The following spells have been added to ALFA, the descriptions for these spells are available here:

Level 0:
Read Magic [RP only]
Detect Magic [RP only]
Disrupt Undead

Level 1:
Comprehend Languages
Detect Undead

Level 2:
Blur
Daze Monster
Snilloc's Snowball Storm
Spider Climb [RP only]

Level 3:
Ray of Exhaustion
Halt Undead

 

The following spells have been modified in ALFA to function more like their PnP counterparts or for balance purposes:

Barkskin:
Now correctly calculates bonus of 1 + (caster level / 3) to max of 5
 
Bless:
Changed duration to 1 min / level
 
Cause Fear
Changed to canon fear effects (-2 atk, -2 saves, -2 skills)
If save made, still shaken for 1 round
 
Charm Person
Changed duration to 1hr / level
If target is in combat, reduce save DC by 5
 
Cure Minor Wounds
Changed Cure amount to 1 HP
 
Daze
Changed to only affect targets of <= 4 HD
Changed duration to 1 round
Changed Range to Short

Dispel Magic
Changed AoE to 20' rad
 
Expeditious Retreat
Changed speedup to 99%
Changed duration to 1 min + 1 rnd / level

Fear
Changed AoE to 30' cone
Changed to canon fear effect (-2 atk, -2 save, -2 skill)
If save made, still shaken for 1 round
 
Haste
Changed to correctly calculate number of companions to haste

Magic Missile
Changed Range to Medium
 
Melfs Acid Arrow
Changed Damage to 2d4 / round
 
Lesser Dispel:
Changed AoE to 20' radius
 
Ray of Enfeeblement:
Changed duration to 1 min / level
 
Ray of Frost
Changed Damage to 1d3
Changed Range to Short
 
Scare
Changed to canon fear effects (-2 atk, -2 saves, -2 skills)
If save made, still shaken for 1 round
Changed Range to Medium

Scorching Ray
Changed Range to Short