"New" user experience

This is a general open discussion for all ALFA, Neverwinter Nights, and Dungeons & Dragons topics.

Moderator: ALFA Administrators

User avatar
Arianna
Tech Admin
Posts: 1660
Joined: Sat Jan 03, 2004 2:28 pm
Location: Idaho PST

Re: "New" user experience

Post by Arianna »

MS has a few statics available out of Corwell and Lowhill for level 1-2 if the quest giver says you might want to bring help best believe them particularly if your level 1

More will be coming shortly as I start filling out more stuff in the server
Current NWN2 PC: TSM- Lessa

HDM of Moonshae Server DM on BG
Builder Everywhere
DM times - 6:30-10 PM Saturdays PDT on MS . . other times as I show up
PM me on Discord if you want to be DMd on BG I have Monday nights available
Talk to me if you want to learn to build for NWN2

Tech Admin
User avatar
gonz.0
Gelatinous Cube
Posts: 355
Joined: Wed Feb 08, 2012 3:54 am
Location: Central, PA
Contact:

Re: "New" user experience

Post by gonz.0 »

Duck One, 9 years... welcome back. And thank you so much for your input.
The real Gonz.0
"Where morality is present, laws are unnecessary. Without morality, laws are unenforceable." -Anonymous

Horatio
http://i95.photobucket.com/albums/l157/ ... atio-1.jpg
User avatar
Duck One
Orc Champion
Posts: 423
Joined: Mon Jan 05, 2004 1:51 am
Location: Indiana (EST)
Contact:

Re: "New" user experience

Post by Duck One »

Good tips. Perhaps compile them into a "new player's guide to survival" of some kind?
Duck One

Some guy who used to do some work 'round here.
User avatar
kid
Dungeon Master
Posts: 2675
Joined: Mon Aug 03, 2009 11:08 am

Re: "New" user experience

Post by kid »

Duck One wrote:Good tips. Perhaps compile them into a "new player's guide to survival" of some kind?
Well, perhaps we can try a general one, but specifics change sometimes,
Still the best advice I'd give a noob is to talk to people, post questions, log into IRC, or shoot in games tells.
<paazin>: internet relationships are really a great idea
User avatar
Ithildur
Dungeon Master
Posts: 3548
Joined: Wed Oct 06, 2004 7:46 am
Location: Best pizza town in the universe
Contact:

Re: "New" user experience

Post by Ithildur »

Duck One wrote:Good tips. Perhaps compile them into a "new player's guide to survival" of some kind?
We do have a stickied thread, though it hasn't been updated in a while; not enough new players really to create incentive.

http://www.alandfaraway.info/phpBB3/vie ... =3&t=50309
Formerly: Aglaril Shaelara, Faerun's unlikeliest Bladesinger
Current main: Ky - something

It’s not the critic who counts...The credit belongs to the man who actually is in the arena, who strives violently, who errs and comes up short again and again...who if he wins, knows the triumph of high achievement, but who if he fails, fails while daring greatly.-T. Roosevelt
Zelknolf
Chosen of Forumamus, God of Forums
Posts: 6139
Joined: Tue Jul 05, 2005 7:04 pm

Re: "New" user experience

Post by Zelknolf »

We've actually had quite a few new players in the last few months; we've just lost the overwhelming majority of them within the first few days.

Probably be worthwhile to invest more into welcoming them and getting them oriented.
User avatar
AcadiusLost
Chosen of Forumamus, God of Forums
Posts: 5061
Joined: Tue Oct 19, 2004 8:38 am
Location: Montara, CA [GMT -8]
Contact:

Re: "New" user experience

Post by AcadiusLost »

FWIW, the TSM rivermoot area is not much changed from the pile of quick quests the illustrious (and industrious) Indio cobbled together in very short order to help us get our first shiny NWN2 server workable for the ALFA2 launch. I think they could use some better expository text and the like, but I also wouldn't say they're terribly representative of the NWN2-ALFA experience overall.
Post Reply