A thought..
Posted: Thu Apr 10, 2008 11:42 pm
Im quite new here, and im only just getting the jist of the goings on, ive tried to read the smatterings of information around the forums but I havent seen anything on this issue. I apologize in advance if its already been raised.
As some of you may have heard me harping on about. Ive been working on map of ALFA, showing all the servers, their territories and what *is* and *isnt* being worked on in ALFA.
http://img509.imageshack.us/img509/5914 ... itecb8.jpg
Ive been in dialogue with the builders for waterdeep, silver marches, western heartlands & baldurs gate and looking at the results, I cant but help feel reassured.
ALFA has atleast 4 interconnecting servers. Perhaps 6 when I recieve all the responses.
These 4 servers, are all covered by one road. The Tradeway.
Consider this as food for thought. What if each server changed their immediate priority to building the highway then pushing it onto a server. Creating a single path between all present servers. Secondary priorities could be looking at building the minor towns and areas along that road. Tertiary, gradually going further out.
We then have FOUR connected servers and something comparable to a live version. Each server can then gradually add on the content as it is created. At first it may only be a road. But as minor towns, are added it would gradually expand.
The main benefit with such a system, would be the fact that instead of having to wait for a server to be completely finished or atleast BETA3. Players could traverse minor areas on that server and/or use that road to travel between complete and incomplete lands.
For newer players, actually seeing there is a physical world, and not just a promise of "soon" would be reassuring and would encourage players to stay. For elder players? It might encourage NWN1'ers to NWN2, it would definately give us NWN2'ers something to do.
Looking at the player population of TSM, I think its so low becuase of the prospect of its release on the 15th, nobody wants to have their characters deleted. DM's seeing no one playing, dont login themselves. Then players again, dont login becuase there are no DM's, it seems a vicious circle to me.
Perhaps this could provide means for players to play.
Morally, I think for both players and perhaps DM's, actually seeing people online and playing this game would create more enthusiasm and a greater sense of achievement. It may help builders, giving them a break from getting burnt out.
We already have a Baldurs Gate Beta server, we now have a Western heartlands, which both already have much of the road. I dont know the condition of Waterdeep, but TSM atleast has most of the road there and ready to use. Would this goal really be far from achieveable?
The major issue I can see, is cross server transit would need to be sorted out. An automated system would need to be in place, and how long it will take to decide then act upon that? I dont know.
The other problem is that it would require builders to change their plans. I understand if people are perticular about their projects. Im not here to upset anyone, Im just passionate about ALFA and I want to play. \o/
Let me know your thoughts, please keep your critisism constructive.
As some of you may have heard me harping on about. Ive been working on map of ALFA, showing all the servers, their territories and what *is* and *isnt* being worked on in ALFA.
http://img509.imageshack.us/img509/5914 ... itecb8.jpg
Ive been in dialogue with the builders for waterdeep, silver marches, western heartlands & baldurs gate and looking at the results, I cant but help feel reassured.
ALFA has atleast 4 interconnecting servers. Perhaps 6 when I recieve all the responses.
These 4 servers, are all covered by one road. The Tradeway.
Consider this as food for thought. What if each server changed their immediate priority to building the highway then pushing it onto a server. Creating a single path between all present servers. Secondary priorities could be looking at building the minor towns and areas along that road. Tertiary, gradually going further out.
We then have FOUR connected servers and something comparable to a live version. Each server can then gradually add on the content as it is created. At first it may only be a road. But as minor towns, are added it would gradually expand.
The main benefit with such a system, would be the fact that instead of having to wait for a server to be completely finished or atleast BETA3. Players could traverse minor areas on that server and/or use that road to travel between complete and incomplete lands.
For newer players, actually seeing there is a physical world, and not just a promise of "soon" would be reassuring and would encourage players to stay. For elder players? It might encourage NWN1'ers to NWN2, it would definately give us NWN2'ers something to do.
Looking at the player population of TSM, I think its so low becuase of the prospect of its release on the 15th, nobody wants to have their characters deleted. DM's seeing no one playing, dont login themselves. Then players again, dont login becuase there are no DM's, it seems a vicious circle to me.
Perhaps this could provide means for players to play.
Morally, I think for both players and perhaps DM's, actually seeing people online and playing this game would create more enthusiasm and a greater sense of achievement. It may help builders, giving them a break from getting burnt out.
We already have a Baldurs Gate Beta server, we now have a Western heartlands, which both already have much of the road. I dont know the condition of Waterdeep, but TSM atleast has most of the road there and ready to use. Would this goal really be far from achieveable?
The major issue I can see, is cross server transit would need to be sorted out. An automated system would need to be in place, and how long it will take to decide then act upon that? I dont know.
The other problem is that it would require builders to change their plans. I understand if people are perticular about their projects. Im not here to upset anyone, Im just passionate about ALFA and I want to play. \o/
Let me know your thoughts, please keep your critisism constructive.