please; rolling with the chat bot in tech should keep people honest. If the sum of your modifiers is less than 1, that's a mulligan (if you want it to be, though I ask that we be reasonable; don't make a character to be a burden on the group -- or, at least, get the group's consent before being a burden). I might ask for a stat adjustment if someone ends up wildly outside of the bounds of the rest of the party, but for four players and a DM, "close enough" is a pretty wide range.
SRD5 is still our source of truth; I can be bothered in chat if we need to make a new subclass to fit a concept, or if we need to dig up PHB mechanics for one that already exists. The PHB is pretty reasonable, so the answer is very likely to be "sure, let's use that." I'd like to make it an explicit inclusion when we bring something up from the PHB, though, so we don't end up in a state of one player having access to mechanics that another player couldn't know existed.
We'll plan on meeting this Friday (Feb 3) 8 pm U.S. central to answer questions, finalize any parts of character creation that we didn't resolve before then (it looks like we don't have a lot of shared availability outside of the session time, so it seems likely that I just won't be able to catch someone until Friday), work out any shared backstory stuff, and also to make sure that everyone understands what everyone else is playing. First session of actual play will be on the following Friday (Feb 10).
Starting at level 1; going to ask to skip any planetouched or dragonborn. I'd have some trouble working out how those characters would get to Versberg, looking as dramatic as 5e makes them. Stats are 4d6, drop the lowest, arrange as you please; rolling with the chat bot in tech should keep people honest. If the sum of your modifiers is less than 1, that's a mulligan (if you want it to be, though I ask that we be reasonable; don't make a character to be a burden on the group -- or, at least, get the group's consent before being a burden). I might ask for a stat adjustment if someone ends up wildly outside of the bounds of the rest of the party, but for four players and a DM, "close enough" is a pretty wide range.
SRD5 is still our source of truth; I can be bothered in chat if we need to make a new subclass to fit a concept, or if we need to dig up PHB mechanics for one that already exists. The PHB is pretty reasonable, so the answer is very likely to be "sure, let's use that." I'd like to make it an explicit inclusion when we bring something up from the PHB, though, so we don't end up in a state of one player having access to mechanics that another player couldn't know existed.
We'll plan on meeting this Friday (Feb 3) 8 pm U.S. central to answer questions, finalize any parts of character creation that we didn't resolve before then (it looks like we don't have a lot of shared availability outside of the session time, so it seems likely that I just won't be able to catch someone until Friday), work out any shared backstory stuff, and also to make sure that everyone understands what everyone else is playing. First session of actual play will be on the following Friday (Feb 10).
Re: Looking for Players, play by chat, 5th edition
shoot! just thought of this....
Does this mean y'all won't be playing ALFA this Friday night? yet another barrier to ALFA login!
poor ALFA...
Does this mean y'all won't be playing ALFA this Friday night? yet another barrier to ALFA login!
poor ALFA...