It would be fine if that was your discussion, but that's not what you said. You picked a specific DM and implied that the specific, recent, still emotionally-impactful event was related. Which you're apparently not even sorry for.Duck One wrote:Regardless of whether it applies to Mick, it has to me, and you’d be hard pressed to say that it’s never come up with anyone else. You’re saying that nobody has ever had to choose between being a player or being a DM, and that restriction has had zero impact on DM/player groupings? Every ALFA participant that even considers picking up a wand has to weigh that consideration. Large or small, it has a non-zero impact.
So, the claim is now nonzero. Nonzero is a pretty low bar, and can apply to basically anything. So, yes, nonzero. Probably everyone agrees with nonzero. Now to the question that matters-- would changing it make ALFA better overall? I'm betting that the fallout of such a change would be too severe to keep our servers running.
I have more issues with word choice, but probably a distraction to pursue them.Duck One wrote:I thought we covered this, but we can cover it again. My post was not, as you contend, about "population and activity"; i.e. a volume of play. My post was about getting players together, density, the likelihood that players and DM’s can and do form gaming groups; i.e. how those players are playing together. This is a quality of the game play, not a quantity of it. You didn’t share your data, methods, assumptions, derivatives, models, controls, qualifications, normalizations, etc., but somehow based upon volumetric quantitative analysis you could conclude that these policies have no qualitative impact. I am sorry if I can't concur with the symmetry of that logic.
It sounds like your claim is that a group of people can have a difference in the same direction in their feelings/attitudes/mood toward a game while having no noticeable impact on their behavior as observable by that game?
The work itself is open source, as is everything I do for ALFA. Of course, the open sourcedness is useless if the claim is that mood changes which don't alter behavior are more important than mood changes which do.
So all of those times when I've said that not everyone has a voice that can record, I meant me. This is also why there's threads of me asking people to be my voice in educational materials for my tools. This is also why no one in ALFA has heard what I sound like (and probably why I feel compelled to write a paragraph about what each of my characters sound like). Please stop trying to get me in voice chat. The very best that can happen from repeated requests is that I'll not quite get irritated enough to stop the conversation.Duck One wrote:How about this, instead. I'll work on getting a Ventrilo server up and running, and you can join along with whomever else would like, and we can have a mature conversation about it.