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MotB Uglification of Heads

Posted: Sun Apr 06, 2008 7:41 pm
by Veilan
Is it just my jaded perception, or did the heads all turn even moar uglay? :shock:

Posted: Sun Apr 06, 2008 8:09 pm
by maxcell
No I thought the same thing , "god these people in this world are ugly, I see enough of that everyday in the mirror"

Posted: Sun Apr 06, 2008 8:36 pm
by hollyfant

Posted: Mon Apr 07, 2008 12:45 am
by Dorn
recognises that charisma is often a dump stat and makes the game options match this ;)

Posted: Mon Apr 07, 2008 10:24 am
by Veilan
hollyfant wrote:MotB revert pack
Zomg lifesaver, though others will still see the uglified versions. OH NOHES.

Posted: Mon Apr 07, 2008 5:33 pm
by Godpuppet
They need to make this default with ALFA.

Motb faces are just too fugly.

Posted: Mon Apr 07, 2008 8:31 pm
by Veilan
I would tend to agree, but alas, mandating overrides is not how we do policy around here (with good reason, actually ;)).

At least, I'll see about getting a visible sticky though!

Posted: Mon Apr 07, 2008 8:45 pm
by Brokenbone
Ugly cartoon faces may chill some of the more adult situations that the playerbase craves. Good or bad?

Posted: Mon Apr 07, 2008 9:38 pm
by hollyfant
Brokenbone wrote:Ugly cartoon faces may chill some of the more adult situations that the playerbase craves. Good or bad?
Considering you need overrides to even show a bare ankle, faces are the least of the "adult" problems. :bath:

Posted: Mon Apr 07, 2008 9:48 pm
by AcadiusLost
Am I the only one who doesn't see much difference? Never heard complaints about the MotB heads until this thread popped up. If it's a universal opinion, we could put them into the haks, I expect. But presumably at least some people actually think the MotB "improvements" were improvements?

Anyone? Bueller?

Posted: Mon Apr 07, 2008 9:51 pm
by psycho_leo
I never noticed the difference until this thread started, so you're not the only one.

Posted: Mon Apr 07, 2008 9:55 pm
by Veilan
Sheesh, it jumped right out at me. First I thought "did I change my gfx settings? This looks uglified.", but then, no, it really was victim to uglification :?.

*hands out glasses*

Posted: Mon Apr 07, 2008 9:56 pm
by AcadiusLost
hollyfant wrote:Considering you need overrides to even show a bare ankle, faces are the least of the "adult" problems. :bath:
Sounds like someone hasn't logged onto TSM and tried the tinting lever yet. I managed to give players the option of going back to a NWN1-style look.

Posted: Mon Apr 07, 2008 10:01 pm
by Avaz
After looking at the screenshots, I don't see any visible difference in the structures of the faces. It seems the only "uglification" that the devs did was to tint some skin colors and add a few spots of shadows usually around the nose and mouth.

Not much difference, really. In fact, I think many of them look -better- this way. :twocents:

Posted: Mon Apr 07, 2008 10:07 pm
by Veilan
It's not only tinting and colours, some shapes are adjusted, and the like.

In any case, with an override it's up to everyone, though I'm not really a friend of things showing up differently to different people. Guess we don't have an option to pick which head is shown, or could we just slap them in /additionally/?

Well, it's still not a major problem, and cosmetics should take backseat to the rest... but blazes, some of these are fugly ;o.