Rolls enforcement in RP situations

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JaydeMoon
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Re: Rolls enforcement in RP situations

Post by JaydeMoon »

Veilan wrote:The "average" is hardly defined by the sample of a few online gamers spending their time in virtual discussion and roleplaying.

The DnD average is your medieval commoner, and he's more like this:

Image
Documentation for your subjective idea that WotC or TSR meant that this is average, sir!

Or else put it in standards! ;)

As far as strength goes, I would say that average strength today is lower than average strength in medieval times. Peasants weren't sitting around playing dungeon's and dragons on their computers all day. I actually go to the gym every weekday and push weights, run, and all that jazz and I would still say my Str by DnD standards is only about an 11 or 12.

Average knowledge today is higher than it was in the dark ages, obviously, but that doesn't speak of Intelligence... average intelligence remains much the same. Tests and occupation reveal that I'm of higher than average intelligence and I agree with Fluff that people of average intelligence seem a lot dumBer... but people of average intelligence aren't stupid, there's nothing wrong with them, and they function just fine. Coincidentally, the standard Int scale (3-18) kind of matches our American IQ scale (10-180). Dergon was kind enough to present a TABLE. DERGON, YOU'RE ON FIRE MAN!!!

Anyway, 8 or 9 is hardly idiotic or even stupid (which are both the same thing, to me).

BTW, where tests and occupation have shown my int to be high, life has repeatedly shown my wis to be low :?

It's easy to just throw around your preconceived ideas about what the stats mean, but it's better to find things that tie or numbers within the actual game to support.

-1 penalty to your diplomacy or bluff skill doesn't really say pimple faced, snot nosed, cross eyed bubble lipped gangly ugly person that I want to stay across the room from. It just says someone who I'm not as inclined to believe or follow than the average person.

Finally, as to allocation of looks vs behavior for Cha:

First, Dorn, you took Veilan's statement and then presented it as if it meant the exact opposite.

Anyway, once again, until it's actually in standards, Veilan's opinion of how to play your stats isn't necessarily the correct one. When he's a DM, he can make rulings based on his opinions and dock you XP to his heart's content.

Charisma is a measure of a character's force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness.

An amalgamation of all of those features, folks!

It is hardly reasonable to say that ALL ATTRACTIVE PEOPLE ARE GREAT LEADERS. Nor is it reasonable to say that IF YOU ARE NOT HANDSOME, YOU WILL NEVER BE ABLE TO PERSUADE PEOPLE TO YOUR CAUSE.

There is no reason you cannot play your character as being more attractive than your charisma score, but also somewhat more grating than the same score.

You ever walk into a bar and saw an attractive person and were like, "Whoa, baby!" and went up to them all ready to be persuaded at +3 but then they opened their mouth and their voice was like pixies dying and they wanted to make SURE you knew exactly what they thought of the DJ even though you made it plain you didn't care, and oh my god they just won't shut up and now, if it wasn't for their awesome looks, you'd be persuaded at -4?

If you want to play an attractive character yet fumble around as the most socially awkward nerd ever, go for it! Don't let others hamper your imagination!

Obviously, the further from your actual charisma score you say you look or act, the harder a time you are going to have justifying it (ie working harder to RP the social aspect of it).

From the PHB: "A character with low Charisma may be reserved, gruff, rude, fawning, or simply nondescript."

Note the use of the word 'or'. If you have low charisma, you don't have to be ALL of these things. You can pick 'why' your charisma is low. You can say "My Charisma is low because I'm rude" and THAT'S all. Not ugly or boring, but rude. You have low Charisma because you're SHY! Not rude, arrogant, or fawning. Suddenly, it isn't necessary to tie horribad looks to a low charisma score.
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Re: Rolls enforcement in RP situations

Post by Veilan »

JaydeMoon wrote:It is hardly reasonable to say that ALL ATTRACTIVE PEOPLE ARE GREAT LEADERS. Nor is it reasonable to say that IF YOU ARE NOT HANDSOME, YOU WILL NEVER BE ABLE TO PERSUADE PEOPLE TO YOUR CAUSE.
Of course it's not reasonable. We're not being reasonable here, though, we're playing DnD ;).

All you're looking for is a cheap cop-out to be extraordinary in something without making the down payment. But that does not work - if you have strength 10, you cannot pull carts with 18 but push them with 2. Or roll attacks at -2, but get +2 damage, because, you know, you could allocate within the stat's aspects. You can't. You can compensate when skills are requirement - but again, only with a hard investment, not with "la la la my persuade score is actually +20 in front of a crowd, but -20 in private".

If you want to be gifted in an aspect, you better have the ability points to back it up - else it's just cheesing. You can use skills to tune where available - you may be able to jump or swim better even with strength 6 compared to someone with strength 12 simply because you trained in that. He's still stronger though. And the guy with Cha 12 is still more charismatic, in all the aspects of the stat, than the guy with Cha 8. Granted, DnD is silly for lumping in so many things into one stat, but splitting them up would make it even more useless, wouldn't it? And the goal, after all, is not to be reasonable... it's to play a game. I am sure reason took a backseat to playability, and we have to make due with it, within limits.

So, your cha 10 dude better not try to ignore the feasible investment of someone with cha 14 and pretend he's more charismatic. Because he, like, isn't. But maybe we need to put in Standards that 14>10 for Jayde to believe it? :P

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Re: Rolls enforcement in RP situations

Post by Blindhamsterman »

I'm going to make the same suggestion I made a year ago, and at least once the year before....

make charisma count for force of personality.

Make appearance the average of your physical stats and your charisma. It's a pretty logical manner in which to explain physical appearance, especially seeing as being in good physical condition generally makes one more attractive.

What's that? it's not canon?!? Oh noes! Why's it a bad idea though?
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Re: Rolls enforcement in RP situations

Post by JaydeMoon »

The difference, Veilan, is that pretty much all of your stats only mean ONE thing EXCEPT for Charisma.

When you measure strength, constitution, intelligence, etc, you are measuring just those things.

But Charisma takes two totally separate things and puts them into a single stat.

It takes both your force of personality AND you physical looks.

Str, Dex, and Con are all purely physical.

Int and Wis are purely mental.

But Charisma combines something that's mental with something that's purely physical.

Can we take the hardline stance that we must tie those two different qualities together absolutely so that your force of personality ALWAYS matches your physical attractiveness?

Sure, we can. But it certainly contributes to the irony that we all play in a game that is supposed to provoke our imaginative process yet continuously squash that process because we all have our preconceived notions of how everyone must play the game the same as everyone else.

Though I know that doesn't really vibe with your rather frigid interpretations of numbers based play, for me, in this game, 14 may be > 10, but imaginative and compelling storytelling > cold German logic.

[EDIT:]

As for this:
So, your cha 10 dude better not try to ignore the feasible investment of someone with cha 14 and pretend he's more charismatic.
If my charisma 10 dude wants to be as 'charismatic' as the 14 dude, ie friendly and outgoing... why is that wrong, if I further attribute a hunchback and warts? In the end, my bonus to Cha based skills is still 0, my ability to cast Cha based spells is still non-existant.

So what if I play my 10 cha dude as friendly as a 14 cha dude? I have to also play my character as having a 6 in Attractive.

14 Cha guy gets to be friendly AND attractive AND gets +2 bonuses to skill rolls AND gets an extra 1st level and 2d level spell AND +2 to his spell DCs AND can cast spells up to level 4.

All of that is pretty impossible to ignore.

OH NOEZ, I'm GONNA BREAK THE GAME IF I 'SPLIT' MY CHARISMA!

Finally, the wider the difference, the harder it is to justify. If you have 10 Charisma but try to play as if you have a 16 in looks, even I, who look favorably upon the thought of splitting, will probably end up docking your RP awards because you're probably not playing a 4 in 'force of personality'. There's imaginatively separating your single Cha score into two somewhat different Comeliness and Personality scores and then there's trying to maintain an unplayable (and cheesy!) situation.
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Re: Rolls enforcement in RP situations

Post by Veilan »

Considering we mostly argue about the magnitude, but not the dimension itself, I conclude we are mostly in agreement.

I also think it silly that DnD lumps together so much into charisma - but that's what it does, and for a reason; mental stats already only count half as much as physical stats in subrace calculations.

I also think it reasonable to have some variance within a character to imbue him with more personality.

Still, the problem comes not from intra-character comparison, but from inter-character comparison: If some d00d put 14 points into character, he can rightfully demand to be more attractive and more charismatic than the cha 10 d00d, without having to describe how his own character has "distributed" his imaginary charisma stats. Because DnD says Charisma is one stat standing for 6 different things means you get your charisma in all those six things. I agree that that is inflexible, silly and easily identifiable as nothing but a silly game simplification. But it is the game we currently play, even though we can all think of more "realistic" simulations.

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Re: Rolls enforcement in RP situations

Post by Blindhamsterman »

I also think it silly that DnD lumps together so much into charisma - but that's what it does, and for a reason; mental stats already only count half as much as physical stats in subrace calculations.
can my sun elf have his other +2 Int then please?
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Re: Rolls enforcement in RP situations

Post by Veilan »

Blindhamsterman wrote:can my sun elf have his other +2 Int then please?
Nope, star- and sun elves put those two points into aloof- and snootiness instead ;).
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Re: Rolls enforcement in RP situations

Post by Blindhamsterman »

nope, those stats dont exist and you said mental stats are worth half as much as physical, give me mah stats!!! :P
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Re: Rolls enforcement in RP situations

Post by Veilan »

Blindhamsterman wrote:nope, those stats dont exist and you said mental stats are worth half as much as physical, give me mah stats!!! :P
Okay, here's the truth then: Dwarves took 'em.
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Re: Rolls enforcement in RP situations

Post by Blindhamsterman »

thieves! BAN!
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Re: Rolls enforcement in RP situations

Post by Brokenbone »

Bring back comeliness. Not as a point buy, just a plain roll of 3d6, you stick with the result. Maybe 4d6 and drop the worst die, if feeling charitable.

Then CHA can be purely about force of personality, magnetism, leadership mojo etc.

Comeliness can make for a world of cyber amongst fuglies.
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Re: Rolls enforcement in RP situations

Post by Brokenbone »

Ah, back on point of thread... expect your social skills to work vs. NPCs who are DM'd by knowledgeable people.

Do not expect encyclopedic knowledge of the SRD and its hundred tables by fellow players, unless you know and love them as parts of the PnP-knowing club. As you're a PEER to fellow players, not their game master, rules lawyering with people is not cool. If you're FRIENDS with them and they know you're an avid PnP person, maybe have an OOC discussion if something is really bugging you, or a concept you want to go over with them, whatever. Could be the case for social skills, could be the case for combat tactics or how to optimize gear, who knows? Friends talk!
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Re: Rolls enforcement in RP situations

Post by hollyfant »

Brokenbone wrote:Bring back comeliness.
It was never gone, it's just a freebie now. You can look any way you want already. An "18 comeliness" character with a 6 charisma probably looks like a cosmetic surgery addict: beautiful in theory, but just... wrong. Or looks fine, but shouldn't open his mouth.
Charisma is about interaction.
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Re: Rolls enforcement in RP situations

Post by mr duncan »

hollyfant wrote: It was never gone, it's just a freebie now.
hollyfant wrote: Charisma is about interaction.
You are wrong. Charisma is about appearance as well as the more subtle aspects

http://www.d20srd.org/srd/theBasics.htm#charismaCha

First sentence, last two words.

Physical beauty is an advantage and in our points buy system you pay for all your advantages. Insisting on physical beauty without paying the points for it is just as much powergaming as it is to take a low STR and emote picking up heavy things and running track with them


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Re: Rolls enforcement in RP situations

Post by Rotku »

I've always seen Charisma as averaging out the lot of them - "force of personality, persuasiveness, personal magnetism, ability to lead, and physical attractiveness". So I would say Holly is right in the sense that you can have a good looking Cha8, they'd just have to balance out the good lookingness with a negative shift in one of the other aspects of Cha. You're not seriously suggesting that all good looking people are persuasive or have a great ability to lead? Or vice versa, for that matter.
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