ALFA Haks: version 1.74
Posted: Tue Sep 07, 2010 4:17 pm
Got some tech work in over the weekend, should be able to apply a largeish hak update later this month, perhaps as soon as the coming weekend.
So far I have ready/adapted:
[edit: updated list with additional clothing model progress, updates bolded]
[edit2: updated again with progress, short-list of remaining additions]
So far I have ready/adapted:
- MotB revert for all elven heads
- MotB revert for Warlock Leather armor (both genders, all races)
- Xaltar's Heads (3 additional female human heads)
- Tintable red wizard robe (new appearance, existing blueprints will not be changed)
- Kemo's Custom animations (work for humans only, PG-13 version)
- TKL cardgame GUI for in-game card playing (poker, tarot, and hybrid decks)
- RWS creatures update (Manticore, Lion, Kuo Toa, Sahuguin, axebeak, etc)
- VFX Earrings (scripted, item blueprints tooled)
- Gribo's Mage Staff (MDB fix applied)
- XP Craft GUI (added in advance of Paazin's work on the scripts adaption)
- spells.2da fix / iprp_castspell fixes
- One outfit added from Aleanne's Clothing pack 3, works for both genders, human and elves (catsuit with legs)
- Accessories, one-shouldered dresses, and one other additional top from Aleanne's Clothing pack 4
- Male model placeholders for the above, as well as several preexisting hak contents, to allow them to show in the toolset.
- Chimneyfish's Iconic Outfits (most of them)
- RWS Deep Halls Anniversary ed.
- RWS Towers
- RWS Dark Mines tileset
- RWS Grand Citadel tileset
- RWS underwater placeables/VFX
- ACR Spelltracking Fix
- Debugging on several tiles
- Bow VFX improvements
- Itemproperty for Use Restriction: Gender
[edit: updated list with additional clothing model progress, updates bolded]
[edit2: updated again with progress, short-list of remaining additions]
