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ACR Update

Posted: Fri Dec 19, 2014 4:53 pm
by Zelknolf
Update rolled out today. There are no downloads.

Recompile is only necessary if you have custom code that references acr_portal_i

  • Fix an unhandled exception in the perception events of creatures that would previously reset a creature's understanding of current threats.
  • A paladin talking to their warhorse will remove it from their party if it is in party, or add it to the party if it is out of party.
  • Portals now calculate cooldowns by comparing hours since ALFA2's live date in UTC, instead of by parsing string outputs of database timestamps.

I'll be dropping the more-comprehensive rewrite until the various chatter about changing portal policy finishes; the fix should at least make portals more reliable until then.

Re: ACR Update

Posted: Fri Dec 19, 2014 8:37 pm
by HEEGZ
Thank you! 8)

Re: ACR Update

Posted: Sat Dec 20, 2014 4:57 pm
by Ithildur
HEEGZ wrote:Thank you! 8)

+1 Thank you indeed for your ongoing work and efforts Zelk/Tech team.

Re: ACR Update

Posted: Sun Dec 21, 2014 2:46 am
by Wynna
Thank you for building the world in which we play.

Re: ACR Update

Posted: Sun Dec 21, 2014 6:51 pm
by Castano
Thank you!

Re: ACR Update

Posted: Mon Dec 22, 2014 12:39 am
by Witchdoctor
Thanks for all you do Zelk!!!