Fist Fighting for profit

Ideas and suggestions for game mechanics and rules.
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dob85y
Ogre
Posts: 692
Joined: Mon Jun 30, 2008 7:55 am
Location: Sydney, Australia

Fist Fighting for profit

Post by dob85y »

Now that we have the subdual system up and running, would it be unreasonable to have a few places around where you could attempt to fight in subdual mode against an NPC for the chance of winning gold?

There are a number of options for the smaller details, which i wont bother with until someone says it could be possible, after which i would be willing and able to have any creative input into the project, because i have no scripting skills.
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Zelknolf
Chosen of Forumamus, God of Forums
Posts: 6139
Joined: Tue Jul 05, 2005 7:04 pm

Post by Zelknolf »

Having a good idea that you really like is the best way to start learning to script. ;)
Thangorn
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Joined: Fri Oct 01, 2004 1:00 pm
Location: Queenstown, New Zealand

Post by Thangorn »

I'm planning on having a few of these in Zhentil Keep when I finally get back to building it -:
  • The Warrior's Guild ("Fight Club")
  • Tap room brawls and boxing matches
  • Underground "Death Matches" in warehouses and cellars
  • Slave fights
  • Prison Fights
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