Base Mod Content Thread: Items
Posted: Sat Jan 14, 2006 6:22 pm
This post will summarize all item suggestions for the NWN2 ALFA Base Mod. General and specific suggestions welcome but please read the summary before suggesting new items or their specific details. Please make sure that any scriptable items suggested have a matching script suggestion in the script thread.
Thank you.
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Summary
Drugs
Herbs
Pen & Paper (complete with instructions on how to use)
Fishing Poles
Whetstones
Smoking Pipes
Pipe Weed/Tobacco (possibly with scripted effects)
Drinking Horns (mugs, steins, etc - not all of us burb)
Placeable Camp Stools (investigate portability with scripting)
Tinderbox (prefereably with a stat/skill roll to make a fire)
Tents
Maps (investigate mapping system)
Umbrellas
Musical Instruments
Spell Components
Fur Cloaks (used with environment system)
Animal Meat and Skins (used with crafting system)
Collapsable Boat (if game allows you to use the water areas)
Silver Weapons (vs lycanthropes, unseelies, etc.)
Cold Iron Weapons (vs phantoms, planar critters, etc.)
Torches, Oil (vs trolls, etc)
Holy Symbols
DM Wand (all-in-one)
Thank you.
*******************************************
Summary
Drugs
Herbs
Pen & Paper (complete with instructions on how to use)
Fishing Poles
Whetstones
Smoking Pipes
Pipe Weed/Tobacco (possibly with scripted effects)
Drinking Horns (mugs, steins, etc - not all of us burb)
Placeable Camp Stools (investigate portability with scripting)
Tinderbox (prefereably with a stat/skill roll to make a fire)
Tents
Maps (investigate mapping system)
Umbrellas
Musical Instruments
Spell Components
Fur Cloaks (used with environment system)
Animal Meat and Skins (used with crafting system)
Collapsable Boat (if game allows you to use the water areas)
Silver Weapons (vs lycanthropes, unseelies, etc.)
Cold Iron Weapons (vs phantoms, planar critters, etc.)
Torches, Oil (vs trolls, etc)
Holy Symbols
DM Wand (all-in-one)