Monk

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Monk
Monk
Hit Die d8
Skills 4 + INT
Proficiencies Club, Dagger, Handaxe, Heavy Crossbow, Kama, Light Crossbow, Quarterstaff, Shuriken, Sling
Class Skills Balance, Climb, Concentration, Craft, Diplomacy, Escape Artist, Hide, Jump, Knowledge (Arcane, Religion), Listen, Move Silently, Perform, Profession, Sense Motive, Spot, Swim, Tumble
Requirements
Alignment
LG NG CG
LN N CN
LE NE CE

Source: Player's Handbook, p. 39-42
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"Dotted across the landscape are monasteries--small, walled cloisters inhabited by monks who pursue personal perfection through action as well as contemplation. They train themselves to be versatile warriors skilled at fighting without weapons or armor. The inhabitants of monasteries headed by good masters serve as protectors of the people. Ready for battle even when barefoot and dressed in peasant clothes, monks can travel unnoticed among the populace, catching bandits, warlords, and corrupt nobles unawares. In contrast, the residents of monasteries headed by evil masters rule the surrounding lands through fear, as an evil warlord and his entourage might. Evil monks make ideal spies, infiltrators, and assassins.
The individual monk is unlikely to care passionately about championing commoners or amassing wealth. She cares primarily for the perfection of her art and, thereby, her personal perfection. Her goal is to achieve a state that is beyond the mortal realm." -- Player's Handbook


Class Features

Level BAB Fortitude Reflex Will Special
1 +0 +2 +2 +2 Monk AC Bonus, Flurry of Blows (-2), Improved Unarmed Strike, Stunning Fist, Unarmed Strike
2 +1 +3 +3 +3 Deflect Arrows, Evasion
3 +2 +3 +3 +3 Monk Speed (+10), Still Mind
4 +3 +4 +4 +4 Ki Strike (Magic)
5 +3 +4 +4 +4 AC Bonus (+1), Flurry of Blows (-1), Purity of Body
6 +4 +5 +5 +5 Knockdown, Improved Knockdown, Monk Speed (+20)
7 +5 +5 +5 +5 Wholeness of Body
8 +6/+1 +6 +6 +6
9 +6/+1 +6 +6 +6 Flurry of Blows (-0), Improved Evasion, Monk Speed (+30)
10 +7/+2 +7 +7 +7 AC Bonus (+2), Ki Strike (Lawful)
11 +8/+3 +7 +7 +7 Diamond Body, Greater Flurry
12 +9/+4 +8 +8 +8 Monk Speed (+40)
13 +9/+4 +8 +8 +8 Diamond Soul
14 +10/+5 +9 +9 +9
15 +11/+6/+1 +9 +9 +9 AC Bonus (+3), Monk Speed (+45), Quivering Palm
16 +12/+7/+2 +10 +10 +10 Ki strike (Adamantine)
17 +12/+7/+2 +10 +10 +10
18 +13/+8/+3 +11 +11 +11 Monk Speed (+50)
19 +14/+9/+4 +11 +11 +11 Empty Body
20 +15/+10/+5 +12 +12 +12 AC Bonus (+4), Perfect Self


Ex-Monks

A monk who gains a level in any class other than monk may never again raise her monk level, though she retains all her monk abilities. The exception to this rule is that a player character who belong to a certain canon Monastic Order may be allowed to multiclass with some restrictions.