Jayde Moon : DMA Platform and Q&A

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Rusty
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Post by Rusty »

Do you think you are qualified to continue the oversight of DM training?

In what circumstances would you think it inappropriate to DM someone?
Jayde wrote:I have my ideas and opinions on how things are going and what we can do.
What are they?
Rick7475
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Post by Rick7475 »

What kind of beer do you think is better? Canadian, American, British, German, or Australian?

And what brand do you drink?
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JaydeMoon
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Post by JaydeMoon »

Oh... Snap. I don't drink beer...

:x

/me throws in the towel
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

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Rick7475
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Post by Rick7475 »

OK, I can live with that, but not soooo fast, what about ....

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JaydeMoon
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Post by JaydeMoon »

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Last edited by JaydeMoon on Sun Oct 07, 2007 6:53 pm, edited 1 time in total.
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

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Post by Rotku »

Pepsi?! That stuff is disgusting! It tastes like coke with another five tablespoons of sugar added.
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JaydeMoon
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Post by JaydeMoon »

To respond to Rusty:

1. Yes.

2. Hard to say without specific examples. The circumstances in which it would be inappropriate for a DM to DM a player vary and is to be considered on a case by case basis.

Alternately, we can institute some 'hard rules', ie You cannot DM a playergroup that your PC is a part of. Then we spell out what is inappropriate. The drawback is that there will always be something that someone didn't think of.

My preference is to leave it on a case by case basis. If someone feels that there is a situation where inappropriate DMage is occuring, they should cite their concerns to an AR or to another DM.

If someone wants to take the time and try to document a list of every possibility, they are welcome to make that effort and the document would be considered. But it's not something I would otherwise pursue.
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

BEATZ
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Rusty
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Post by Rusty »

Alright, I have a follow-up to my first question ('Do you think you are qualified to continue the oversight of DM training?'):

How do you work out the appropriate (GP) reward for an encounter?
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Post by JaydeMoon »

http://www.alandfaraway.org/docs/Player ... sEncounter

Using those guidelines. If you want to give me a specific example (an example party of x adventurers, level y-z), I can work that out, I suppose.

Neverwinter Nights 2:

As I said before, I'd be a liar if I said that I had all the answers or even knew to within every minute detail all of the questions. Indio is correct that, taken simply as a question of who knows the issues at hand and can likely ensure the smoothest continuity without any bump in the process to allow a new DMA to get fully up to snuff, Rusty seems the better choice for a vote.

There will be a time of me getting organized, seeing the status of every little thing, how the teams are handling it, etc. This is time that will not have to be taken if Rusty is re-elected. After this initial get it together time, likely 2 weeks to a month (I am a realist... it's a lot of shit to have to get a handle on!), I am more than fully confident that I will lead this project at least as well as Rusty, and hopefully with the support of his considerable experience.
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

BEATZ
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JaydeMoon
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Post by JaydeMoon »

On the issue of Rusty's ability to 'play nice with others'.

I'd like to apologize to Rusty that this was made as big a deal as it was.


My stance on the issue is that the community will transition better if it is lead by a team that has complete respect for the opinions and ideas of ALL of its members and treats those members with the respect they deserve, as peers and more importantly, individuals with a common vested interest in the success of this project.

Part of that respect is taking the time to make certain that the thought process is translucent to those that are on the team.

I am absolutely certain that Rusty has great reasons for everything he has acted on. Sometimes those reasons are not conveyed as clearly as the final decision. The unfortunate truth is that, by way of manner, he has alienated his peers and members of his team. There is no debate on that matter, it is plain to see that both Mikayla and Rotku have concerns in this regard.

Other members of ALFA have also made complaint on the appearance of unilateral action. We see this come up too many times to dismiss it out of hand.

I would state a case that the perception here is as equally troubling as the reality, because it impedes on the team's ability to move quickly and decisively on issues, turning what is a 'dead horse topic' one day into a reopened can of worms the next and halting the process while each side takes its time to bicker or oppose the other.


Now... when it comes to it, that's a weak platform to run under. I have been cognizant of and troubled by the fact that what seemed my strongest case for attaining the position is that I would be nicer about it. Troubled for the defensive position it has forced Rusty into, when I know that he has, at heart, the best interests of ALFA in mind, which is something I think we share.
<Burt>: two dudes are better than one.

DMG v.3.5 p.6, 8, and 14

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Post by Thangorn »

I have a question for teh candidates.
Can you see a possible solution for the current nwn2 builder attrition rate?
How do you take this into consideration for future planning for live alfa nwn2 servers?

Good on for stepping up for the thankless role of ALFA Admin. That you would volunteer to do such a thing speaks volumes of your dedication to the community.
On indefinite real life hiatus

[22:52] <Veilan> obviously something sinister must be afoot if a DM does not have his social security number in his avatar name!
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Post by Inaubryn »

The_Phoenyxx wrote:Neverwinter Nights 2:

As I said before, I'd be a liar if I said that I had all the answers or even knew to within every minute detail all of the questions. Indio is correct that, taken simply as a question of who knows the issues at hand and can likely ensure the smoothest continuity without any bump in the process to allow a new DMA to get fully up to snuff, Rusty seems the better choice for a vote.

There will be a time of me getting organized, seeing the status of every little thing, how the teams are handling it, etc. This is time that will not have to be taken if Rusty is re-elected. After this initial get it together time, likely 2 weeks to a month (I am a realist... it's a lot of sh*t to have to get a handle on!), I am more than fully confident that I will lead this project at least as well as Rusty, and hopefully with the support of his considerable experience.
Jayde, trust me when I say, this is no big deal. ALFA is not much closer to an NWN2 world than it was a year and a half ago. Sure people are building stuff, but ALFA ain't in danger of actually havin' a world up no time soon. Not to mention the fact that they're still arguin' over stuff that was either argued over or decided as long ago as 2 years.

So, I wouldn't sweat it. What Indio, Wynna and others are expressin' would only be correct if ALFA was on the verge of transitioning. It's not. So you've got plenty of time to get up to speed.

My question to you is... after all you've seen and heard as a member of ALFA, why would you bother with an Admin position? Most of the old timers here who have been Admin or taken on some other "position" here in ALFA are either gone or have quickly reverted back to DM/Player status for a reason. This is unless of course they like the pseudo-leadership positions that exist here.

So, why would you bother? That's my question.
"You people have not given Private Pyle the proper motivation! So, from now on, when Private Pyle fucks up... I will not punish him. I will punish all of you! And the way I see it, ladies... you owe me for one jelly donut! Now, get on your faces!"
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Post by FanaticusIncendi »

Because he's an eternal optimist.
Currently otherwise occupied.
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