City architecture elements

New models, textures, & integration of 3rd party content.

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gribo
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City architecture elements

Post by gribo »

Hello,
Here is a first of many placeable items for cities and urban environments. Right now, I am considering whether to add rails or not to these steps.
Comments? ideas?
Thanks,
L
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Staircase, no rail
Staircase, no rail
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FoamBats4All
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Re: City architecture elements

Post by FoamBats4All »

Sounds great! We could use more modeling.

I know that Heero is looking to build a water mill, he may have some ideas.
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Heero
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Re: City architecture elements

Post by Heero »

A watermill and a floating duck placeable please. This is life or death. Thanks.
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Zelknolf
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Re: City architecture elements

Post by Zelknolf »

Don't have a complete list, no

Though we do have hand railing placeables as distinct for staircase placeables.
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Re: City architecture elements

Post by Rumple C »

More wooden hand rails please! :)
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Castano
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Re: City architecture elements

Post by Castano »

watermill pls.....so missing from our towns. *begs* will clean floors for it.
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gribo
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Re: City architecture elements

Post by gribo »

Now, with 100% more textures
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stairs texture.jpg
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Heero
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Re: City architecture elements

Post by Heero »

Real nice, gribo.
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gribo
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Re: City architecture elements

Post by gribo »

In game shot
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ingame shot1.jpg
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HEEGZ
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Re: City architecture elements

Post by HEEGZ »

Very cool. How is making placeable objects different from creatures? Is it mostly the animations involved?
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Swift
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Re: City architecture elements

Post by Swift »

HEEGZ wrote:Very cool. How is making placeable objects different from creatures? Is it mostly the animations involved?
I would say so. Creatures need a vast amount of animations to look good.
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gribo
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Re: City architecture elements

Post by gribo »

Creatures require rigging and animations for various actions.
EDIT: I intended to add a screen shot. Attached is an in game shot, showing the placeable's proportions.
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Ithildur
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Re: City architecture elements

Post by Ithildur »

High, narrow spires? :)
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gribo
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Re: City architecture elements

Post by gribo »

watermill pls.....so missing from our towns. *begs* will clean floors for it.
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Heero
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Re: City architecture elements

Post by Heero »

Awesome.
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