Page 1 of 1
Clerics and Druids of Nature Deities
Posted: Wed Nov 08, 2006 3:53 pm
by Murgh Bpurn
Do the faithfull of Nature Deities tend to be Druids or Clerics, or do you get multiclass Druid/Clerics?
Posted: Wed Nov 08, 2006 5:17 pm
by Fionn
It depends. Some like Chauntea have a lot of Clr in town helping tend to the crops and feed the poor. Sylvanus has more Druids out in the wilds. Both will have some of the other, though likely few cross-class Clr-Drd. It is a different role. Cleric is a servant of the God, while Druid is a servant of the Land. Clerics are also much more likely to spread the word and try to convert people, while Druids are less social as a rule.
Posted: Wed Nov 08, 2006 7:56 pm
by Mizbiz
Druids are more likely to multclass as rangers.
Posted: Wed Nov 08, 2006 8:13 pm
by NESchampion
Fionn wrote:It depends. Some like Chauntea have a lot of Clr in town helping tend to the crops and feed the poor. Sylvanus has more Druids out in the wilds. Both will have some of the other, though likely few cross-class Clr-Drd. It is a different role. Cleric is a servant of the God, while Druid is a servant of the Land. Clerics are also much more likely to spread the word and try to convert people, while Druids are less social as a rule.
Pretty well summed up.
Posted: Wed Nov 08, 2006 10:16 pm
by Murgh Bpurn
Thanks for the info

Posted: Wed Nov 08, 2006 11:07 pm
by Vaelahr
Faiths & Pantheons and better yet Faiths & Avatars details what classes are commonly found in the faith as well as the class make-up of the clergy. It will usually say if the clergy multiclass and with what class.
Nature deities will have druids as a large component of the clergy but will also have clerics, some multi-classed but not all.
Have specific questions regarding a faith and don't have the sourcebooks? Ask away, many of us wil be happy to answer. Good to see players interested in such detail.
Posted: Wed Nov 08, 2006 11:48 pm
by HEEGZ
There are unlikely to be very many druid/cleric multiclasses. Here's a brief generalization of the preferred MC for druids and clerics of most FR nature deities:
Aerdrie Faenya- MC to sorcerer or ranger.
Angharradh- MC to fighter.
Auril- MC to ranger.
Baervan Wildwanderer- MC to ranger.
Chauntea- Clerics MC to druid or ranger.
Deep Sashelas- MC to ranger.
Eldath- MC to ranger.
Fenmarel Mestarine- MC to ranger or rogue.
Gwaeron Windstrom- MC to ranger.
Lurue- MC to ranger.
Malar- Clerics MC to barbarian, ranger, rogue, or druid.
Mielikki- Clerics MC to ranger, occasionally druid.
Nobanion- Clerics MC to fighter or paladin. Druids MC to ranger.
Rillifane Rallathil- MC to ranger.
Segojan Earthcaller- MC to fighter or illusionist (wiz).
Sheela Peryroyl- MC to ranger.
Shiallia- Clerics don't usually MC.
Silvanus- Clerics MC to druid or ranger.
Solonor Thelandira- MC to ranger.
Talona- MC to assassin or rogue.
Talos- Clerics MC to barbarian, sorcerer, and wizard.
Thard Harr- MC to ranger.
Ubtao- MC to ranger.
Ulutiu- MC to ranger.
Umberlee- Clerics MC to druid, fighter, or rogue.
- HEEGZ
Posted: Thu Nov 09, 2006 1:31 am
by White Warlock
Hi,
Fionn provided the best 'roleplay' understanding on this. The D&D books present the mechanical aspects, what is feasible under the rules/guidelines, but fails to address the roleplay rationales for such.
It would be a rare thing to have a 'cleric/druid,' in that you would be dealing with someone who wishes to bring nature and man into a state of balance, and thus approach both with the goal of each making compromises. I would say this particular character would be one helluva frustrated individual, and thus not very successful in their endeavors. Pretty much anything they do would offend one or another. Such a character, i cannot honestly see doing much adventuring. They would be virtually pacifists, unwilling to harm nature or man (demi, whatever).
Granted, they could take the route of working with both man and nature to battle beasts that offend both, but such a niche job doesn't lend itself to many adventures. I would say this would be better left for NPCs.
Posted: Thu Nov 09, 2006 1:24 pm
by Tynndahl
A Cleric who is of the Uthgard Tribes could select Nature as a domain.
This is a multi-class of Barbarian/Cleric, or a "Shaman" if you will.
It is based on the ADnD rules, as pertaining to the specialty class.
Tempus is the Father of Uthgar, who gained domination of the beasts of the land.(well some of them)
Thus the Tribes have Totem Beasts, or "Totem Powers".
Females of these tribes often worship Chauntea, as animals and nature are an intrinsic part of thier life. My personal analogy of this is loosely based on the north american First Nation tribes and religion.
thought i'd chime in anyway, if it helps.
Posted: Thu Nov 09, 2006 9:39 pm
by HEEGZ
Tynndahl wrote:A Cleric who is of the Uthgard Tribes could select Nature as a domain.
This is a multi-class of Barbarian/Cleric, or a "Shaman" if you will.
It is based on the ADnD rules, as pertaining to the specialty class.
Tempus is the Father of Uthgar, who gained domination of the beasts of the land.(well some of them)
Thus the Tribes have Totem Beasts, or "Totem Powers".
Females of these tribes often worship Chauntea, as animals and nature are an intrinsic part of thier life. My personal analogy of this is loosely based on the north american First Nation tribes and religion.
thought i'd chime in anyway, if it helps.
To clarify, any cleric, druid, or ranger in ALFA has to have a (FR) patron deity in order to cast/channel divine spells. Rangers are a bit more complex so I'll just quote the Player Admin on the matter:
"Rangers may choose any deity or no deity at all. A ranger that has a patron deity may cast spells and summon their animal companion regardless of whether that patron deity is a 'nature deity' or not. A ranger that has no patron deity at all, however, may not cast spells but may still use their animal companion."
- HEEGZ