Content creation: Items
Moderators: ALFA Administrators, Staff - Technical
The abm_ prefix stays, but if you want to organize tags based on toolset catigory, thats fine. It doesn't matter to me, I could find the items just as easy with either method, and toolset catigories are totally customizable.
We don't want these to get too long, due to script requirements. Just make sure no item has a tag of more than 28 characters, and we should be good to go.
We don't want these to get too long, due to script requirements. Just make sure no item has a tag of more than 28 characters, and we should be good to go.
- ç i p h é r
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- ç i p h é r
- Retired
- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)
ABR_ it is.
Wiki updated. Check for anything missing...
N.B. The list is meant to be all-inclusive; we will not need all of these properties in the ABR, nor will they always be appropriate in unique server custom items, where a name may suffice. No harm in having them, though.
For those joinining the item creation effort, there will be an easy-reference Excel file.
Wiki updated. Check for anything missing...
N.B. The list is meant to be all-inclusive; we will not need all of these properties in the ABR, nor will they always be appropriate in unique server custom items, where a name may suffice. No harm in having them, though.
For those joinining the item creation effort, there will be an easy-reference Excel file.
We need to get builders to start submitting items and things like... last week. Trouble is, we have no FTP, and I've yet to decide on a spec for item scripts. Sorry about that, I just now got the DM client working, and I had to test if a few Aurora "features" had made their way from NWN2 to NWN1.
Unfortunately I'm going to be busy this weekend, and I think the only person who read & understood the sort of events we hope to be able to capture on items was Cipher... But we can still start collecting generic NWN2 OnItemActivated scripts, and adapt them to our custom events system when we've figure out the best way of doing things.
Unfortunately I'm going to be busy this weekend, and I think the only person who read & understood the sort of events we hope to be able to capture on items was Cipher... But we can still start collecting generic NWN2 OnItemActivated scripts, and adapt them to our custom events system when we've figure out the best way of doing things.
- ç i p h é r
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- Posts: 2904
- Joined: Fri Oct 21, 2005 4:12 pm
- Location: US Central (GMT - 6)