TSM has a whole slew of "persistent" corpses, and a purge has been mounted to finally kill them off. So maybe Curmudgeon can illuminate you on the problem. All I know is they have one thing in common: no corpse item in their inventory.Castano wrote:why hasn't it decayed?
Bug Thread
Moderator: NWN2 - 09 DM
- hollyfant
- Staff Head on a Pike - Standards
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- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
Re: Bug Thread
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
Re: Bug Thread
The DMFI, PCtools and timed XP scripts are now functioning. Challenge ratings are still visible though.
lowhill interiors - Sami Underhill
lowhill interiors - Sami Underhill
- has a female voiceset.
- sells scrolls, potions and rings with prices all over the map: I think they are NWN2's defaults instead of ALFA's.
- has a Returns Bin in the next room, behind a door.
- has a Returns Bin that doesn't function.
- Rion of Erb
- Dire Badger
- Posts: 112
- Joined: Sun Oct 17, 2004 3:16 am
- Location: EST (gmt -5)
- Contact:
Re: Bug Thread
On first try to log onto server I got this message:
"gywneth corwell leatherrworks.trx was downloaded successfully but it cannot be verified."
"gywneth corwell leatherrworks.trx was downloaded successfully but it cannot be verified."
Rion of Erb
Current PC on TSM: Zion
Current PC on TSM: Zion
Re: Bug Thread
weird...this issue happened to one other person, but it was a different, non-existing area.Rion of Erb wrote:On first try to log onto server I got this message:
"gywneth corwell leatherrworks.trx was downloaded successfully but it cannot be verified."
Can you try again? I am able to log in.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
- Rion of Erb
- Dire Badger
- Posts: 112
- Joined: Sun Oct 17, 2004 3:16 am
- Location: EST (gmt -5)
- Contact:
Re: Bug Thread
Well I tried several times after posting my problem, with no luck. But I just tried again after your post Castano, and it seems to be going through the proper motions now, I will update this post once / if I get in.
Your post must of had some magical mojo.
EDIT: Downloaded content and logged in just fine!
Your post must of had some magical mojo.
EDIT: Downloaded content and logged in just fine!
Rion of Erb
Current PC on TSM: Zion
Current PC on TSM: Zion
- davidcurtisjr
- Orc Champion
- Posts: 408
- Joined: Sun Oct 01, 2006 3:50 pm
- Location: Michigan
Re: Bug Thread
alpha talko2.acr cannot be confirmed on log in.
"For all have sinned, and come short of the glory of God.
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
f thou shalt confess with thy mouth the Lord Jesus, and shalt believe in thine heart that God hath raised him from the dead, THOU SHALT BE SAVED."
Re: Bug Thread
That should be fixed now david. We just put the module on the new alfa haks/tlk files.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Re: Bug Thread
The bug list below has been fixed.
hollyfant wrote:It might be deliberate, but the Start Area Merchant sells no healing potions and no exotic weaponry. His Returns Bin talks, saying things like "Could not find an owner for Light Shield" and refuses to pay up. Since the merchant himself has a 100% buyback rate, the bin is superfluous anyway.
A more serious issue is that none of the OOC widgets are handed out to starting characters: No DMFI tool, no First Aid Kit. The character options "PC Tools" and "DMFI UI" don't work either.
Timed XP scripts are either not present, or not functioning.
gwynneth corwell towngwynneth corwell interiors - the stables are devoid of livestock or stablehands. The doors to the outside of the stables stretch when opened, and overlap when closing.
- The Corwell Guards all look the same - perhaps if they wore hats or helmets it wouldn't be so noticeable. More importantly, they fail to go hostile when attacked.
- There's a nameless, dialogueless woman with a bow at the north end of town.
- Many of the usable but non-transitioning doors are doubled: opening them reveals a second door in the same frame.
- There are no guards stationed at the north gate.
- Áine has a male voice. Neither she nor Aeron Morieth has a dialogue.
- The town square still has gold up for grabs.
- There are no guards stationed at the north gate.
- Sigrid has a male voice and no dialogue.
- At night, Northmen spawned instead of Ffolk.
- The door to the Jeweler's does not have a transition.
gwynneth corwell leatherworks - Master Paine's challenge rating is showing, and so are his toes. His Returns Bin doesn't work.
gwynneth corwell armorer - Corwin Smythe sells a few default NWN2 helmets, which grants a +1 to concentration for a mere 19gp. In fact, several of his armours are oddly priced too.
gwynneth corwell shops - Cweneth Yewman sells his crossbow below market prices. His buyback rate is appalling too, but that could be intentional.
gwynneth corwell chapelgwynneth corwell bard store
- The emblem of Tyr is prominently on display - isn't this a chapel to the Earthmother though? No other indication of the deity this place is dedicated to is available: no further visible cues nor dialogue items.
- Friar Bobo sells no holy symbols. Come to think of it, nobody does. He sells no scrolls either, just potions and lot of weapons. And he offers only to sell stuff, not to cast spells or accept offerings.
- The Acolytes have no voice and no dialogue.
A possible problem: I found a corpse without a corpse item. It may be a glitch though.
- William Spear has no boots. He sells only the default NWN2 instruments, which cannot be used by anyone but bards and don't have the music scripts attached.
- One of the corners is missing a pillar, and the Ethereal Plane is visible there.
Really all I wrote:Basic ALFA scripts are missing or malfunctioning.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Re: Bug Thread
hollyfant wrote:The DMFI, PCtools and timed XP scripts are now functioning. Challenge ratings are still visible though.
lowhill interiors - Sami Underhill
- has a female voiceset. FIXED
- sells scrolls, potions and rings with prices all over the map: I think they are NWN2's defaults instead of ALFA's. I swapped the potions, but we have no alfa scrolls or light rings i can find to swap for those low level wizard scrolls and light rings - they cost my test PC around 100 gp...is that too low?
- has a Returns Bin in the next room, behind a door. - returns bin is in the store section where his assitant also sells gear
- has a Returns Bin that doesn't function. - swapped returns bin for a new one
These fixes will appear in the next version of the beta module which goes up next week - please find more errors to fix, and thank you for your time & efforts.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
- hollyfant
- Staff Head on a Pike - Standards
- Posts: 3481
- Joined: Mon Oct 24, 2005 3:33 pm
- Location: the Netherworl... lands! I meant the Netherlands.
Re: Bug Thread
No, that's the correct (minimum) pricing for a ring with short range light. I guess in my zeal I started assuming everything would be wrong...Castano wrote:light rings - they cost my test PC around 100 gp...is that too low?
- Brother Humphrey
- Kosher Kojak
- Posts: 1116
- Joined: Wed Aug 18, 2004 12:59 pm
- Location: Hadera, Israel
Re: Bug Thread
I'm getting the alfa...acr02.tlk file error message. downloaded but can't be verified, yada yada yada
<paazin> Elves I bet are kinda fun to play.
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
<BH|werksux> I prefer the trumpet or clarinet
<BH|werksux> elves wiggle too much
Current Server: TSM
Current PC: Delshandra
Pwned PCs: Lemuel,Skimmer,Clevon,Juno,Gilbert,BH,Dunkin,Osk & Rodney
Current Status: Highly Mobile
Re: Bug Thread
Craptastic.Brother Humphrey wrote:I'm getting the alfa...acr02.tlk file error message. downloaded but can't be verified, yada yada yada
I will check the module resource allcoation and the module.xml file.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Re: Bug Thread
hollyfant wrote:No, that's the correct (minimum) pricing for a ring with short range light. I guess in my zeal I started assuming everything would be wrong...Castano wrote:light rings - they cost my test PC around 100 gp...is that too low?
Ok - Curm was kind enough to send over a batch of alfa scrolls w/ the correct opricing - so those are in the store and the old scrolls are gone. I have edited the light ring to be 5m and 100gp. You were right initially holly, as the nwn2 default costs around 100gp and has a range of 15m.
Pricing is about 100gp per 5m of light.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Re: Bug Thread
ok potion pricing is now fixed in the build module (but not live yet)
I had to adjust alfa's base mod blueprint standard prices to actually be standard. e.g. we have clw set to 100gp as a base price.
Anyways...expect to see all the temple stores updated. The base scroll pricing for the alfa scrolls I imported looked fine...but I did not check them with a magnifying glass as I assume that alfa content is priced correctly.
I had to adjust alfa's base mod blueprint standard prices to actually be standard. e.g. we have clw set to 100gp as a base price.
Anyways...expect to see all the temple stores updated. The base scroll pricing for the alfa scrolls I imported looked fine...but I did not check them with a magnifying glass as I assume that alfa content is priced correctly.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Useful resource: http://nwn2.wikia.com/wiki/Main_Page
On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
Re: Bug Thread
I guess I shouldn't have made a note of all the potions being around 2-2.5 times the price I'd have expected then..Castano wrote:ok potion pricing is now fixed in the build module (but not live yet)
Bugs:
Contrev Keat
* Megrath: Sell a flute only useable by bards and harpers. TSM use to sell musical instruments playable by all that could actually be programmed to play music.
Gwynneth Kingsbay Town
* I'd expect the AT to Calidyr (Should be 2 ls. I can't remember if I wrote it down incorrectly, or if the AT spelling is wrong) to be on the dock.
* The map pin for the inn says "Silver Salmon Inn". The area name of the inn is "Gwynneth Corwell Boars Tusk Inn".
Caer Callidyr (correct spelling)
* I'd expect the AT to Kingsbay to be on the docks.
* Bunch of walkmesh issues. Hard to point them out without landmarks.
Lowhill
* Magic Shop: Both Sally and Sami are merchants. I suspect only Sally is supposed to be one.
* Weapons and Arms shop: An internal door into the shop (from the north tunnel) is only on one side of the wall.
* Weapons and Armoury shop: Map pin is "Hin Garb & Sundries"
* Temple: AT from outside doesn't seem to work (works the other way).
Corwell Grove
* Is that treant supposed to be hostile? Or is that the result of the dead PC I saw testing how the treant reacts to being attacked?
Lyrath Forest
* The two caves apart from the pirate cave are unaccessible via walkmesh.
Opinion:
* I love your build of Caer Callidyr! I can't wait to see it finished! I suspect that it would make a better starting area.
* I am rather fond of Lowhill as well. I'd kind of like to see all the armours and clothes there only useable by halflings and gnomes (pricing standards say you can't drop the price and weight for that though).
* Hobbit Hole Inne in Lowhill seems an unusual name for the inn, as halflings are called Hin in Forgotten Realms.
* I would like to see more low level encounter areas. At the moment, there seem to be more towns than encounter areas, and they seem to lean towards the high level scary stuff.
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc