Thanks Dan!
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Doing an audit of creatures/AIs, seeing where we stand.
AI
When one creature is attacked, all nearby instances of that faction becomes hostile to the player. This means that a "Commoner" badger can get attacked, and a nearby warrior of the same class will become hostile. This should be removed until it can be fixed. We could do a couple of things.
- Add more factions, to separate them more. This should lessen the issue.
- Change the script to work with local ACR variables, and support 'groups', or other conditions.
CREATURES
Notes when appropriate. Only done with a few categories so far...
Brownie - Appears to be from
Adventure Locales: The Silent Manse. However, stats do not match that documentation.
Cloud Giant - Invalid faction, AC, saves...
Domesticated Dogs - Separated by color, but they're all the same color visually? Except for {White}... which is black.
Fire Giant - Will save too low, missing other properties.
Flesh Golem - Odd appearance, look into changing. Has 30 less HP than it should.
Frost Giant - Incorrect abilities, saves, HP...
Gnoll - Should have 15 AC, not 13.
Goblin - Incorrect AC (should have leather armor).
Hill Giant - Iron will and great fortitude, then manually removing that bonus? Why?
Hobgoblin - Should have 2 less HP, 4 more AC.
Jermlaine - Grayhawk creature? If only Grayhawk, remove.
Lizardfolk - 2 less HP.
Mind Flayer - Acceptable, but note below.
Mind Flayer (Pyrokineticist) - Functions slightly better, and used a tentacle attack that I didn't see on the first Mind Flayer. But, could find no reason for that.
Ogre - Incorrect AC, 1 extra HP
Ogre (Barbarian) - Wrong HP, AC.
Pixie - Incorrect size category (and hence AC). Abilities incomplete/incorrect.
Redcap - HD 11-12 version with the CR of an HD 9-10? Various stats incorrect. Suggest converting into MM3 "Young Redcap" and also adding an "Elder Redcap".
Stone Giant - Incorrect will saves. Seems to be a common pattern. Reason?
Storm Giant - AC incorrect (27, not 17), missing electricity immunity and freedom of movement.
Wyvern - Incorrect natural AC, should be +8 instead of +10. Should not have improved initiative. Check poison status. Not set to use wings, talons, or beaks either.