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Caeleyl
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The Assassin is the master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their training in anatomy, stealth, poison, and the dark arts allows them to carry out missions of death with shocking, terrifying precision. Most Rogues, Monks, and Bards who choose this class become examples of the classic assassin skulking in the shadows with a blade carrying certain death. Fighters, ex-Paladins, Rangers, Druids, and Barbarians operate as warrior-assassins, with as much ability to kill in combat as from the shadows. Sorcerers, Wizards, and Clerics may be the most terrifying assassins of all, for with their spells they can infiltrate and slay with even greater impunity.
Alignment: Any evil
Skills: Hide 8 ranks, Move Silently 8 ranks, Disguise 4 ranks
Hit Die: d6
Proficiencies: Weapons(simple) and Armor(light)
Skill Points: 4 + Int modifier
Class Skills: Balance, Bluff, Climb, Craft, Decipher Script, Diplomacy, Disable Device, Disguise, Escape Artist, Forgery, Gather Information, Hide, Intimidate, Jump, Listen, Move Silently, Open Lock, Parry, Search, Sense Motive, Selight of Hand, Spot, Swim, Tumble, Use Magic Device, Use Rope.
Base Attack Bonus Progression: Medium
Saving Throws: High: Reflex
Low: Fortitude, Will
Level | Features Gained |
---|---|
1 | Death Attack +1d6, Use Poison |
2 | Poison Resistance I, Uncanny Dodge, Ghostly Visage x1 |
3 | Death Attack +2d6 |
4 | Poison Resistance II |
5 | Death Attack +3d6, Improved Uncanny Dodge, Darkness x1 |
6 | Poison Resistance III |
7 | Death Attack +4d6, Invisibility x1 |
8 | Poison Resistance IV, Hide in Plain Sight |
9 | Death Attack +5d6, Improved Invisibility x1 |
10 | Poison Resistance V |
The DC for a target to become paralyzed is equal to; Base 10 + Assassin Level + Intelligence bonus modifier. A level 20 character with 10 Assassin levels and a Intelligence score of 16 for a bonus of +3 will have DC of 10 (Base) + 10 (Levels) + 3 (bonus) for 23. Opponent must be out of combat.
Note: Death Attack dice do -not- count towards Prestige Class requirements, such as the 2d6 sneak dice requirement for the Arcane Trickster.
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