Search found 143 matches

by Gaia_Nostra
Sat Jan 30, 2021 12:45 am
Forum: Waterdeep
Topic: Mod 6.0 Bug Reports
Replies: 129
Views: 96291

Re: Mod 6.0 Bug Reports

Bad STRREF

Castle Ward: Balthorr's Rare & Wondrous Treasures

Weapons tab of store inventory shows two goblets, both have a bad Strref.

Image
by Gaia_Nostra
Sat Apr 04, 2020 5:13 pm
Forum: Waterdeep
Topic: For his crimes against the server, Electryc is sentenced to servitude...
Replies: 8
Views: 4527

Re: For his crimes against the server, Electryc is sentenced to servitude...

To paraphrase the ALFA motto.

Congratulations! Good luck on your second campaign.
by Gaia_Nostra
Wed Mar 18, 2020 7:50 pm
Forum: Waterdeep
Topic: Mod 6.0 Bug Reports
Replies: 129
Views: 96291

Re: Mod 6.0 Bug Reports

The northern most AT in the Sword Mountain: Mining Camp area (labeled as "2" on the image below) is missing. The southern most AT in the Sword Mountain: Mining Camp area (labeled as "1" on the image below) is linked to the northern most AT in the same area (i.e., going from labe...
by Gaia_Nostra
Tue Mar 17, 2020 1:35 am
Forum: Waterdeep
Topic: Mod 6.0 Bug Reports
Replies: 129
Views: 96291

Re: Mod 6.0 Bug Reports

The AT from Westwood 21 to The Lond Road 3 - Amphail goes to the wrong road. It is currently going to the southern road but should be going to the one that is farther north. The AT from The Long Road 3 - Amphail back to Westwood 21 is working correctly. https://sites.google.com/site/alfawaterdeep/Th...
by Gaia_Nostra
Mon Mar 16, 2020 9:23 pm
Forum: Waterdeep
Topic: Mod 6.0 Bug Reports
Replies: 129
Views: 96291

Re: Mod 6.0 Bug Reports

This is an old bug/typo, so only fix it if you feel you're doing something else in this area. The map pin for Saldarine Temple is misspelled as Saladrine Pantheon (area 2T).
by Gaia_Nostra
Thu Mar 12, 2020 12:24 am
Forum: Waterdeep
Topic: Mod 6.0 Bug Reports
Replies: 129
Views: 96291

Re: Mod 6.0 Bug Reports

In the module start area, if you click on the HDM Ayergo statue, you trigger a trap that does nasty damage.
by Gaia_Nostra
Tue Dec 17, 2019 5:44 am
Forum: Waterdeep
Topic: The Waterdeep Lost and Found
Replies: 4
Views: 2119

Re: The Waterdeep Lost and Found

To change the version, right click on Neverwinter Nights: Enhanced Edition in your Steam Library, and select Properties. Click on the Betas tab, and select Build 8186 in the 'Select which beta you would like to opt into' menu. I'm old and under the weather, so I can't find the location that you are...
by Gaia_Nostra
Mon Apr 15, 2019 5:01 pm
Forum: Waterdeep
Topic: Module Hak Order
Replies: 11
Views: 2596

Re: Module Hak Order

This is the official order: ahp_4.0_2da.hak ahp_4.05.hak ahp_4.04.hak ahp_4.03.hak ahp_4.02.hak ahp_4.01.hak ahp_4.0_creat.hak ahp_4.0_creat2.hak ahp_4.0_creat3.hak ahp_4.0_items.hak ahp_4.0_items2.hak ahp_4.0_place.hak ahp_4.0_place2.hak ahp_4.0_tile1.hak ahp_4.0_tile2.hak ahp_4.0_tile3.hak ahp_4.0...
by Gaia_Nostra
Thu Mar 14, 2019 8:58 pm
Forum: Waterdeep
Topic: Return of Tuesday night game?
Replies: 49
Views: 9443

Re: Return of Tuesday night game?

If I can get my laptop working again, I'll join you.
by Gaia_Nostra
Wed Feb 20, 2019 6:25 am
Forum: Waterdeep
Topic: Spell Changes
Replies: 33
Views: 18753

Re: Spell Changes

Question about Animal domain boosted summoning: Has it been taken out? It was corrected when EE came out, yes. Corrected? Was it an error before EE? Didn’t know. If I have read the domain.2da correctly, the following should be true: Animal Domain Clerics who take the Animal domain are able to influ...
by Gaia_Nostra
Mon Jan 21, 2019 6:42 am
Forum: Waterdeep
Topic: Mod 4.0 Bug Thread
Replies: 431
Views: 65845

Re: Mod 4.0 Bug Thread

Spider Domain , 5th level domain spell is a repeat of the 3rd level domain spell (both are Summon Creature IV). I'm pretty sure the 5th level spell should be Summon Creature VI (Spell ID: 180). The error is in the domains.2da file. If this change is implemented in the domain.2da file, then two corr...
by Gaia_Nostra
Fri Jan 18, 2019 11:05 pm
Forum: Waterdeep
Topic: January Gaming
Replies: 34
Views: 6481

Re: January Gaming

Angus would like to attend, but his puppet master has an obligation early Saturday.
by Gaia_Nostra
Thu Jan 17, 2019 3:18 am
Forum: ALFA Library
Topic: Sometimes you get lucky
Replies: 1
Views: 1562

Sometimes you get lucky

It all started by after getting lost in the in the elven city in the Westwoods. Having never really been there before, Angus decided to walk around the city looking for any public shops or inns. But instead of shops, he encountered nothing but locked doors and elven mages who would not talk to him. ...
by Gaia_Nostra
Tue Jan 15, 2019 4:38 am
Forum: Waterdeep
Topic: Mod 4.0 Bug Thread
Replies: 431
Views: 65845

Re: Mod 4.0 Bug Thread

Area: Westwood 22. There appear to be some "one-way" passages though the waterfalls. I will take some screenshots to illustrate, but would be like to do it with a DM online, so I don't have to go through the a dozen Westwood areas to get back to WD. Not a bug. There is a "hidden door&...
by Gaia_Nostra
Tue Jan 15, 2019 4:36 am
Forum: Waterdeep
Topic: Mod 4.0 Bug Thread
Replies: 431
Views: 65845

Re: Mod 4.0 Bug Thread

BROKEN AT: Haunted Mine, Top South West room has an AT. You take AT (it takes you to the 2nd level), you can't get back. I used a couple of inv potions to find the AT at the other side of the mine. FYI, you can use the AT in either chamber, but the "hotspots" for both ATs are not quite ri...