BG:Siege of Dragonspear - WHL locale

This is a general open discussion for all ALFA, Neverwinter Nights, and Dungeons & Dragons topics.

Moderator: ALFA Administrators

Post Reply
Rumple C
Bard
Posts: 3561
Joined: Thu Jul 22, 2004 9:38 pm
Location: The ceiling.

BG:Siege of Dragonspear - WHL locale

Post by Rumple C »

So they're releasing an expansion for BG:EE. It's set in the locality of WHL. Boareskyr bridge, Dragonspear castle, Kanaglym etc. I'm looking forward to seeing what they do with the place, esp in comparison with our own (beautiful) WHL.

...that is all. Carry on.
12.August.2015: Never forget.
Rumple C
Bard
Posts: 3561
Joined: Thu Jul 22, 2004 9:38 pm
Location: The ceiling.

Re: BG:Siege of Dragonspear - WHL locale

Post by Rumple C »

12.August.2015: Never forget.
FoamBats4All
Githyanki
Posts: 1289
Joined: Sat Feb 04, 2012 6:00 pm

Re: BG:Siege of Dragonspear - WHL locale

Post by FoamBats4All »

Really looking forward to this one! Especially since modders are lining up EET with the developers to get it out around the time of release. Seamless run from BG1/TotSC to SoD to SoA to ToB in one engine, part of one install, all nice, neat, and modded.
User avatar
Heero
Beholder
Posts: 1930
Joined: Wed Jan 14, 2004 9:52 pm

Re: BG:Siege of Dragonspear - WHL locale

Post by Heero »

It's nice that you still think of us from time to time, Rumple.
Heero just pawn in game of life.

12.August.2013: Never forget.
15.December.2014: Never forget.

The Glorious 12.August.2015: Always Remember the Glorious 12th.
User avatar
maxcell
Githyanki
Posts: 1335
Joined: Mon Oct 18, 2004 9:44 pm
Location: Pennsylvania GMT -5
Contact:

Re: BG:Siege of Dragonspear - WHL locale

Post by maxcell »

Great link, can't wait to play it!
Rumple C
Bard
Posts: 3561
Joined: Thu Jul 22, 2004 9:38 pm
Location: The ceiling.

Re: BG:Siege of Dragonspear - WHL locale

Post by Rumple C »

Heero wrote:It's nice that you still think of us from time to time, Rumple.
I will always remember the little people who I had to trample on to get where I am today.

While i'm on the subject of gratitude...

I'd like to thank my legs for supporting me, all these years.
My arms for constantly being at my side.
And my fingers, I could always count on them.
12.August.2015: Never forget.
User avatar
Ithildur
Dungeon Master
Posts: 3548
Joined: Wed Oct 06, 2004 7:46 am
Location: Best pizza town in the universe
Contact:

Re: BG:Siege of Dragonspear - WHL locale

Post by Ithildur »

FoamBats4All wrote:Really looking forward to this one! Especially since modders are lining up EET with the developers to get it out around the time of release. Seamless run from BG1/TotSC to SoD to SoA to ToB in one engine, part of one install, all nice, neat, and modded.
Would be fun to attempt a no/minimal reload run of such once they get most of the bugs out; multiplayer with ALFAns would be fun. I had to put a play-through of BG2EE on hold because of buggy-ness (and busy-ness).
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something

It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Rumple C
Bard
Posts: 3561
Joined: Thu Jul 22, 2004 9:38 pm
Location: The ceiling.

Re: BG:Siege of Dragonspear - WHL locale

Post by Rumple C »

I concur
12.August.2015: Never forget.
User avatar
Ithildur
Dungeon Master
Posts: 3548
Joined: Wed Oct 06, 2004 7:46 am
Location: Best pizza town in the universe
Contact:

Re: BG:Siege of Dragonspear - WHL locale

Post by Ithildur »

Just for chuckles and fond memories of the original original from 1998:


http://www.mobygames.com/game/baldurs-gate/cover-art
http://www.mobygames.com/game/baldurs-g ... Id,173496/
http://www.mobygames.com/game/baldurs-g ... Id,173499/



'... fully rendered in lush 16- bit SVGA graphics'

And they're still playing this game (well, slightly improved versions using the bg2 or EE engine, but really not a huge upgrade eyecandy wise). Tends to reinforce my opinion that ultimately, the dated technology of NWN2 may not be the biggest hurdle to continued viability.
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something

It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Post Reply