Hi folks;
Long time no speakie. Question: What is the current status of NWN2 creatures and encounters? As some of you no doubt know, this is one of my interests... I'd like to be able to help out, and make sure all module builders have good creatures and encounters.
ALFA Creatures
Moderators: ALFA Administrators, Staff - Technical
So the answer in speaking with many of you is that yes, NESS exists in NWN2, but Ronan added his own scripts into the ACR that are allegedly superior (anyone have performance metrics to compare?).
I think I'm coming up with somewhat clever ways to use either system, but I need a Core Module that works with the ACR spawns. AL says he is working on a core module that will help with this... that would be great!
Also, I'd like to ask that I can get some help, if possible... I think Darren has made many excellent creatures, along with Souvarine? I checked many of them out... excellent work! We could work together to build the encounter tables and populate random encounters.
Loot needs to be done. XP and difficulty tested.
AI should be further discussed (disgust) at some point.
Overall, a much brighter outlook for NWN2 than I had hoped.
I think I'm coming up with somewhat clever ways to use either system, but I need a Core Module that works with the ACR spawns. AL says he is working on a core module that will help with this... that would be great!
Also, I'd like to ask that I can get some help, if possible... I think Darren has made many excellent creatures, along with Souvarine? I checked many of them out... excellent work! We could work together to build the encounter tables and populate random encounters.
Loot needs to be done. XP and difficulty tested.
AI should be further discussed (disgust) at some point.
Overall, a much brighter outlook for NWN2 than I had hoped.
yes please, canon random encounter tables 4tw!
I'm happy to assist to get these online any tedious work or testing involved, just let me know. What I'd like to see in order of priority -:
1. Hardcore scaleable AI (taking into consideration morale and intelligence)
2. Proper PnP version monsters.
3. Proper ALFA specific lewt scripts.
4. Terrain specific encounter tables.
5. Canon specific regional encounters.
6. Ambush tactics and traps coupled with random encounters.
7. Surprise "roll" implementation.
8. A ready database of spawnable monster camps that work with our spawn scripts.
I'm happy to assist to get these online any tedious work or testing involved, just let me know. What I'd like to see in order of priority -:
1. Hardcore scaleable AI (taking into consideration morale and intelligence)
2. Proper PnP version monsters.
3. Proper ALFA specific lewt scripts.
4. Terrain specific encounter tables.
5. Canon specific regional encounters.
6. Ambush tactics and traps coupled with random encounters.
7. Surprise "roll" implementation.
8. A ready database of spawnable monster camps that work with our spawn scripts.
On indefinite real life hiatus
[22:52] <Veilan> obviously something sinister must be afoot if a DM does not have his social security number in his avatar name!
[22:52] <Veilan> obviously something sinister must be afoot if a DM does not have his social security number in his avatar name!