This handy NWN2 add-on fixes a lot of problems endemic to NWN2.
Skywing wrote:- Fixed a bug that causes wizards to randomly crash on transition if they have metamagic on spell hotbar buttons.
- Point and click movement is now responsive (as WASD is) even on laggy servers.
- A better reply command (/re) is added. /re replies to the last tell you received and doesn't get distracted by non-tell chat, or by you sending a tell.
- Area transitions no longer forget that you had Darkvision up.
- An option to walk by default (and run on SHIFT) for point and click movement is now available.
and many other fixes and features. Highly Recommended for all players and DMs. The link in the first message in the thread takes you to the most recent version. Installation has been made very simple.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
I could use some help intalling this, I'm not finding documentation and i don't want to screw it up, does it get placed into the documents file for nwn2?
I read the readme file...I'm admittedly not the sharpest hook in the kreel, but I found nothing telling me where to put what, only something vague about two files needing to stay together. I tried the launcher (which is apparently recommended), but it doesn't allow for logging in as DM and crashes at the select character point anyway
I seek plunder....and succulent greens
[Wynna] Chula Lysander: [Talk] *Shakes head* I've been in worse situations. He was just....unjoyful! *stomps foot*
Retired PC's: Torquil, Gwenevere
Former PC's: Rugo, Flora, Rory Mor
johnlewismcleod wrote:I read the readme file...I'm admittedly not the sharpest hook in the kreel, but I found nothing telling me where to put what, only something vague about two files needing to stay together. I tried the launcher (which is apparently recommended), but it doesn't allow for logging in as DM and crashes at the select character point anyway
Catch me in chat.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
You can put the files anywhere, as far as I know. Personally, I made a folder in "My Documents" called "NWN2_Clientextension" and unpacked everything into there. I open that up, and hit the nwlauncher program; it launches NWN2 for me.
You need to make a custom shortcut to launch it for the dm client; but other than that the installation is easy.
JLM, see if you can find the error log generated when NWN2 crashes. The file name will be "nwn2_errorlog.txt" and it is created in the game installation folder.
In Windows7, open the AtariNeverwinterNights2 folder and look at the top for a button labelled "Compatibility Files". I've also been able to find it using advanced search functions.
Copy the file and send it to me or AL.
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
The latest version (1.0.0.20 build date March-15) has several new features, including added support for full-screen windowed operation, and chat logging!
Have I mentioned that it lets you set up a series of spellcasting macros that can be tied to a single quick key?
- Curmudgeon
HDM ALFA 03 - The Silver Marches
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Maxim #12: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." - The Seventy Maxims of Maximally Effective Mercenaries
"This is not my circus. These are not my monkeys."
I've not seen much benefit with the Skywing CE. In some game areas the framerate is dramatically reduced and/or becomes very stuttery, something that doesn't occur without the CE enabled; this behaviour has been observed on three distinct machines. I can't say I've seen a reduction in crashes using it either, but then I rarely crash on AT in ALFA without the CE enabled. (However, Exodus is another matter entirely - that crashes on AT more frequently than a cash-strapped drug addict thus on balance Skywing CE might be beneficial for use there. Not tested.)
Tried this with the DM client. The group move commands in particular seemed very neat, if not so easy to use. And the possibility to use creature special abilities on DM command seemed neat. However, the result was that running the DM client through the extension created a persistent second-or-two lag on every command. Regardless whether the command was given in the extension window, or the game window. In one session drove me up the wall, and not used since. Shame, really.
Dunno about AT crashes. On Amn it seems to very consistently happen to certain people, and practically never on others. Might be interesting to make an experiemnt switching bics, to see whether is has more to do with the machine on the player end or something that the character sheet has or has not (Including things like quickbarred actions, "modes" active etc). Creating any kind of convincing statistics is bound to be a Herculean task, though.
t-ice wrote:Dunno about AT crashes. On Amn it seems to very consistently happen to certain people, and practically never on others. Might be interesting to make an experiemnt switching bics, to see whether is has more to do with the machine on the player end or something that the character sheet has or has not (Including things like quickbarred actions, "modes" active etc). Creating any kind of convincing statistics is bound to be a Herculean task, though.
As a consistent AT crasher on Exo, i.e., when it happens it happens repeatably, the Frippet is available for testing if you need it; you only need ask. Understandable if you don't test though as the list of possible culprits is daunting to say the least.
t-ice wrote:However, the result was that running the DM client through the extension created a persistent second-or-two lag on every command.
This is not unique to the client extension. I've been tried to work with Skywing to isolate appearances of the bug (that is, instances where the command -> server action lag is notably greater than the lag between server action -> client informed and notably greater than other actions-- like messaging via IRC) and have been unable to describe a specific pattern to it, and there's thus little he can do to fix it.
If you have any information about the circumstances in which this happened, I'd be keen on what you know-- and hearing of it being reproduced with the CE might actually help narrow the potential culprits down.