They can then be using their fingers to do other things.
NWN2: DM use of VoIP Communications
- TheCrazyGoblin
- Kobold Footpad
- Posts: 37
- Joined: Tue Jun 28, 2005 10:07 pm
- Location: GMT
NWN2: DM use of VoIP Communications
As we're wanting to have 4+ DMs on a Server at any one time, is it worthwhile integrating some form of voice communication for them to use, so they do not have to rely on typing for chatting between DMs?
They can then be using their fingers to do other things.
They can then be using their fingers to do other things.
Sabbatical: Legnar Gloomshield, Thuldor of Laduguer
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
- Overfilled Cup
- Orc Champion
- Posts: 437
- Joined: Tue Apr 05, 2005 6:45 am
- TheCrazyGoblin
- Kobold Footpad
- Posts: 37
- Joined: Tue Jun 28, 2005 10:07 pm
- Location: GMT
Hmm, nothing in the dead horse thread about this
And I specifically stated DMs and not players.
Wa are now talking about a lot more people on a server, if DM's want to communicate and DM it's a logical way to go. Just because one DM is not setup for it doesn't mean it can't be used by the others.
And I specifically stated DMs and not players.
Wa are now talking about a lot more people on a server, if DM's want to communicate and DM it's a logical way to go. Just because one DM is not setup for it doesn't mean it can't be used by the others.
Sabbatical: Legnar Gloomshield, Thuldor of Laduguer
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
Unless BW incorporates it into NWN2, I'm not sure this should ever be 'required' by ALFA. Unless it's 'required' there's no reason we should have an officially supported program, let alone server. TeamSpeak seems to be popular, but Skype would do just as well.Twiggy wrote:Some DMs use voice chat. It is entirely optional.
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(You should try typing to my Dwarves ;)Rotku wrote:I honestly can't see what's wrong with typing. Serves me fine. When you get to voice you have accent problems.
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(The question is for DMs, not players. Voice chat in game between players would be somewhat damaging for immersion, I think. I don't think I could fake a female halfling voice.
If DMs want to use voice, they can run Skype in the background. It works fine.
If DMs want to use voice, they can run Skype in the background. It works fine.
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
?!NickD wrote:The question is for DMs, not players.
Why on earth would we legislate how a particular server team wished to coordinate their live DMing?
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(- Grand Fromage
- Goon Spy
- Posts: 1838
- Joined: Sat Jan 03, 2004 9:04 am
- Location: Chengdu, Sichuan, China
Because everything in NWN2 is going to be legislated, haven't you been paying attention? ALFA will collapse if we allow anyone to do anything differently than anyone else. Duh.Fionn wrote:?!NickD wrote:The question is for DMs, not players.
Why on earth would we legislate how a particular server team wished to coordinate their live DMing?
You're the only one talking about legislating anything here. TheCrazyGoblin was just talking about making voice chat available to making communication between DMs in game easier.Fionn wrote:?!NickD wrote:The question is for DMs, not players.
Why on earth would we legislate how a particular server team wished to coordinate their live DMing?
Current PCs:
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
NWN1: Soppi Widenbottle, High Priestess of Yondalla.
NWN2: Gruuhilda, Tree Hugging Half-Orc
- Scorpion Ninja
- Shambling Zombie
- Posts: 65
- Joined: Wed Jan 07, 2004 7:47 pm
- Location: Ottawa, Ontario Canada (GMT-5)
NickD wrote:
My character has a Calishite accent and I know I could not fake that.Voice chat in game between players would be somewhat damaging for immersion, I think. I don't think I could fake a female halfling voice.
Current Personna: None
Deceased: Tharag Moonfury, Monk of the Yellow Rose
,Krale Blackraven, Cleric of Siamorphe.
Alon Nighthope, Monk of the Old Order.
Gamespy ID: Asgard The Daywalker
"A secret isn't a secret if you tell anyone"
Khelben "Blackstaff" Arunsun
Deceased: Tharag Moonfury, Monk of the Yellow Rose
,Krale Blackraven, Cleric of Siamorphe.
Alon Nighthope, Monk of the Old Order.
Gamespy ID: Asgard The Daywalker
"A secret isn't a secret if you tell anyone"
Khelben "Blackstaff" Arunsun
- TheCrazyGoblin
- Kobold Footpad
- Posts: 37
- Joined: Tue Jun 28, 2005 10:07 pm
- Location: GMT
TCG wrote:NWN2: DM use of VoIP Communications
No accents, just DMs talking to each other to aid communications.NickD wrote:The question is for DMs, not players.
Sabbatical: Legnar Gloomshield, Thuldor of Laduguer
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
KIA: Nalak Darkstalker, Caver of Tuin'T Luthol.
----------------------
Part of being sane, is being a little bit crazy.
Essentially an ALFA hosted [Teamspeak] server with rooms for each server? Why limit that to DMs? Some may prefer to text-chat, and some may have language issues, but it's a useful tool for a party if everyone has it.NickD wrote:You're the only one talking about legislating anything here. TheCrazyGoblin was just talking about making voice chat available to making communication between DMs in game easier.
PC: Bot (WD)
Code: Select all
----- ----- ----- -----
/ \ / \ / \ / \
/ RIP \ / RIP \ / RIP \ / RIP \ /
| | | | | | | | |
*| * * |* *| * * |* *| * * |* *| * * |* *|
_)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_//(/|_)(__)/\\_(