I fear you may have to. ALFA is just ALFA, regardless of the medium. There's no ALFA mk-II, no ALFA++ and no ALFA². Maybe "ALFA for NWN2"?Godpuppet wrote:Okay, ive added the designation "A LAND FAR AWAY 2" into the title. Let me know if this isn't specific enough. I can look at an alternative
NWN2 Server Map
Moderator: ALFA Administrators
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
-
Hialmar
- Fionn In Disguise
- Posts: 3784
- Joined: Sat Jan 03, 2004 11:54 am
- Location: Toulouse, France
- Contact:
It's at the bottom left of the WoTC map I posted a link to:Godpuppet wrote:Could you C+P it here? I can put it on directly then.Hialmar wrote:Edit: I'll copy/paste the Wizard of the coast copyright on those maps so that we are on the safe side.
http://www.wizards.com/default.asp?x=dnd/ag/20060607a
- Nalo Jade
- Githyanki
- Posts: 1407
- Joined: Thu Dec 23, 2004 1:27 pm
- Location: Paso Robles, CA (-8 GMT)
- Contact:
Do not stack against a wall. Make sure you have at least one body width of distance between you and the wall.
The enemy can hear you/your gear scraping the wall, that will help them know your'e comming. Also rounds that impact walls don't bounce off like pool balls the actually travel parrell to the wall so if the bad guys shoot at you and miss they could still hit you with richocheted rounds if you are too tight on the wall.
I don't know if you already knew that but I had a buddy that was going over for the ARMY and he was erroneously told to stack against the wall. The instructor was not infantry he was just reading out of a manual.
Do what you gotta do to bring you and yours home.
Semper Fi
The enemy can hear you/your gear scraping the wall, that will help them know your'e comming. Also rounds that impact walls don't bounce off like pool balls the actually travel parrell to the wall so if the bad guys shoot at you and miss they could still hit you with richocheted rounds if you are too tight on the wall.
I don't know if you already knew that but I had a buddy that was going over for the ARMY and he was erroneously told to stack against the wall. The instructor was not infantry he was just reading out of a manual.
Do what you gotta do to bring you and yours home.
Semper Fi
"The reasonable man adapts to fit the world. The unreasonable man adapts the world to suit him. Therefore all progress is achieved by the unreasonable." - unknown
removed self from forums, contact via E-mail. Adios.
removed self from forums, contact via E-mail. Adios.
I'll still be around for a few months, just was a bit hectic this week.
Heres version 1.1.
Updated the title and server panel appropriately. I still need to add a copyright, I have no idea what that entails however.
Ive also added more roads and towns to the TSM region, this should help give Alfans more clarity when traveling. However ive intentionally left off landmarks that are not on roads, as realistically you would need to ask around to find them. You can see here in before and after. Let me know if this infringes some hidden copyright or RP law. \o/
Lite Preview
ALFA2 LITE
ALFA2 FULL
EDIT: as for ALFA1 map, i'll see if I get time next week, im working this weekend.
Heres version 1.1.
Updated the title and server panel appropriately. I still need to add a copyright, I have no idea what that entails however.
Ive also added more roads and towns to the TSM region, this should help give Alfans more clarity when traveling. However ive intentionally left off landmarks that are not on roads, as realistically you would need to ask around to find them. You can see here in before and after. Let me know if this infringes some hidden copyright or RP law. \o/
Lite Preview
ALFA2 LITE
ALFA2 FULL
EDIT: as for ALFA1 map, i'll see if I get time next week, im working this weekend.
NWN2 Acc: Godpuppet