Bug Thread

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Castano
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Re: Bug Thread

Post by Castano »

Is this occuring in all areas?

Because the Nwn2 server on the host is set to Player vs Player = FULL, just confirmed it.
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dergon darkhelm
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Re: Bug Thread

Post by dergon darkhelm »

Castano wrote:Is this occuring in all areas?

Because the Nwn2 server on the host is set to Player vs Player = FULL, just confirmed it.
Taverns seem to be No PvP ...out of doors full .....least that what I saw
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

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Broken Door Link

Post by thinkpig »

If you enter the tavern in Kingsbay and go into the cellar, when you come back up through the door you come out in the tavern in Hammerstaad.
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dergon darkhelm
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Re: Bug Thread

Post by dergon darkhelm »

dergon darkhelm wrote:Lowhill --- All "halfling"s and even some other NPCs are giving their conversation diaglogue greetings unprompted upon entering an area -

So you get perhaps 4 or 5 spontaneous greeetings in the bar....per PC entering.
it is all halflings server wide. Same thing happened inside the Raging Northman outside of Lowhill.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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Castano
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Re: Bug Thread

Post by Castano »

dergon darkhelm wrote:
dergon darkhelm wrote:Lowhill --- All "halfling"s and even some other NPCs are giving their conversation diaglogue greetings unprompted upon entering an area -

So you get perhaps 4 or 5 spontaneous greeetings in the bar....per PC entering.
it is all halflings server wide. Same thing happened inside the Raging Northman outside of Lowhill.[/q]

Makes sense since we copied a halfling blueprint over and over...jsut assume they are unusually happy until i have time to go in and edit each and every halfling blueprint....
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page

On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
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davidcurtisjr
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Re: Bug Thread

Post by davidcurtisjr »

Appears that the eel and Trappers Tavern have a bug that makes pc's invisible to one another upon entering these areas. When you leave these areas you must log out to be seen by other pc's. Also. All npc's are not present or cannot be seen when you enter these areas.
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dergon darkhelm
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Re: Bug Thread

Post by dergon darkhelm »

Seems to be server wide. Many invisible NPCs in Lowhill and even DM spawned NPCs
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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Melody
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Re: Bug Thread

Post by Melody »

Appears that the eel and Trappers Tavern have a bug that makes pc's invisible to one another upon entering these areas.
It was upon hitting any AT that ports the party together I believe. At least that seemed to be what the AT's all had in common with each other. I'm not sure what causes it, but relogging fixed it.
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Castano
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Re: Bug Thread

Post by Castano »

people in the know think the invisbile NPCs/PCs is a lost packets issue between a player's PC and the host.

I'm at a loss, myself..no pun intended.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page

On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
I-KP
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Re: Bug Thread

Post by I-KP »

Summoned Animal Companion also often spawns invisible. Have noticed that invisible characters reappear when the environmental time of day effects cycle, i.e., when the lighting effects suddenly change from 'sunset' to 'moonrise'.
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Re: Bug Thread

Post by Muse »

*deleted *
Last edited by Muse on Thu Jun 14, 2012 8:56 am, edited 1 time in total.
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Lucifer
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Re: Bug Thread

Post by Lucifer »

Muse wrote:can not rest in team aurils super secret lair of evil...

Heh :D...No rest for the wicked?


but yes..annoying
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Castano
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Re: Bug Thread

Post by Castano »

Lucifer wrote:
Muse wrote:can not rest in team aurils super secret lair of evil...

Heh :D...No rest for the wicked?


but yes..annoying
Lovely...luckily for once this is not my fault :P

I'll add the missing rest triggers with the next update.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page

On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
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dergon darkhelm
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Re: Bug Thread

Post by dergon darkhelm »

"Clifford Potter" tends bar both at the Twisted Sail in Callidyr and at the Dultann Inn..........what a horrible commute.
PCs: NWN1: Trailyn "Wayfarer" Krast, Nashkel hayseed

NWN2: ??

gsid: merado_1
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Castano
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Re: Bug Thread

Post by Castano »

bah it's a common name. I should have named them all John Smith...will fix.
On playing together: http://www.giantitp.com/articles/tll307 ... 6efFP.html
Useful resource: http://nwn2.wikia.com/wiki/Main_Page

On bad governance: "I intend to bring democracy to this nation, and if anybody stands in my way I will crush him and his family."
You're All a Bunch of Damn Hippies
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