ACR Update

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Zelknolf
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ACR Update

Post by Zelknolf »

Update rolled out today. There are no downloads.

Recompile is only necessary if you have custom code that references acr_portal_i

  • Fix an unhandled exception in the perception events of creatures that would previously reset a creature's understanding of current threats.
  • A paladin talking to their warhorse will remove it from their party if it is in party, or add it to the party if it is out of party.
  • Portals now calculate cooldowns by comparing hours since ALFA2's live date in UTC, instead of by parsing string outputs of database timestamps.

I'll be dropping the more-comprehensive rewrite until the various chatter about changing portal policy finishes; the fix should at least make portals more reliable until then.
HEEGZ
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Re: ACR Update

Post by HEEGZ »

Thank you! 8)
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Ithildur
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Re: ACR Update

Post by Ithildur »

HEEGZ wrote:Thank you! 8)

+1 Thank you indeed for your ongoing work and efforts Zelk/Tech team.
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Wynna
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Re: ACR Update

Post by Wynna »

Thank you for building the world in which we play.
Enjoy the game
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Castano
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Re: ACR Update

Post by Castano »

Thank you!
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Witchdoctor
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Re: ACR Update

Post by Witchdoctor »

Thanks for all you do Zelk!!!
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